Player dataCFN 4115544607

PeakNaldo

Stored match history

Paginated stored Street Fighter 6 matches with participants, selected and played characters, control types, outcomes, round result codes and pre-match MR/LP.

Stored matches from player perspective

71 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Stored matches from player perspective. 71 rows on page 1; 71 rows total.
Played atUTCPlayed characterOpponentOpponent played characterResult from player perspectiveW/L/DDetails
GuilechronoChun-LiL
Details for Stored matches from player perspective, row 1
Replay ID
RSSY43WBL
Mode
Casual
Player CFN ID
4115544607
Player
PeakNaldo
Selected character
Guile
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
4155275810
Opponent selected character
Chun-Li
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
1,222LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
GuilechronoChun-LiW
Details for Stored matches from player perspective, row 2
Replay ID
EL5R4QSYW
Mode
Casual
Player CFN ID
4115544607
Player
PeakNaldo
Selected character
Guile
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
4155275810
Opponent selected character
Chun-Li
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
1,222LP points
Player round result codes
6,5comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Super Art; Overdrive attack
Opponent round outcomes
Round lost; Round lost
GuilechronoChun-LiL
Details for Stored matches from player perspective, row 3
Replay ID
C56YEA537
Mode
Casual
Player CFN ID
4115544607
Player
PeakNaldo
Selected character
Guile
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
4155275810
Opponent selected character
Chun-Li
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
1,222LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
GuilechronoChun-LiL
Details for Stored matches from player perspective, row 4
Replay ID
96C3RC5HW
Mode
Casual
Player CFN ID
4115544607
Player
PeakNaldo
Selected character
Guile
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
4155275810
Opponent selected character
Chun-Li
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
1,222LP points
Player round result codes
0,5,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Overdrive attack; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
GuilechronoChun-LiL
Details for Stored matches from player perspective, row 5
Replay ID
VLBXEPFJH
Mode
Casual
Player CFN ID
4115544607
Player
PeakNaldo
Selected character
Guile
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
4155275810
Opponent selected character
Chun-Li
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
1,222LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
GuilechronoChun-LiL
Details for Stored matches from player perspective, row 6
Replay ID
XBP99Q8TW
Mode
Casual
Player CFN ID
4115544607
Player
PeakNaldo
Selected character
Guile
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
4155275810
Opponent selected character
Chun-Li
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
1,222LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,6comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Super Art
GuilechronoChun-LiL
Details for Stored matches from player perspective, row 7
Replay ID
WDJYCEKXA
Mode
Casual
Player CFN ID
4115544607
Player
PeakNaldo
Selected character
Guile
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
4155275810
Opponent selected character
Chun-Li
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
1,222LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
GuilechronoChun-LiL
Details for Stored matches from player perspective, row 8
Replay ID
AG489LM3H
Mode
Casual
Player CFN ID
4115544607
Player
PeakNaldo
Selected character
Guile
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
4155275810
Opponent selected character
Chun-Li
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
1,222LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
E. HondaMagnus SaberTerryL
Details for Stored matches from player perspective, row 9
Replay ID
RP887N5YC
Mode
Ranked
Player CFN ID
4115544607
Player
PeakNaldo
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
23,800LP points
Opponent CFN ID
1064443302
Opponent selected character
Terry
Opponent controls
Classic
Opponent pre-match MR
1,325MR points
Opponent pre-match LP
60,353LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,6comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Super Art
E. HondaMagnus SaberTerryL
Details for Stored matches from player perspective, row 10
Replay ID
KDQVP63VT
Mode
Ranked
Player CFN ID
4115544607
Player
PeakNaldo
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
23,810LP points
Opponent CFN ID
1064443302
Opponent selected character
Terry
Opponent controls
Classic
Opponent pre-match MR
1,325MR points
Opponent pre-match LP
60,303LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
E. HondaZOGGSagatW
Details for Stored matches from player perspective, row 11
Replay ID
9HKFCSRCQ
Mode
Ranked
Player CFN ID
4115544607
Player
PeakNaldo
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
20,520LP points
Opponent CFN ID
4199330207
Opponent selected character
Sagat
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
19,333LP points
Player round result codes
0,1,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
E. HondaZOGGSagatL
Details for Stored matches from player perspective, row 12
Replay ID
AJBREU34H
Mode
Ranked
Player CFN ID
4115544607
Player
PeakNaldo
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
20,560LP points
Opponent CFN ID
4199330207
Opponent selected character
Sagat
