Latest game
CHvibing rn
Last 1010–0Last 2015–5
Winrate
67%
22W · 11L · 33 stored
Ranked matches
33
selected mode
Wins
22
Ranked
Losses
11
Ranked
Peak MR
1,511
Chun-Li
Ranked MR · Chun-Li
12 local · 0 imported · 12 on chart · 40 battles stored
Replay not requested
Playstyle reference
Habits vs top 30 Chun-Li
Benchmark refreshed Sep 3, 2026, 7:25 AM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
Largest absolute differences first23 habits
| Habit | vibing rn | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA3 | 56.9% | 26.2% | +30.7% | |
| SA2 | 9.2% | 31.7% | -22.5% | |
| SA1 | 15.4% | 34.5% | -19.1% | |
| Drive Rush (cancel) | 55.7% | 40.1% | +15.5% | |
| CA | 18.5% | 7.6% | +10.9% | |
| Drive Arts | 8.3% | 16.9% | -8.6% | |
| Time cornered | 6.20 | 9.57 | -3.37 | |
| Drive Rush (parry) | 1.8% | 5.0% | -3.2% | |
| Drive Parry | 3.10 | 1.64 | +1.46 | |
| Drive Impact gauge | 2.8% | 1.4% | +1.4% | |
| Corner pressure | 10.00 | 11.27 | -1.27 | |
| Throws | 3.50 | 2.39 | +1.11 | |
| Drive Guard | 10.8% | 10.2% | +0.6% | |
| Got thrown | 2.60 | 2.08 | +0.52 | |
| Drive Impact | 0.40 | 0.16 | +0.24 | |
| Punish Counters landed | 0.30 | 0.10 | +0.20 | |
| Drive Reversal | 0.00 | 0.17 | -0.17 | |
| Throw parries | 0.10 | 0.22 | -0.12 | |
| Got Punish Countered | 0.20 | 0.09 | +0.11 | |
| Throw techs | 0.30 | 0.40 | -0.10 | |
| Perfect Parry | 0.50 | 0.57 | -0.07 | |
| Stuns landed | 0.10 | 0.04 | +0.06 | |
| Got stunned | 0.10 | 0.05 | +0.05 |
FROM STATS TO PRACTICE
Latest 100Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.
