Player dataCFN 3351293521

t4k3

Stored match history

Paginated stored Street Fighter 6 matches with participants, selected and played characters, control types, outcomes, round result codes and pre-match MR/LP.

Stored matches from player perspective

19 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Stored matches from player perspective. 19 rows on page 1; 19 rows total.
Played atUTCPlayed characterOpponentOpponent played characterResult from player perspectiveW/L/DDetails
C. ViperhiitSagatW
Details for Stored matches from player perspective, row 1
Replay ID
C7MX8TE85
Mode
Ranked
Player CFN ID
3351293521
Player
t4k3
Selected character
C. Viper
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
19,129LP points
Opponent CFN ID
3107320874
Opponent selected character
Sagat
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
19,538LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
C. ViperhiitSagatL
Details for Stored matches from player perspective, row 2
Replay ID
FTTTHGMB5
Mode
Ranked
Player CFN ID
3351293521
Player
t4k3
Selected character
C. Viper
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
19,169LP points
Opponent CFN ID
3107320874
Opponent selected character
Sagat
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
19,483LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
C. ViperhiitSagatW
Details for Stored matches from player perspective, row 3
Replay ID
G7MUAHKGC
Mode
Ranked
Player CFN ID
3351293521
Player
t4k3
Selected character
C. Viper
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
19,110LP points
Opponent CFN ID
3107320874
Opponent selected character
Sagat
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
19,523LP points
Player round result codes
1,7comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Critical Art
Opponent round outcomes
Round lost; Round lost
C. Viper666kmRashidL
Details for Stored matches from player perspective, row 4
Replay ID
X399AFNMM
Mode
Ranked
Player CFN ID
3351293521
Player
t4k3
Selected character
C. Viper
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
18,930LP points
Opponent CFN ID
2456789164
Opponent selected character
Rashid
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
18,080LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
JP財津選手M. BisonW
Details for Stored matches from player perspective, row 5
Replay ID
9758BRLMA
Mode
Ranked
Player CFN ID
3351293521
Player
t4k3
Selected character
JP
Controls
Modern
Pre-match MR
1,510MR points
Pre-match LP
91,385LP points
Opponent CFN ID
3349692087
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
1,518MR points
Opponent pre-match LP
173,205LP points
Player round result codes
5,0,1comma-separated codes
Opponent round result codes
0,6,0comma-separated codes
Player round outcomes
Overdrive attack; Round lost; Standard victory
Opponent round outcomes
Round lost; Super Art; Round lost
JPヨヨヨのサササAlexL
Details for Stored matches from player perspective, row 6
Replay ID
YU33X6H4T
Mode
Ranked
Player CFN ID
3351293521
Player
t4k3
Selected character
JP
Controls
Modern
Pre-match MR
1,518MR points
Pre-match LP
91,425LP points
Opponent CFN ID
3594489763
Opponent selected character
Alex
Opponent controls
Classic
Opponent pre-match MR
1,535MR points
Opponent pre-match LP
79,213LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
JPYorHaLukeL
Details for Stored matches from player perspective, row 7
Replay ID
9Y7JQU8C5
Mode
Ranked
Player CFN ID
3351293521
Player
t4k3
Selected character
JP
Controls
Modern
Pre-match MR
1,527MR points
Pre-match LP
91,465LP points
Opponent CFN ID
2276800353
Opponent selected character
Luke
Opponent controls
Modern
Opponent pre-match MR
1,496MR points
Opponent pre-match LP
26,502LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,8comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Perfect
JPekidonaA.K.I.W
Details for Stored matches from player perspective, row 8
Replay ID
YCBLNTNBN
Mode
Ranked
Player CFN ID
3351293521
Player
t4k3
Selected character
JP
Controls
Modern
Pre-match MR
1,450MR points
Pre-match LP
89,973LP points
Opponent CFN ID
4259975260
Opponent selected character
A.K.I.
Opponent controls
Classic
Opponent pre-match MR
1,445MR points
Opponent pre-match LP
143,844LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Standard victory; Round lost
JPもんたネコKenL
Details for Stored matches from player perspective, row 9
Replay ID
6DNAWUTL5
Mode
Ranked
Player CFN ID
3351293521
Player
t4k3
Selected character
JP
Controls
Modern
Pre-match MR
1,458MR points
Pre-match LP
90,013LP points
Opponent CFN ID
3294775507
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
1,459MR points
Opponent pre-match LP
253,766LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
JPgashowRyuL
Details for Stored matches from player perspective, row 10
Replay ID
NDVJY5AEA
Mode
Ranked
Player CFN ID
3351293521
Player
t4k3
Selected character
JP
Controls
Modern
Pre-match MR
1,466MR points
Pre-match LP
90,053LP points
Opponent CFN ID
1592836340
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
1,465MR points
Opponent pre-match LP
181,218LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,2comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Chip damage
JPemo_cyanKenW
Details for Stored matches from player perspective, row 11
Replay ID
HAYDAC7EF
Mode
Ranked
Player CFN ID
3351293521
Player
t4k3
Selected character
JP
Controls
Modern
Pre-match MR
1,459MR points
Pre-match LP
89,925LP points
Opponent CFN ID
3285041055
Opponent selected character
Ken
Opponent controls
Modern
Opponent pre-match MR
1,410MR points
Opponent pre-match LP
97,796LP points
Player round result codes
5,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Overdrive attack; Super Art
Opponent round outcomes
Round lost; Round lost
JPemo_cyanKenW
