Player dataCFN 3738208621
Frakster
Habits and comparisons
Reported habit rates and gauge shares, elite benchmark comparison values, and available 7-day and 30-day changes between saved last-100-match snapshots.
Reported last-100-match habits
23 rowsScroll if needed to compare columns.
| Metric | Meaning | Valuesee unit column | Unit |
|---|---|---|---|
| drive_impact | Drive Impact / game | 0.8 | events/game |
| drive_parry | Drive Parry / game | 3.5 | events/game |
| just_parry | Perfect Parry / game | 0.2 | events/game |
| drive_reversal | Drive Reversal / game | 0 | events/game |
| punish_counter | Punish Counter / game | 0.6 | events/game |
| received_punish_counter | Got PC'd / game | 0.8 | events/game |
| throw_count | Throws / game | 1.8 | events/game |
| throw_tech | Throw techs / game | 0.1 | events/game |
| throw_drive_parry | Throw parries / game | 0.1 | events/game |
| received_throw_count | Got thrown / game | 2.7 | events/game |
| stun | Stuns / game | 0.1 | events/game |
| received_stun | Got stunned / game | 0.1 | events/game |
| corner_time | Corner pressure time | 6.3 | Buckler aggregate rate (unit unverified) |
| cornered_time | Time cornered | 6.9 | Buckler aggregate rate (unit unverified) |
| gauge_rate_drive_rush_from_cancel | Drive Rush (cancel) share | 0.1699 | fraction |
| gauge_rate_drive_rush_from_parry | Drive Rush (parry) share | 0.0276 | fraction |
| gauge_rate_drive_arts | Drive Arts share | 0.3858 | fraction |
| gauge_rate_drive_impact | Drive Impact gauge share | 0.0689 | fraction |
| gauge_rate_drive_guard | Drive Guard share | 0.1404 | fraction |
| gauge_rate_sa_lv1 | SA1 usage share | 0.3131 | fraction |
| gauge_rate_sa_lv2 | SA2 usage share | 0.2727 | fraction |
| gauge_rate_sa_lv3 | SA3 usage share | 0.2828 | fraction |
| gauge_rate_ca | CA usage share | 0.1313 | fraction |
Field definitions 4 fields
- Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Value
- Value · see unit column.
value - Unit
- Unit · text.
unit
Saved elite comparisons for played characters
100 of 184 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Meaning | Playersee unit column | Elite meansee unit column | Player minus meansee unit column | Unit | Details |
|---|---|---|---|---|---|
| Drive Impact | 0.8 | 0.19666666666666674 | 0.6033333333333333 | events/game | Details for Saved elite comparisons for played characters, row 1
|
| Drive Parry | 3.5 | 1.8699999999999999 | 1.6300000000000001 | events/game | Details for Saved elite comparisons for played characters, row 2
|
| Perfect Parry | 0.2 | 0.7699999999999998 | -0.5699999999999998 | events/game | Details for Saved elite comparisons for played characters, row 3
|
| Drive Reversal | 0 | 0.21666666666666667 | -0.21666666666666667 | events/game | Details for Saved elite comparisons for played characters, row 4
|
| Punish Counters landed | 0.6 | 0.10000000000000005 | 0.49999999999999994 | events/game | Details for Saved elite comparisons for played characters, row 5
|
| Got Punish Countered | 0.8 | 0.09000000000000004 | 0.71 | events/game | Details for Saved elite comparisons for played characters, row 6
|
| Throws | 1.8 | 2.3466666666666667 | -0.5466666666666666 | events/game | Details for Saved elite comparisons for played characters, row 7
|
| Throw techs | 0.1 | 0.45999999999999996 | -0.36 | events/game | Details for Saved elite comparisons for played characters, row 8
|
| Throw parries | 0.1 | 0.21 | -0.10999999999999999 | events/game | Details for Saved elite comparisons for played characters, row 9
|
| Got thrown | 2.7 | 2.1133333333333333 | 0.5866666666666669 | events/game | Details for Saved elite comparisons for played characters, row 10
|
| Stuns landed | 0.1 | 0.07666666666666669 | 0.023333333333333317 | events/game | Details for Saved elite comparisons for played characters, row 11
|
| Got stunned | 0.1 | 0.06666666666666668 | 0.033333333333333326 | events/game | Details for Saved elite comparisons for played characters, row 12
|
| Corner pressure | 6.3 | 13.809999999999995 | -7.509999999999995 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 13
|
| Time cornered | 6.9 | 8.849999999999998 | -1.9499999999999975 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 14
