Player dataCFN 3351293521
t4k3
Habits and comparisons
Reported habit rates and gauge shares, elite benchmark comparison values, and available 7-day and 30-day changes between saved last-100-match snapshots.
Reported last-100-match habits
23 rowsScroll if needed to compare columns.
| Metric | Meaning | Valuesee unit column | Unit |
|---|---|---|---|
| drive_impact | Drive Impact / game | 0.6 | events/game |
| drive_parry | Drive Parry / game | 1.3 | events/game |
| just_parry | Perfect Parry / game | 0.1 | events/game |
| drive_reversal | Drive Reversal / game | 0 | events/game |
| punish_counter | Punish Counter / game | 0.3 | events/game |
| received_punish_counter | Got PC'd / game | 0.5 | events/game |
| throw_count | Throws / game | 2.7 | events/game |
| throw_tech | Throw techs / game | 0.1 | events/game |
| throw_drive_parry | Throw parries / game | 0.6 | events/game |
| received_throw_count | Got thrown / game | 1.5 | events/game |
| stun | Stuns / game | 0 | events/game |
| received_stun | Got stunned / game | 0.1 | events/game |
| corner_time | Corner pressure time | 5.1 | Buckler aggregate rate (unit unverified) |
| cornered_time | Time cornered | 9.8 | Buckler aggregate rate (unit unverified) |
| gauge_rate_drive_rush_from_cancel | Drive Rush (cancel) share | 0 | fraction |
| gauge_rate_drive_rush_from_parry | Drive Rush (parry) share | 0.0272 | fraction |
| gauge_rate_drive_arts | Drive Arts share | 0.6698 | fraction |
| gauge_rate_drive_impact | Drive Impact gauge share | 0.0679 | fraction |
| gauge_rate_drive_guard | Drive Guard share | 0.0665 | fraction |
| gauge_rate_sa_lv1 | SA1 usage share | 0.0714 | fraction |
| gauge_rate_sa_lv2 | SA2 usage share | 0.2714 | fraction |
| gauge_rate_sa_lv3 | SA3 usage share | 0.5285 | fraction |
| gauge_rate_ca | CA usage share | 0.1285 | fraction |
Field definitions 4 fields
- Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Value
- Value · see unit column.
value - Unit
- Unit · text.
unit
Saved elite comparisons for played characters
100 of 322 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Meaning | Playersee unit column | Elite meansee unit column | Player minus meansee unit column | Unit | Details |
|---|---|---|---|---|---|
| Drive Impact | 0.6 | 0.33333333333333337 | 0.2666666666666666 | events/game | Details for Saved elite comparisons for played characters, row 1
|
| Drive Parry | 1.3 | 2.0000000000000004 | -0.7000000000000004 | events/game | Details for Saved elite comparisons for played characters, row 2
|
| Perfect Parry | 0.1 | 0.7633333333333334 | -0.6633333333333334 | events/game | Details for Saved elite comparisons for played characters, row 3
|
| Drive Reversal | 0 | 0.17333333333333334 | -0.17333333333333334 | events/game | Details for Saved elite comparisons for played characters, row 4
|
| Punish Counters landed | 0.3 | 0.13000000000000003 | 0.16999999999999996 | events/game | Details for Saved elite comparisons for played characters, row 5
|
| Got Punish Countered | 0.5 | 0.09333333333333335 | 0.4066666666666666 | events/game | Details for Saved elite comparisons for played characters, row 6
|
| Throws | 2.7 | 2.0166666666666666 | 0.6833333333333336 | events/game | Details for Saved elite comparisons for played characters, row 7
|
| Throw techs | 0.1 | 0.4066666666666666 | -0.30666666666666664 | events/game | Details for Saved elite comparisons for played characters, row 8
|
