Player dataCFN 4115544607
PeakNaldo
Habits and comparisons
Reported habit rates and gauge shares, elite benchmark comparison values, and available 7-day and 30-day changes between saved last-100-match snapshots.
Reported last-100-match habits
21 rowsScroll if needed to compare columns.
| Metric | Meaning | Valuesee unit column | Unit |
|---|---|---|---|
| drive_impact | Drive Impact / game | 0.8 | events/game |
| drive_parry | Drive Parry / game | 1.1 | events/game |
| just_parry | Perfect Parry / game | 0 | events/game |
| drive_reversal | Drive Reversal / game | 0 | events/game |
| punish_counter | Punish Counter / game | 0.5 | events/game |
| received_punish_counter | Got PC'd / game | 0.8 | events/game |
| throw_count | Throws / game | 3.2 | events/game |
| throw_tech | Throw techs / game | 0.5 | events/game |
| throw_drive_parry | Throw parries / game | 0.2 | events/game |
| received_throw_count | Got thrown / game | 2.8 | events/game |
| stun | Stuns / game | 0 | events/game |
| received_stun | Got stunned / game | 0 | events/game |
| corner_time | Corner pressure time | 6 | Buckler aggregate rate (unit unverified) |
| cornered_time | Time cornered | 6.8 | Buckler aggregate rate (unit unverified) |
| gauge_rate_drive_rush_from_cancel | Drive Rush (cancel) share | 0.0075 | fraction |
| gauge_rate_drive_rush_from_parry | Drive Rush (parry) share | 0.0382 | fraction |
| gauge_rate_drive_arts | Drive Arts share | 0.4073 | fraction |
| gauge_rate_drive_impact | Drive Impact gauge share | 0.0902 | fraction |
| gauge_rate_drive_guard | Drive Guard share | 0.0825 | fraction |
| gauge_rate_sa_lv3 | SA3 usage share | 0.0476 | fraction |
| gauge_rate_ca | CA usage share | 0.0158 | fraction |
Field definitions 4 fields
- Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Value
- Value · see unit column.
value - Unit
- Unit · text.
unit
Saved elite comparisons for played characters
84 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Meaning | Playersee unit column | Elite meansee unit column | Player minus meansee unit column | Unit | Details |
|---|---|---|---|---|---|
| Drive Impact | 0.8 | 0.19 | 0.6100000000000001 | events/game | Details for Saved elite comparisons for played characters, row 1
|
| Drive Parry | 1.1 | 1.9266666666666663 | -0.8266666666666662 | events/game | Details for Saved elite comparisons for played characters, row 2
|
| Perfect Parry | 0 | 0.6 | -0.6 | events/game | Details for Saved elite comparisons for played characters, row 3
|
| Drive Reversal | 0 | 0.34 | -0.34 | events/game | Details for Saved elite comparisons for played characters, row 4
|
| Punish Counters landed | 0.5 | 0.10666666666666672 | 0.3933333333333333 | events/game | Details for Saved elite comparisons for played characters, row 5
|
| Got Punish Countered | 0.8 | 0.0933333333333334 | 0.7066666666666667 | events/game | Details for Saved elite comparisons for played characters, row 6
|
| Throws | 3.2 | 1.9566666666666668 | 1.2433333333333334 | events/game | Details for Saved elite comparisons for played characters, row 7
|
| Throw techs | 0.5 | 0.5766666666666667 | -0.07666666666666666 | events/game | Details for Saved elite comparisons for played characters, row 8
|
| Throw parries | 0.2 | 0.25000000000000006 | -0.050000000000000044 | events/game | Details for Saved elite comparisons for played characters, row 9
|
| Got thrown | 2.8 | 2.4166666666666665 | 0.3833333333333333 | events/game | Details for Saved elite comparisons for played characters, row 10
|
| Stuns landed | 0 | 0.07333333333333335 | -0.07333333333333335 | events/game | Details for Saved elite comparisons for played characters, row 11
|
| Got stunned | 0 | 0.05000000000000001 | -0.05000000000000001 | events/game | Details for Saved elite comparisons for played characters, row 12
|
| Corner pressure | 6 | 9.639999999999999 | -3.639999999999999 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 13
|
| Time cornered | 6.8 | 9.950000000000001 | -3.1500000000000012 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 14
|