|
| Drive Rush (cancel) | 0.1699 | 0.36986333333333327 | -0.19996333333333327 | fraction | Details for Saved elite comparisons for played characters, row 15
|
| Drive Rush (parry) | 0.0276 | 0.07740333333333332 | -0.049803333333333324 | fraction | Details for Saved elite comparisons for played characters, row 16
|
| Drive Arts | 0.3858 | 0.16337666666666664 | 0.22242333333333333 | fraction | Details for Saved elite comparisons for played characters, row 17
|
| Drive Impact gauge | 0.0689 | 0.014010000000000002 | 0.05489 | fraction | Details for Saved elite comparisons for played characters, row 18
|
| SA1 | 0.3131 | 0.30001999999999995 | 0.013080000000000036 | fraction | Details for Saved elite comparisons for played characters, row 19
|
| SA2 | 0.2727 | 0.2686166666666666 | 0.004083333333333383 | fraction | Details for Saved elite comparisons for played characters, row 20
|
| SA3 | 0.2828 | 0.33703000000000005 | -0.054230000000000056 | fraction | Details for Saved elite comparisons for played characters, row 21
|
| CA | 0.1313 | 0.09416666666666666 | 0.03713333333333334 | fraction | Details for Saved elite comparisons for played characters, row 22
|
| Drive Guard | 0.1404 | 0.13693666666666668 | 0.0034633333333333183 | fraction | Details for Saved elite comparisons for played characters, row 23
|
| Drive Impact | 0.8 | 0.2533333333333333 | 0.5466666666666667 | events/game | Details for Saved elite comparisons for played characters, row 24
|
| Drive Parry | 3.5 | 2.0300000000000007 | 1.4699999999999993 | events/game | Details for Saved elite comparisons for played characters, row 25
|
| Perfect Parry | 0.2 | 0.7533333333333334 | -0.5533333333333335 | events/game | Details for Saved elite comparisons for played characters, row 26
|
| Drive Reversal | 0 | 0.49666666666666676 | -0.49666666666666676 | events/game | Details for Saved elite comparisons for played characters, row 27
|
| Punish Counters landed | 0.6 | 0.17666666666666672 | 0.42333333333333323 | events/game | Details for Saved elite comparisons for played characters, row 28
|
| Got Punish Countered | 0.8 | 0.1366666666666667 | 0.6633333333333333 | events/game | Details for Saved elite comparisons for played characters, row 29
|
| Throws | 1.8 | 2.7100000000000004 | -0.9100000000000004 | events/game | Details for Saved elite comparisons for played characters, row 30
|
| Throw techs | 0.1 | 0.61 | -0.51 | events/game | Details for Saved elite comparisons for played characters, row 31
|
| Throw parries | 0.1 | 0.2366666666666667 | -0.1366666666666667 | events/game | Details for Saved elite comparisons for played characters, row 32
|
| Got thrown | 2.7 | 2.4266666666666663 | 0.27333333333333387 | events/game | Details for Saved elite comparisons for played characters, row 33
|
| Stuns landed | 0.1 | 0.0666666666666667 | 0.03333333333333331 | events/game | Details for Saved elite comparisons for played characters, row 34
|
| Got stunned | 0.1 | 0.07666666666666669 | 0.023333333333333317 | events/game | Details for Saved elite comparisons for played characters, row 35
|
| Corner pressure | 6.3 | 6.466666666666665 | -0.1666666666666652 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 36
|
| Time cornered | 6.9 | 10.730000000000002 | -3.830000000000002 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 37
|
| Drive Rush (cancel) | 0.1699 | 0.3424266666666667 | -0.17252666666666672 | fraction | Details for Saved elite comparisons for played characters, row 38
|
| Drive Rush (parry) | 0.0276 | 0.07858666666666667 | -0.050986666666666666 | fraction | Details for Saved elite comparisons for played characters, row 39
|
| Drive Arts | 0.3858 | 0.13010666666666665 | 0.25569333333333333 | fraction | Details for Saved elite comparisons for played characters, row 40
|
| Drive Impact gauge | 0.0689 | 0.020693333333333334 | 0.04820666666666667 | fraction | Details for Saved elite comparisons for played characters, row 41
|
| SA1 | 0.3131 | 0.25316 | 0.05993999999999999 | fraction | Details for Saved elite comparisons for played characters, row 42
|
