Replay dataASBHSGEKD

いかつい野郎 vs itazan-pc

Ranked

Player 1Defeat

いかつい野郎

Zangief · Classic

Pre-match MR
1,940
Pre-match LP
699,650
Player 2Victory

itazan-pc

Lily · Classic

Pre-match MR
2,018
Pre-match LP
123,147

Observed inputs and round samples

Observed button and chord transitions, per-round input counts and sample counts, health at sampled round boundaries, and estimated timing.

Capture summary & availability Report available

What the capture shows

Report available

Observed health loss

Health points lost by each player across retained samples. These totals do not establish damage dealt or the match winner.

P1 いかつい野郎
21,656HP
P2 itazan-pc
750HP

Explore the observations

Health changessampled decreases, not confirmed hits
44
Input transitionsbutton or chord changes, not confirmed moves
169
Combo candidatesinferred sequences, not verified combos
9

Counts cover retained observations only. “Not available” means the report did not supply that measurement.

Technical capture details Sampling, timing & omissions

Report & sampling

Samples are capture observations, not a count of game simulation frames.

Report status
ready
Parser version
2version
Samples parsed
1,119samples

Video timing

Times are estimated in seconds at 60 render frames per second. The offset aligns sample times with the recording; synchronization is not verified.

Timing method
estimated-60fps
Video offset
0.85369seconds

Coverage & omissions

Omissions count events not retained in the report. No reported omissions does not establish complete telemetry. Raw frame-by-frame samples are not retained.

Report truncated
No
Omitted health events
0events
Omitted input events
0events

Round samples and transition counts

4 rows

First and last sampled health are observations, not guaranteed round boundaries. Counts can include transitions omitted from the event list.

Round 1 · P1

Estimated start
0.85369seconds
Estimated end
25.90369seconds
First sampled health
11,000health points
Last sampled health
44health points
Inputs & sampling 152 samples
Round index
0zero-based
Side
P1
Input samples
152samples

Buttons & chords observed transitions

Light punch
1transitions
Medium punch
1transitions
Heavy punch
2transitions
Light kick
3transitions
Medium kick
3transitions
Heavy kick
2transitions
Drive Impact chord
1transitions
Throw chord
1transitions
Parry chord
1transitions

Round 1 · P2

Estimated start
0.85369seconds
Estimated end
25.90369seconds
First sampled health
10,000health points
Last sampled health
9,750health points
Inputs & sampling 261 samples
Round index
0zero-based
Side
P2
Input samples
261samples

Buttons & chords observed transitions

Light punch
20transitions
Medium punch
5transitions
Heavy punch
8transitions
Light kick
1transitions
Medium kick
6transitions
Heavy kick
2transitions
Drive Impact chord
0transitions
Throw chord
1transitions
Parry chord
4transitions

Round 2 · P1

Estimated start
38.23702333333333seconds
Estimated end
81.88702333333333seconds
First sampled health
11,000health points
Last sampled health
300health points
Inputs & sampling 246 samples
Round index
1zero-based
Side
P1
Input samples
246samples

Buttons & chords observed transitions

Light punch
0transitions
Medium punch
2transitions
Heavy punch
1transitions
Light kick
5transitions
Medium kick
3transitions
Heavy kick
2transitions
Drive Impact chord
1transitions
Throw chord
0transitions
Parry chord
1transitions

Round 2 · P2

Estimated start
38.23702333333333seconds
Estimated end
81.88702333333333seconds
First sampled health
10,000health points
Last sampled health
9,500health points
Inputs & sampling 456 samples
Round index
1zero-based
Side
P2
Input samples
456samples

Buttons & chords observed transitions

Light punch
49transitions
Medium punch
13transitions
Heavy punch
12transitions
Light kick
3transitions
Medium kick
5transitions
Heavy kick
5transitions
Drive Impact chord
1transitions
Throw chord
1transitions
Parry chord
3transitions
Field definitions 16 fields
Round index
Round index (zero-based) · index. round Index 0 is round 1.
Side
Side · 1 or 2. player
Estimated start
Estimated start · seconds. startSeconds
Estimated end
Estimated end · seconds. endSeconds
First sampled health
First sampled health · health points. healthStart
Last sampled health
Last sampled health · health points. healthEnd
Input samples
Input samples · samples. inputSamples
Light punch
LP · transitions. LP
Medium punch
MP · transitions. MP
Heavy punch
HP · transitions. HP
Light kick
LK · transitions. LK
Medium kick
MK · transitions. MK
Heavy kick
HK · transitions. HK
Drive Impact chord
di · transitions. di
Throw chord
throw · transitions. throw
Parry chord
parry · transitions. parry

Observed input transitions

100 of 169 rows

Button and chord transitions are observations, not proof that a move occurred or connected. Round index 0 means round 1.

