Player dataCFN 1968831781

Bones

Stored match history

Paginated stored Street Fighter 6 matches with participants, selected and played characters, control types, outcomes, round result codes and pre-match MR/LP.

Stored matches from player perspective

35 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Stored matches from player perspective. 35 rows on page 1; 35 rows total.
Played atUTCPlayed characterOpponentOpponent played characterResult from player perspectiveW/L/DDetails
EdThyouttttGuileL
Details for Stored matches from player perspective, row 1
Replay ID
6YSGRDEM7
Mode
Battle Hub
Player CFN ID
1968831781
Player
Bones
Selected character
Ed
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
1041720442
Opponent selected character
Guile
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
-1LP points
Player round result codes
2,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Chip damage; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
EdThyouttttGuileL
Details for Stored matches from player perspective, row 2
Replay ID
HGVLQSP8J
Mode
Battle Hub
Player CFN ID
1968831781
Player
Bones
Selected character
Ed
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
1041720442
Opponent selected character
Guile
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
-1LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
EdThyouttttGuileL
Details for Stored matches from player perspective, row 3
Replay ID
KRQL3AHHB
Mode
Battle Hub
Player CFN ID
1968831781
Player
Bones
Selected character
Ed
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
1041720442
Opponent selected character
Guile
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
-1LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,2comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Chip damage
JPBNSHNOOHIngridL
Details for Stored matches from player perspective, row 4
Replay ID
G7EVMTB65
Mode
Battle Hub
Player CFN ID
1968831781
Player
Bones
Selected character
JP
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
3097881795
Opponent selected character
Ingrid
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
-1LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
JPBNSHNOOHIngridL
Details for Stored matches from player perspective, row 5
Replay ID
Q5K4CUBRH
Mode
Battle Hub
Player CFN ID
1968831781
Player
Bones
Selected character
JP
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
3097881795
Opponent selected character
Ingrid
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
-1LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
Sagatマスカノ@TwitchKenL
Details for Stored matches from player perspective, row 6
Replay ID
3BN4MK6HY
Mode
Battle Hub
Player CFN ID
1968831781
Player
Bones
Selected character
Sagat
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
3044298725
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
1,802MR points
Opponent pre-match LP
596,265LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
5,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Overdrive attack; Standard victory
SagatLapisFlumenMaiW
Details for Stored matches from player perspective, row 7
Replay ID
ETC87J59J
Mode
Battle Hub
Player CFN ID
1968831781
Player
Bones
Selected character
Sagat
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
1911341103
Opponent selected character
Mai
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
401LP points
Player round result codes
1,5comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Overdrive attack
Opponent round outcomes
Round lost; Round lost
SagatLapisFlumenMaiW
Details for Stored matches from player perspective, row 8
Replay ID
TB9DBJNM9
Mode
Battle Hub
Player CFN ID
1968831781
Player
Bones
Selected character
Sagat
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
1911341103
Opponent selected character
Mai
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
401LP points
Player round result codes
0,1,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
SagatLapisFlumenMaiL
Details for Stored matches from player perspective, row 9
Replay ID
M5ABTDM64
Mode
Battle Hub
Player CFN ID
1968831781
Player
Bones
Selected character
Sagat
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
1911341103
Opponent selected character
Mai
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
401LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
SagatLapisFlumenMaiW
Details for Stored matches from player perspective, row 10
Replay ID
5FJPEGYRT
Mode
Battle Hub
Player CFN ID
1968831781
Player
Bones
Selected character
Sagat
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
1911341103
Opponent selected character
Mai
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
401LP points
Player round result codes
6,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Super Art; Super Art
Opponent round outcomes
Round lost; Round lost
SagatLapisFlumenMaiL
Details for Stored matches from player perspective, row 11
Replay ID
XT897U5CU
Mode
Battle Hub
Player CFN ID
1968831781
Player
Bones
Selected character
Sagat
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
1911341103
Opponent selected character
Mai
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
401LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
SagatLapisFlumenMaiW
Details for Stored matches from player perspective, row 12
Replay ID
LAA4NKGD4
Mode
Battle Hub
Player CFN ID
1968831781
Player
Bones
Selected character
Sagat
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
1911341103
Opponent selected character
Mai
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
401LP points
Player round result codes
1,0,6comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Super Art
Opponent round outcomes
Round lost; Standard victory; Round lost
SagatLapisFlumenMaiL
Details for Stored matches from player perspective, row 13
Replay ID
PNA959NBB
Mode
Battle Hub
Player CFN ID