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
19,266LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
6,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Super Art; Standard victory
E. HondaZOGGSagatW
Details for Stored matches from player perspective, row 13
Replay ID
J6DDB5YPU
Mode
Ranked
Player CFN ID
4115544607
Player
PeakNaldo
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
20,510LP points
Opponent CFN ID
4199330207
Opponent selected character
Sagat
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
19,306LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
E. HondaMcFly4KenW
Details for Stored matches from player perspective, row 14
Replay ID
U47WPVLUM
Mode
Ranked
Player CFN ID
4115544607
Player
PeakNaldo
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
15,991LP points
Opponent CFN ID
1198055006
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
17,541LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
E. HondaMcFly4KenW
Details for Stored matches from player perspective, row 15
Replay ID
EMD37LHJG
Mode
Ranked
Player CFN ID
4115544607
Player
PeakNaldo
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
15,925LP points
Opponent CFN ID
1198055006
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
17,581LP points
Player round result codes
0,1,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
E. HondaMiguel007RyuL
Details for Stored matches from player perspective, row 16
Replay ID
XMNNXHQN9
Mode
Ranked
Player CFN ID
4115544607
Player
PeakNaldo
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
15,880LP points
Opponent CFN ID
3534204955
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
16,094LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
E. HondaDarthAngel42KenL
Details for Stored matches from player perspective, row 17
Replay ID
68R4UQW6V
Mode
Ranked
Player CFN ID
4115544607
Player
PeakNaldo
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
15,920LP points
Opponent CFN ID
3728583605
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
14,409LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
E. HondaDarthAngel42KenW
Details for Stored matches from player perspective, row 18
Replay ID
6PUKMPF5W
Mode
Ranked
Player CFN ID
4115544607
Player
PeakNaldo
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
15,870LP points
Opponent CFN ID
3728583605
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
14,449LP points
Player round result codes
0,1,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
E. HondaDarthAngel42KenL
Details for Stored matches from player perspective, row 19
Replay ID
FJVNRLY5P
Mode
Ranked
Player CFN ID
4115544607
Player
PeakNaldo
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
15,910LP points
Opponent CFN ID
3728583605
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
14,384LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,7comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Critical Art
E. HondaMiguel007RyuW
Details for Stored matches from player perspective, row 20
Replay ID
5DAV45QAS
Mode
Ranked
Player CFN ID
4115544607
Player
PeakNaldo
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
15,858LP points
Opponent CFN ID
3534204955
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
16,064LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
E. HondaShepherdM. BisonW
Details for Stored matches from player perspective, row 21
Replay ID
CT39LPMEN
Mode
Ranked
Player CFN ID
4115544607
Player
PeakNaldo
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
15,789LP points
Opponent CFN ID
1992201381
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
17,760LP points
Player round result codes
1,2comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Chip damage
Opponent round outcomes
Round lost; Round lost
E. HondaEL_FRIKI_17AkumaL
Details for Stored matches from player perspective, row 22
Replay ID
6HB6CKPD5
Mode
Ranked
Player CFN ID
4115544607
Player
PeakNaldo
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
15,829LP points
Opponent CFN ID
1327744103
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
15,504LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,6comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Super Art
E. HondaEL_FRIKI_17AkumaW
Details for Stored matches from player perspective, row 23
Replay ID
SYP5UGFT9
Mode
Ranked
Player CFN ID
4115544607
Player
PeakNaldo
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
15,779LP points
Opponent CFN ID
1327744103
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
15,544LP points
Player round result codes
0,6,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Super Art; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
E. HondaEL_FRIKI_17AkumaL
Details for Stored matches from player perspective, row 24
Replay ID
UB3T7DVYT
Mode
Ranked
Player CFN ID
4115544607
Player
PeakNaldo
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
15,819LP points
Opponent CFN ID
1327744103
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
15,486LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
E. HondahanamasakiChun-LiW
Details for Stored matches from player perspective, row 25
Replay ID
M5V5ASFVQ
Mode
Ranked
Player CFN ID
4115544607
Player
PeakNaldo
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
15,769LP points
Opponent CFN ID
1908994032
Opponent selected character
Chun-Li
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
15,627LP points
Player round result codes
1,0,6comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Super Art
Opponent round outcomes
Round lost; Standard victory; Round lost
E. HondaJUNYARyuL
