Latest game
saka
Overtime Sucks
Just Learned the Controls
R36
Last 107–3+36Last 2010–10+5
Winrate
48%
12W · 13L · 25 stored
Ranked matches
25
selected mode
Wins
12
Ranked
Losses
13
Ranked
Peak MR
1,531
C. Viper
Ranked MR · C. Viper
25 local · 0 imported · 25 on chart · 25 battles stored
Replay not requested
saka · C. Viper
Opponent · Dee Jay小手ディレイ面
Playstyle reference
Habits vs top 30 C. Viper
Benchmark refreshed Sep 14, 2026, 1:28 AM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
Largest absolute differences first23 habits
| Habit | saka | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| Drive Rush (cancel) | 7.8% | 18.1% | -10.3% | |
| SA1 | 30.5% | 40.4% | -9.9% | |
| Drive Arts | 14.9% | 22.2% | -7.3% | |
| CA | 13.4% | 7.7% | +5.7% | |
| Corner pressure | 6.90 | 10.80 | -3.90 | |
| Drive Rush (parry) | 10.7% | 7.3% | +3.5% | |
| SA3 | 32.9% | 29.7% | +3.3% | |
| Drive Impact gauge | 4.2% | 1.7% | +2.6% | |
| Time cornered | 11.00 | 8.60 | +2.40 | |
| SA2 | 23.2% | 22.2% | +1.0% | |
| Drive Parry | 0.60 | 1.55 | -0.95 | |
| Drive Guard | 15.3% | 14.7% | +0.7% | |
| Perfect Parry | 0.20 | 0.71 | -0.51 | |
| Throws | 1.80 | 2.29 | -0.49 | |
| Got Punish Countered | 0.20 | 0.08 | +0.12 | |
| Throw parries | 0.10 | 0.21 | -0.11 | |
| Punish Counters landed | 0.20 | 0.10 | +0.10 | |
| Drive Reversal | 0.20 | 0.24 | -0.04 | |
| Got stunned | 0.00 | 0.03 | -0.03 | |
| Drive Impact | 0.20 | 0.17 | +0.03 | |
| Stuns landed | 0.10 | 0.07 | +0.03 | |
| Throw techs | 0.50 | 0.49 | +0.01 | |
| Got thrown | 2.20 | 2.20 | 0.00 |
FROM STATS TO PRACTICE
Latest 100Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Public data
Public statistics and datasets
Results from 25 of 25 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 12games
- Losses
- 13games
- Draws
- 0games
- Games
- 25games
- Win rate (draw = half win)
- 48%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
5 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Kimberly | 0 | -1 | Details for Current saved character ratings, row 1
|
| Juri | 0 | -1 | Details for Current saved character ratings, row 2
|
| Sagat | 0 | -1 | Details for Current saved character ratings, row 3
|
| Terry | 0 | -1 | Details for Current saved character ratings, row 4
|
| C. Viper | 1,504 | 144,417 | Details for Current saved character ratings, row 5
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.