| Drive Rush (cancel) | 0.0075 | 0.23454666666666668 | -0.22704666666666667 | fraction | Details for Saved elite comparisons for played characters, row 15
|
| Drive Rush (parry) | 0.0382 | 0.08503333333333335 | -0.04683333333333335 | fraction | Details for Saved elite comparisons for played characters, row 16
|
| Drive Arts | 0.4073 | 0.2162166666666666 | 0.19108333333333338 | fraction | Details for Saved elite comparisons for played characters, row 17
|
| Drive Impact gauge | 0.0902 | 0.017326666666666664 | 0.07287333333333335 | fraction | Details for Saved elite comparisons for played characters, row 18
|
| SA3 | 0.0476 | 0.36005333333333334 | -0.31245333333333336 | fraction | Details for Saved elite comparisons for played characters, row 19
|
| CA | 0.0158 | 0.11669000000000002 | -0.10089000000000001 | fraction | Details for Saved elite comparisons for played characters, row 20
|
| Drive Guard | 0.0825 | 0.14964333333333332 | -0.06714333333333332 | fraction | Details for Saved elite comparisons for played characters, row 21
|
| Drive Impact | 0.8 | 0.19666666666666674 | 0.6033333333333333 | events/game | Details for Saved elite comparisons for played characters, row 22
|
| Drive Parry | 1.1 | 1.8699999999999999 | -0.7699999999999998 | events/game | Details for Saved elite comparisons for played characters, row 23
|
| Perfect Parry | 0 | 0.7699999999999998 | -0.7699999999999998 | events/game | Details for Saved elite comparisons for played characters, row 24
|
| Drive Reversal | 0 | 0.21666666666666667 | -0.21666666666666667 | events/game | Details for Saved elite comparisons for played characters, row 25
|
| Punish Counters landed | 0.5 | 0.10000000000000005 | 0.39999999999999997 | events/game | Details for Saved elite comparisons for played characters, row 26
|
| Got Punish Countered | 0.8 | 0.09000000000000004 | 0.71 | events/game | Details for Saved elite comparisons for played characters, row 27
|
| Throws | 3.2 | 2.3466666666666667 | 0.8533333333333335 | events/game | Details for Saved elite comparisons for played characters, row 28
|
| Throw techs | 0.5 | 0.45999999999999996 | 0.040000000000000036 | events/game | Details for Saved elite comparisons for played characters, row 29
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| Throw parries | 0.2 | 0.21 | -0.009999999999999981 | events/game | Details for Saved elite comparisons for played characters, row 30
|
| Got thrown | 2.8 | 2.1133333333333333 | 0.6866666666666665 | events/game | Details for Saved elite comparisons for played characters, row 31
|
| Stuns landed | 0 | 0.07666666666666669 | -0.07666666666666669 | events/game | Details for Saved elite comparisons for played characters, row 32
|
| Got stunned | 0 | 0.06666666666666668 | -0.06666666666666668 | events/game | Details for Saved elite comparisons for played characters, row 33
|
| Corner pressure | 6 | 13.809999999999995 | -7.809999999999995 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 34
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| Time cornered | 6.8 | 8.849999999999998 | -2.049999999999998 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 35
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| Drive Rush (cancel) | 0.0075 | 0.36986333333333327 | -0.36236333333333326 | fraction | Details for Saved elite comparisons for played characters, row 36
|
| Drive Rush (parry) | 0.0382 | 0.07740333333333332 | -0.039203333333333326 | fraction | Details for Saved elite comparisons for played characters, row 37
|
| Drive Arts | 0.4073 | 0.16337666666666664 | 0.24392333333333335 | fraction | Details for Saved elite comparisons for played characters, row 38
|
| Drive Impact gauge | 0.0902 | 0.014010000000000002 | 0.07619000000000001 | fraction | Details for Saved elite comparisons for played characters, row 39
|
| SA3 | 0.0476 | 0.33703000000000005 | -0.2894300000000001 | fraction | Details for Saved elite comparisons for played characters, row 40
|
| CA | 0.0158 | 0.09416666666666666 | -0.07836666666666667 | fraction | Details for Saved elite comparisons for played characters, row 41
|
