Latest game
FCBasakoo
Ranked MR
0 local · 0 imported · 0 on chart · 205 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 Ryu
Benchmark refreshed Sep 14, 2026, 1:24 PM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | FCBasakoo | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA3 | 46.6% | 37.6% | +9.0% | |
| SA1 | 27.3% | 34.2% | -6.9% | |
| Drive Guard | 17.4% | 11.3% | +6.2% | |
| SA2 | 13.6% | 19.3% | -5.6% | |
| CA | 12.5% | 8.9% | +3.6% | |
| Corner pressure | 8.10 | 11.48 | -3.38 | |
| Drive Arts | 15.7% | 18.8% | -3.1% | |
| Drive Impact gauge | 4.0% | 1.1% | +2.9% | |
| Drive Parry | 3.40 | 1.71 | +1.69 | |
| Drive Rush (parry) | 7.4% | 5.8% | +1.6% | |
| Drive Rush (cancel) | 37.5% | 38.7% | -1.2% | |
| Time cornered | 7.90 | 8.74 | -0.84 | |
| Perfect Parry | 0.20 | 0.75 | -0.55 | |
| Drive Impact | 0.50 | 0.16 | +0.34 | |
| Got thrown | 2.40 | 2.07 | +0.33 | |
| Throw techs | 0.70 | 0.45 | +0.25 | |
| Punish Counters landed | 0.30 | 0.07 | +0.23 | |
| Got Punish Countered | 0.30 | 0.07 | +0.23 | |
| Throws | 2.10 | 2.29 | -0.19 | |
| Drive Reversal | 0.00 | 0.11 | -0.11 | |
| Throw parries | 0.30 | 0.22 | +0.08 | |
| Stuns landed | 0.10 | 0.06 | +0.04 | |
| Got stunned | 0.10 | 0.06 | +0.04 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Local matchups
From stored matches · Community W/R from Capcom’s monthly matchup data (mirrors and new characters may be missing)
| Record | |||||
|---|---|---|---|---|---|
| CClassic | 24W · 13L | 64.9% | 48.6% | 37 | |
| CClassic | 13W · 9L | 59.1% | 48.1% | 22 | |
| CClassic | 11W · 9L | 55.0% | 52.8% | 20 | |
| CClassic | 9W · 10L | 47.4% | 50.0% | 19 | |
| CClassic | 8W · 5L | 61.5% | 44.4% | 13 | |
| CClassic | 8W · 5L | 61.5% | 54.4% | 13 | |
| CClassic | 7W · 5L | 58.3% | 40.7% | 12 | |
| CClassic | 3W · 6L | 33.3% | 55.7% | 9 | |
| CClassic | 4W · 4L | 50.0% | — | 8 | |
| CClassic | 3W · 5L | 37.5% | 60.0% | 8 | |
| CClassic | 5W · 3L | 62.5% | 49.1% | 8 | |
| CClassic | 2W · 4L | 33.3% | 60.7% | 6 | |
| CClassic | 3W · 2L | 60.0% | 43.8% | 5 | |
| MModern | 3W · 2L | 60.0% | 44.4% | 5 | |
| CClassic | 3W · 1L | 75.0% | 54.5% | 4 | |
| CClassic | 4W · 0L | 100.0% | 51.9% | 4 | |
| CClassic | 1W · 3L | 25.0% | 52.6% | 4 | |
| MModern | 2W · 1L | 66.7% | 40.7% | 3 | |
| CClassic | 2W · 0L | 100.0% | 48.1% | 2 | |
| MModern | 0W · 1L | 0.0% | 56.5% | 1 | |
| CClassic | 0W · 1L | 0.0% | 58.8% | 1 | |
| MModern | 0W · 1L | 0.0% | 56.4% | 1 |
Public data
Public statistics and datasets
Results from 205 of 205 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 115games
- Losses
- 90games
- Draws
- 0games
- Games
- 205games
- Win rate (draw = half win)
- 56.1%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
2 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Ryu | 0 | -1 | Details for Current saved character ratings, row 1
|
| Zangief | 0 | -1 | Details for Current saved character ratings, row 2
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.