| Throw parries | 0.6 | 0.38333333333333336 | 0.21666666666666662 | events/game | Details for Saved elite comparisons for played characters, row 9
|
| Got thrown | 1.5 | 2.29 | -0.79 | events/game | Details for Saved elite comparisons for played characters, row 10
|
| Stuns landed | 0 | 0.10000000000000005 | -0.10000000000000005 | events/game | Details for Saved elite comparisons for played characters, row 11
|
| Got stunned | 0.1 | 0.029999999999999995 | 0.07 | events/game | Details for Saved elite comparisons for played characters, row 12
|
| Corner pressure | 5.1 | 10.696666666666665 | -5.596666666666666 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 13
|
| Time cornered | 9.8 | 12.000000000000004 | -2.200000000000003 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 14
|
| Drive Rush (cancel) | 0 | 0.22115666666666664 | -0.22115666666666664 | fraction | Details for Saved elite comparisons for played characters, row 15
|
| Drive Rush (parry) | 0.0272 | 0.06729 | -0.04009 | fraction | Details for Saved elite comparisons for played characters, row 16
|
| Drive Arts | 0.6698 | 0.31380000000000013 | 0.3559999999999998 | fraction | Details for Saved elite comparisons for played characters, row 17
|
| Drive Impact gauge | 0.0679 | 0.020836666666666667 | 0.04706333333333333 | fraction | Details for Saved elite comparisons for played characters, row 18
|
| SA1 | 0.0714 | 0.22584666666666656 | -0.15444666666666657 | fraction | Details for Saved elite comparisons for played characters, row 19
|
| SA2 | 0.2714 | 0.54152 | -0.27012 | fraction | Details for Saved elite comparisons for played characters, row 20
|
| SA3 | 0.5285 | 0.18078999999999995 | 0.34771 | fraction | Details for Saved elite comparisons for played characters, row 21
|
| CA | 0.1285 | 0.051636666666666664 | 0.07686333333333334 | fraction | Details for Saved elite comparisons for played characters, row 22
|
| Drive Guard | 0.0665 | 0.13032 | -0.06381999999999999 | fraction | Details for Saved elite comparisons for played characters, row 23
|
| Drive Impact | 0.6 | 0.16000000000000006 | 0.43999999999999995 | events/game | Details for Saved elite comparisons for played characters, row 24
|
| Drive Parry | 1.3 | 1.7066666666666668 | -0.40666666666666673 | events/game | Details for Saved elite comparisons for played characters, row 25
|
| Perfect Parry | 0.1 | 0.7533333333333333 | -0.6533333333333333 | events/game | Details for Saved elite comparisons for played characters, row 26
|
| Drive Reversal | 0 | 0.11333333333333334 | -0.11333333333333334 | events/game | Details for Saved elite comparisons for played characters, row 27
|
| Punish Counters landed | 0.3 | 0.07 | 0.22999999999999998 | events/game | Details for Saved elite comparisons for played characters, row 28
|
| Got Punish Countered | 0.5 | 0.07333333333333335 | 0.42666666666666664 | events/game | Details for Saved elite comparisons for played characters, row 29
|
| Throws | 2.7 | 2.293333333333334 | 0.4066666666666663 | events/game | Details for Saved elite comparisons for played characters, row 30
|
| Throw techs | 0.1 | 0.4466666666666666 | -0.34666666666666657 | events/game | Details for Saved elite comparisons for played characters, row 31
|
| Throw parries | 0.6 | 0.22 | 0.38 | events/game | Details for Saved elite comparisons for played characters, row 32
|
| Got thrown | 1.5 | 2.066666666666667 | -0.5666666666666669 | events/game | Details for Saved elite comparisons for played characters, row 33
|
