Sagat
Updated 7 hours agoSteamSteamJapanJapanClub · TAKAGIdojoC100%

hinao

Ever Improving
Rank 36MR 2,199#87
Last 105–5-27Last 2012–8-20
Winrate
60%
173W · 115L · 288 stored
Ranked matches
288
selected mode
Wins
173
Ranked
Losses
115
Ranked
Peak MR
2,392
Sagat

Ranked MR · Sagat

530 local · 4536 imported · 4888 on chart · 1042 battles stored

Latest game

DefeatRanked

Available
Sagat
hinao · Sagat
Sagat
Opponent · SagatBonchanRB

Playstyle reference

Habits vs top 30 Sagat

Benchmark refreshed Sep 13, 2026, 10:18 AM

Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details

Sagat
hinao’s Sagat benchmark

Compared with the average habits of the top 30 sampled Sagat players.

Hand Me Downs 2230 · BonchanRB 2209 · Kushina 2201 · hinao 2199 · Yanai 2142 · +25 others

Largest absolute differences first23 habits
HabithinaoLegendsDifference LessLegendsMore
Drive Rush (cancel)43.7%34.0%+9.7%
SA231.7%26.4%+5.3%
Drive Guard10.1%14.2%-4.1%
Drive Rush (parry)5.4%8.4%-3.1%
SA121.8%24.6%-2.8%
Corner pressure14.7012.43+2.27
SA338.6%39.9%-1.3%
Drive Arts14.8%16.0%-1.2%
CA7.9%9.1%-1.2%
Time cornered9.908.88+1.02
Drive Impact gauge0.5%1.3%-0.8%
Throws2.702.23+0.47
Drive Parry1.501.81-0.31
Drive Reversal0.500.24+0.26
Punish Counters landed0.000.11-0.11
Got thrown2.102.21-0.11
Got Punish Countered0.000.09-0.09
Drive Impact0.100.18-0.08
Throw techs0.400.46-0.06
Throw parries0.200.25-0.05
Got stunned0.100.05+0.05
Perfect Parry0.700.74-0.04
Stuns landed0.100.08+0.02
FROM STATS TO PRACTICE

Match plan

Latest 100

Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.

Checking for a saved match plan…

Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.

Saved match plans

Previously generated AI plans, with their original supporting stats and data dates. Expand a plan to read both perspectives.

Sagat · Latest 100

What to improve

  1. Make Drive Impact a deliberate choice

    Drive Impact: profile 0.1 · reference 0.18

    Review five Drive Impacts and record the situation and outcome. Keep effective uses; investigate repeated failures rather than aiming for the reference frequency.

    Try this

    Record Drive Impact and an ordinary attack in separate dummy slots. Mix playback and practice recognizing the difference with a response available in your current gauge state.

    Supporting stats
    • Drive Impact: profile 0.1 · reference 0.18
    • Drive Impact gauge: profile 1.1% · reference 1.3%
  2. Review defensive decisions

    Perfect Parry: profile 0.4 · reference 0.68

    Compare five defensive situations: what did the opponent do, what did you choose, and what happened? Low parry or throw-tech counts alone do not establish a weakness.

    Try this

    Record two different options from one troublesome situation. Practice identifying them and choosing a response, then review whether the same decision improves in your next set.

    Supporting stats
    • Perfect Parry: profile 0.4 · reference 0.68
    • Drive Parry: profile 1.1 · reference 1.58
  3. Give each meter spend a purpose

    SA1: profile 42.2% · reference 24.1%

    Review five resource decisions with the actual gauge visible. Note what the spend gained and what options remained; usage shares alone cannot measure efficiency.

    Try this

    Practice a familiar sequence with a resource spend and a conservation alternative. Compare the outcome and remaining gauge before deciding which situation calls for each.

    Supporting stats
    • SA1: profile 42.2% · reference 24.1%
    • SA3: profile 24.5% · reference 41.5%

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 6, 2026 · AI: dots-studio/dots-3-note-preview:free

How to beat this player

  1. Probe defense before committing

    Drive Reversal: profile 0.6 · reference 0.23

    Test one familiar pressure situation and observe the actual response. Use that observation to vary your next choice; do not infer a success rate from event counts.

    Try this

    Try your usual strike/throw decision in a situation you understand. Repeat only if the response is consistent; if they adapt, vary your timing or reset to neutral.

    Supporting stats
    • Drive Reversal: profile 0.6 · reference 0.23
  2. Test the Drive Impact tendency

    Drive Impact: profile 0.1 · reference 0.18

    Observe whether Drive Impact repeats in a particular situation. Prepare a response you have verified in training, while respecting range, recovery and available gauge.

    Try this

    Revisit that situation with a less committal approach. If the Impact appears, use your practiced response; if it does not, resume your usual game plan.

    Supporting stats
    • Drive Impact: profile 0.1 · reference 0.18
  3. Adapt to the visible gauge

    SA1: profile 42.2% · reference 24.1%

    Watch current Drive and Super Art resources during the match. Treat the profile’s spending pattern as a question to investigate, not a prediction of burnout or a guaranteed opening.

    Try this

    After a large spend, reassess the options available to both players before approaching. If their resource decisions differ from the profile, follow the live situation.

    Supporting stats
    • SA1: profile 42.2% · reference 24.1%

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 6, 2026 · AI: dots-studio/dots-3-note-preview:free