Details for Stored matches from player perspective, row 26
Replay ID
4CDHU5DLB
Mode
Ranked
Player CFN ID
4115544607
Player
PeakNaldo
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
15,809LP points
Opponent CFN ID
1659220065
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
15,582LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
E. HondaJUNYARyuL
Details for Stored matches from player perspective, row 27
Replay ID
XEKB95YAP
Mode
Ranked
Player CFN ID
4115544607
Player
PeakNaldo
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
15,849LP points
Opponent CFN ID
1659220065
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
15,529LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
E. HondaJUNYARyuW
Details for Stored matches from player perspective, row 28
Replay ID
5UPE4XEDL
Mode
Ranked
Player CFN ID
4115544607
Player
PeakNaldo
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
15,799LP points
Opponent CFN ID
1659220065
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
15,569LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
E. HondaMiguel007RyuW
Details for Stored matches from player perspective, row 29
Replay ID
8JPARYG9X
Mode
Ranked
Player CFN ID
4115544607
Player
PeakNaldo
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
15,747LP points
Opponent CFN ID
3534204955
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
15,954LP points
Player round result codes
5,0,1comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Overdrive attack; Round lost; Standard victory
Opponent round outcomes
Round lost; Standard victory; Round lost
E. HondaNeoreiJuriW
Details for Stored matches from player perspective, row 30
Replay ID
MSLG39MUM
Mode
Ranked
Player CFN ID
4115544607
Player
PeakNaldo
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
15,691LP points
Opponent CFN ID
3093344113
Opponent selected character
Juri
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
16,372LP points
Player round result codes
0,1,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
E. HondaNeoreiJuriW
Details for Stored matches from player perspective, row 31
Replay ID
FLSGPLK68
Mode
Ranked
Player CFN ID
4115544607
Player
PeakNaldo
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
15,634LP points
Opponent CFN ID
3093344113
Opponent selected character
Juri
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
16,412LP points
Player round result codes
5,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Overdrive attack; Standard victory
Opponent round outcomes
Round lost; Round lost
E. HondaNeoreiJuriL
Details for Stored matches from player perspective, row 32
Replay ID
7BFQCEY67
Mode
Ranked
Player CFN ID
4115544607
Player
PeakNaldo
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
15,674LP points
Opponent CFN ID
3093344113
Opponent selected character
Juri
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
16,362LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
5,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Overdrive attack; Standard victory
E. HondaBOMBER657534M. BisonW
Details for Stored matches from player perspective, row 33
Replay ID
KQ7V374TY
Mode
Ranked
Player CFN ID
4115544607
Player
PeakNaldo
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
15,704LP points
Opponent CFN ID
1620256761
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
15,310LP points
Player round result codes
1,5comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Overdrive attack
Opponent round outcomes
Round lost; Round lost
E. HondaBOMBER657534M. BisonL
Details for Stored matches from player perspective, row 34
Replay ID
5NQ4BGH8X
Mode
Ranked
Player CFN ID
4115544607
Player
PeakNaldo
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
15,744LP points
Opponent CFN ID
1620256761
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
15,256LP points
Player round result codes
5,0,0comma-separated codes
Opponent round result codes
0,6,1comma-separated codes
Player round outcomes
Overdrive attack; Round lost; Round lost
Opponent round outcomes
Round lost; Super Art; Standard victory
E. Hondajcly96EdL
Details for Stored matches from player perspective, row 35
Replay ID
BPWL8J5D9
Mode
Ranked
Player CFN ID
4115544607
Player
PeakNaldo
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
15,784LP points
Opponent CFN ID
1138931037
Opponent selected character
Ed
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
16,039LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
E. HondaLappostRDElenaL
Details for Stored matches from player perspective, row 36
Replay ID
N7QMDGX83
Mode
Ranked
Player CFN ID
4115544607
Player
PeakNaldo
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
15,824LP points
Opponent CFN ID
1916109261
Opponent selected character
Elena
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
15,171LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
E. HondaLappostRDElenaW
Details for Stored matches from player perspective, row 37
Replay ID
VMUJ7EV47
Mode
Ranked
Player CFN ID
4115544607
Player
PeakNaldo
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
15,774LP points
Opponent CFN ID
1916109261
Opponent selected character
Elena
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
15,211LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
E. HondaLappostRDElenaL
Details for Stored matches from player perspective, row 38
Replay ID
MSVA98XD3
Mode
Ranked
Player CFN ID
4115544607
Player
PeakNaldo
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
15,814LP points
Opponent CFN ID
1916109261
Opponent selected character
Elena
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