Details for Stored matches from player perspective, row 12
Replay ID
3Y3NXHAC9
Mode
Ranked
Player CFN ID
3351293521
Player
t4k3
Selected character
JP
Controls
Modern
Pre-match MR
1,452MR points
Pre-match LP
89,795LP points
Opponent CFN ID
3285041055
Opponent selected character
Ken
Opponent controls
Modern
Opponent pre-match MR
1,417MR points
Opponent pre-match LP
97,836LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
JPrimutinJuriL
Details for Stored matches from player perspective, row 13
Replay ID
H9LEXCLSW
Mode
Ranked
Player CFN ID
3351293521
Player
t4k3
Selected character
JP
Controls
Modern
Pre-match MR
1,460MR points
Pre-match LP
89,835LP points
Opponent CFN ID
1564600375
Opponent selected character
Juri
Opponent controls
Classic
Opponent pre-match MR
1,470MR points
Opponent pre-match LP
269,172LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,6comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Super Art
JPUduUdukiC. ViperW
Details for Stored matches from player perspective, row 14
Replay ID
WNCB46K38
Mode
Ranked
Player CFN ID
3351293521
Player
t4k3
Selected character
JP
Controls
Modern
Pre-match MR
1,452MR points
Pre-match LP
89,785LP points
Opponent CFN ID
1950993692
Opponent selected character
C. Viper
Opponent controls
Modern
Opponent pre-match MR
1,435MR points
Opponent pre-match LP
36,774LP points
Player round result codes
5,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Overdrive attack; Standard victory
Opponent round outcomes
Round lost; Round lost
JPUduUdukiC. ViperW
Details for Stored matches from player perspective, row 15
Replay ID
M89NATXLR
Mode
Ranked
Player CFN ID
3351293521
Player
t4k3
Selected character
JP
Controls
Modern
Pre-match MR
1,444MR points
Pre-match LP
89,735LP points
Opponent CFN ID
1950993692
Opponent selected character
C. Viper
Opponent controls
Modern
Opponent pre-match MR
1,443MR points
Opponent pre-match LP
36,814LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
JPttttElenaL
Details for Stored matches from player perspective, row 16
Replay ID
HAVHM9QAJ
Mode
Ranked
Player CFN ID
3351293521
Player
t4k3
Selected character
JP
Controls
Modern
Pre-match MR
1,446MR points
Pre-match LP
89,045LP points
Opponent CFN ID
2761990632
Opponent selected character
Elena
Opponent controls
Classic
Opponent pre-match MR
1,434MR points
Opponent pre-match LP
105,466LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
JP|lIlI|IlI|lIlRyuW
Details for Stored matches from player perspective, row 17
Replay ID
QHERVQ6FS
Mode
Ranked
Player CFN ID
3351293521
Player
t4k3
Selected character
JP
Controls
Modern
Pre-match MR
1,445MR points
Pre-match LP
88,595LP points
Opponent CFN ID
2251504694
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
1,449MR points
Opponent pre-match LP
39,514LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
JP|lIlI|IlI|lIlRyuW
Details for Stored matches from player perspective, row 18
Replay ID
CHJTTATM4
Mode
Ranked
Player CFN ID
3351293521
Player
t4k3
Selected character
JP
Controls
Modern
Pre-match MR
1,437MR points
Pre-match LP
88,545LP points
Opponent CFN ID
2251504694
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
1,457MR points
Opponent pre-match LP
39,554LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
JP|lIlI|IlI|lIlRyuL
Details for Stored matches from player perspective, row 19
Replay ID
78RXVKH4M
Mode
Ranked
Player CFN ID
3351293521
Player
t4k3
Selected character
JP
Controls
Modern
Pre-match MR
1,445MR points
Pre-match LP
88,585LP points
Opponent CFN ID
2251504694
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
1,449MR points
Opponent pre-match LP
39,304LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,2comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Chip damage
Field definitions 23 fields
Replay ID
Replay ID · identifier. replayId
Replay
Replay · URL. replayUrl
Played at
Played at · UTC datetime. playedAt
Mode
Mode · text. battleType
Player CFN ID
Player CFN ID · identifier. homeId
Player
Player · text. homeName
Selected character
Selected character · text. homeCharacter
Played character
Played character · text. homePlayedCharacter
Controls
Controls · text. homeControls
Pre-match MR
Pre-match MR · MR points. homeMr
Pre-match LP
Pre-match LP · LP points. homeLp
Opponent CFN ID
Opponent CFN ID · identifier. awayId
Opponent
Opponent · text. awayName
Opponent selected character
Opponent selected character · text. awayCharacter
Opponent played character
Opponent played character · text. awayPlayedCharacter
Opponent controls
Opponent controls · text. awayControls
Opponent pre-match MR
Opponent pre-match MR · MR points. awayMr
Opponent pre-match LP
Opponent pre-match LP · LP points. awayLp
Result from player perspective
Result from player perspective · W/L/D. result
Player round result codes
Player round result codes · comma-separated codes. homeRoundCodes
Opponent round result codes
Opponent round result codes · comma-separated codes. awayRoundCodes
Player round outcomes
Player round outcomes · text. homeRounds
Opponent round outcomes
Opponent round outcomes · text. awayRounds
Source, coverage & limitations How to read this data

Persisted Capcom Battle Log records, projected from the selected player's perspective.

All locally stored matches, newest first; 100 matches per page.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Oldest stored match
Stored matches
19
Archived rating observations
Not available
  • Only matches collected by this site are available; upstream battle logs have limited history.
  • MR changes are estimates when consecutive observations are missing. This export publishes recorded pre-match MR/LP without inventing a post-match value.
Sources, units and JSON reference

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