| SA2 | 0.2727 | 0.3541333333333333 | -0.0814333333333333 | fraction | Details for Saved elite comparisons for played characters, row 43
|
| SA3 | 0.2828 | 0.29187666666666673 | -0.009076666666666733 | fraction | Details for Saved elite comparisons for played characters, row 44
|
| CA | 0.1313 | 0.10063000000000001 | 0.03066999999999999 | fraction | Details for Saved elite comparisons for played characters, row 45
|
| Drive Guard | 0.1404 | 0.14382666666666666 | -0.003426666666666661 | fraction | Details for Saved elite comparisons for played characters, row 46
|
| Drive Impact | 0.8 | 0.15000000000000002 | 0.65 | events/game | Details for Saved elite comparisons for played characters, row 47
|
| Drive Parry | 3.5 | 1.4733333333333332 | 2.026666666666667 | events/game | Details for Saved elite comparisons for played characters, row 48
|
| Perfect Parry | 0.2 | 0.55 | -0.35000000000000003 | events/game | Details for Saved elite comparisons for played characters, row 49
|
| Drive Reversal | 0 | 0.2 | -0.2 | events/game | Details for Saved elite comparisons for played characters, row 50
|
| Punish Counters landed | 0.6 | 0.0866666666666667 | 0.5133333333333333 | events/game | Details for Saved elite comparisons for played characters, row 51
|
| Got Punish Countered | 0.8 | 0.06000000000000002 | 0.74 | events/game | Details for Saved elite comparisons for played characters, row 52
|
| Throws | 1.8 | 2.353333333333333 | -0.553333333333333 | events/game | Details for Saved elite comparisons for played characters, row 53
|
| Throw techs | 0.1 | 0.3733333333333333 | -0.2733333333333333 | events/game | Details for Saved elite comparisons for played characters, row 54
|
| Throw parries | 0.1 | 0.22999999999999998 | -0.12999999999999998 | events/game | Details for Saved elite comparisons for played characters, row 55
|
| Got thrown | 2.7 | 2.1166666666666667 | 0.5833333333333335 | events/game | Details for Saved elite comparisons for played characters, row 56
|
| Stuns landed | 0.1 | 0.07333333333333335 | 0.026666666666666658 | events/game | Details for Saved elite comparisons for played characters, row 57
|
| Got stunned | 0.1 | 0.053333333333333344 | 0.04666666666666666 | events/game | Details for Saved elite comparisons for played characters, row 58
|
| Corner pressure | 6.3 | 12.316666666666665 | -6.016666666666665 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 59
|
| Time cornered | 6.9 | 9.05 | -2.1500000000000004 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 60
|
| Drive Rush (cancel) | 0.1699 | 0.4010099999999999 | -0.23110999999999993 | fraction | Details for Saved elite comparisons for played characters, row 61
|
| Drive Rush (parry) | 0.0276 | 0.04859000000000001 | -0.02099000000000001 | fraction | Details for Saved elite comparisons for played characters, row 62
|
| Drive Arts | 0.3858 | 0.15385666666666667 | 0.2319433333333333 | fraction | Details for Saved elite comparisons for played characters, row 63
|
| Drive Impact gauge | 0.0689 | 0.012873333333333332 | 0.05602666666666667 | fraction | Details for Saved elite comparisons for played characters, row 64
|
| SA1 | 0.3131 | 0.4429966666666667 | -0.12989666666666672 | fraction | Details for Saved elite comparisons for played characters, row 65
|
| SA2 | 0.2727 | 0.15567666666666666 | 0.11702333333333334 | fraction | Details for Saved elite comparisons for played characters, row 66
|
| SA3 | 0.2828 | 0.28147999999999995 | 0.0013200000000000434 | fraction | Details for Saved elite comparisons for played characters, row 67
|
| CA | 0.1313 | 0.08634666666666667 | 0.04495333333333333 | fraction | Details for Saved elite comparisons for played characters, row 68
|
| Drive Guard | 0.1404 | 0.09749999999999996 | 0.042900000000000035 | fraction | Details for Saved elite comparisons for played characters, row 69
|
| Drive Impact | 0.8 | 0.19333333333333336 | 0.6066666666666667 | events/game | Details for Saved elite comparisons for played characters, row 70
|
| Drive Parry | 3.5 | 1.8933333333333333 | 1.6066666666666667 | events/game | Details for Saved elite comparisons for played characters, row 71
|
| Perfect Parry | 0.2 | 0.8400000000000001 | -0.6400000000000001 | events/game | Details for Saved elite comparisons for played characters, row 72
