Latest game
MOZ_GG
None
Ranked MR
19 local · 0 imported · 19 on chart · 410 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 C. Viper
Benchmark refreshed Sep 14, 2026, 1:28 AM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | MOZ_GG | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA1 | 55.6% | 40.4% | +15.2% | |
| Drive Rush (cancel) | 25.2% | 18.1% | +7.0% | |
| SA3 | 24.2% | 29.7% | -5.4% | |
| SA2 | 17.2% | 22.2% | -5.0% | |
| CA | 3.0% | 7.7% | -4.7% | |
| Drive Arts | 25.3% | 22.2% | +3.1% | |
| Time cornered | 5.90 | 8.60 | -2.70 | |
| Drive Rush (parry) | 5.7% | 7.3% | -1.5% | |
| Drive Guard | 13.2% | 14.7% | -1.4% | |
| Drive Impact gauge | 3.1% | 1.7% | +1.4% | |
| Corner pressure | 9.50 | 10.80 | -1.30 | |
| Throws | 1.40 | 2.29 | -0.89 | |
| Perfect Parry | 0.40 | 0.71 | -0.31 | |
| Throw techs | 0.80 | 0.49 | +0.31 | |
| Drive Parry | 1.80 | 1.55 | +0.25 | |
| Got thrown | 2.00 | 2.20 | -0.20 | |
| Drive Impact | 0.30 | 0.17 | +0.13 | |
| Got Punish Countered | 0.20 | 0.08 | +0.12 | |
| Throw parries | 0.10 | 0.21 | -0.11 | |
| Punish Counters landed | 0.20 | 0.10 | +0.10 | |
| Drive Reversal | 0.20 | 0.24 | -0.04 | |
| Got stunned | 0.00 | 0.03 | -0.03 | |
| Stuns landed | 0.10 | 0.07 | +0.03 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Official win rates
| Record | |||
|---|---|---|---|
| CVC. Viper | 865W · 445L | 66.0% | 1,310 |
| YYasmine | 312W · 225L | 58.1% | 537 |
| AAkuma | 164W · 122L | 57.3% | 286 |
| MMai | 25W · 22L | 53.2% | 47 |
| JJamie | 18W · 9L | 66.7% | 27 |
Play points
| Character | FG | Hub | WT | Total |
|---|---|---|---|---|
| JJamie | 231,816 | 45,870 | 0 | 277,686 |
| CVC. Viper | 84,005 | 168,360 | 0 | 252,365 |
| AAkuma | 76,635 | 148,560 | 0 | 225,195 |
| MMai | 25,949 | 53,490 | 0 | 79,439 |
| LLuke | 36,340 | 1,715 | 0 | 38,055 |
| MMarisa | 31,528 | 5,430 | 0 | 36,958 |
| YYasmine | 5,157 | 7,110 | 0 | 12,267 |
| IIngrid | 924 | 810 | 0 | 1,734 |
| RRyu | 459 | 264 | 0 | 723 |
| CLChun-Li | 479 | 180 | 0 | 659 |
| AAlex | 432 | 0 | 0 | 432 |
| EEd | 189 | 0 | 0 | 189 |
| TTerry | 179 | 0 | 0 | 179 |
| KKen | 135 | 0 | 0 | 135 |
| AKA.K.I. | 131 | 0 | 0 | 131 |
Public data
Public statistics and datasets
Results from 410 of 410 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 269games
- Losses
- 141games
- Draws
- 0games
- Games
- 410games
- Win rate (draw = half win)
- 65.61%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
11 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Ryu | 0 | -1 | Details for Current saved character ratings, row 1
|
| Luke | 0 | -1 | Details for Current saved character ratings, row 2
|
| Chun-Li | 0 | -1 | Details for Current saved character ratings, row 3
|
| Marisa | 0 | -1 | Details for Current saved character ratings, row 4
|
| Jamie | 0 | -1 | Details for Current saved character ratings, row 5
|
| Akuma | 1,601 | 164,774 | Details for Current saved character ratings, row 6
|
| Mai | 0 | -1 | Details for Current saved character ratings, row 7
|
| C. Viper | 1,847 | 138,850 | Details for Current saved character ratings, row 8
|
| Alex | 0 | -1 | Details for Current saved character ratings, row 9
|
| Ingrid | 0 | -1 | Details for Current saved character ratings, row 10
|
| Yasmine | 1,601 | 29,614 | Details for Current saved character ratings, row 11
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.