15,155LP points
Player round result codes
5,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Overdrive attack; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
E. HondaサンヨウChun-LiW
Details for Stored matches from player perspective, row 39
Replay ID
9SFJJ8AMS
Mode
Ranked
Player CFN ID
4115544607
Player
PeakNaldo
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
15,764LP points
Opponent CFN ID
2263903017
Opponent selected character
Chun-Li
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
15,747LP points
Player round result codes
1,8comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Perfect
Opponent round outcomes
Round lost; Round lost
E. HondaサンヨウChun-LiL
Details for Stored matches from player perspective, row 40
Replay ID
MMERAEGQW
Mode
Ranked
Player CFN ID
4115544607
Player
PeakNaldo
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
15,804LP points
Opponent CFN ID
2263903017
Opponent selected character
Chun-Li
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
15,696LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
E. HondaサンヨウChun-LiW
Details for Stored matches from player perspective, row 41
Replay ID
BYPXWKCD5
Mode
Ranked
Player CFN ID
4115544607
Player
PeakNaldo
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
15,754LP points
Opponent CFN ID
2263903017
Opponent selected character
Chun-Li
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
15,736LP points
Player round result codes
0,5,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Overdrive attack; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
E. HondaAjwashdc202MaiW
Details for Stored matches from player perspective, row 42
Replay ID
V494YJVBD
Mode
Ranked
Player CFN ID
4115544607
Player
PeakNaldo
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
15,693LP points
Opponent CFN ID
3176961382
Opponent selected character
Mai
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
16,873LP points
Player round result codes
1,5comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Overdrive attack
Opponent round outcomes
Round lost; Round lost
E. HondaAjwashdc202MaiL
Details for Stored matches from player perspective, row 43
Replay ID
HKB4JUHLW
Mode
Ranked
Player CFN ID
4115544607
Player
PeakNaldo
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
15,733LP points
Opponent CFN ID
3176961382
Opponent selected character
Mai
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
16,823LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
E. HondaAjwashdc202MaiW
Details for Stored matches from player perspective, row 44
Replay ID
X8RTNYNFC
Mode
Ranked
Player CFN ID
4115544607
Player
PeakNaldo
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
15,672LP points
Opponent CFN ID
3176961382
Opponent selected character
Mai
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
16,863LP points
Player round result codes
0,1,6comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Super Art
Opponent round outcomes
Standard victory; Round lost; Round lost
E. HondaJackyEdL
Details for Stored matches from player perspective, row 45
Replay ID
UN4GBDVLR
Mode
Ranked
Player CFN ID
4115544607
Player
PeakNaldo
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
15,702LP points
Opponent CFN ID
2357485539
Opponent selected character
Ed
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
17,815LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
E. HondaJackyEdL
Details for Stored matches from player perspective, row 46
Replay ID
VY45A85NR
Mode
Ranked
Player CFN ID
4115544607
Player
PeakNaldo
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
15,742LP points
Opponent CFN ID
2357485539
Opponent selected character
Ed
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
17,760LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
E. HondaZombieAkumaL
Details for Stored matches from player perspective, row 47
Replay ID
BPK67X9XR
Mode
Ranked
Player CFN ID
4115544607
Player
PeakNaldo
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
15,782LP points
Opponent CFN ID
2794578160
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
17,496LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,6,5comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Super Art; Overdrive attack
E. HondaZombieAkumaL
Details for Stored matches from player perspective, row 48
Replay ID
764C9MANN
Mode
Ranked
Player CFN ID
4115544607
Player
PeakNaldo
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
15,822LP points
Opponent CFN ID
2794578160
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
17,441LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
8,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Perfect; Standard victory
E. HondaOscarAkumaW
Details for Stored matches from player perspective, row 49
Replay ID
V6M6QYKJM
Mode
Ranked
Player CFN ID
4115544607
Player
PeakNaldo
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
15,755LP points
Opponent CFN ID
4057479182
Opponent selected character
Akuma
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
17,550LP points
Player round result codes
0,1,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
E. HondaOscarAkumaL
Details for Stored matches from player perspective, row 50
Replay ID
JJL5BTWHN
Mode
Ranked
Player CFN ID
4115544607
Player
PeakNaldo
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
15,795LP points
Opponent CFN ID
4057479182
Opponent selected character
Akuma
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
17,495LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
E. HondaOscarAkumaW
Details for Stored matches from player perspective, row 51
