Latest game
RYurushio

Ranked MR
49 local · 0 imported · 49 on chart · 49 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 Ryu
Benchmark refreshed Sep 14, 2026, 1:24 PM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | urushio | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA2 | 0.0% | 19.3% | -19.3% | |
| SA3 | 56.1% | 37.6% | +18.5% | |
| Drive Rush (cancel) | 57.1% | 38.7% | +18.4% | |
| Drive Arts | 7.7% | 18.8% | -11.1% | |
| CA | 19.7% | 8.9% | +10.8% | |
| SA1 | 24.2% | 34.2% | -10.0% | |
| Drive Guard | 3.7% | 11.3% | -7.5% | |
| Corner pressure | 7.60 | 11.48 | -3.88 | |
| Drive Rush (parry) | 2.5% | 5.8% | -3.3% | |
| Drive Parry | 0.30 | 1.71 | -1.41 | |
| Drive Impact gauge | 2.3% | 1.1% | +1.2% | |
| Perfect Parry | 0.00 | 0.75 | -0.75 | |
| Got thrown | 2.50 | 2.07 | +0.43 | |
| Time cornered | 8.40 | 8.74 | -0.34 | |
| Throws | 2.60 | 2.29 | +0.31 | |
| Throw techs | 0.20 | 0.45 | -0.25 | |
| Got Punish Countered | 0.30 | 0.07 | +0.23 | |
| Throw parries | 0.10 | 0.22 | -0.12 | |
| Drive Reversal | 0.00 | 0.11 | -0.11 | |
| Stuns landed | 0.00 | 0.06 | -0.06 | |
| Got stunned | 0.10 | 0.06 | +0.04 | |
| Drive Impact | 0.20 | 0.16 | +0.04 | |
| Punish Counters landed | 0.10 | 0.07 | +0.03 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Local matchups
From stored matches · Community W/R from Capcom’s monthly matchup data (mirrors and new characters may be missing)
| Record | |||||
|---|---|---|---|---|---|
| CClassic | 6W · 4L | 60.0% | — | 10 | |
| CClassic | 4W · 1L | 80.0% | 40.7% | 5 | |
| CClassic | 2W · 3L | 40.0% | 56.4% | 5 | |
| CClassic | 2W · 2L | 50.0% | 52.6% | 4 | |
| CClassic | 1W · 3L | 25.0% | 58.8% | 4 | |
| MModern | 1W · 2L | 33.3% | 40.7% | 3 | |
| MModern | 2W · 1L | 66.7% | — | 3 | |
? Random | CClassic | 1W · 2L | 33.3% | — | 3 |
| MModern | 1W · 2L | 33.3% | 42.9% | 3 | |
| CClassic | 0W · 2L | 0.0% | 60.0% | 2 | |
| MModern | 1W · 1L | 50.0% | 53.2% | 2 | |
| CClassic | 2W · 0L | 100.0% | 43.8% | 2 | |
| CClassic | 0W · 2L | 0.0% | 60.7% | 2 | |
| CClassic | 1W · 0L | 100.0% | 56.1% | 1 |
Public statistics and datasets
Public CFN identity, current character ratings, official mode totals and results in the stored match sample for this Street Fighter 6 player.
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.
Last saved update: 2026-09-12T03:29:20.205Z. Sample: 49 of 49 stored matches.
| Winsgames | Lossesgames | Drawsgames | Gamesgames | Win rate (draw = half win)percent |
|---|---|---|---|---|
| 24 | 25 | 0 | 49 | 48.97959183673469 |
| Character IDidentifier | Charactertext | Master RatingMR points | League PointsLP points |
|---|---|---|---|
| 1 | Ryu | 1377 | 101617 |
| 2 | Luke | 0 | -1 |