Scroll if needed to compare columns. Expand Details for the remaining fields.

Observed input transitions. 100 rows on page 1; 169 rows total.
Video timesecondsRound indexzero-basedPlayer sideP1 / P2Observed inputbutton / chordDetails
2.670P1Heavy kick (HK)
Details for Observed input transitions, row 1
Event ID
input-r0-f109-p1-HK
Sampled render frame
109frames
3.5870P2Heavy punch (HP)
Details for Observed input transitions, row 2
Event ID
input-r0-f164-p2-HP
Sampled render frame
164frames
4.2370P1Heavy kick (HK)
Details for Observed input transitions, row 3
Event ID
input-r0-f203-p1-HK
Sampled render frame
203frames
4.2370P1Heavy punch (HP)
Details for Observed input transitions, row 4
Event ID
input-r0-f203-p1-HP
Sampled render frame
203frames
4.2370P1Drive Impact chord (di)
Details for Observed input transitions, row 5
Event ID
input-r0-f203-p1-di
Sampled render frame
203frames
5.2370P2Light punch (LP)
Details for Observed input transitions, row 6
Event ID
input-r0-f263-p2-LP
Sampled render frame
263frames
5.3370P2Light punch (LP)
Details for Observed input transitions, row 7
Event ID
input-r0-f269-p2-LP
Sampled render frame
269frames
5.4040P2Light punch (LP)
Details for Observed input transitions, row 8
Event ID
input-r0-f273-p2-LP
Sampled render frame
273frames
5.5040P2Light punch (LP)
Details for Observed input transitions, row 9
Event ID
input-r0-f279-p2-LP
Sampled render frame
279frames
5.5870P2Light punch (LP)
Details for Observed input transitions, row 10
Event ID
input-r0-f284-p2-LP
Sampled render frame
284frames
7.670P2Medium kick (MK)
Details for Observed input transitions, row 11
Event ID
input-r0-f409-p2-MK
Sampled render frame
409frames
7.670P2Medium punch (MP)
Details for Observed input transitions, row 12
Event ID
input-r0-f409-p2-MP
Sampled render frame
409frames
7.670P2Parry chord (parry)
Details for Observed input transitions, row 13
Event ID
input-r0-f409-p2-parry
Sampled render frame
409frames
8.3870P2Heavy punch (HP)
Details for Observed input transitions, row 14
Event ID
input-r0-f452-p2-HP
Sampled render frame
452frames
8.5870P1Medium kick (MK)
Details for Observed input transitions, row 15
Event ID
input-r0-f464-p1-MK
Sampled render frame
464frames
8.5870P1Medium punch (MP)
Details for Observed input transitions, row 16
Event ID
input-r0-f464-p1-MP
Sampled render frame
464frames
8.5870P1Parry chord (parry)
Details for Observed input transitions, row 17
Event ID
input-r0-f464-p1-parry
Sampled render frame
464frames
8.6370P2Medium punch (MP)
Details for Observed input transitions, row 18
Event ID
input-r0-f467-p2-MP
Sampled render frame
467frames
9.220P1Light kick (LK)
Details for Observed input transitions, row 19
Event ID
input-r0-f502-p1-LK
Sampled render frame
502frames
9.2870P2Light punch (LP)
Details for Observed input transitions, row 20
Event ID
input-r0-f506-p2-LP
Sampled render frame
506frames
9.420P2Light punch (LP)
Details for Observed input transitions, row 21
Event ID
input-r0-f514-p2-LP
Sampled render frame
514frames
9.5540P2Light punch (LP)
Details for Observed input transitions, row 22
Event ID
input-r0-f522-p2-LP
Sampled render frame
522frames
9.9040P1Medium kick (MK)
Details for Observed input transitions, row 23
Event ID
input-r0-f543-p1-MK
Sampled render frame
543frames
10.0870P2Heavy punch (HP)
Details for Observed input transitions, row 24
Event ID
input-r0-f554-p2-HP
Sampled render frame
554frames
10.4540P2Medium kick (MK)
Details for Observed input transitions, row 25
Event ID
input-r0-f576-p2-MK
Sampled render frame
576frames
10.4540P2Medium punch (MP)
Details for Observed input transitions, row 26
Event ID
input-r0-f576-p2-MP
Sampled render frame
576frames
10.4540P2Parry chord (parry)
Details for Observed input transitions, row 27
Event ID
input-r0-f576-p2-parry
