Latest game
SnyperStar
Good Luck, Have Fun
Ranked MR
0 local · 0 imported · 0 on chart · 169 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 C. Viper
Benchmark refreshed Sep 14, 2026, 1:28 AM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | SnyperStar | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| Drive Impact gauge | 48.2% | 1.7% | +46.6% | |
| SA3 | 7.1% | 29.7% | -22.5% | |
| Drive Rush (cancel) | 0.3% | 18.1% | -17.9% | |
| SA2 | 40.0% | 22.2% | +17.8% | |
| Drive Arts | 4.9% | 22.2% | -17.4% | |
| Drive Guard | 5.6% | 14.7% | -9.1% | |
| Corner pressure | 2.10 | 10.80 | -8.70 | |
| SA1 | 47.1% | 40.4% | +6.8% | |
| Drive Rush (parry) | 2.1% | 7.3% | -5.1% | |
| Drive Impact | 4.20 | 0.17 | +4.03 | |
| Punish Counters landed | 2.40 | 0.10 | +2.30 | |
| CA | 5.7% | 7.7% | -2.0% | |
| Time cornered | 6.70 | 8.60 | -1.90 | |
| Got Punish Countered | 1.20 | 0.08 | +1.12 | |
| Perfect Parry | 0.00 | 0.71 | -0.71 | |
| Got thrown | 2.90 | 2.20 | +0.70 | |
| Drive Parry | 1.10 | 1.55 | -0.45 | |
| Throws | 2.70 | 2.29 | +0.41 | |
| Drive Reversal | 0.10 | 0.24 | -0.14 | |
| Throw parries | 0.10 | 0.21 | -0.11 | |
| Throw techs | 0.60 | 0.49 | +0.11 | |
| Got stunned | 0.00 | 0.03 | -0.03 | |
| Stuns landed | 0.10 | 0.07 | +0.03 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Local matchups
From stored matches · Community W/R from Capcom’s monthly matchup data (mirrors and new characters may be missing)
| Record | |||||
|---|---|---|---|---|---|
| AAkuma | CClassic | 9W · 12L | 42.9% | 44.3% | 21 |
| JJuri | CClassic | 9W · 10L | 47.4% | 56.8% | 19 |
| JJamie | CClassic | 3W · 8L | 27.3% | 54.7% | 11 |
| RRyu | CClassic | 4W · 7L | 36.4% | 45.7% | 11 |
| CCammy | CClassic | 1W · 9L | 10.0% | 53.7% | 10 |
| MMai | CClassic | 3W · 5L | 37.5% | 52.2% | 8 |
| KKen | CClassic | 6W · 2L | 75.0% | 46.6% | 8 |
| EEd | CClassic | 6W · 2L | 75.0% | 58.9% | 8 |
| AAlex | CClassic | 2W · 4L | 33.3% | 58.3% | 6 |
| TTerry | CClassic | 3W · 3L | 50.0% | 59.9% | 6 |
| YYasmine | CClassic | 5W · 1L | 83.3% | — | 6 |
| KKen | MModern | 3W · 2L | 60.0% | 43.8% | 5 |
| CVC. Viper | CClassic | 2W · 2L | 50.0% | 22.2% | 4 |
| RRashid | MModern | 1W · 2L | 33.3% | 60.0% | 3 |
| ZZangief | MModern | 0W · 3L | 0.0% | 37.1% | 3 |
| IIngrid | CClassic | 1W · 2L | 33.3% | 48.7% | 3 |
| MBM. Bison | CClassic | 1W · 2L | 33.3% | — | 3 |
| GGuile | CClassic | 2W · 1L | 66.7% | 83.3% | 3 |
| SSagat | CClassic | 3W · 0L | 100.0% | 14.3% | 3 |
| SSagat | MModern | 0W · 3L | 0.0% | 14.3% | 3 |
| MManon | MModern | 2W · 0L | 100.0% | 60.7% | 2 |
| JJP | CClassic | 0W · 2L | 0.0% | 48.4% | 2 |
| AAkuma | MModern | 2W · 0L | 100.0% | 37.7% | 2 |
| MMai | MModern | 2W · 0L | 100.0% | 50.5% | 2 |
| JJamie | MModern | 0W · 2L | 0.0% | — | 2 |
| DJDee Jay | CClassic | 0W · 2L | 0.0% | 40.0% | 2 |
| EElena | CClassic | 2W · 0L | 100.0% | 85.7% | 2 |
| AAlex | MModern | 0W · 2L | 0.0% | 58.3% | 2 |
| LLuke | MModern | 0W · 2L | 0.0% | 58.8% | 2 |
| LLuke | CClassic | 0W · 2L | 0.0% | 58.8% | 2 |
| RRyu | MModern | 1W · 0L | 100.0% | 45.0% | 1 |
| AKA.K.I. | MModern | 1W · 0L | 100.0% | 60.5% | 1 |
| DDhalsim | CClassic | 0W · 1L | 0.0% | — | 1 |
| BBlanka | MModern | 0W · 1L | 0.0% | 36.4% | 1 |
| JJuri | MModern | 1W · 0L | 100.0% | 63.8% | 1 |
Public data
Public statistics and datasets
Results from 169 of 169 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 75games
- Losses
- 94games
- Draws
- 0games
- Games
- 169games
- Win rate (draw = half win)
- 44.38%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
6 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Dhalsim | 0 | 8,835 | Details for Current saved character ratings, row 1
|
| Juri | 0 | -1 | Details for Current saved character ratings, row 2
|
| Jamie | 0 | -1 | Details for Current saved character ratings, row 3
|
| Akuma | 0 | 9,391 | Details for Current saved character ratings, row 4
|
| C. Viper | 0 | 13,035 | Details for Current saved character ratings, row 5
|
| Yasmine | 0 | 11,687 | Details for Current saved character ratings, row 6
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.





