Replay dataFG4PUVENP

Player vs kingburger

Ranked

Player 1Defeat

Player

Ingrid · Classic

Pre-match MR
1,691
Pre-match LP
128,807
Player 2Victory

kingburger

JP · Classic

Pre-match MR
1,705
Pre-match LP
275,265

Observed inputs and round samples

Observed button and chord transitions, per-round input counts and sample counts, health at sampled round boundaries, and estimated timing.

Capture summary & availability Report available

What the capture shows

Report available

Observed health loss

Health points lost by each player across retained samples. These totals do not establish damage dealt or the match winner.

P1 Player
21,042HP
P2 kingburger
17,085HP

Explore the observations

Health changessampled decreases, not confirmed hits
83
Input transitionsbutton or chord changes, not confirmed moves
441
Combo candidatesinferred sequences, not verified combos
25

Counts cover retained observations only. “Not available” means the report did not supply that measurement.

Technical capture details Sampling, timing & omissions

Report & sampling

Samples are capture observations, not a count of game simulation frames.

Report status
ready
Parser version
2version
Samples parsed
2,299samples

Video timing

Times are estimated in seconds at 60 render frames per second. The offset aligns sample times with the recording; synchronization is not verified.

Timing method
estimated-60fps
Video offset
0.662919seconds

Coverage & omissions

Omissions count events not retained in the report. No reported omissions does not establish complete telemetry. Raw frame-by-frame samples are not retained.

Report truncated
No
Omitted health events
0events
Omitted input events
0events

Round samples and transition counts

6 rows

First and last sampled health are observations, not guaranteed round boundaries. Counts can include transitions omitted from the event list.

Round 1 · P1

Estimated start
0.662919seconds
Estimated end
40.82958566666667seconds
First sampled health
10,000health points
Last sampled health
9,040health points
Inputs & sampling 542 samples
Round index
0zero-based
Side
P1
Input samples
542samples

Buttons & chords observed transitions

Light punch
5transitions
Medium punch
15transitions
Heavy punch
11transitions
Light kick
3transitions
Medium kick
18transitions
Heavy kick
4transitions
Drive Impact chord
0transitions
Throw chord
2transitions
Parry chord
7transitions

Round 1 · P2

Estimated start
0.662919seconds
Estimated end
40.82958566666667seconds
First sampled health
10,000health points
Last sampled health
239health points
Inputs & sampling 327 samples
Round index
0zero-based
Side
P2
Input samples
327samples

Buttons & chords observed transitions

Light punch
10transitions
Medium punch
8transitions
Heavy punch
19transitions
Light kick
10transitions
Medium kick
8transitions
Heavy kick
1transitions
Drive Impact chord
1transitions
Throw chord
3transitions
Parry chord
3transitions

Round 2 · P1

Estimated start
52.296252333333335seconds
Estimated end
118.49625233333333seconds
First sampled health
10,000health points
Last sampled health
243health points
Inputs & sampling 470 samples
Round index
1zero-based
Side
P1
Input samples
470samples

Buttons & chords observed transitions

Light punch
14transitions
Medium punch
14transitions
Heavy punch
12transitions
Light kick
10transitions
Medium kick
18transitions
Heavy kick
8transitions
Drive Impact chord
0transitions
Throw chord
4transitions
Parry chord
10transitions

Round 2 · P2

Estimated start
52.296252333333335seconds
Estimated end
118.49625233333333seconds
First sampled health
10,000health points
Last sampled health
2,676health points
Inputs & sampling 593 samples
Round index
1zero-based
Side
P2
Input samples
593samples

Buttons & chords observed transitions

Light punch
38transitions
Medium punch
12transitions
Heavy punch
20transitions
Light kick
20transitions
Medium kick
40transitions
Heavy kick
8transitions
Drive Impact chord
0transitions
Throw chord
7transitions
Parry chord
6transitions

Round 3 · P1

Estimated start
130.97958566666665seconds
Estimated end
151.82958566666665seconds
First sampled health
10,000health points
Last sampled health
175health points
Inputs & sampling 110 samples
Round index
2zero-based
Side
P1
Input samples
110samples

Buttons & chords observed transitions

Light punch
2transitions
Medium punch
1transitions
Heavy punch
1transitions
Light kick
2transitions
Medium kick
2transitions
Heavy kick
0transitions
Drive Impact chord
0transitions
Throw chord
1transitions
Parry chord
1transitions

Round 3 · P2

Estimated start
130.97958566666665seconds
Estimated end
151.82958566666665seconds
First sampled health
10,000health points
Last sampled health
10,000health points
Inputs & sampling 251 samples
Round index
2zero-based
Side
P2
Input samples
251samples

