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satonoko_pc
Good Luck, Have Fun
Ranked MR
1 local · 0 imported · 1 on chart · 67 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 Guile
Benchmark refreshed Sep 16, 2026, 4:28 PM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | satonoko_pc | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA2 | 0.0% | 26.7% | -26.7% | |
| SA1 | 65.4% | 45.3% | +20.0% | |
| CA | 17.3% | 6.2% | +11.1% | |
| Drive Rush (cancel) | 22.3% | 29.5% | -7.2% | |
| SA3 | 17.3% | 21.8% | -4.5% | |
| Drive Guard | 11.5% | 15.5% | -3.9% | |
| Drive Rush (parry) | 6.4% | 9.0% | -2.5% | |
| Drive Arts | 19.2% | 17.7% | +1.5% | |
| Drive Parry | 1.00 | 2.12 | -1.12 | |
| Drive Impact gauge | 2.7% | 1.8% | +1.0% | |
| Throws | 1.10 | 1.83 | -0.73 | |
| Corner pressure | 8.50 | 9.04 | -0.54 | |
| Perfect Parry | 0.20 | 0.74 | -0.54 | |
| Got Punish Countered | 0.40 | 0.13 | +0.27 | |
| Throw techs | 0.20 | 0.45 | -0.25 | |
| Time cornered | 10.80 | 10.55 | +0.25 | |
| Throw parries | 0.10 | 0.27 | -0.17 | |
| Drive Reversal | 0.00 | 0.16 | -0.16 | |
| Got thrown | 2.00 | 2.07 | -0.07 | |
| Punish Counters landed | 0.10 | 0.16 | -0.06 | |
| Stuns landed | 0.00 | 0.06 | -0.06 | |
| Got stunned | 0.00 | 0.05 | -0.05 | |
| Drive Impact | 0.20 | 0.25 | -0.05 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Local matchups
From stored matches · Community W/R from Capcom’s monthly matchup data (mirrors and new characters may be missing)
| Record | |||||
|---|---|---|---|---|---|
| SSagat | CClassic | 4W · 3L | 57.1% | 50.0% | 7 |
| MMai | CClassic | 2W · 5L | 28.6% | 54.4% | 7 |
| LLuke | CClassic | 3W · 3L | 50.0% | 55.0% | 6 |
| JJP | CClassic | 3W · 3L | 50.0% | 54.7% | 6 |
| RRyu | CClassic | 2W · 4L | 33.3% | 58.5% | 6 |
| MBM. Bison | CClassic | 2W · 3L | 40.0% | 66.7% | 5 |
| IIngrid | CClassic | 3W · 2L | 60.0% | 59.0% | 5 |
| DDhalsim | CClassic | 3W · 0L | 100.0% | 60.0% | 3 |
| RRyu | MModern | 3W · 0L | 100.0% | 58.5% | 3 |
| JJamie | CClassic | 1W · 2L | 33.3% | 60.2% | 3 |
| CCammy | CClassic | 1W · 2L | 33.3% | 62.5% | 3 |
| AAkuma | CClassic | 1W · 1L | 50.0% | 55.5% | 2 |
| KKen | CClassic | 1W · 0L | 100.0% | 51.1% | 1 |
| SSagat | MModern | 0W · 1L | 0.0% | 50.0% | 1 |
| TTerry | CClassic | 1W · 0L | 100.0% | 56.0% | 1 |
| ZZangief | CClassic | 1W · 0L | 100.0% | 37.3% | 1 |
| EEd | MModern | 1W · 0L | 100.0% | 57.6% | 1 |
| YYasmine | MModern | 0W · 1L | 0.0% | — | 1 |
| ?Random | MModern | 0W · 1L | 0.0% | — | 1 |
| DJDee Jay | CClassic | 1W · 0L | 100.0% | 68.8% | 1 |
| JJuri | CClassic | 1W · 0L | 100.0% | 61.3% | 1 |
| CLChun-Li | CClassic | 0W · 1L | 0.0% | 49.3% | 1 |
| GGuile | CClassic | 0W · 1L | 0.0% | — | 1 |
Public data
Public statistics and datasets
Results from 67 of 67 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 34games
- Losses
- 33games
- Draws
- 0games
- Games
- 67games
- Win rate (draw = half win)
- 50.75%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
4 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Ryu | 0 | -1 | Details for Current saved character ratings, row 1
|
| Zangief | 0 | -1 | Details for Current saved character ratings, row 2
|
| Guile | 1,553 | 223,340 | Details for Current saved character ratings, row 3
|
| Akuma | 0 | -1 | Details for Current saved character ratings, row 4
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.