Sampled render frame
576frames
10.8040P2Heavy punch (HP)
Details for Observed input transitions, row 28
Event ID
input-r0-f597-p2-HP
Sampled render frame
597frames
11.6040P2Medium kick (MK)
Details for Observed input transitions, row 29
Event ID
input-r0-f645-p2-MK
Sampled render frame
645frames
11.8540P2Heavy kick (HK)
Details for Observed input transitions, row 30
Event ID
input-r0-f660-p2-HK
Sampled render frame
660frames
13.3040P2Light punch (LP)
Details for Observed input transitions, row 31
Event ID
input-r0-f747-p2-LP
Sampled render frame
747frames
14.1370P2Light kick (LK)
Details for Observed input transitions, row 32
Event ID
input-r0-f797-p2-LK
Sampled render frame
797frames
14.1370P2Light punch (LP)
Details for Observed input transitions, row 33
Event ID
input-r0-f797-p2-LP
Sampled render frame
797frames
14.1370P2Throw chord (throw)
Details for Observed input transitions, row 34
Event ID
input-r0-f797-p2-throw
Sampled render frame
797frames
14.3040P1Light kick (LK)
Details for Observed input transitions, row 35
Event ID
input-r0-f807-p1-LK
Sampled render frame
807frames
14.3040P1Light punch (LP)
Details for Observed input transitions, row 36
Event ID
input-r0-f807-p1-LP
Sampled render frame
807frames
14.3040P1Throw chord (throw)
Details for Observed input transitions, row 37
Event ID
input-r0-f807-p1-throw
Sampled render frame
807frames
14.6870P2Light punch (LP)
Details for Observed input transitions, row 38
Event ID
input-r0-f830-p2-LP
Sampled render frame
830frames
14.770P2Light punch (LP)
Details for Observed input transitions, row 39
Event ID
input-r0-f835-p2-LP
Sampled render frame
835frames
14.8540P2Light punch (LP)
Details for Observed input transitions, row 40
Event ID
input-r0-f840-p2-LP
Sampled render frame
840frames
15.8870P2Heavy punch (HP)
Details for Observed input transitions, row 41
Event ID
input-r0-f902-p2-HP
Sampled render frame
902frames
15.9540P1Heavy punch (HP)
Details for Observed input transitions, row 42
Event ID
input-r0-f906-p1-HP
Sampled render frame
906frames
16.220P2Light punch (LP)
Details for Observed input transitions, row 43
Event ID
input-r0-f922-p2-LP
Sampled render frame
922frames
16.6540P2Light punch (LP)
Details for Observed input transitions, row 44
Event ID
input-r0-f948-p2-LP
Sampled render frame
948frames
16.820P2Light punch (LP)
Details for Observed input transitions, row 45
Event ID
input-r0-f958-p2-LP
Sampled render frame
958frames
16.9870P2Light punch (LP)
Details for Observed input transitions, row 46
Event ID
input-r0-f968-p2-LP
Sampled render frame
968frames
17.1040P2Light punch (LP)
Details for Observed input transitions, row 47
Event ID
input-r0-f975-p2-LP
Sampled render frame
975frames
17.570P1Light kick (LK)
Details for Observed input transitions, row 48
Event ID
input-r0-f1003-p1-LK
Sampled render frame
1,003frames
18.0370P1Medium kick (MK)
Details for Observed input transitions, row 49
Event ID
input-r0-f1031-p1-MK
Sampled render frame
1,031frames
18.070P2Heavy punch (HP)
Details for Observed input transitions, row 50
Event ID
input-r0-f1033-p2-HP
Sampled render frame
1,033frames
18.4540P2Medium kick (MK)
Details for Observed input transitions, row 51
Event ID
input-r0-f1056-p2-MK
Sampled render frame
1,056frames
18.4540P2Medium punch (MP)
Details for Observed input transitions, row 52
Event ID
input-r0-f1056-p2-MP
Sampled render frame
1,056frames
18.4540P2Parry chord (parry)
Details for Observed input transitions, row 53
Event ID
input-r0-f1056-p2-parry
Sampled render frame
1,056frames
18.9040P2Heavy punch (HP)
Details for Observed input transitions, row 54
Event ID
input-r0-f1083-p2-HP
Sampled render frame
1,083frames
19.7370P2Medium kick (MK)
Details for Observed input transitions, row 55
Event ID
input-r0-f1133-p2-MK
Sampled render frame