| Stuns landed | 0 | 0.056666666666666664 | -0.056666666666666664 | events/game | Details for Saved elite comparisons for played characters, row 34
|
| Got stunned | 0.1 | 0.05666666666666668 | 0.04333333333333333 | events/game | Details for Saved elite comparisons for played characters, row 35
|
| Corner pressure | 5.1 | 11.483333333333333 | -6.383333333333333 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 36
|
| Time cornered | 9.8 | 8.743333333333334 | 1.0566666666666666 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 37
|
| Drive Rush (cancel) | 0 | 0.38670999999999994 | -0.38670999999999994 | fraction | Details for Saved elite comparisons for played characters, row 38
|
| Drive Rush (parry) | 0.0272 | 0.05834333333333333 | -0.031143333333333332 | fraction | Details for Saved elite comparisons for played characters, row 39
|
| Drive Arts | 0.6698 | 0.18837000000000004 | 0.4814299999999999 | fraction | Details for Saved elite comparisons for played characters, row 40
|
| Drive Impact gauge | 0.0679 | 0.010866666666666669 | 0.05703333333333333 | fraction | Details for Saved elite comparisons for played characters, row 41
|
| SA1 | 0.0714 | 0.34208333333333335 | -0.27068333333333333 | fraction | Details for Saved elite comparisons for played characters, row 42
|
| SA2 | 0.2714 | 0.19278 | 0.07861999999999997 | fraction | Details for Saved elite comparisons for played characters, row 43
|
| SA3 | 0.5285 | 0.37557333333333337 | 0.1529266666666666 | fraction | Details for Saved elite comparisons for played characters, row 44
|
| CA | 0.1285 | 0.08937666666666665 | 0.03912333333333336 | fraction | Details for Saved elite comparisons for played characters, row 45
|
| Drive Guard | 0.0665 | 0.1127166666666667 | -0.0462166666666667 | fraction | Details for Saved elite comparisons for played characters, row 46
|
| Drive Impact | 0.6 | 0.2533333333333333 | 0.3466666666666667 | events/game | Details for Saved elite comparisons for played characters, row 47
|
| Drive Parry | 1.3 | 2.0300000000000007 | -0.7300000000000006 | events/game | Details for Saved elite comparisons for played characters, row 48
|
| Perfect Parry | 0.1 | 0.7533333333333334 | -0.6533333333333334 | events/game | Details for Saved elite comparisons for played characters, row 49
|
| Drive Reversal | 0 | 0.49666666666666676 | -0.49666666666666676 | events/game | Details for Saved elite comparisons for played characters, row 50
|
| Punish Counters landed | 0.3 | 0.17666666666666672 | 0.12333333333333327 | events/game | Details for Saved elite comparisons for played characters, row 51
|
| Got Punish Countered | 0.5 | 0.1366666666666667 | 0.3633333333333333 | events/game | Details for Saved elite comparisons for played characters, row 52
|
| Throws | 2.7 | 2.7100000000000004 | -0.010000000000000231 | events/game | Details for Saved elite comparisons for played characters, row 53
|
| Throw techs | 0.1 | 0.61 | -0.51 | events/game | Details for Saved elite comparisons for played characters, row 54
|
| Throw parries | 0.6 | 0.2366666666666667 | 0.3633333333333333 | events/game | Details for Saved elite comparisons for played characters, row 55
|
| Got thrown | 1.5 | 2.4266666666666663 | -0.9266666666666663 | events/game | Details for Saved elite comparisons for played characters, row 56
|
| Stuns landed | 0 | 0.0666666666666667 | -0.0666666666666667 | events/game | Details for Saved elite comparisons for played characters, row 57
|