Buttons & chords observed transitions

Light punch
7transitions
Medium punch
9transitions
Heavy punch
15transitions
Light kick
5transitions
Medium kick
20transitions
Heavy kick
4transitions
Drive Impact chord
0transitions
Throw chord
0transitions
Parry chord
2transitions
Field definitions 16 fields
Round index
Round index (zero-based) · index. round Index 0 is round 1.
Side
Side · 1 or 2. player
Estimated start
Estimated start · seconds. startSeconds
Estimated end
Estimated end · seconds. endSeconds
First sampled health
First sampled health · health points. healthStart
Last sampled health
Last sampled health · health points. healthEnd
Input samples
Input samples · samples. inputSamples
Light punch
LP · transitions. LP
Medium punch
MP · transitions. MP
Heavy punch
HP · transitions. HP
Light kick
LK · transitions. LK
Medium kick
MK · transitions. MK
Heavy kick
HK · transitions. HK
Drive Impact chord
di · transitions. di
Throw chord
throw · transitions. throw
Parry chord
parry · transitions. parry

Observed input transitions

100 of 441 rows

Button and chord transitions are observations, not proof that a move occurred or connected. Round index 0 means round 1.

Scroll if needed to compare columns. Expand Details for the remaining fields.

Observed input transitions. 100 rows on page 1; 441 rows total.
Video timesecondsRound indexzero-basedPlayer sideP1 / P2Observed inputbutton / chordDetails
0.730P1Heavy punch (HP)
Details for Observed input transitions, row 1
Event ID
input-r0-f4-p1-HP
Sampled render frame
4frames
1.580P1Medium kick (MK)
Details for Observed input transitions, row 2
Event ID
input-r0-f55-p1-MK
Sampled render frame
55frames
1.580P1Medium punch (MP)
Details for Observed input transitions, row 3
Event ID
input-r0-f55-p1-MP
Sampled render frame
55frames
1.580P1Parry chord (parry)
Details for Observed input transitions, row 4
Event ID
input-r0-f55-p1-parry
Sampled render frame
55frames
1.9960P2Medium punch (MP)
Details for Observed input transitions, row 5
Event ID
input-r0-f80-p2-MP
Sampled render frame
80frames
2.2960P2Medium kick (MK)
Details for Observed input transitions, row 6
Event ID
input-r0-f98-p2-MK
Sampled render frame
98frames
2.2960P2Medium punch (MP)
Details for Observed input transitions, row 7
Event ID
input-r0-f98-p2-MP
Sampled render frame
98frames
2.2960P2Parry chord (parry)
Details for Observed input transitions, row 8
Event ID
input-r0-f98-p2-parry
Sampled render frame
98frames
2.330P1Heavy kick (HK)
Details for Observed input transitions, row 9
Event ID
input-r0-f100-p1-HK
Sampled render frame
100frames
2.5460P2Light kick (LK)
Details for Observed input transitions, row 10
Event ID
input-r0-f113-p2-LK
Sampled render frame
113frames
2.5460P2Light punch (LP)
Details for Observed input transitions, row 11
Event ID
input-r0-f113-p2-LP
Sampled render frame
113frames
2.5460P2Throw chord (throw)
Details for Observed input transitions, row 12
Event ID
input-r0-f113-p2-throw
Sampled render frame
113frames
3.2130P1Light kick (LK)
Details for Observed input transitions, row 13
Event ID
input-r0-f153-p1-LK
Sampled render frame
153frames
3.2130P1Light punch (LP)
Details for Observed input transitions, row 14
Event ID
input-r0-f153-p1-LP
Sampled render frame
153frames
3.2130P1Throw chord (throw)
Details for Observed input transitions, row 15
Event ID
input-r0-f153-p1-throw
Sampled render frame
153frames
3.3130P2Light kick (LK)
Details for Observed input transitions, row 16
Event ID
input-r0-f159-p2-LK
Sampled render frame
159frames
3.3130P2Light punch (LP)
Details for Observed input transitions, row 17
Event ID
input-r0-f159-p2-LP
Sampled render frame
159frames
3.3130P2Throw chord (throw)
Details for Observed input transitions, row 18
Event ID
input-r0-f159-p2-throw
Sampled render frame
159frames
4.030P1Heavy punch (HP)
Details for Observed input transitions, row 19
Event ID
input-r0-f202-p1-HP
Sampled render frame
202frames
4.7460P2Light kick (LK)
Details for Observed input transitions, row 20
Event ID
input-r0-f245-p2-LK
Sampled render frame
245frames