|
| Drive Reversal | 0 | 0.22666666666666668 | -0.22666666666666668 | events/game | Details for Saved elite comparisons for played characters, row 73
|
| Punish Counters landed | 0.6 | 0.10333333333333337 | 0.4966666666666666 | events/game | Details for Saved elite comparisons for played characters, row 74
|
| Got Punish Countered | 0.8 | 0.08000000000000003 | 0.72 | events/game | Details for Saved elite comparisons for played characters, row 75
|
| Throws | 1.8 | 2.5700000000000003 | -0.7700000000000002 | events/game | Details for Saved elite comparisons for played characters, row 76
|
| Throw techs | 0.1 | 0.4366666666666667 | -0.33666666666666667 | events/game | Details for Saved elite comparisons for played characters, row 77
|
| Throw parries | 0.1 | 0.21 | -0.10999999999999999 | events/game | Details for Saved elite comparisons for played characters, row 78
|
| Got thrown | 2.7 | 2.263333333333333 | 0.436666666666667 | events/game | Details for Saved elite comparisons for played characters, row 79
|
| Stuns landed | 0.1 | 0.07000000000000002 | 0.029999999999999985 | events/game | Details for Saved elite comparisons for played characters, row 80
|
| Got stunned | 0.1 | 0.04666666666666667 | 0.05333333333333334 | events/game | Details for Saved elite comparisons for played characters, row 81
|
| Corner pressure | 6.3 | 13.123333333333333 | -6.823333333333333 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 82
|
| Time cornered | 6.9 | 8.953333333333331 | -2.053333333333331 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 83
|
| Drive Rush (cancel) | 0.1699 | 0.3819133333333334 | -0.2120133333333334 | fraction | Details for Saved elite comparisons for played characters, row 84
|
| Drive Rush (parry) | 0.0276 | 0.06761666666666666 | -0.04001666666666666 | fraction | Details for Saved elite comparisons for played characters, row 85
|
| Drive Arts | 0.3858 | 0.14925333333333332 | 0.23654666666666666 | fraction | Details for Saved elite comparisons for played characters, row 86
|
| Drive Impact gauge | 0.0689 | 0.013870000000000002 | 0.05503 | fraction | Details for Saved elite comparisons for played characters, row 87
|
| SA1 | 0.3131 | 0.2727866666666667 | 0.04031333333333331 | fraction | Details for Saved elite comparisons for played characters, row 88
|
| SA2 | 0.2727 | 0.2588066666666667 | 0.013893333333333313 | fraction | Details for Saved elite comparisons for played characters, row 89
|
| SA3 | 0.2828 | 0.35772 | -0.07491999999999999 | fraction | Details for Saved elite comparisons for played characters, row 90
|
| CA | 0.1313 | 0.11049666666666666 | 0.02080333333333334 | fraction | Details for Saved elite comparisons for played characters, row 91
|
| Drive Guard | 0.1404 | 0.12742 | 0.012979999999999992 | fraction | Details for Saved elite comparisons for played characters, row 92
|
| Drive Impact | 0.8 | 0.20333333333333334 | 0.5966666666666667 | events/game | Details for Saved elite comparisons for played characters, row 93
|
| Drive Parry | 3.5 | 1.6700000000000002 | 1.8299999999999998 | events/game | Details for Saved elite comparisons for played characters, row 94
|
| Perfect Parry | 0.2 | 0.5533333333333332 | -0.3533333333333332 | events/game | Details for Saved elite comparisons for played characters, row 95
|
| Drive Reversal | 0 | 0.17666666666666667 | -0.17666666666666667 | events/game | Details for Saved elite comparisons for played characters, row 96
|
| Punish Counters landed | 0.6 | 0.11666666666666671 | 0.4833333333333333 | events/game | Details for Saved elite comparisons for played characters, row 97
|
| Got Punish Countered | 0.8 | 0.10333333333333337 | 0.6966666666666667 | events/game | Details for Saved elite comparisons for played characters, row 98
|
| Throws | 1.8 | 2.520000000000001 | -0.7200000000000009 | events/game | Details for Saved elite comparisons for played characters, row 99
|
| Throw techs | 0.1 | 0.46333333333333343 | -0.3633333333333334 | events/game | Details for Saved elite comparisons for played characters, row 100
|
Field definitions 12 fields
- Benchmark character ID
- Benchmark character ID · identifier.
