Latest game
satonoko_pc
Good Luck, Have Fun
Ranked MR
1 local · 0 imported · 1 on chart · 67 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 Guile
Benchmark refreshed Sep 16, 2026, 4:28 PM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | satonoko_pc | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA2 | 0.0% | 26.7% | -26.7% | |
| SA1 | 65.4% | 45.3% | +20.0% | |
| CA | 17.3% | 6.2% | +11.1% | |
| Drive Rush (cancel) | 22.3% | 29.5% | -7.2% | |
| SA3 | 17.3% | 21.8% | -4.5% | |
| Drive Guard | 11.5% | 15.5% | -3.9% | |
| Drive Rush (parry) | 6.4% | 9.0% | -2.5% | |
| Drive Arts | 19.2% | 17.7% | +1.5% | |
| Drive Parry | 1.00 | 2.12 | -1.12 | |
| Drive Impact gauge | 2.7% | 1.8% | +1.0% | |
| Throws | 1.10 | 1.83 | -0.73 | |
| Corner pressure | 8.50 | 9.04 | -0.54 | |
| Perfect Parry | 0.20 | 0.74 | -0.54 | |
| Got Punish Countered | 0.40 | 0.13 | +0.27 | |
| Throw techs | 0.20 | 0.45 | -0.25 | |
| Time cornered | 10.80 | 10.55 | +0.25 | |
| Throw parries | 0.10 | 0.27 | -0.17 | |
| Drive Reversal | 0.00 | 0.16 | -0.16 | |
| Got thrown | 2.00 | 2.07 | -0.07 | |
| Punish Counters landed | 0.10 | 0.16 | -0.06 | |
| Stuns landed | 0.00 | 0.06 | -0.06 | |
| Got stunned | 0.00 | 0.05 | -0.05 | |
| Drive Impact | 0.20 | 0.25 | -0.05 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Official win rates
| Record | |||
|---|---|---|---|
| Guile | 625W · 636L | 49.6% | 1,261 |
Play points
| Character | FG | Hub | WT | Total |
|---|---|---|---|---|
| Guile | 468,948 | 0 | 0 | 468,948 |
| Akuma | 202 | 0 | 0 | 202 |
| Ken | 146 | 0 | 0 | 146 |
| Ryu | 120 | 0 | 0 | 120 |
| Cammy | 95 | 0 | 0 | 95 |
| Dee Jay | 90 | 0 | 0 | 90 |
| Terry | 51 | 0 | 0 | 51 |
| Zangief | 31 | 0 | 0 | 31 |
| Mai | 28 | 0 | 0 | 28 |
| Juri | 20 | 0 | 0 | 20 |
Public data
Public statistics and datasets
Results from 67 of 67 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 34games
- Losses
- 33games
- Draws
- 0games
- Games
- 67games
- Win rate (draw = half win)
- 50.75%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
4 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Ryu | 0 | -1 | Details for Current saved character ratings, row 1
|
| Zangief | 0 | -1 | Details for Current saved character ratings, row 2
|
| Guile | 1,553 | 223,340 | Details for Current saved character ratings, row 3
|
| Akuma | 0 | -1 | Details for Current saved character ratings, row 4
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.


