Latest game
C.binzoko

Ranked MR
31 local · 46 imported · 46 on chart · 99 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 C. Viper
Benchmark refreshed Sep 14, 2026, 1:28 AM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | binzoko | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| Drive Rush (cancel) | 0.2% | 18.1% | -17.9% | |
| SA1 | 28.3% | 40.4% | -12.1% | |
| Drive Arts | 10.4% | 22.2% | -11.8% | |
| CA | 15.1% | 7.7% | +7.3% | |
| SA3 | 34.0% | 29.7% | +4.3% | |
| Drive Guard | 18.8% | 14.7% | +4.1% | |
| Drive Impact gauge | 5.4% | 1.7% | +3.7% | |
| Time cornered | 11.50 | 8.60 | +2.90 | |
| Corner pressure | 7.90 | 10.80 | -2.90 | |
| Drive Rush (parry) | 6.4% | 7.3% | -0.8% | |
| SA2 | 22.6% | 22.2% | +0.4% | |
| Perfect Parry | 0.30 | 0.71 | -0.41 | |
| Throws | 2.70 | 2.29 | +0.41 | |
| Throw techs | 0.20 | 0.49 | -0.29 | |
| Drive Reversal | 0.50 | 0.24 | +0.26 | |
| Drive Parry | 1.80 | 1.55 | +0.25 | |
| Got thrown | 2.00 | 2.20 | -0.20 | |
| Drive Impact | 0.30 | 0.17 | +0.13 | |
| Got Punish Countered | 0.20 | 0.08 | +0.12 | |
| Throw parries | 0.30 | 0.21 | +0.09 | |
| Stuns landed | 0.00 | 0.07 | -0.07 | |
| Got stunned | 0.00 | 0.03 | -0.03 | |
| Punish Counters landed | 0.10 | 0.10 | +0.00 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Local matchups
From stored matches · Community W/R from Capcom’s monthly matchup data (mirrors and new characters may be missing)
| Record | |||||
|---|---|---|---|---|---|
| CClassic | 7W · 36L | 16.3% | 57.1% | 43 | |
| MModern | 5W · 5L | 50.0% | 58.3% | 10 | |
| CClassic | 1W · 7L | 12.5% | 0.0% | 8 | |
| CClassic | 3W · 3L | 50.0% | — | 6 | |
| CClassic | 2W · 3L | 40.0% | 40.0% | 5 | |
| CClassic | 3W · 2L | 60.0% | 53.0% | 5 | |
| CClassic | 1W · 2L | 33.3% | 58.3% | 3 | |
| MModern | 1W · 1L | 50.0% | 59.0% | 2 | |
| CClassic | 2W · 0L | 100.0% | 51.2% | 2 | |
| CClassic | 2W · 0L | 100.0% | 63.8% | 2 | |
| CClassic | 2W · 0L | 100.0% | 54.9% | 2 | |
| MModern | 2W · 0L | 100.0% | 60.9% | 2 | |
| CClassic | 2W · 0L | 100.0% | 40.9% | 2 | |
| CClassic | 2W · 0L | 100.0% | 51.7% | 2 | |
| CClassic | 0W · 2L | 0.0% | 57.1% | 2 | |
| CClassic | 0W · 2L | 0.0% | 48.8% | 2 | |
| CClassic | 0W · 1L | 0.0% | 58.8% | 1 |
Public data
Public statistics and datasets
Results from 99 of 99 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 35games
- Losses
- 64games
- Draws
- 0games
- Games
- 99games
- Win rate (draw = half win)
- 35.35%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
6 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Ryu | 0 | -1 | Details for Current saved character ratings, row 1
|
| Juri | 0 | -1 | Details for Current saved character ratings, row 2
|
| E. Honda | 0 | -1 | Details for Current saved character ratings, row 3
|
| C. Viper | 1,548 | 79,508 | Details for Current saved character ratings, row 4
|
| Alex | 0 | -1 | Details for Current saved character ratings, row 5
|
| Yasmine | 0 | 20,956 | Details for Current saved character ratings, row 6
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.

