Latest game
Rekka01
None
Ranked MR
186 local · 0 imported · 186 on chart · 193 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 C. Viper
Benchmark refreshed Sep 14, 2026, 1:28 AM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | Rekka01 | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA1 | 19.5% | 40.4% | -20.9% | |
| Drive Arts | 8.8% | 22.2% | -13.4% | |
| SA2 | 31.7% | 22.2% | +9.5% | |
| CA | 14.6% | 7.7% | +6.9% | |
| SA3 | 34.1% | 29.7% | +4.5% | |
| Drive Rush (cancel) | 14.1% | 18.1% | -4.1% | |
| Corner pressure | 7.60 | 10.80 | -3.20 | |
| Time cornered | 9.80 | 8.60 | +1.20 | |
| Drive Impact gauge | 2.7% | 1.7% | +1.0% | |
| Drive Rush (parry) | 6.6% | 7.3% | -0.6% | |
| Drive Guard | 14.1% | 14.7% | -0.5% | |
| Drive Parry | 1.10 | 1.55 | -0.45 | |
| Perfect Parry | 0.30 | 0.71 | -0.41 | |
| Throw techs | 0.10 | 0.49 | -0.39 | |
| Got thrown | 2.50 | 2.20 | +0.30 | |
| Throws | 2.40 | 2.29 | +0.11 | |
| Stuns landed | 0.00 | 0.07 | -0.07 | |
| Drive Reversal | 0.20 | 0.24 | -0.04 | |
| Got stunned | 0.00 | 0.03 | -0.03 | |
| Drive Impact | 0.20 | 0.17 | +0.03 | |
| Got Punish Countered | 0.10 | 0.08 | +0.02 | |
| Throw parries | 0.20 | 0.21 | -0.01 | |
| Punish Counters landed | 0.10 | 0.10 | +0.00 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Local matchups
From stored matches · Community W/R from Capcom’s monthly matchup data (mirrors and new characters may be missing)
| Record | |||||
|---|---|---|---|---|---|
| AAlex | CClassic | 12W · 14L | 46.2% | 57.3% | 26 |
| LLuke | CClassic | 8W · 10L | 44.4% | 58.8% | 18 |
| AAkuma | CClassic | 9W · 5L | 64.3% | 53.0% | 14 |
| MMai | CClassic | 4W · 8L | 33.3% | 57.1% | 12 |
| RRyu | CClassic | 7W · 4L | 63.6% | 48.8% | 11 |
| YYasmine | CClassic | 5W · 6L | 45.5% | — | 11 |
| KKen | CClassic | 1W · 6L | 14.3% | 54.9% | 7 |
| CCammy | CClassic | 4W · 3L | 57.1% | 59.0% | 7 |
| IIngrid | CClassic | 4W · 2L | 66.7% | 54.2% | 6 |
| KKimberly | CClassic | 3W · 2L | 60.0% | 66.7% | 5 |
| LLuke | MModern | 2W · 3L | 40.0% | 58.8% | 5 |
| JJamie | CClassic | 3W · 2L | 60.0% | 51.2% | 5 |
| EElena | CClassic | 2W · 3L | 40.0% | 85.7% | 5 |
| CLChun-Li | MModern | 2W · 3L | 40.0% | 60.9% | 5 |
| TTerry | MModern | 3W · 2L | 60.0% | 47.6% | 5 |
| TTerry | CClassic | 0W · 4L | 0.0% | 47.6% | 4 |
| CVC. Viper | MModern | 2W · 2L | 50.0% | — | 4 |
| JJP | CClassic | 4W · 0L | 100.0% | 57.1% | 4 |
| EEd | MModern | 2W · 1L | 66.7% | 56.5% | 3 |
| DJDee Jay | CClassic | 3W · 0L | 100.0% | 40.0% | 3 |
| JJuri | MModern | 1W · 2L | 33.3% | 63.8% | 3 |
| RRashid | CClassic | 1W · 2L | 33.3% | 40.0% | 3 |
| SSagat | CClassic | 1W · 2L | 33.3% | 0.0% | 3 |
| AAlex | MModern | 1W · 2L | 33.3% | 58.3% | 3 |
| JJuri | CClassic | 1W · 2L | 33.3% | 63.8% | 3 |
| GGuile | CClassic | 2W · 1L | 66.7% | 83.3% | 3 |
| MBM. Bison | CClassic | 0W · 2L | 0.0% | 40.9% | 2 |
| BBlanka | CClassic | 2W · 0L | 100.0% | 52.6% | 2 |
| EHE. Honda | CClassic | 2W · 0L | 100.0% | 45.0% | 2 |
| ZZangief | CClassic | 1W · 1L | 50.0% | 36.7% | 2 |
| MMarisa | CClassic | 0W · 2L | 0.0% | 69.2% | 2 |
| RRyu | MModern | 0W · 2L | 0.0% | 48.8% | 2 |
| AKA.K.I. | CClassic | 0W · 2L | 0.0% | 51.7% | 2 |
| LLily | CClassic | 0W · 1L | 0.0% | 66.7% | 1 |
Public data
Public statistics and datasets
Results from 193 of 193 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 92games
- Losses
- 101games
- Draws
- 0games
- Games
- 193games
- Win rate (draw = half win)
- 47.67%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
9 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Ryu | 0 | -1 | Details for Current saved character ratings, row 1
|
| Zangief | 0 | -1 | Details for Current saved character ratings, row 2
|
| JP | 0 | -1 | Details for Current saved character ratings, row 3
|
| A.K.I. | 0 | -1 | Details for Current saved character ratings, row 4
|
| Juri | 0 | -1 | Details for Current saved character ratings, row 5
|
| Guile | 1,585 | 186,093 | Details for Current saved character ratings, row 6
|
| Ed | 0 | -1 | Details for Current saved character ratings, row 7
|
| Akuma | 0 | -1 | Details for Current saved character ratings, row 8
|
| C. Viper | 1,650 | 244,785 | Details for Current saved character ratings, row 9
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.