4.7460P2Medium kick (MK)
Details for Observed input transitions, row 21
Event ID
input-r0-f245-p2-MK
Sampled render frame
245frames
5.8460P2Heavy punch (HP)
Details for Observed input transitions, row 22
Event ID
input-r0-f311-p2-HP
Sampled render frame
311frames
7.280P2Heavy punch (HP)
Details for Observed input transitions, row 23
Event ID
input-r0-f397-p2-HP
Sampled render frame
397frames
7.730P1Light kick (LK)
Details for Observed input transitions, row 24
Event ID
input-r0-f424-p1-LK
Sampled render frame
424frames
7.8460P2Heavy punch (HP)
Details for Observed input transitions, row 25
Event ID
input-r0-f431-p2-HP
Sampled render frame
431frames
7.980P2Heavy punch (HP)
Details for Observed input transitions, row 26
Event ID
input-r0-f439-p2-HP
Sampled render frame
439frames
8.1130P2Heavy punch (HP)
Details for Observed input transitions, row 27
Event ID
input-r0-f447-p2-HP
Sampled render frame
447frames
8.2130P2Heavy punch (HP)
Details for Observed input transitions, row 28
Event ID
input-r0-f453-p2-HP
Sampled render frame
453frames
8.280P1Medium kick (MK)
Details for Observed input transitions, row 29
Event ID
input-r0-f457-p1-MK
Sampled render frame
457frames
8.280P1Medium punch (MP)
Details for Observed input transitions, row 30
Event ID
input-r0-f457-p1-MP
Sampled render frame
457frames
8.280P1Parry chord (parry)
Details for Observed input transitions, row 31
Event ID
input-r0-f457-p1-parry
Sampled render frame
457frames
8.830P1Light punch (LP)
Details for Observed input transitions, row 32
Event ID
input-r0-f490-p1-LP
Sampled render frame
490frames
8.8630P2Heavy punch (HP)
Details for Observed input transitions, row 33
Event ID
input-r0-f492-p2-HP
Sampled render frame
492frames
8.980P2Heavy punch (HP)
Details for Observed input transitions, row 34
Event ID
input-r0-f499-p2-HP
Sampled render frame
499frames
9.0960P2Heavy punch (HP)
Details for Observed input transitions, row 35
Event ID
input-r0-f506-p2-HP
Sampled render frame
506frames
9.1960P2Heavy punch (HP)
Details for Observed input transitions, row 36
Event ID
input-r0-f512-p2-HP
Sampled render frame
512frames
9.830P2Heavy punch (HP)
Details for Observed input transitions, row 37
Event ID
input-r0-f550-p2-HP
Sampled render frame
550frames
11.330P2Heavy punch (HP)
Details for Observed input transitions, row 38
Event ID
input-r0-f640-p2-HP
Sampled render frame
640frames
12.0130P2Medium punch (MP)
Details for Observed input transitions, row 39
Event ID
input-r0-f681-p2-MP
Sampled render frame
681frames
12.130P2Medium punch (MP)
Details for Observed input transitions, row 40
Event ID
input-r0-f688-p2-MP
Sampled render frame
688frames
12.2630P2Medium punch (MP)
Details for Observed input transitions, row 41
Event ID
input-r0-f696-p2-MP
Sampled render frame
696frames
12.3460P1Medium kick (MK)
Details for Observed input transitions, row 42
Event ID
input-r0-f701-p1-MK
Sampled render frame
701frames
12.3460P1Medium punch (MP)
Details for Observed input transitions, row 43
Event ID
input-r0-f701-p1-MP
Sampled render frame
701frames
12.3460P1Parry chord (parry)
Details for Observed input transitions, row 44
Event ID
input-r0-f701-p1-parry
Sampled render frame
701frames
12.9130P2Heavy punch (HP)
Details for Observed input transitions, row 45
Event ID
input-r0-f735-p2-HP
Sampled render frame
735frames
12.9130P2Light punch (LP)
Details for Observed input transitions, row 46
Event ID
input-r0-f735-p2-LP
Sampled render frame
735frames
13.0460P2Heavy punch (HP)
Details for Observed input transitions, row 47
Event ID
input-r0-f743-p2-HP
Sampled render frame
743frames
13.0460P2Light punch (LP)
Details for Observed input transitions, row 48
Event ID
input-r0-f743-p2-LP
Sampled render frame
743frames
13.180P2Heavy punch (HP)
Details for Observed input transitions, row 49
Event ID
input-r0-f751-p2-HP
Sampled render frame
751frames
13.180P2Light punch (LP)
Details for Observed input transitions, row 50
Event ID
input-r0-f751-p2-LP
Sampled render frame
751frames
13.780P2Light kick (LK)
Details for Observed input transitions, row 51
Event ID
input-r0-f787-p2-LK