1968831781
Player
Bones
Selected character
Sagat
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
1911341103
Opponent selected character
Mai
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
401LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
SagatLapisFlumenMaiW
Details for Stored matches from player perspective, row 14
Replay ID
X4Q9N3B5P
Mode
Battle Hub
Player CFN ID
1968831781
Player
Bones
Selected character
Sagat
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
1911341103
Opponent selected character
Mai
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
401LP points
Player round result codes
6,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Super Art; Super Art
Opponent round outcomes
Round lost; Round lost
SagatLapisFlumenMaiW
Details for Stored matches from player perspective, row 15
Replay ID
AD8D6HKJP
Mode
Battle Hub
Player CFN ID
1968831781
Player
Bones
Selected character
Sagat
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
1911341103
Opponent selected character
Mai
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
401LP points
Player round result codes
1,0,6comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Super Art
Opponent round outcomes
Round lost; Standard victory; Round lost
MarisashigureEdL
Details for Stored matches from player perspective, row 16
Replay ID
QLSUU5LVW
Mode
Battle Hub
Player CFN ID
1968831781
Player
Bones
Selected character
Marisa
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
1340207053
Opponent selected character
Ed
Opponent controls
Classic
Opponent pre-match MR
1,744MR points
Opponent pre-match LP
207,284LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
MarisashigureEdL
Details for Stored matches from player perspective, row 17
Replay ID
XQKEGCSQT
Mode
Battle Hub
Player CFN ID
1968831781
Player
Bones
Selected character
Marisa
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
1340207053
Opponent selected character
Ed
Opponent controls
Classic
Opponent pre-match MR
1,744MR points
Opponent pre-match LP
207,284LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
5,3comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Overdrive attack; Time over
MarisashigureEdL
Details for Stored matches from player perspective, row 18
Replay ID
EHLUGT4NL
Mode
Battle Hub
Player CFN ID
1968831781
Player
Bones
Selected character
Marisa
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
1340207053
Opponent selected character
Ed
Opponent controls
Classic
Opponent pre-match MR
1,744MR points
Opponent pre-match LP
207,284LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
JuriAYO_HOLLOWDee JayL
Details for Stored matches from player perspective, row 19
Replay ID
VLF6KGD5L
Mode
Battle Hub
Player CFN ID
1968831781
Player
Bones
Selected character
Juri
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
3008105706
Opponent selected character
Dee Jay
Opponent controls
Classic
Opponent pre-match MR
1,707MR points
Opponent pre-match LP
258,110LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
EdWoodKavaZangiefL
Details for Stored matches from player perspective, row 20
Replay ID
WPGRWLNGC
Mode
Battle Hub
Player CFN ID
1968831781
Player
Bones
Selected character
Ed
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
1923904828
Opponent selected character
Zangief
Opponent controls
Classic
Opponent pre-match MR
1,681MR points
Opponent pre-match LP
256,513LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
5,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Overdrive attack; Standard victory
Edpunwp3MarisaL
Details for Stored matches from player perspective, row 21
Replay ID
EX57CHVHA
Mode
Battle Hub
Player CFN ID
1968831781
Player
Bones
Selected character
Ed
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
2280436720
Opponent selected character
Marisa
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
23,823LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
Edpunwp3MarisaL
Details for Stored matches from player perspective, row 22
Replay ID
NEJ3H7B6X
Mode
Battle Hub
Player CFN ID
1968831781
Player
Bones
Selected character
Ed
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
2280436720
Opponent selected character
Marisa
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
23,823LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,8comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Perfect
JuriSchlafliedYasmineL
Details for Stored matches from player perspective, row 23
Replay ID
VQUV4PFAP
Mode
Battle Hub
Player CFN ID
1968831781
Player
Bones
Selected character
Juri
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
1104231785
Opponent selected character
Yasmine
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
-1LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
JuriSchlafliedYasmineL
Details for Stored matches from player perspective, row 24
Replay ID
N85UBKTWA
Mode
Battle Hub
Player CFN ID
1968831781
Player
Bones
Selected character
Juri
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
1104231785
Opponent selected character
Yasmine
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
-1LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
JuriSchlafliedYasmineL
Details for Stored matches from player perspective, row 25
Replay ID
SWWV4WS3K
Mode
Battle Hub
Player CFN ID
1968831781
Player
Bones
Selected character
Juri
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
1104231785
Opponent selected character
Yasmine
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
-1LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
JuriSchlafliedYasmineL
Details for Stored matches from player perspective, row 26
Replay ID
FM35K9FNW
Mode
Battle Hub
Player CFN ID
1968831781
Player
Bones
Selected character
Juri
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
1104231785
Opponent selected character
Yasmine
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