characterId - Benchmark saved at
- Benchmark saved at · UTC datetime.
updatedAt - Reference players
- Reference players · people.
sampleSize - Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Player
- Player · see unit column.
you - Elite mean
- Elite mean · see unit column.
eliteAvg - Elite minimum
- Elite minimum · see unit column.
eliteMin - Elite maximum
- Elite maximum · see unit column.
eliteMax - Player minus mean
- Player minus mean · see unit column.
delta - Unit
- Unit · text.
unit - Comparison
- Comparison · text.
verdict
Benchmark sample players
40 rowsScroll if needed to compare columns.
| Benchmark character ID | CFN ID | Player | Player character ID | MRMR points | LPLP points | Ranked gamesgames |
|---|---|---|---|---|---|---|
| 2 | 3552769545 | jazzzzy | 2 | 2,275 | 879,765 | 44,658 |
| 2 | 3274317482 | kuromame | 2 | 2,251 | 956,773 | 67,516 |
| 2 | 2606550179 | ChrisWong | 2 | 2,223 | 883,658 | 53,842 |
| 2 | 3705769796 | watyawacha | 2 | 2,212 | 720,623 | 8,551 |
| 2 | 4067979107 | コウキ_ルーク使いの人 | 2 | 2,206 | 442,493 | 4,009 |
| 6 | 2028457703 | 海底撈月 | 6 | 2,244 | 944,690 | 22,731 |
| 6 | 2838390560 | めんたらこ | 6 | 2,215 | 959,253 | 58,484 |
| 6 | 3363933856 | ザンギ太郎 | 6 | 2,207 | 149,459 | 1,092 |
| 6 | 2467341012 | Junior | 6 | 2,200 | 881,001 | 47,178 |
| 6 | 1213256182 | kobayan | 6 | 2,184 | 954,721 | 44,841 |
| 9 | 3026932565 | fumi39dc_pc | 9 | 2,230 | 925,457 | 18,086 |
| 9 | 1321583500 | pc-jieba5512 | 9 | 2,192 | 963,360 | 31,720 |
| 9 | 3623007729 | 2BASSA | 9 | 2,182 | 936,429 | 73,726 |
| 9 | 2827969522 | Tradz baruji | 9 | 2,181 | 919,782 | 49,601 |
| 9 | 1497476764 | †卍♨♨卍†|ぬーどる(本人) | 9 | 2,180 | 909,857 | 37,884 |
| 10 | 4159348779 | shion | 10 | 2,255 | 376,299 | 7,663 |
| 10 | 4088416704 | orarin | 10 | 2,235 | 955,207 | 53,341 |
| 10 | 2235576711 | ゴトーー | 10 | 2,215 | 948,707 | 41,315 |
| 10 | 2650298964 | naruo | 10 | 2,185 | 359,882 | 62,594 |
| 10 | 1713289305 | 一瞬一瞬 | 10 | 2,177 | 653,597 | 21,238 |
| 11 | 3638064573 | Naza | 11 | 2,250 | 342,738 | 14,350 |
| 11 | 3140819469 | GTW-XiaoXu | 11 | 2,233 | 894,426 | 17,519 |
| 11 | 2459855665 | @Sycom|zabutonn | 11 | 2,210 | 951,039 | 35,705 |
| 11 | 1223086325 | tomorock21 | 11 | 2,187 | 1,051,592 | 72,289 |
| 11 | 4136194737 | Asuka | 11 | 2,177 | 933,554 | 56,694 |
| 16 | 2649234087 | でんせつえすぴ~ | 16 | 2,239 | 987,147 | 26,455 |
| 16 | 1997833069 | Maroto | 16 | 2,221 | 948,519 | 40,408 |
| 16 | 2215317639 | JACK_DOLL | 16 | 2,205 | 944,109 | 64,713 |
| 16 | 1165687704 | Malulu | 16 | 2,204 | 920,259 | 35,472 |
| 16 | 1245557136 | aiai | 16 | 2,193 | 937,684 | 31,619 |
| 17 | 1077978863 | Tucker Ducker | 17 | 2,257 | 938,165 | 42,613 |
| 17 | 2242457440 | karura | 17 | 2,236 | 748,060 | 6,462 |
| 17 | 2219324073 | jjnj | 17 | 2,164 | 840,614 | 24,735 |
| 17 | 4026369719 | zeno | 17 | 2,163 | 861,902 | 40,707 |
| 17 | 4242475722 | 紺外郎/Kon_Uiro | 17 | 2,158 | 910,255 | 38,026 |
| 19 | 3297851278 | あでりい | 19 | 2,268 | 758,000 | 20,523 |