Sampled render frame
787frames
14.330P1Medium kick (MK)
Details for Observed input transitions, row 52
Event ID
input-r0-f820-p1-MK
Sampled render frame
820frames
14.330P1Medium punch (MP)
Details for Observed input transitions, row 53
Event ID
input-r0-f820-p1-MP
Sampled render frame
820frames
14.330P1Parry chord (parry)
Details for Observed input transitions, row 54
Event ID
input-r0-f820-p1-parry
Sampled render frame
820frames
14.5130P2Heavy punch (HP)
Details for Observed input transitions, row 55
Event ID
input-r0-f831-p2-HP
Sampled render frame
831frames
14.6130P2Heavy punch (HP)
Details for Observed input transitions, row 56
Event ID
input-r0-f837-p2-HP
Sampled render frame
837frames
14.7630P2Heavy punch (HP)
Details for Observed input transitions, row 57
Event ID
input-r0-f846-p2-HP
Sampled render frame
846frames
16.280P1Heavy punch (HP)
Details for Observed input transitions, row 58
Event ID
input-r0-f937-p1-HP
Sampled render frame
937frames
17.1460P2Light kick (LK)
Details for Observed input transitions, row 59
Event ID
input-r0-f989-p2-LK
Sampled render frame
989frames
17.3130P1Medium kick (MK)
Details for Observed input transitions, row 60
Event ID
input-r0-f999-p1-MK
Sampled render frame
999frames
17.3130P1Medium punch (MP)
Details for Observed input transitions, row 61
Event ID
input-r0-f999-p1-MP
Sampled render frame
999frames
17.3130P1Parry chord (parry)
Details for Observed input transitions, row 62
Event ID
input-r0-f999-p1-parry
Sampled render frame
999frames
17.8460P1Heavy punch (HP)
Details for Observed input transitions, row 63
Event ID
input-r0-f1031-p1-HP
Sampled render frame
1,031frames
18.0460P1Medium kick (MK)
Details for Observed input transitions, row 64
Event ID
input-r0-f1043-p1-MK
Sampled render frame
1,043frames
19.8630P2Light kick (LK)
Details for Observed input transitions, row 65
Event ID
input-r0-f1152-p2-LK
Sampled render frame
1,152frames
19.8630P2Medium kick (MK)
Details for Observed input transitions, row 66
Event ID
input-r0-f1152-p2-MK
Sampled render frame
1,152frames
19.9130P1Light punch (LP)
Details for Observed input transitions, row 67
Event ID
input-r0-f1155-p1-LP
Sampled render frame
1,155frames
20.930P1Light kick (LK)
Details for Observed input transitions, row 68
Event ID
input-r0-f1216-p1-LK
Sampled render frame
1,216frames
20.930P1Light punch (LP)
Details for Observed input transitions, row 69
Event ID
input-r0-f1216-p1-LP
Sampled render frame
1,216frames
20.930P1Throw chord (throw)
Details for Observed input transitions, row 70
Event ID
input-r0-f1216-p1-throw
Sampled render frame
1,216frames
21.030P2Light kick (LK)
Details for Observed input transitions, row 71
Event ID
input-r0-f1222-p2-LK
Sampled render frame
1,222frames
21.0460P2Light punch (LP)
Details for Observed input transitions, row 72
Event ID
input-r0-f1223-p2-LP
Sampled render frame
1,223frames
21.0460P2Throw chord (throw)
Details for Observed input transitions, row 73
Event ID
input-r0-f1223-p2-throw
Sampled render frame
1,223frames
21.730P1Heavy punch (HP)
Details for Observed input transitions, row 74
Event ID
input-r0-f1264-p1-HP
Sampled render frame
1,264frames
22.630P1Medium kick (MK)
Details for Observed input transitions, row 75
Event ID
input-r0-f1318-p1-MK
Sampled render frame
1,318frames
22.630P1Medium punch (MP)
Details for Observed input transitions, row 76
Event ID
input-r0-f1318-p1-MP
Sampled render frame
1,318frames
22.630P1Parry chord (parry)
Details for Observed input transitions, row 77
Event ID
input-r0-f1318-p1-parry
Sampled render frame
1,318frames
22.8960P2Medium punch (MP)
Details for Observed input transitions, row 78
Event ID
input-r0-f1334-p2-MP
Sampled render frame
1,334frames
23.080P2Medium kick (MK)
Details for Observed input transitions, row 79
Event ID
input-r0-f1345-p2-MK
Sampled render frame
1,345frames
23.080P2Medium punch (MP)
Details for Observed input transitions, row 80
Event ID
input-r0-f1345-p2-MP
Sampled render frame
1,345frames
23.080P2Parry chord (parry)
Details for Observed input transitions, row 81
Event ID