| Drive Guard | 0.0825 | 0.13693666666666668 | -0.054436666666666675 | fraction | Details for Saved elite comparisons for played characters, row 42
|
| Drive Impact | 0.8 | 0.16666666666666666 | 0.6333333333333334 | events/game | Details for Saved elite comparisons for played characters, row 43
|
| Drive Parry | 1.1 | 1.6133333333333333 | -0.5133333333333332 | events/game | Details for Saved elite comparisons for played characters, row 44
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| Perfect Parry | 0 | 0.57 | -0.57 | events/game | Details for Saved elite comparisons for played characters, row 45
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| Drive Reversal | 0 | 0.18000000000000002 | -0.18000000000000002 | events/game | Details for Saved elite comparisons for played characters, row 46
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| Punish Counters landed | 0.5 | 0.10333333333333337 | 0.3966666666666666 | events/game | Details for Saved elite comparisons for played characters, row 47
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| Got Punish Countered | 0.8 | 0.07333333333333335 | 0.7266666666666667 | events/game | Details for Saved elite comparisons for played characters, row 48
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| Throws | 3.2 | 2.506666666666667 | 0.6933333333333334 | events/game | Details for Saved elite comparisons for played characters, row 49
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| Throw techs | 0.5 | 0.3466666666666668 | 0.1533333333333332 | events/game | Details for Saved elite comparisons for played characters, row 50
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| Throw parries | 0.2 | 0.22333333333333336 | -0.023333333333333345 | events/game | Details for Saved elite comparisons for played characters, row 51
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| Got thrown | 2.8 | 1.97 | 0.8299999999999998 | events/game | Details for Saved elite comparisons for played characters, row 52
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| Stuns landed | 0 | 0.05333333333333335 | -0.05333333333333335 | events/game | Details for Saved elite comparisons for played characters, row 53
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| Got stunned | 0 | 0.053333333333333344 | -0.053333333333333344 | events/game | Details for Saved elite comparisons for played characters, row 54
|
| Corner pressure | 6 | 12.050000000000002 | -6.0500000000000025 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 55
|
| Time cornered | 6.8 | 8.403333333333334 | -1.6033333333333344 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 56
|
| Drive Rush (cancel) | 0.0075 | 0.43118333333333336 | -0.42368333333333336 | fraction | Details for Saved elite comparisons for played characters, row 57
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| Drive Rush (parry) | 0.0382 | 0.04454666666666666 | -0.00634666666666666 | fraction | Details for Saved elite comparisons for played characters, row 58
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| Drive Arts | 0.4073 | 0.15575333333333335 | 0.25154666666666664 | fraction | Details for Saved elite comparisons for played characters, row 59
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| Drive Impact gauge | 0.0902 | 0.014513333333333333 | 0.07568666666666667 | fraction | Details for Saved elite comparisons for played characters, row 60
|
| SA3 | 0.0476 | 0.2588666666666667 | -0.21126666666666669 | fraction | Details for Saved elite comparisons for played characters, row 61
|
| CA | 0.0158 | 0.08532333333333335 | -0.06952333333333335 | fraction | Details for Saved elite comparisons for played characters, row 62
|
| Drive Guard | 0.0825 | 0.09597333333333334 | -0.013473333333333337 | fraction | Details for Saved elite comparisons for played characters, row 63
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| Drive Impact | 0.8 | 0.24999999999999997 | 0.55 | events/game | Details for Saved elite comparisons for played characters, row 64
|
| Drive Parry | 1.1 | 2.1166666666666663 | -1.0166666666666662 | events/game | Details for Saved elite comparisons for played characters, row 65