| Got stunned | 0.1 | 0.07666666666666669 | 0.023333333333333317 | events/game | Details for Saved elite comparisons for played characters, row 58
|
| Corner pressure | 5.1 | 6.466666666666665 | -1.3666666666666654 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 59
|
| Time cornered | 9.8 | 10.730000000000002 | -0.9300000000000015 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 60
|
| Drive Rush (cancel) | 0 | 0.3424266666666667 | -0.3424266666666667 | fraction | Details for Saved elite comparisons for played characters, row 61
|
| Drive Rush (parry) | 0.0272 | 0.07858666666666667 | -0.051386666666666664 | fraction | Details for Saved elite comparisons for played characters, row 62
|
| Drive Arts | 0.6698 | 0.13010666666666665 | 0.5396933333333334 | fraction | Details for Saved elite comparisons for played characters, row 63
|
| Drive Impact gauge | 0.0679 | 0.020693333333333334 | 0.04720666666666667 | fraction | Details for Saved elite comparisons for played characters, row 64
|
| SA1 | 0.0714 | 0.25316 | -0.18175999999999998 | fraction | Details for Saved elite comparisons for played characters, row 65
|
| SA2 | 0.2714 | 0.3541333333333333 | -0.08273333333333333 | fraction | Details for Saved elite comparisons for played characters, row 66
|
| SA3 | 0.5285 | 0.29187666666666673 | 0.23662333333333324 | fraction | Details for Saved elite comparisons for played characters, row 67
|
| CA | 0.1285 | 0.10063000000000001 | 0.027869999999999992 | fraction | Details for Saved elite comparisons for played characters, row 68
|
| Drive Guard | 0.0665 | 0.14382666666666666 | -0.07732666666666665 | fraction | Details for Saved elite comparisons for played characters, row 69
|
| Drive Impact | 0.6 | 0.15000000000000002 | 0.44999999999999996 | events/game | Details for Saved elite comparisons for played characters, row 70
|
| Drive Parry | 1.3 | 1.4733333333333332 | -0.17333333333333312 | events/game | Details for Saved elite comparisons for played characters, row 71
|
| Perfect Parry | 0.1 | 0.55 | -0.45000000000000007 | events/game | Details for Saved elite comparisons for played characters, row 72
|
| Drive Reversal | 0 | 0.2 | -0.2 | events/game | Details for Saved elite comparisons for played characters, row 73
|
| Punish Counters landed | 0.3 | 0.0866666666666667 | 0.2133333333333333 | events/game | Details for Saved elite comparisons for played characters, row 74
|
| Got Punish Countered | 0.5 | 0.06000000000000002 | 0.44 | events/game | Details for Saved elite comparisons for played characters, row 75
|
| Throws | 2.7 | 2.353333333333333 | 0.3466666666666671 | events/game | Details for Saved elite comparisons for played characters, row 76
|
| Throw techs | 0.1 | 0.3733333333333333 | -0.2733333333333333 | events/game | Details for Saved elite comparisons for played characters, row 77
|
| Throw parries | 0.6 | 0.22999999999999998 | 0.37 | events/game | Details for Saved elite comparisons for played characters, row 78
|
| Got thrown | 1.5 | 2.1166666666666667 | -0.6166666666666667 | events/game | Details for Saved elite comparisons for played characters, row 79
|
| Stuns landed | 0 | 0.07333333333333335 | -0.07333333333333335 | events/game | Details for Saved elite comparisons for played characters, row 80
|
| Got stunned | 0.1 | 0.053333333333333344 | 0.04666666666666666 | events/game | Details for Saved elite comparisons for played characters, row 81
|
| Corner pressure | 5.1 | 12.316666666666665 | -7.216666666666665 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 82