input-r0-f1345-p2-parry
Sampled render frame
1,345frames
23.330P1Heavy kick (HK)
Details for Observed input transitions, row 82
Event ID
input-r0-f1360-p1-HK
Sampled render frame
1,360frames
24.2130P1Medium punch (MP)
Details for Observed input transitions, row 83
Event ID
input-r0-f1413-p1-MP
Sampled render frame
1,413frames
24.3960P1Medium kick (MK)
Details for Observed input transitions, row 84
Event ID
input-r0-f1424-p1-MK
Sampled render frame
1,424frames
24.5460P1Medium kick (MK)
Details for Observed input transitions, row 85
Event ID
input-r0-f1433-p1-MK
Sampled render frame
1,433frames
24.7630P1Medium kick (MK)
Details for Observed input transitions, row 86
Event ID
input-r0-f1446-p1-MK
Sampled render frame
1,446frames
24.9130P1Medium kick (MK)
Details for Observed input transitions, row 87
Event ID
input-r0-f1455-p1-MK
Sampled render frame
1,455frames
26.5630P1Medium kick (MK)
Details for Observed input transitions, row 88
Event ID
input-r0-f1554-p1-MK
Sampled render frame
1,554frames
26.5960P2Light kick (LK)
Details for Observed input transitions, row 89
Event ID
input-r0-f1556-p2-LK
Sampled render frame
1,556frames
26.5960P2Medium kick (MK)
Details for Observed input transitions, row 90
Event ID
input-r0-f1556-p2-MK
Sampled render frame
1,556frames
27.1130P2Heavy kick (HK)
Details for Observed input transitions, row 91
Event ID
input-r0-f1587-p2-HK
Sampled render frame
1,587frames
27.1130P2Heavy punch (HP)
Details for Observed input transitions, row 92
Event ID
input-r0-f1587-p2-HP
Sampled render frame
1,587frames
27.1130P2Drive Impact chord (di)
Details for Observed input transitions, row 93
Event ID
input-r0-f1587-p2-di
Sampled render frame
1,587frames
27.130P1Medium punch (MP)
Details for Observed input transitions, row 94
Event ID
input-r0-f1588-p1-MP
Sampled render frame
1,588frames
28.7960P2Medium kick (MK)
Details for Observed input transitions, row 95
Event ID
input-r0-f1688-p2-MK
Sampled render frame
1,688frames
29.380P2Light kick (LK)
Details for Observed input transitions, row 96
Event ID
input-r0-f1723-p2-LK
Sampled render frame
1,723frames
29.5460P2Light punch (LP)
Details for Observed input transitions, row 97
Event ID
input-r0-f1733-p2-LP
Sampled render frame
1,733frames
29.6630P2Light punch (LP)
Details for Observed input transitions, row 98
Event ID
input-r0-f1740-p2-LP
Sampled render frame
1,740frames
29.830P2Light punch (LP)
Details for Observed input transitions, row 99
Event ID
input-r0-f1750-p2-LP
Sampled render frame
1,750frames
31.4460P2Light kick (LK)
Details for Observed input transitions, row 100
Event ID
input-r0-f1847-p2-LK
Sampled render frame
1,847frames
Field definitions 6 fields
Event ID
Event ID · identifier. id
Round index
Round index (zero-based) · index. round Index 0 is round 1.
Sampled render frame
Sampled render frame · frames. frame
Player side
Player side · 1 or 2. player
Video time
Estimated video time · seconds. seconds
Observed input
Button / chord · LP/MP/HP/LK/MK/HK/di/throw/parry. kind

Each table is paginated independently. Follow all pages for all retained rows. Collections may change as new data is saved.

Source, coverage & limitations How to read this data

Validated input transitions and round summaries from replay capture reports.

One captured replay; at most 1,800 retained transitions and 100 round summaries, independently paginated.

Last saved update: . Reading this page does not refresh the source.

Match played
Report captured
Report availability
ready
Parser version
2
Report truncated
No
Samples parsed
2,299
Health events omitted
0
Input events omitted
0
Health changes retained
83
Input transitions retained
441
Combo candidates retained
25
  • Observed inputs do not prove a move occurred, connected, succeeded, or was a distinct decision.
  • Counts may include more transitions than the retained event list; omitted input events are reported separately.
  • No measured drive gauge, burnout, positions, guard or wake-up state is available.
Sources, units and JSON reference

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