Ryu
Updated 9 hours agoSteamSteamJapanJapanC100%

BANSHU

Let's Do This
Rank 36
MR 1,452#460,955
Last 106–4+20Last 2011–9+18
Winrate
58%
31W · 22L · 53 stored
Ranked matches
53
selected mode
Wins
31
Ranked
Losses
22
Ranked
Peak MR
1,467
Ryu

Ranked MR · Ryu

53 local · 0 imported · 53 on chart · 53 battles stored

Latest game

DefeatRanked

Replay not requested
Ryu
BANSHU · Ryu
Luke
Opponent · Lukeさもさも

Playstyle reference

Habits vs top 30 Ryu

Benchmark refreshed Sep 14, 2026, 1:24 PM

Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details

Ryu
BANSHU’s Ryu benchmark

Compared with the average habits of the top 30 sampled Ryu players.

Shuto 2303 · Sahara 2231 · Tigger 2230 · hinao 2224 · SDUINJNKPAADQQE 2184 · +25 others

Largest absolute differences first23 habits
HabitBANSHULegendsDifference LessLegendsMore
SA212.5%19.3%-6.8%
Drive Guard5.9%11.3%-5.4%
Corner pressure8.0011.48-3.48
SA340.9%37.6%+3.3%
Drive Rush (parry)2.6%5.8%-3.3%
Drive Impact gauge4.3%1.1%+3.2%
Drive Arts21.6%18.8%+2.7%
SA136.4%34.2%+2.2%
CA10.2%8.9%+1.3%
Drive Parry0.701.71-1.01
Throws1.302.29-0.99
Drive Rush (cancel)37.8%38.7%-0.9%
Perfect Parry0.100.75-0.65
Drive Impact0.500.16+0.34
Throw techs0.200.45-0.25
Punish Counters landed0.300.07+0.23
Got Punish Countered0.300.07+0.23
Got thrown1.902.07-0.17
Time cornered8.908.74+0.16
Throw parries0.100.22-0.12
Drive Reversal0.200.11+0.09
Stuns landed0.000.06-0.06
Got stunned0.100.06+0.04
FROM STATS TO PRACTICE

Match plan

Latest 100

Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.

Checking for a saved match plan…

Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.

Saved match plans

Previously generated AI plans, with their original supporting stats and data dates. Expand a plan to read both perspectives.

Ryu · Latest 100

What to improve

  1. Review defensive decisions

    Drive Parry: profile 0.7 · reference 1.71

    Compare five defensive situations: what did the opponent do, what did you choose, and what happened? Low parry or throw-tech counts alone do not establish a weakness.

    Try this

    Record two different options from one troublesome situation. Practice identifying them and choosing a response, then review whether the same decision improves in your next set.

    Supporting stats
    • Drive Parry: profile 0.7 · reference 1.71
  2. Make Drive Impact a deliberate choice

    Drive Impact: profile 0.5 · reference 0.16

    Review five Drive Impacts and record the situation and outcome. Keep effective uses; investigate repeated failures rather than aiming for the reference frequency.

    Try this

    Record Drive Impact and an ordinary attack in separate dummy slots. Mix playback and practice recognizing the difference with a response available in your current gauge state.

    Supporting stats
    • Drive Impact: profile 0.5 · reference 0.16
    • Drive Impact gauge: profile 4.3% · reference 1.1%
  3. Compare decisions across wins and losses

    Recent stored ranked sample: 31 wins in 53 games

    Choose two wins and two losses from the recent stored sample. Find one decision that changes between them; the record alone cannot explain why results changed.

    Try this

    Write down one specific decision to test in your next five games. Review whether you executed it and what happened, rather than judging the drill only by wins.

    Supporting stats
    • Recent stored ranked sample: 31 wins in 53 games

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 16, 2026 · AI: dots-studio/dots-3-note-preview:free

How to beat this player

  1. Test the Drive Impact tendency

    Drive Impact: profile 0.5 · reference 0.16

    Observe whether Drive Impact repeats in a particular situation. Prepare a response you have verified in training, while respecting range, recovery and available gauge.

    Try this

    Revisit that situation with a less committal approach. If the Impact appears, use your practiced response; if it does not, resume your usual game plan.

    Supporting stats
    • Drive Impact: profile 0.5 · reference 0.16
    • Drive Impact gauge: profile 4.3% · reference 1.1%
  2. Probe defense before committing

    Drive Parry: profile 0.7 · reference 1.71

    Test one familiar pressure situation and observe the actual response. Use that observation to vary your next choice; do not infer a success rate from event counts.

    Try this

    Try your usual strike/throw decision in a situation you understand. Repeat only if the response is consistent; if they adapt, vary your timing or reset to neutral.

    Supporting stats
    • Drive Parry: profile 0.7 · reference 1.71
    • Perfect Parry: profile 0.1 · reference 0.75
  3. Use matchup records as scouting leads

    vs Yasmine: 46 wins in 112 games

    A lower win rate suggests footage to examine, not a guaranteed counterpick. Check whether the same difficult situation appears in multiple matches.

    Try this

    If you play the cited character, test one familiar situation from that footage. If the player handles it well, abandon the assumption and adapt to what they show.

    Supporting stats
    • vs Yasmine: 46 wins in 112 games
    • vs Luke: 38 wins in 79 games

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 16, 2026 · AI: dots-studio/dots-3-note-preview:free

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