|
| Time cornered | 9.8 | 9.05 | 0.75 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 83
|
| Drive Rush (cancel) | 0 | 0.4010099999999999 | -0.4010099999999999 | fraction | Details for Saved elite comparisons for played characters, row 84
|
| Drive Rush (parry) | 0.0272 | 0.04859000000000001 | -0.02139000000000001 | fraction | Details for Saved elite comparisons for played characters, row 85
|
| Drive Arts | 0.6698 | 0.15385666666666667 | 0.5159433333333333 | fraction | Details for Saved elite comparisons for played characters, row 86
|
| Drive Impact gauge | 0.0679 | 0.012873333333333332 | 0.05502666666666667 | fraction | Details for Saved elite comparisons for played characters, row 87
|
| SA1 | 0.0714 | 0.4429966666666667 | -0.3715966666666667 | fraction | Details for Saved elite comparisons for played characters, row 88
|
| SA2 | 0.2714 | 0.15567666666666666 | 0.11572333333333332 | fraction | Details for Saved elite comparisons for played characters, row 89
|
| SA3 | 0.5285 | 0.28147999999999995 | 0.24702000000000002 | fraction | Details for Saved elite comparisons for played characters, row 90
|
| CA | 0.1285 | 0.08634666666666667 | 0.042153333333333334 | fraction | Details for Saved elite comparisons for played characters, row 91
|
| Drive Guard | 0.0665 | 0.09749999999999996 | -0.030999999999999958 | fraction | Details for Saved elite comparisons for played characters, row 92
|
| Drive Impact | 0.6 | 0.19333333333333336 | 0.4066666666666666 | events/game | Details for Saved elite comparisons for played characters, row 93
|
| Drive Parry | 1.3 | 1.8933333333333333 | -0.5933333333333333 | events/game | Details for Saved elite comparisons for played characters, row 94
|
| Perfect Parry | 0.1 | 0.8400000000000001 | -0.7400000000000001 | events/game | Details for Saved elite comparisons for played characters, row 95
|
| Drive Reversal | 0 | 0.22666666666666668 | -0.22666666666666668 | events/game | Details for Saved elite comparisons for played characters, row 96
|
| Punish Counters landed | 0.3 | 0.10333333333333337 | 0.1966666666666666 | events/game | Details for Saved elite comparisons for played characters, row 97
|
| Got Punish Countered | 0.5 | 0.08000000000000003 | 0.42 | events/game | Details for Saved elite comparisons for played characters, row 98
|
| Throws | 2.7 | 2.5700000000000003 | 0.1299999999999999 | events/game | Details for Saved elite comparisons for played characters, row 99
|
| Throw techs | 0.1 | 0.4366666666666667 | -0.33666666666666667 | events/game | Details for Saved elite comparisons for played characters, row 100
|
Field definitions 12 fields
- Benchmark character ID
- Benchmark character ID · identifier.
characterId - Benchmark saved at
- Benchmark saved at · UTC datetime.
updatedAt - Reference players
- Reference players · people.
sampleSize - Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Player
- Player · see unit column.
you - Elite mean
- Elite mean · see unit column.
eliteAvg - Elite minimum
- Elite minimum · see unit column.
eliteMin - Elite maximum
- Elite maximum · see unit column.
eliteMax - Player minus mean
- Player minus mean · see unit column.
delta - Unit
- Unit · text.
unit - Comparison
- Comparison · text.
verdict
Benchmark sample players
70 rowsScroll if needed to compare columns.
| Benchmark character ID | CFN ID | Player | Player character ID | MRMR points | LPLP points | Ranked gamesgames |
|---|---|---|---|---|---|---|
