Latest game
C.MoMa

Ranked MR
0 local · 0 imported · 0 on chart · 155 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 C. Viper
Benchmark refreshed Sep 14, 2026, 1:28 AM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | MoMa | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| Drive Rush (cancel) | 0.0% | 18.1% | -18.1% | |
| Drive Guard | 32.1% | 14.7% | +17.5% | |
| Drive Arts | 7.0% | 22.2% | -15.2% | |
| SA1 | 53.2% | 40.4% | +12.9% | |
| SA2 | 12.9% | 22.2% | -9.3% | |
| SA3 | 22.6% | 29.7% | -7.1% | |
| Time cornered | 13.80 | 8.60 | +5.20 | |
| Corner pressure | 6.90 | 10.80 | -3.90 | |
| CA | 11.3% | 7.7% | +3.5% | |
| Drive Parry | 3.60 | 1.55 | +2.05 | |
| Got thrown | 3.20 | 2.20 | +1.00 | |
| Drive Rush (parry) | 6.3% | 7.3% | -0.9% | |
| Throw techs | 0.00 | 0.49 | -0.49 | |
| Throws | 1.80 | 2.29 | -0.49 | |
| Drive Impact gauge | 2.1% | 1.7% | +0.4% | |
| Perfect Parry | 1.10 | 0.71 | +0.39 | |
| Drive Reversal | 0.10 | 0.24 | -0.14 | |
| Got stunned | 0.00 | 0.03 | -0.03 | |
| Drive Impact | 0.20 | 0.17 | +0.03 | |
| Stuns landed | 0.10 | 0.07 | +0.03 | |
| Got Punish Countered | 0.10 | 0.08 | +0.02 | |
| Throw parries | 0.20 | 0.21 | -0.01 | |
| Punish Counters landed | 0.10 | 0.10 | +0.00 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Head-to-head
Search any stored opponent, including custom-room friends.
Most played
View しまらくだ’s profile →Victims
View NoDongNick’s profile →Tormentors
View しまらくだ’s profile →Public data
Public statistics and datasets
Results from 155 of 155 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 68games
- Losses
- 87games
- Draws
- 0games
- Games
- 155games
- Win rate (draw = half win)
- 43.87%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
10 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Ryu | 0 | -1 | Details for Current saved character ratings, row 1
|
| Zangief | 0 | -1 | Details for Current saved character ratings, row 2
|
| Cammy | 0 | -1 | Details for Current saved character ratings, row 3
|
| Ken | 0 | -1 | Details for Current saved character ratings, row 4
|
| Marisa | 0 | -1 | Details for Current saved character ratings, row 5
|
| Ed | 0 | -1 | Details for Current saved character ratings, row 6
|
| Akuma | 0 | 19,091 | Details for Current saved character ratings, row 7
|
| Mai | 0 | -1 | Details for Current saved character ratings, row 8
|
| C. Viper | 1,527 | 45,761 | Details for Current saved character ratings, row 9
|
| Yasmine | 0 | -1 | Details for Current saved character ratings, row 10
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.

