Latest game
Silly Walker
Just Learned the Controls
Ranked MR
105 local · 0 imported · 105 on chart · 111 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 C. Viper
Benchmark refreshed Sep 14, 2026, 1:28 AM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | Silly Walker | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA1 | 20.4% | 40.4% | -20.0% | |
| Drive Rush (cancel) | 0.0% | 18.1% | -18.1% | |
| CA | 18.4% | 7.7% | +10.6% | |
| SA2 | 28.6% | 22.2% | +6.4% | |
| Corner pressure | 5.90 | 10.80 | -4.90 | |
| Drive Rush (parry) | 4.0% | 7.3% | -3.3% | |
| SA3 | 32.7% | 29.7% | +3.0% | |
| Drive Impact gauge | 4.0% | 1.7% | +2.3% | |
| Drive Guard | 13.4% | 14.7% | -1.3% | |
| Time cornered | 9.40 | 8.60 | +0.80 | |
| Drive Arts | 21.5% | 22.2% | -0.7% | |
| Got thrown | 2.90 | 2.20 | +0.70 | |
| Perfect Parry | 0.20 | 0.71 | -0.51 | |
| Throw techs | 1.00 | 0.49 | +0.51 | |
| Drive Reversal | 0.70 | 0.24 | +0.46 | |
| Drive Parry | 1.30 | 1.55 | -0.25 | |
| Throws | 2.10 | 2.29 | -0.19 | |
| Throw parries | 0.10 | 0.21 | -0.11 | |
| Drive Impact | 0.10 | 0.17 | -0.07 | |
| Stuns landed | 0.00 | 0.07 | -0.07 | |
| Got stunned | 0.00 | 0.03 | -0.03 | |
| Got Punish Countered | 0.10 | 0.08 | +0.02 | |
| Punish Counters landed | 0.10 | 0.10 | +0.00 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Head-to-head
Search any stored opponent, including custom-room friends.
Most played
Victims
Tormentors
Public data
Public statistics and datasets
Results from 111 of 111 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 58games
- Losses
- 53games
- Draws
- 0games
- Games
- 111games
- Win rate (draw = half win)
- 52.25%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
10 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| JP | 0 | -1 | Details for Current saved character ratings, row 1
|
| Lily | 0 | 22,668 | Details for Current saved character ratings, row 2
|
| Rashid | 0 | -1 | Details for Current saved character ratings, row 3
|
| Marisa | 0 | -1 | Details for Current saved character ratings, row 4
|
| Guile | 0 | -1 | Details for Current saved character ratings, row 5
|
| Ed | 0 | -1 | Details for Current saved character ratings, row 6
|
| E. Honda | 0 | -1 | Details for Current saved character ratings, row 7
|
| C. Viper | 1,500 | 142,628 | Details for Current saved character ratings, row 8
|
| Ingrid | 0 | -1 | Details for Current saved character ratings, row 9
|
| Yasmine | 0 | 22,047 | Details for Current saved character ratings, row 10
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.