|
| Perfect Parry | 0 | 0.7366666666666667 | -0.7366666666666667 | events/game | Details for Saved elite comparisons for played characters, row 66
|
| Drive Reversal | 0 | 0.1633333333333333 | -0.1633333333333333 | events/game | Details for Saved elite comparisons for played characters, row 67
|
| Punish Counters landed | 0.5 | 0.15666666666666673 | 0.34333333333333327 | events/game | Details for Saved elite comparisons for played characters, row 68
|
| Got Punish Countered | 0.8 | 0.13000000000000006 | 0.6699999999999999 | events/game | Details for Saved elite comparisons for played characters, row 69
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| Throws | 3.2 | 1.8266666666666667 | 1.3733333333333335 | events/game | Details for Saved elite comparisons for played characters, row 70
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| Throw techs | 0.5 | 0.45333333333333337 | 0.046666666666666634 | events/game | Details for Saved elite comparisons for played characters, row 71
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| Throw parries | 0.2 | 0.2733333333333334 | -0.07333333333333336 | events/game | Details for Saved elite comparisons for played characters, row 72
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| Got thrown | 2.8 | 2.0699999999999994 | 0.7300000000000004 | events/game | Details for Saved elite comparisons for played characters, row 73
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| Stuns landed | 0 | 0.05666666666666668 | -0.05666666666666668 | events/game | Details for Saved elite comparisons for played characters, row 74
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| Got stunned | 0 | 0.053333333333333344 | -0.053333333333333344 | events/game | Details for Saved elite comparisons for played characters, row 75
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| Corner pressure | 6 | 9.036666666666669 | -3.036666666666669 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 76
|
| Time cornered | 6.8 | 10.553333333333333 | -3.753333333333333 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 77
|
| Drive Rush (cancel) | 0.0075 | 0.2954566666666666 | -0.2879566666666666 | fraction | Details for Saved elite comparisons for played characters, row 78
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| Drive Rush (parry) | 0.0382 | 0.08967333333333331 | -0.051473333333333315 | fraction | Details for Saved elite comparisons for played characters, row 79
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| Drive Arts | 0.4073 | 0.17676 | 0.23054 | fraction | Details for Saved elite comparisons for played characters, row 80
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| Drive Impact gauge | 0.0902 | 0.01771 | 0.07249 | fraction | Details for Saved elite comparisons for played characters, row 81
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| SA3 | 0.0476 | 0.2180666666666667 | -0.17046666666666668 | fraction | Details for Saved elite comparisons for played characters, row 82
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| CA | 0.0158 | 0.061700000000000005 | -0.0459 | fraction | Details for Saved elite comparisons for played characters, row 83
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| Drive Guard | 0.0825 | 0.15471333333333334 | -0.07221333333333334 | fraction | Details for Saved elite comparisons for played characters, row 84
|
Field definitions 12 fields
- Benchmark character ID
- Benchmark character ID · identifier.
characterId - Benchmark saved at
- Benchmark saved at · UTC datetime.
updatedAt - Reference players
- Reference players · people.
sampleSize - Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Player
- Player · see unit column.
you - Elite mean
- Elite mean · see unit column.
eliteAvg - Elite minimum
- Elite minimum · see unit column.
eliteMin - Elite maximum
- Elite maximum · see unit column.
eliteMax - Player minus mean
- Player minus mean · see unit column.
delta - Unit
- Unit · text.
unit - Comparison
- Comparison · text.
verdict
Benchmark sample players
20 rowsScroll if needed to compare columns.