Replay ID
CL3T6AKXG
Mode
Ranked
Player CFN ID
4115544607
Player
PeakNaldo
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
15,727LP points
Opponent CFN ID
4057479182
Opponent selected character
Akuma
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
17,535LP points
Player round result codes
5,0,1comma-separated codes
Opponent round result codes
0,5,0comma-separated codes
Player round outcomes
Overdrive attack; Round lost; Standard victory
Opponent round outcomes
Round lost; Overdrive attack; Round lost
E. HondaRataelVeBlankaW
Details for Stored matches from player perspective, row 52
Replay ID
KU3AHUA68
Mode
Ranked
Player CFN ID
4115544607
Player
PeakNaldo
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
15,637LP points
Opponent CFN ID
4205915023
Opponent selected character
Blanka
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
18,638LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
E. HondaRataelVeBlankaW
Details for Stored matches from player perspective, row 53
Replay ID
CXXTWQ6NP
Mode
Ranked
Player CFN ID
4115544607
Player
PeakNaldo
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
15,546LP points
Opponent CFN ID
4205915023
Opponent selected character
Blanka
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
18,678LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Standard victory; Round lost
E. HondaRataelVeBlankaL
Details for Stored matches from player perspective, row 54
Replay ID
6V58M7CQ5
Mode
Ranked
Player CFN ID
4115544607
Player
PeakNaldo
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
15,576LP points
Opponent CFN ID
4205915023
Opponent selected character
Blanka
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
18,613LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
E. HondaMustimcrownsC. ViperW
Details for Stored matches from player perspective, row 55
Replay ID
J9CJGS4EW
Mode
Ranked
Player CFN ID
4115544607
Player
PeakNaldo
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
15,526LP points
Opponent CFN ID
2114470324
Opponent selected character
C. Viper
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
14,973LP points
Player round result codes
1,8comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Perfect
Opponent round outcomes
Round lost; Round lost
E. HondaMustimcrownsC. ViperW
Details for Stored matches from player perspective, row 56
Replay ID
KMXRBASN8
Mode
Ranked
Player CFN ID
4115544607
Player
PeakNaldo
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
15,476LP points
Opponent CFN ID
2114470324
Opponent selected character
C. Viper
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
15,013LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
E. HondaMustimcrownsC. ViperL
Details for Stored matches from player perspective, row 57
Replay ID
KSB3YUM8Y
Mode
Ranked
Player CFN ID
4115544607
Player
PeakNaldo
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
15,516LP points
Opponent CFN ID
2114470324
Opponent selected character
C. Viper
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
14,958LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
E. HondaJatlee88RyuW
Details for Stored matches from player perspective, row 58
Replay ID
6TA64KGR6
Mode
Ranked
Player CFN ID
4115544607
Player
PeakNaldo
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
15,466LP points
Opponent CFN ID
3101075608
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
14,345LP points
Player round result codes
5,0,1comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Overdrive attack; Round lost; Standard victory
Opponent round outcomes
Round lost; Standard victory; Round lost
E. HondaJatlee88RyuW
Details for Stored matches from player perspective, row 59
Replay ID
XQPAJJ6DY
Mode
Ranked
Player CFN ID
4115544607
Player
PeakNaldo
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
15,416LP points
Opponent CFN ID
3101075608
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
14,385LP points
Player round result codes
0,1,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
E. Honda小羊怒吃霸王龙JamieL
Details for Stored matches from player perspective, row 60
Replay ID
PWWNG6VAB
Mode
Ranked
Player CFN ID
4115544607
Player
PeakNaldo
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
15,456LP points
Opponent CFN ID
3675472342
Opponent selected character
Jamie
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
16,490LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
E. Honda小羊怒吃霸王龙JamieL
Details for Stored matches from player perspective, row 61
Replay ID
V6XF8TMQV
Mode
Ranked
Player CFN ID
4115544607
Player
PeakNaldo
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
15,496LP points
Opponent CFN ID
3675472342
Opponent selected character
Jamie
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
16,440LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,7,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Critical Art; Standard victory
E. Honda小羊怒吃霸王龙JamieW
Details for Stored matches from player perspective, row 62
Replay ID
A5FMECWCS
Mode
Ranked
Player CFN ID
4115544607
Player
PeakNaldo
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
15,436LP points
Opponent CFN ID
3675472342
Opponent selected character
Jamie
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
16,480LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Standard victory; Round lost
E. HondaOscarAkumaL
Details for Stored matches from player perspective, row 63
Replay ID
AFQLQLYNY
Mode
Ranked
Player CFN ID
4115544607
Player
PeakNaldo
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
15,476LP points
Opponent CFN ID
4057479182
Opponent selected character