| 7 | 3139764784 | takepi | 7 | 2,275 | 1,132,999 | 23,189 |
| 7 | 1514694876 | m1Ng | 7 | 2,239 | 963,540 | 55,434 |
| 7 | 3211815315 | Erua/えるあ | 7 | 2,201 | 939,177 | 18,145 |
| 7 | 1776730157 | Juicyjoe2000 | 7 | 2,200 | 797,860 | 16,518 |
| 7 | 1213065008 | byako | 7 | 2,170 | 918,386 | 75,313 |
| 1 | 1304269231 | Shuto | 1 | 2,303 | 785,521 | 42,370 |
| 1 | 1051410689 | Sahara | 1 | 2,231 | 622,004 | 58,229 |
| 1 | 1825731477 | Tigger | 1 | 2,230 | 927,275 | 53,491 |
| 1 | 2399060619 | hinao | 1 | 2,224 | 912,055 | 35,520 |
| 1 | 3501662962 | SDUINJNKPAADQQE | 1 | 2,184 | 83,795 | 880 |
| 6 | 2028457703 | 海底撈月 | 6 | 2,244 | 944,690 | 22,731 |
| 6 | 2838390560 | めんたらこ | 6 | 2,215 | 959,253 | 58,484 |
| 6 | 3363933856 | ザンギ太郎 | 6 | 2,207 | 149,459 | 1,092 |
| 6 | 2467341012 | Junior | 6 | 2,200 | 881,001 | 47,178 |
| 6 | 1213256182 | kobayan | 6 | 2,184 | 954,721 | 44,841 |
| 9 | 3026932565 | fumi39dc_pc | 9 | 2,230 | 925,457 | 18,086 |
| 9 | 1321583500 | pc-jieba5512 | 9 | 2,192 | 963,360 | 31,720 |
| 9 | 3623007729 | 2BASSA | 9 | 2,182 | 936,429 | 73,726 |
| 9 | 2827969522 | Tradz baruji | 9 | 2,181 | 919,782 | 49,601 |
| 9 | 1497476764 | †卍♨♨卍†|ぬーどる(本人) | 9 | 2,180 | 909,857 | 37,884 |
| 10 | 4159348779 | shion | 10 | 2,255 | 376,299 | 7,663 |
| 10 | 4088416704 | orarin | 10 | 2,235 | 955,207 | 53,341 |
| 10 | 2235576711 | ゴトーー | 10 | 2,215 | 948,707 | 41,315 |
| 10 | 2650298964 | naruo | 10 | 2,185 | 359,882 | 62,594 |
| 10 | 1713289305 | 一瞬一瞬 | 10 | 2,177 | 653,597 | 21,238 |
| 11 | 3638064573 | Naza | 11 | 2,250 | 342,738 | 14,350 |
| 11 | 3140819469 | GTW-XiaoXu | 11 | 2,233 | 894,426 | 17,519 |
| 11 | 2459855665 | @Sycom|zabutonn | 11 | 2,210 | 951,039 | 35,705 |
| 11 | 1223086325 | tomorock21 | 11 | 2,187 | 1,051,592 | 72,289 |
| 11 | 4136194737 | Asuka | 11 | 2,177 | 933,554 | 56,694 |
| 12 | 3108342606 | SBI_Hibiki | 12 | 2,210 | 929,856 | 29,024 |
| 12 | 1154964181 | Mira | 12 | 2,202 | 905,309 | 36,372 |
| 12 | 4036668756 | シュラリス | 12 | 2,179 | 985,261 | 36,222 |
| 12 | 2426719754 | ド)アットティム | 12 | 2,172 | 504,465 | 4,641 |
| 12 | 3309991061 | itagaki_ | 12 | 2,163 | 944,386 | 59,734 |
| 15 | 3249813921 | 高木サンダー | 15 | 2,224 | 791,834 | 35,291 |
| 15 | 2844369681 | 光のZeno | 15 | 2,215 | 685,115 | 11,947 |
| 15 | 1666271660 | ACQUA | 15 | 2,189 | 793,729 | 27,900 |
| 15 | 3913795402 | NISHIKIN | 15 | 2,186 | 930,154 | 33,264 |
| 15 | 3826769979 | big mo dilly | 15 | 2,158 | 723,694 | 34,978 |
| 16 | 2649234087 | でんせつえすぴ~ | 16 | 2,239 | 987,147 | 26,455 |
| 16 | 1997833069 | Maroto | 16 | 2,221 | 948,519 | 40,408 |
| 16 | 2215317639 | JACK_DOLL | 16 | 2,205 | 944,109 | 64,713 |
| 16 | 1165687704 | Malulu | 16 | 2,204 | 920,259 | 35,472 |
| 16 | 1245557136 | aiai | 16 | 2,193 | 937,684 | 31,619 |
| 17 | 1077978863 | Tucker Ducker | 17 | 2,257 | 938,165 | 42,613 |
| 17 | 2242457440 | karura | 17 | 2,236 | 748,060 | 6,462 |
| 17 | 2219324073 | jjnj | 17 | 2,164 | 840,614 | 24,735 |
| 17 | 4026369719 | zeno | 17 | 2,163 | 861,902 | 40,707 |
| 17 | 4242475722 | 紺外郎/Kon_Uiro | 17 | 2,158 | 910,255 | 38,026 |
| 21 | 3381453962 | blaz 2g | 21 | 2,368 | 474,754 | 36,913 |
| 21 | 1124619630 | DFM竹内ジョン(新婚) | 21 | 2,170 | 945,131 | 35,324 |
| 21 | 1972230337 | ナイト894@Twitch | 21 | 2,163 | 899,958 | 43,822 |
| 21 | 2626960876 | Kazunoko | 21 | 2,158 | 757,157 | 48,869 |
| 21 | 3285613978 | ゆーけー | 21 | 2,138 | 822,897 | 42,180 |
| 22 | 2011017170 | Naooonn | 22 | 2,213 | 975,805 | 74,966 |
| 22 | 3466035121 | DaigoTheBeasTV | 22 | 2,204 | 960,438 | 39,520 |
