Ryu
Updated 10 hours agoSteamSteamJapanJapanC100%

空中モランコ

Let's Do This
Rank 36MR 1,494#334,174
Last 105–5+4Last 209–11-13
Winrate
49%
48W · 49L · 97 stored
Ranked matches
97
selected mode
Wins
48
Ranked
Losses
49
Ranked
Peak MR
1,547
Ryu

Ranked MR · Ryu

97 local · 0 imported · 97 on chart · 97 battles stored

Latest game

DefeatRanked

Replay not requested
Ryu
空中モランコ · Ryu
Ingrid
Opponent · Ingridtakenori

Playstyle reference

Habits vs top 30 Ryu

Benchmark refreshed Sep 6, 2026, 7:23 PM

Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details

Ryu
空中モランコ’s Ryu benchmark

Compared with the average habits of the top 30 sampled Ryu players.

Shuto 2279 · Sahara 2204 · hinao 2167 · Tigger 2164 · sdfsdf 2136 · +25 others

Largest absolute differences first23 habits
Habit空中モランコLegendsDifference LessLegendsMore
Drive Rush (cancel)18.7%36.4%-17.7%
Drive Arts36.2%18.9%+17.3%
SA23.8%20.3%-16.5%
CA20.8%9.4%+11.3%
Corner pressure5.2010.94-5.74
SA137.7%34.9%+2.9%
SA337.7%35.4%+2.3%
Drive Guard10.1%11.9%-1.7%
Time cornered9.808.58+1.22
Drive Impact gauge2.3%1.1%+1.1%
Throws1.402.20-0.80
Drive Parry0.901.69-0.79
Perfect Parry0.100.71-0.61
Drive Rush (parry)7.0%6.4%+0.5%
Got thrown1.702.06-0.36
Throw techs0.200.44-0.24
Drive Reversal0.000.15-0.15
Got Punish Countered0.200.07+0.13
Throw parries0.100.21-0.11
Got stunned0.100.05+0.05
Stuns landed0.000.05-0.05
Drive Impact0.200.16+0.04
Punish Counters landed0.100.08+0.02
FROM STATS TO PRACTICE

Match plan

Latest 100

Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.

Checking for a saved match plan…

Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.

Saved match plans

Previously generated AI plans, with their original supporting stats and data dates. Expand a plan to read both perspectives.

Ryu · Latest 100

What to improve

  1. Find the cause of punish events

    Got Punish Countered: profile 0.2 · reference 0.07

    Review five Punish Counters received and five landed. Separate whiffed attacks from unsafe actions on block before choosing what to practice.

    Try this

    Recreate one repeated situation in training. Check the spacing and frame meter, then practice a safer choice or a punish that actually connects.

    Supporting stats
    • Got Punish Countered: profile 0.2 · reference 0.07
  2. Review defensive decisions

    Perfect Parry: profile 0.2 · reference 0.69

    Compare five defensive situations: what did the opponent do, what did you choose, and what happened? Low parry or throw-tech counts alone do not establish a weakness.

    Try this

    Record two different options from one troublesome situation. Practice identifying them and choosing a response, then review whether the same decision improves in your next set.

    Supporting stats
    • Perfect Parry: profile 0.2 · reference 0.69
  3. Trace how you lose or gain space

    Time cornered: profile 10.4 · reference 8.97

    Review five trips into the corner. Identify the earlier decision that gave up space, not just the final escape attempt. Check successful corner pressure too.

    Try this

    Recreate one recurring position in training. Compare your usual response with a less committal alternative, then track whether you reach the corner less often over the next set.

    Supporting stats
    • Time cornered: profile 10.4 · reference 8.97

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 5, 2026 · AI: dots-studio/dots-3-note-preview:free

How to beat this player

  1. Use matchup records as scouting leads

    vs Jamie: 6 wins in 29 games

    A lower win rate suggests footage to examine, not a guaranteed counterpick. Check whether the same difficult situation appears in multiple matches.

    Try this

    If you play the cited character, test one familiar situation from that footage. If the player handles it well, abandon the assumption and adapt to what they show.

    Supporting stats
    • vs Jamie: 6 wins in 29 games
    • vs Luke: 18 wins in 43 games
    • vs Ryu: 30 wins in 48 games

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 5, 2026 · AI: dots-studio/dots-3-note-preview:free

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