| 19 | 1051410689 | Sahara | 19 | 2,209 | 904,331 | 58,458 |
| 19 | 3927143850 | ONYX | えびはら | 19 | 2,203 | 944,729 | 45,178 |
| 19 | 4024172770 | IGZ ssm | 19 | 2,171 | 953,936 | 26,801 |
| 19 | 1780568425 | Yassa | 19 | 2,151 | 161,173 | 1,792 |
Field definitions 7 fields
- Benchmark character ID
- Benchmark character ID · identifier.
benchmarkCharacterId - CFN ID
- CFN ID · identifier.
shortId - Player
- Player · text.
name - Player character ID
- Player character ID · identifier.
characterId - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp - Ranked games
- Ranked games · games.
rankedGames
Snapshot comparison availability
2 rowsScroll if needed to compare columns.
| Requested interval7d/30d | Availability | Baseline capturedUTC | Latest capturedUTC | Games between snapshotsgames | Missing data reason |
|---|---|---|---|---|---|
| 7d | collecting | Not available | 0 | history | |
| 30d | collecting | Not available | 0 | history |
Field definitions 6 fields
- Requested interval
- Requested interval · 7d/30d.
range - Availability
- Availability · text.
status - Baseline captured
- Baseline captured · UTC datetime.
from - Latest captured
- Latest captured · UTC datetime.
to - Games between snapshots
- Games between snapshots · games.
matches - Missing data reason
- Missing data reason · text.
reason
Changes between last-100-match snapshots
0 rowsNo rows are available in the saved data. Missing observations do not mean a measured zero.
Field definitions 7 fields
- Requested interval
- Requested interval · 7d/30d.
range - Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Baseline
- Baseline · see unit column.
before - Latest
- Latest · see unit column.
after - Latest minus baseline
- Latest minus baseline · see unit column.
delta - Unit
- Unit · text.
unit
Each table is paginated independently. Follow all pages for all retained rows. Collections may change as new data is saved.
Source, coverage & limitations How to read this data
Stored Buckler battle_stats, saved elite benchmark and same-season HabitSnapshot comparisons.
Reported habits reflect Buckler's last-100-match trends. 7d/30d compare snapshots near those dates, not matches isolated to those periods.
Last saved update: . Reading this page does not refresh the source.
- Profile saved
- Matches in local sample
- 10
- Stored matches
- 10
- Local sample limit
- 10,000
- Local sample limited
- No
- Sample starts (UTC)
- 2026-08-06
- Sample ends (UTC)
- 2026-08-06
- Season
- 13
- Benchmark saved
- Benchmark players
- 30
- Benchmark character ID
- 2
- Gauge shares are fractions (0–1); per-game rates are counts/game. Corner values retain Buckler's aggregate rate with no verified time unit.
- Benchmark players and sample size may be limited or stale. Player habits are profile-wide, even when compared to a character ladder.
- Snapshot deltas are changes in overlapping aggregate windows, not interval event counts or causal improvement. Missing baselines remain collecting.