| 22 | 1713289305 | 一瞬一瞬 | 22 | 2,158 | 349,231 | 21,238 |
| 22 | 1924478936 | touwa | 22 | 2,114 | 907,629 | 26,137 |
| 22 | 2275763050 | ドスバギイ | 22 | 2,113 | 937,124 | 46,321 |
| 30 | 2626960876 | Kazunoko | 30 | 2,345 | 694,491 | 48,724 |
| 30 | 2884396961 | Fuudo | 30 | 2,340 | 234,755 | 15,956 |
| 30 | 2596827813 | Yoske | 30 | 2,257 | 920,500 | 49,402 |
| 30 | 1219809704 | やまでステーキやきたい | 30 | 2,238 | 557,904 | 30,462 |
| 30 | 4009642679 | Fujimura | 30 | 2,238 | 191,573 | 12,294 |
| 32 | 1514694876 | m1Ng | 32 | 2,201 | 484,523 | 55,351 |
| 32 | 1121035266 | KR_Wrestlingman | 32 | 2,179 | 442,328 | 75,634 |
| 32 | 1202712547 | Nth Oniki | 32 | 2,165 | 258,079 | 57,848 |
| 32 | 1188227562 | プルプルなぷる | 32 | 2,156 | 349,842 | 41,037 |
| 32 | 4065533546 | ふみじま あきお(63) | 32 | 2,155 | 469,318 | 53,572 |
Field definitions 7 fields
- Benchmark character ID
- Benchmark character ID · identifier.
benchmarkCharacterId - CFN ID
- CFN ID · identifier.
shortId - Player
- Player · text.
name - Player character ID
- Player character ID · identifier.
characterId - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp - Ranked games
- Ranked games · games.
rankedGames
Snapshot comparison availability
2 rowsScroll if needed to compare columns.
| Requested interval7d/30d | Availability | Baseline capturedUTC | Latest capturedUTC | Games between snapshotsgames | Missing data reason |
|---|---|---|---|---|---|
| 7d | collecting | 19 | history | ||
| 30d | collecting | 19 | history |
Field definitions 6 fields
- Requested interval
- Requested interval · 7d/30d.
range - Availability
- Availability · text.
status - Baseline captured
- Baseline captured · UTC datetime.
from - Latest captured
- Latest captured · UTC datetime.
to - Games between snapshots
- Games between snapshots · games.
matches - Missing data reason
- Missing data reason · text.
reason
Changes between last-100-match snapshots
0 rowsNo rows are available in the saved data. Missing observations do not mean a measured zero.
Field definitions 7 fields
- Requested interval
- Requested interval · 7d/30d.
range - Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Baseline
- Baseline · see unit column.
before - Latest
- Latest · see unit column.
after - Latest minus baseline
- Latest minus baseline · see unit column.
delta - Unit
- Unit · text.
unit
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Source, coverage & limitations How to read this data
Stored Buckler battle_stats, saved elite benchmark and same-season HabitSnapshot comparisons.
Reported habits reflect Buckler's last-100-match trends. 7d/30d compare snapshots near those dates, not matches isolated to those periods.
Last saved update: . Reading this page does not refresh the source.
- Profile saved
- Matches in local sample
- 19
- Stored matches
- 19
- Local sample limit
- 10,000
- Local sample limited
- No
- Sample starts (UTC)
- 2026-09-05
- Sample ends (UTC)
- 2026-09-15
- Season
- 13
- Benchmark saved
- Benchmark players
- 30
- Benchmark character ID
- 7
- Gauge shares are fractions (0–1); per-game rates are counts/game. Corner values retain Buckler's aggregate rate with no verified time unit.
- Benchmark players and sample size may be limited or stale. Player habits are profile-wide, even when compared to a character ladder.
- Snapshot deltas are changes in overlapping aggregate windows, not interval event counts or causal improvement. Missing baselines remain collecting.