Akuma
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
17,765LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
E. HondaOscarAkumaL
Details for Stored matches from player perspective, row 64
Replay ID
PJLVL9LFV
Mode
Ranked
Player CFN ID
4115544607
Player
PeakNaldo
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
15,516LP points
Opponent CFN ID
4057479182
Opponent selected character
Akuma
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
17,710LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
E. HondaRhino672MaiL
Details for Stored matches from player perspective, row 65
Replay ID
TNTFPASER
Mode
Ranked
Player CFN ID
4115544607
Player
PeakNaldo
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
15,556LP points
Opponent CFN ID
1407650592
Opponent selected character
Mai
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
16,798LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
E. HondaRhino672MaiW
Details for Stored matches from player perspective, row 66
Replay ID
7FTBR5A4F
Mode
Ranked
Player CFN ID
4115544607
Player
PeakNaldo
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
15,493LP points
Opponent CFN ID
1407650592
Opponent selected character
Mai
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
16,838LP points
Player round result codes
0,1,5comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Overdrive attack
Opponent round outcomes
Standard victory; Round lost; Round lost
E. HondaRhino672MaiL
Details for Stored matches from player perspective, row 67
Replay ID
VS97B8J3W
Mode
Ranked
Player CFN ID
4115544607
Player
PeakNaldo
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
15,533LP points
Opponent CFN ID
1407650592
Opponent selected character
Mai
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
16,788LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,5comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Overdrive attack
E. HondaOscarAkumaL
Details for Stored matches from player perspective, row 68
Replay ID
MA6J4W9PT
Mode
Ranked
Player CFN ID
4115544607
Player
PeakNaldo
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
15,573LP points
Opponent CFN ID
4057479182
Opponent selected character
Akuma
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
17,735LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
E. HondaOscarAkumaL
Details for Stored matches from player perspective, row 69
Replay ID
HRBMH8PBT
Mode
Ranked
Player CFN ID
4115544607
Player
PeakNaldo
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
15,613LP points
Opponent CFN ID
4057479182
Opponent selected character
Akuma
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
17,680LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
E. HondaWINSTREAKIngridL
Details for Stored matches from player perspective, row 70
Replay ID
ECF68KE7R
Mode
Ranked
Player CFN ID
4115544607
Player
PeakNaldo
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
15,653LP points
Opponent CFN ID
3852920153
Opponent selected character
Ingrid
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
17,658LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
8,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Perfect; Round lost; Standard victory
E. HondaWINSTREAKJPW
Details for Stored matches from player perspective, row 71
Replay ID
68D5C55PV
Mode
Ranked
Player CFN ID
4115544607
Player
PeakNaldo
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
14,490LP points
Opponent CFN ID
3852920153
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
13,667LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
Field definitions 23 fields
Replay ID
Replay ID · identifier. replayId
Replay
Replay · URL. replayUrl
Played at
Played at · UTC datetime. playedAt
Mode
Mode · text. battleType
Player CFN ID
Player CFN ID · identifier. homeId
Player
Player · text. homeName
Selected character
Selected character · text. homeCharacter
Played character
Played character · text. homePlayedCharacter
Controls
Controls · text. homeControls
Pre-match MR
Pre-match MR · MR points. homeMr
Pre-match LP
Pre-match LP · LP points. homeLp
Opponent CFN ID
Opponent CFN ID · identifier. awayId
Opponent
Opponent · text. awayName
Opponent selected character
Opponent selected character · text. awayCharacter
Opponent played character
Opponent played character · text. awayPlayedCharacter
Opponent controls
Opponent controls · text. awayControls
Opponent pre-match MR
Opponent pre-match MR · MR points. awayMr
Opponent pre-match LP
Opponent pre-match LP · LP points. awayLp
Result from player perspective
Result from player perspective · W/L/D. result
Player round result codes
Player round result codes · comma-separated codes. homeRoundCodes
Opponent round result codes
Opponent round result codes · comma-separated codes. awayRoundCodes
Player round outcomes
Player round outcomes · text. homeRounds
Opponent round outcomes
Opponent round outcomes · text. awayRounds
Source, coverage & limitations How to read this data

Persisted Capcom Battle Log records, projected from the selected player's perspective.

All locally stored matches, newest first; 100 matches per page.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Oldest stored match
Stored matches
71
Archived rating observations
Not available
  • Only matches collected by this site are available; upstream battle logs have limited history.
  • MR changes are estimates when consecutive observations are missing. This export publishes recorded pre-match MR/LP without inventing a post-match value.
Sources, units and JSON reference

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