| Benchmark character ID | CFN ID | Player | Player character ID | MRMR points | LPLP points | Ranked gamesgames |
|---|---|---|---|---|---|---|
| 20 | 3147134400 | 3S|しっくすびっと | 20 | 2,227 | 935,057 | 39,231 |
| 20 | 2604860301 | enigma | 20 | 2,223 | 936,639 | 27,930 |
| 20 | 2554767828 | Rikemansbarnet | 20 | 2,172 | 711,287 | 41,009 |
| 20 | 2012930118 | あーるえいち | 20 | 2,142 | 731,045 | 6,711 |
| 20 | 3127146083 | ZOO丨S狗 | 20 | 2,137 | 877,197 | 29,306 |
| 2 | 3552769545 | jazzzzy | 2 | 2,275 | 879,765 | 44,658 |
| 2 | 3274317482 | kuromame | 2 | 2,251 | 956,773 | 67,516 |
| 2 | 2606550179 | ChrisWong | 2 | 2,223 | 883,658 | 53,842 |
| 2 | 3705769796 | watyawacha | 2 | 2,212 | 720,623 | 8,551 |
| 2 | 4067979107 | コウキ_ルーク使いの人 | 2 | 2,206 | 442,493 | 4,009 |
| 4 | 3304337807 | HAITANI | 4 | 2,263 | 969,446 | 29,193 |
| 4 | 3857005011 | Seiya | 4 | 2,244 | 950,860 | 32,362 |
| 4 | 3158699417 | ドドガマル_pc | 4 | 2,209 | 731,913 | 7,388 |
| 4 | 2262158909 | YOKOHAMA_TARO | 4 | 2,152 | 913,325 | 50,147 |
| 4 | 3557204906 | leith | 4 | 2,147 | 522,913 | 18,523 |
| 18 | 1981551637 | niruhiru PC | 18 | 2,247 | 953,406 | 37,591 |
| 18 | 2164528577 | ranapower | 18 | 2,246 | 1,180,338 | 85,566 |
| 18 | 3550331968 | ひぐち! | 18 | 2,237 | 873,780 | 18,429 |
| 18 | 2102208224 | Foodie | 18 | 2,239 | 785,924 | 7,167 |
| 18 | 3499601255 | へいぽんガイル | 18 | 2,205 | 526,384 | 16,514 |
Field definitions 7 fields
- Benchmark character ID
- Benchmark character ID · identifier.
benchmarkCharacterId - CFN ID
- CFN ID · identifier.
shortId - Player
- Player · text.
name - Player character ID
- Player character ID · identifier.
characterId - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp - Ranked games
- Ranked games · games.
rankedGames
Snapshot comparison availability
2 rowsScroll if needed to compare columns.
| Requested interval7d/30d | Availability | Baseline capturedUTC | Latest capturedUTC | Games between snapshotsgames | Missing data reason |
|---|---|---|---|---|---|
| 7d | collecting | Not available | 0 | history | |
| 30d | collecting | Not available | 0 | history |
Field definitions 6 fields
- Requested interval
- Requested interval · 7d/30d.
range - Availability
- Availability · text.
status - Baseline captured
- Baseline captured · UTC datetime.
from - Latest captured
- Latest captured · UTC datetime.
to - Games between snapshots
- Games between snapshots · games.
matches - Missing data reason
- Missing data reason · text.
reason
Changes between last-100-match snapshots
0 rowsNo rows are available in the saved data. Missing observations do not mean a measured zero.
Field definitions 7 fields
- Requested interval
- Requested interval · 7d/30d.
range - Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Baseline
- Baseline · see unit column.
before - Latest
- Latest · see unit column.
after - Latest minus baseline
- Latest minus baseline · see unit column.
delta - Unit
- Unit · text.
unit
Source, coverage & limitations How to read this data
Stored Buckler battle_stats, saved elite benchmark and same-season HabitSnapshot comparisons.
Reported habits reflect Buckler's last-100-match trends. 7d/30d compare snapshots near those dates, not matches isolated to those periods.
Last saved update: . Reading this page does not refresh the source.
- Profile saved
- Matches in local sample
- 71
- Stored matches
- 71
- Local sample limit
- 10,000
- Local sample limited
- No
- Sample starts (UTC)
- 2026-07-15
- Sample ends (UTC)
- 2026-09-14
- Season
- 12
- Benchmark saved
- Benchmark players
- 30
- Benchmark character ID
- 20
- Gauge shares are fractions (0–1); per-game rates are counts/game. Corner values retain Buckler's aggregate rate with no verified time unit.
- Benchmark players and sample size may be limited or stale. Player habits are profile-wide, even when compared to a character ladder.
- Snapshot deltas are changes in overlapping aggregate windows, not interval event counts or causal improvement. Missing baselines remain collecting.