1,133frames
19.970P2Medium kick (MK)
Details for Observed input transitions, row 56
Event ID
input-r0-f1147-p2-MK
Sampled render frame
1,147frames
19.970P2Medium punch (MP)
Details for Observed input transitions, row 57
Event ID
input-r0-f1147-p2-MP
Sampled render frame
1,147frames
19.970P2Parry chord (parry)
Details for Observed input transitions, row 58
Event ID
input-r0-f1147-p2-parry
Sampled render frame
1,147frames
20.270P2Light punch (LP)
Details for Observed input transitions, row 59
Event ID
input-r0-f1165-p2-LP
Sampled render frame
1,165frames
20.7540P2Heavy punch (HP)
Details for Observed input transitions, row 60
Event ID
input-r0-f1194-p2-HP
Sampled render frame
1,194frames
21.2040P2Heavy kick (HK)
Details for Observed input transitions, row 61
Event ID
input-r0-f1221-p2-HK
Sampled render frame
1,221frames
22.6540P2Light punch (LP)
Details for Observed input transitions, row 62
Event ID
input-r0-f1308-p2-LP
Sampled render frame
1,308frames
39.821P1Medium kick (MK)
Details for Observed input transitions, row 63
Event ID
input-r1-f2338-p1-MK
Sampled render frame
2,338frames
40.5041P2Heavy kick (HK)
Details for Observed input transitions, row 64
Event ID
input-r1-f2379-p2-HK
Sampled render frame
2,379frames
41.521P1Light kick (LK)
Details for Observed input transitions, row 65
Event ID
input-r1-f2440-p1-LK
Sampled render frame
2,440frames
41.671P2Heavy punch (HP)
Details for Observed input transitions, row 66
Event ID
input-r1-f2449-p2-HP
Sampled render frame
2,449frames
41.971P2Medium kick (MK)
Details for Observed input transitions, row 67
Event ID
input-r1-f2467-p2-MK
Sampled render frame
2,467frames
41.971P2Medium punch (MP)
Details for Observed input transitions, row 68
Event ID
input-r1-f2467-p2-MP
Sampled render frame
2,467frames
41.971P2Parry chord (parry)
Details for Observed input transitions, row 69
Event ID
input-r1-f2467-p2-parry
Sampled render frame
2,467frames
42.2871P2Heavy punch (HP)
Details for Observed input transitions, row 70
Event ID
input-r1-f2486-p2-HP
Sampled render frame
2,486frames
42.5871P2Medium kick (MK)
Details for Observed input transitions, row 71
Event ID
input-r1-f2504-p2-MK
Sampled render frame
2,504frames
42.5871P2Medium punch (MP)
Details for Observed input transitions, row 72
Event ID
input-r1-f2504-p2-MP
Sampled render frame
2,504frames
42.5871P2Parry chord (parry)
Details for Observed input transitions, row 73
Event ID
input-r1-f2504-p2-parry
Sampled render frame
2,504frames
43.8541P2Light punch (LP)
Details for Observed input transitions, row 74
Event ID
input-r1-f2580-p2-LP
Sampled render frame
2,580frames
45.2041P2Heavy punch (HP)
Details for Observed input transitions, row 75
Event ID
input-r1-f2661-p2-HP
Sampled render frame
2,661frames
45.5041P2Heavy punch (HP)
Details for Observed input transitions, row 76
Event ID
input-r1-f2679-p2-HP
Sampled render frame
2,679frames
45.5041P2Medium punch (MP)
Details for Observed input transitions, row 77
Event ID
input-r1-f2679-p2-MP
Sampled render frame
2,679frames
46.121P2Light punch (LP)
Details for Observed input transitions, row 78
Event ID
input-r1-f2716-p2-LP
Sampled render frame
2,716frames
46.2871P2Light punch (LP)
Details for Observed input transitions, row 79
Event ID
input-r1-f2726-p2-LP
Sampled render frame
2,726frames
46.421P2Light punch (LP)
Details for Observed input transitions, row 80
Event ID
input-r1-f2734-p2-LP
Sampled render frame
2,734frames
46.8041P2Light punch (LP)
Details for Observed input transitions, row 81
Event ID
input-r1-f2757-p2-LP
Sampled render frame
2,757frames
49.2041P2Heavy kick (HK)
Details for Observed input transitions, row 82
Event ID
input-r1-f2901-p2-HK
Sampled render frame
2,901frames
49.2041P2Medium kick (MK)
Details for Observed input transitions, row 83
Event ID
input-r1-f2901-p2-MK
