Latest game
Unimodal
None
Ranked MR
0 local · 0 imported · 0 on chart · 103 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 C. Viper
Benchmark refreshed Sep 14, 2026, 1:28 AM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | Unimodal | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| Drive Rush (cancel) | 5.0% | 18.1% | -13.1% | |
| SA1 | 49.1% | 40.4% | +8.8% | |
| Drive Arts | 16.0% | 22.2% | -6.2% | |
| SA3 | 24.6% | 29.7% | -5.1% | |
| SA2 | 17.5% | 22.2% | -4.7% | |
| Corner pressure | 6.30 | 10.80 | -4.50 | |
| Drive Rush (parry) | 9.6% | 7.3% | +2.3% | |
| Got thrown | 3.40 | 2.20 | +1.20 | |
| Drive Guard | 15.7% | 14.7% | +1.0% | |
| CA | 8.8% | 7.7% | +1.0% | |
| Perfect Parry | 0.10 | 0.71 | -0.61 | |
| Drive Parry | 1.00 | 1.55 | -0.55 | |
| Drive Impact gauge | 2.2% | 1.7% | +0.5% | |
| Time cornered | 9.10 | 8.60 | +0.50 | |
| Got Punish Countered | 0.40 | 0.08 | +0.32 | |
| Drive Reversal | 0.50 | 0.24 | +0.26 | |
| Throw techs | 0.30 | 0.49 | -0.19 | |
| Throw parries | 0.40 | 0.21 | +0.19 | |
| Throws | 2.10 | 2.29 | -0.19 | |
| Drive Impact | 0.10 | 0.17 | -0.07 | |
| Stuns landed | 0.00 | 0.07 | -0.07 | |
| Got stunned | 0.10 | 0.03 | +0.07 | |
| Punish Counters landed | 0.10 | 0.10 | +0.00 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Official win rates
| Record | |||
|---|---|---|---|
| CVC. Viper | 100W · 108L | 48.1% | 208 |
| JJuri | 4W · 7L | 36.4% | 11 |
| MMarisa | 2W · 1L | 66.7% | 3 |
| CCammy | 0W · 2L | 0.0% | 2 |
| JJamie | 0W · 2L | 0.0% | 2 |
Play points
| Character | FG | Hub | WT | Total |
|---|---|---|---|---|
| CVC. Viper | 69,404 | 340 | 440 | 70,184 |
| JJuri | 21,719 | 80 | 0 | 21,799 |
| CLChun-Li | 135 | 0 | 1,290 | 1,425 |
| CCammy | 691 | 0 | 220 | 911 |
| MMarisa | 713 | 0 | 0 | 713 |
| RRyu | 468 | 0 | 0 | 468 |
| JJamie | 452 | 0 | 0 | 452 |
| JJP | 339 | 0 | 0 | 339 |
| LLuke | 192 | 0 | 60 | 252 |
| MMai | 216 | 0 | 0 | 216 |
| ZZangief | 85 | 0 | 0 | 85 |
| KKen | 78 | 0 | 0 | 78 |
| KKimberly | 74 | 0 | 0 | 74 |
| GGuile | 48 | 0 | 0 | 48 |
| SSagat | 21 | 0 | 0 | 21 |
Public data
Public statistics and datasets
Results from 103 of 103 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 45games
- Losses
- 58games
- Draws
- 0games
- Games
- 103games
- Win rate (draw = half win)
- 43.69%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
12 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Ryu | 0 | -1 | Details for Current saved character ratings, row 1
|
| Luke | 0 | -1 | Details for Current saved character ratings, row 2
|
| Zangief | 0 | -1 | Details for Current saved character ratings, row 3
|
| JP | 0 | -1 | Details for Current saved character ratings, row 4
|
| Cammy | 0 | -1 | Details for Current saved character ratings, row 5
|
| Juri | 0 | -1 | Details for Current saved character ratings, row 6
|
| Marisa | 0 | -1 | Details for Current saved character ratings, row 7
|
| Guile | 0 | -1 | Details for Current saved character ratings, row 8
|
| E. Honda | 0 | -1 | Details for Current saved character ratings, row 9
|
| Jamie | 0 | -1 | Details for Current saved character ratings, row 10
|
| Mai | 0 | -1 | Details for Current saved character ratings, row 11
|
| C. Viper | 0 | 23,946 | Details for Current saved character ratings, row 12
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.
