-1LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,5comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Overdrive attack
JuriSchlafliedYasmineL
Details for Stored matches from player perspective, row 27
Replay ID
R58MCPLNY
Mode
Battle Hub
Player CFN ID
1968831781
Player
Bones
Selected character
Juri
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
1104231785
Opponent selected character
Yasmine
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
-1LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
JuriSchlafliedYasmineL
Details for Stored matches from player perspective, row 28
Replay ID
3PXFBY8SW
Mode
Battle Hub
Player CFN ID
1968831781
Player
Bones
Selected character
Juri
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
1104231785
Opponent selected character
Yasmine
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
-1LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
JuriCarbiniYasmineL
Details for Stored matches from player perspective, row 29
Replay ID
BLPQ9L4AM
Mode
Battle Hub
Player CFN ID
1968831781
Player
Bones
Selected character
Juri
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
1850315481
Opponent selected character
Yasmine
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
24,867LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
SagatThisThatIngridL
Details for Stored matches from player perspective, row 30
Replay ID
FDW797JS4
Mode
Battle Hub
Player CFN ID
1968831781
Player
Bones
Selected character
Sagat
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
1875830840
Opponent selected character
Ingrid
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
13,197LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
LukeぺいぺいKenL
Details for Stored matches from player perspective, row 31
Replay ID
EJQRXNDBF
Mode
Battle Hub
Player CFN ID
1968831781
Player
Bones
Selected character
Luke
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
2335015941
Opponent selected character
Ken
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
-1LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
5,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Overdrive attack; Standard victory
LukeぺいぺいKenL
Details for Stored matches from player perspective, row 32
Replay ID
NMFEBAFTK
Mode
Battle Hub
Player CFN ID
1968831781
Player
Bones
Selected character
Luke
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
2335015941
Opponent selected character
Ken
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
-1LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
5,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Overdrive attack; Standard victory
LukeぺいぺいKenL
Details for Stored matches from player perspective, row 33
Replay ID
3LY9RK4RC
Mode
Battle Hub
Player CFN ID
1968831781
Player
Bones
Selected character
Luke
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
2335015941
Opponent selected character
Ken
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
-1LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
LukeぺいぺいKenL
Details for Stored matches from player perspective, row 34
Replay ID
L96GDF6QK
Mode
Battle Hub
Player CFN ID
1968831781
Player
Bones
Selected character
Luke
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
2335015941
Opponent selected character
Ken
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
-1LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,7comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Critical Art
LukeぺいぺいKenL
Details for Stored matches from player perspective, row 35
Replay ID
JYLXEVFPH
Mode
Battle Hub
Player CFN ID
1968831781
Player
Bones
Selected character
Luke
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
2335015941
Opponent selected character
Ken
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
-1LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
Field definitions 23 fields
Replay ID
Replay ID · identifier. replayId
Replay
Replay · URL. replayUrl
Played at
Played at · UTC datetime. playedAt
Mode
Mode · text. battleType
Player CFN ID
Player CFN ID · identifier. homeId
Player
Player · text. homeName
Selected character
Selected character · text. homeCharacter
Played character
Played character · text. homePlayedCharacter
Controls
Controls · text. homeControls
Pre-match MR
Pre-match MR · MR points. homeMr
Pre-match LP
Pre-match LP · LP points. homeLp
Opponent CFN ID
Opponent CFN ID · identifier. awayId
Opponent
Opponent · text. awayName
Opponent selected character
Opponent selected character · text. awayCharacter
Opponent played character
Opponent played character · text. awayPlayedCharacter
Opponent controls
Opponent controls · text. awayControls
Opponent pre-match MR
Opponent pre-match MR · MR points. awayMr
Opponent pre-match LP
Opponent pre-match LP · LP points. awayLp
Result from player perspective
Result from player perspective · W/L/D. result
Player round result codes
Player round result codes · comma-separated codes. homeRoundCodes
Opponent round result codes
Opponent round result codes · comma-separated codes. awayRoundCodes
Player round outcomes
Player round outcomes · text. homeRounds
Opponent round outcomes
Opponent round outcomes · text. awayRounds
Source, coverage & limitations How to read this data

Persisted Capcom Battle Log records, projected from the selected player's perspective.

All locally stored matches, newest first; 100 matches per page.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Oldest stored match
Stored matches
35
Archived rating observations
Not available
  • Only matches collected by this site are available; upstream battle logs have limited history.
  • MR changes are estimates when consecutive observations are missing. This export publishes recorded pre-match MR/LP without inventing a post-match value.
Sources, units and JSON reference

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