Latest game
Mixbuttowski
I Want to Play Sets!
Ranked MR
0 local · 0 imported · 0 on chart · 44 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 C. Viper
Benchmark refreshed Sep 14, 2026, 1:28 AM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | Mixbuttowski | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| CA | 30.8% | 7.7% | +23.0% | |
| SA3 | 7.7% | 29.7% | -22.0% | |
| Drive Arts | 6.4% | 22.2% | -15.8% | |
| Drive Rush (cancel) | 7.8% | 18.1% | -10.3% | |
| Corner pressure | 7.60 | 10.80 | -3.20 | |
| Drive Guard | 11.9% | 14.7% | -2.7% | |
| SA1 | 38.5% | 40.4% | -1.9% | |
| Drive Rush (parry) | 8.6% | 7.3% | +1.4% | |
| Drive Impact gauge | 3.0% | 1.7% | +1.3% | |
| Drive Parry | 0.60 | 1.55 | -0.95 | |
| SA2 | 23.1% | 22.2% | +0.9% | |
| Got thrown | 3.00 | 2.20 | +0.80 | |
| Perfect Parry | 0.10 | 0.71 | -0.61 | |
| Drive Reversal | 0.60 | 0.24 | +0.36 | |
| Throw techs | 0.70 | 0.49 | +0.21 | |
| Got Punish Countered | 0.20 | 0.08 | +0.12 | |
| Throws | 2.40 | 2.29 | +0.11 | |
| Time cornered | 8.70 | 8.60 | +0.10 | |
| Got stunned | 0.10 | 0.03 | +0.07 | |
| Drive Impact | 0.20 | 0.17 | +0.03 | |
| Stuns landed | 0.10 | 0.07 | +0.03 | |
| Throw parries | 0.20 | 0.21 | -0.01 | |
| Punish Counters landed | 0.10 | 0.10 | +0.00 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Local matchups
From stored matches · Community W/R from Capcom’s monthly matchup data (mirrors and new characters may be missing)
| Record | |||||
|---|---|---|---|---|---|
| IIngrid | CClassic | 3W · 10L | 23.1% | 54.2% | 13 |
| JJuri | CClassic | 2W · 3L | 40.0% | 57.2% | 5 |
| CLChun-Li | CClassic | 2W · 2L | 50.0% | 60.9% | 4 |
| RRyu | CClassic | 1W · 2L | 33.3% | 46.5% | 3 |
| AAkuma | CClassic | 1W · 2L | 33.3% | 53.0% | 3 |
| JJamie | CClassic | 2W · 1L | 66.7% | 51.2% | 3 |
| CVC. Viper | CClassic | 2W · 1L | 66.7% | — | 3 |
| ZZangief | CClassic | 2W · 0L | 100.0% | 36.7% | 2 |
| YYasmine | CClassic | 2W · 0L | 100.0% | — | 2 |
| MMarisa | CClassic | 0W · 2L | 0.0% | 40.3% | 2 |
| EEd | CClassic | 0W · 2L | 0.0% | — | 2 |
| KKen | MModern | 1W · 0L | 100.0% | 54.9% | 1 |
| CCammy | CClassic | 0W · 1L | 0.0% | 59.0% | 1 |
Public data
Public statistics and datasets
Results from 44 of 44 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 18games
- Losses
- 26games
- Draws
- 0games
- Games
- 44games
- Win rate (draw = half win)
- 40.91%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
7 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| A.K.I. | 0 | -1 | Details for Current saved character ratings, row 1
|
| Marisa | 0 | -1 | Details for Current saved character ratings, row 2
|
| Ed | 0 | 17,800 | Details for Current saved character ratings, row 3
|
| Sagat | 0 | -1 | Details for Current saved character ratings, row 4
|
| Terry | 0 | -1 | Details for Current saved character ratings, row 5
|
| C. Viper | 0 | 24,185 | Details for Current saved character ratings, row 6
|
| Alex | 0 | -1 | Details for Current saved character ratings, row 7
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.





