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//// — Street Fighter 6 Stats
Ranked analytics on SF6 Stats · main Ryu · peak MR 1,690. MR and LP charts, match history, matchups, rivals, and habits vs Legends.
RY////
Last 102–8-46Last 207–10-54
Winrate
41%
7W · 10L · 17 stored
Ranked matches
17
selected mode
Wins
7
Ranked
Losses
10
Ranked
Peak MR
1,735
Ryu
Ranked MR · Ryu
13 local · 0 imported · 13 on chart · 17 battles stored
Replay not requested
Playstyle reference
Habits vs top 30 Ryu
Benchmark refreshed Sep 14, 2026, 1:24 PM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
Largest absolute differences first23 habits
| Habit | //// | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA1 | 25.8% | 34.2% | -8.5% | |
| Drive Arts | 12.8% | 18.8% | -6.1% | |
| Drive Guard | 15.5% | 11.3% | +4.2% | |
| SA2 | 22.7% | 19.3% | +3.4% | |
| SA3 | 40.9% | 37.6% | +3.3% | |
| Corner pressure | 8.60 | 11.48 | -2.88 | |
| Drive Impact gauge | 3.2% | 1.1% | +2.1% | |
| Drive Rush (parry) | 7.5% | 5.8% | +1.7% | |
| CA | 10.6% | 8.9% | +1.7% | |
| Drive Parry | 3.10 | 1.71 | +1.39 | |
| Drive Rush (cancel) | 37.9% | 38.7% | -0.8% | |
| Throw techs | 1.10 | 0.45 | +0.65 | |
| Got thrown | 2.60 | 2.07 | +0.53 | |
| Perfect Parry | 1.10 | 0.75 | +0.35 | |
| Time cornered | 8.40 | 8.74 | -0.34 | |
| Throws | 2.00 | 2.29 | -0.29 | |
| Drive Impact | 0.40 | 0.16 | +0.24 | |
| Punish Counters landed | 0.20 | 0.07 | +0.13 | |
| Got Punish Countered | 0.20 | 0.07 | +0.13 | |
| Drive Reversal | 0.20 | 0.11 | +0.09 | |
| Throw parries | 0.30 | 0.22 | +0.08 | |
| Stuns landed | 0.10 | 0.06 | +0.04 | |
| Got stunned | 0.10 | 0.06 | +0.04 |
FROM STATS TO PRACTICE
Latest 100Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
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Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.
