Latest game
A.seavaaas

Ranked MR
111 local · 0 imported · 111 on chart · 140 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 A.K.I.
Benchmark refreshed Sep 16, 2026, 1:25 AM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | seavaaas | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA3 | 50.0% | 30.7% | +19.3% | |
| SA2 | 2.3% | 21.6% | -19.3% | |
| Drive Rush (cancel) | 4.9% | 23.3% | -18.4% | |
| SA1 | 29.5% | 39.0% | -9.5% | |
| CA | 18.2% | 8.7% | +9.4% | |
| Drive Rush (parry) | 14.7% | 10.3% | +4.4% | |
| Corner pressure | 8.50 | 11.64 | -3.14 | |
| Drive Impact gauge | 4.8% | 1.8% | +3.0% | |
| Drive Arts | 19.0% | 21.9% | -2.9% | |
| Drive Guard | 18.4% | 16.3% | +2.1% | |
| Got thrown | 3.00 | 2.33 | +0.67 | |
| Drive Parry | 1.30 | 1.85 | -0.55 | |
| Punish Counters landed | 0.60 | 0.10 | +0.50 | |
| Drive Reversal | 0.90 | 0.40 | +0.50 | |
| Drive Impact | 0.70 | 0.22 | +0.48 | |
| Perfect Parry | 0.10 | 0.57 | -0.47 | |
| Throws | 2.80 | 2.33 | +0.47 | |
| Time cornered | 10.00 | 9.56 | +0.44 | |
| Got Punish Countered | 0.40 | 0.09 | +0.31 | |
| Throw techs | 0.70 | 0.56 | +0.14 | |
| Throw parries | 0.20 | 0.30 | -0.10 | |
| Stuns landed | 0.00 | 0.08 | -0.08 | |
| Got stunned | 0.00 | 0.05 | -0.05 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Local matchups
From stored matches · Community W/R from Capcom’s monthly matchup data (mirrors and new characters may be missing)
| Record | |||||
|---|---|---|---|---|---|
| MModern | 28W · 1L | 96.6% | 50.7% | 29 | |
| CClassic | 14W · 13L | 51.9% | 41.8% | 27 | |
| CClassic | 2W · 6L | 25.0% | 50.7% | 8 | |
| MModern | 2W · 4L | 33.3% | 26.1% | 6 | |
| CClassic | 6W · 0L | 100.0% | 50.4% | 6 | |
| MModern | 2W · 3L | 40.0% | — | 5 | |
| CClassic | 2W · 3L | 40.0% | 49.0% | 5 | |
| CClassic | 3W · 2L | 60.0% | 50.0% | 5 | |
| CClassic | 4W · 0L | 100.0% | — | 4 | |
| CClassic | 2W · 2L | 50.0% | 26.1% | 4 | |
| CClassic | 2W · 2L | 50.0% | 45.0% | 4 | |
| CClassic | 0W · 4L | 0.0% | 43.4% | 4 | |
| CClassic | 1W · 2L | 33.3% | 50.2% | 3 | |
| CClassic | 1W · 2L | 33.3% | 34.4% | 3 | |
| CClassic | 1W · 2L | 33.3% | 37.8% | 3 | |
| MModern | 1W · 2L | 33.3% | 50.2% | 3 | |
| MModern | 2W · 1L | 66.7% | 36.2% | 3 | |
| MModern | 0W · 2L | 0.0% | 50.4% | 2 | |
| CClassic | 2W · 0L | 100.0% | 46.0% | 2 | |
| CClassic | 0W · 2L | 0.0% | 51.9% | 2 | |
| CClassic | 2W · 0L | 100.0% | 28.6% | 2 | |
| CClassic | 0W · 2L | 0.0% | 34.0% | 2 | |
| CClassic | 2W · 0L | 100.0% | 42.7% | 2 | |
| CClassic | 2W · 0L | 100.0% | 40.0% | 2 | |
? Random | MModern | 1W · 0L | 100.0% | — | 1 |
| CClassic | 1W · 0L | 100.0% | 54.4% | 1 | |
| MModern | 1W · 0L | 100.0% | 41.0% | 1 | |
| MModern | 0W · 1L | 0.0% | 34.0% | 1 |
Public statistics and datasets
Public CFN identity, current character ratings, official mode totals and results in the stored match sample for this Street Fighter 6 player.
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.
Last saved update: 2026-09-14T14:48:30.303Z. Sample: 140 of 140 stored matches.
| Winsgames | Lossesgames | Drawsgames | Gamesgames | Win rate (draw = half win)percent |
|---|---|---|---|---|
| 84 | 56 | 0 | 140 | 60 |
| Character IDidentifier | Charactertext | Master RatingMR points | League PointsLP points |
|---|---|---|---|
| 1 | Ryu | 0 | -1 |
| 2 | Luke | 0 | -1 |
| 9 | Cammy | 0 | -1 |
| 11 | Dee Jay | 0 | -1 |
| 13 | A.K.I. | 1253 | 52490 |
| 16 | Juri | 0 | -1 |
| 18 | Guile | 0 | -1 |
| 20 | E. Honda | 0 | -1 |