Sampled render frame
2,901frames
50.3871P2Light kick (LK)
Details for Observed input transitions, row 84
Event ID
input-r1-f2972-p2-LK
Sampled render frame
2,972frames
50.8541P2Heavy punch (HP)
Details for Observed input transitions, row 85
Event ID
input-r1-f3000-p2-HP
Sampled render frame
3,000frames
51.971P2Heavy punch (HP)
Details for Observed input transitions, row 86
Event ID
input-r1-f3067-p2-HP
Sampled render frame
3,067frames
52.4041P2Medium punch (MP)
Details for Observed input transitions, row 87
Event ID
input-r1-f3093-p2-MP
Sampled render frame
3,093frames
52.9541P2Light punch (LP)
Details for Observed input transitions, row 88
Event ID
input-r1-f3126-p2-LP
Sampled render frame
3,126frames
53.121P2Light punch (LP)
Details for Observed input transitions, row 89
Event ID
input-r1-f3136-p2-LP
Sampled render frame
3,136frames
53.2541P2Light punch (LP)
Details for Observed input transitions, row 90
Event ID
input-r1-f3144-p2-LP
Sampled render frame
3,144frames
53.3871P1Medium kick (MK)
Details for Observed input transitions, row 91
Event ID
input-r1-f3152-p1-MK
Sampled render frame
3,152frames
53.3871P1Medium punch (MP)
Details for Observed input transitions, row 92
Event ID
input-r1-f3152-p1-MP
Sampled render frame
3,152frames
53.3871P1Parry chord (parry)
Details for Observed input transitions, row 93
Event ID
input-r1-f3152-p1-parry
Sampled render frame
3,152frames
53.971P1Light kick (LK)
Details for Observed input transitions, row 94
Event ID
input-r1-f3187-p1-LK
Sampled render frame
3,187frames
54.3041P2Heavy punch (HP)
Details for Observed input transitions, row 95
Event ID
input-r1-f3207-p2-HP
Sampled render frame
3,207frames
54.3371P1Medium kick (MK)
Details for Observed input transitions, row 96
Event ID
input-r1-f3209-p1-MK
Sampled render frame
3,209frames
54.571P2Heavy punch (HP)
Details for Observed input transitions, row 97
Event ID
input-r1-f3223-p2-HP
Sampled render frame
3,223frames
55.3541P2Light punch (LP)
Details for Observed input transitions, row 98
Event ID
input-r1-f3270-p2-LP
Sampled render frame
3,270frames
55.471P2Light punch (LP)
Details for Observed input transitions, row 99
Event ID
input-r1-f3277-p2-LP
Sampled render frame
3,277frames
55.921P2Light punch (LP)
Details for Observed input transitions, row 100
Event ID
input-r1-f3304-p2-LP
Sampled render frame
3,304frames
Field definitions 6 fields
Event ID
Event ID · identifier. id
Round index
Round index (zero-based) · index. round Index 0 is round 1.
Sampled render frame
Sampled render frame · frames. frame
Player side
Player side · 1 or 2. player
Video time
Estimated video time · seconds. seconds
Observed input
Button / chord · LP/MP/HP/LK/MK/HK/di/throw/parry. kind

Each table is paginated independently. Follow all pages for all retained rows. Collections may change as new data is saved.

Source, coverage & limitations How to read this data

Validated input transitions and round summaries from replay capture reports.

One captured replay; at most 1,800 retained transitions and 100 round summaries, independently paginated.

Last saved update: . Reading this page does not refresh the source.

Match played
Report captured
Report availability
ready
Parser version
2
Report truncated
No
Samples parsed
1,119
Health events omitted
0
Input events omitted
0
Health changes retained
44
Input transitions retained
169
Combo candidates retained
9
  • Observed inputs do not prove a move occurred, connected, succeeded, or was a distinct decision.
  • Counts may include more transitions than the retained event list; omitted input events are reported separately.
  • No measured drive gauge, burnout, positions, guard or wake-up state is available.
Sources, units and JSON reference

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