Player dataCFN 1968831781
Bones
Habits and comparisons
Reported habit rates and gauge shares, elite benchmark comparison values, and available 7-day and 30-day changes between saved last-100-match snapshots.
Reported last-100-match habits
23 rowsScroll if needed to compare columns.
| Metric | Meaning | Valuesee unit column | Unit |
|---|---|---|---|
| drive_impact | Drive Impact / game | 2.7 | events/game |
| drive_parry | Drive Parry / game | 0.3 | events/game |
| just_parry | Perfect Parry / game | 0 | events/game |
| drive_reversal | Drive Reversal / game | 0.1 | events/game |
| punish_counter | Punish Counter / game | 1.4 | events/game |
| received_punish_counter | Got PC'd / game | 1.3 | events/game |
| throw_count | Throws / game | 1.3 | events/game |
| throw_tech | Throw techs / game | 0 | events/game |
| throw_drive_parry | Throw parries / game | 0 | events/game |
| received_throw_count | Got thrown / game | 0.9 | events/game |
| stun | Stuns / game | 0 | events/game |
| received_stun | Got stunned / game | 0.1 | events/game |
| corner_time | Corner pressure time | 5 | Buckler aggregate rate (unit unverified) |
| cornered_time | Time cornered | 9 | Buckler aggregate rate (unit unverified) |
| gauge_rate_drive_rush_from_cancel | Drive Rush (cancel) share | 0 | fraction |
| gauge_rate_drive_rush_from_parry | Drive Rush (parry) share | 0 | fraction |
| gauge_rate_drive_arts | Drive Arts share | 0.2312 | fraction |
| gauge_rate_drive_impact | Drive Impact gauge share | 0.453 | fraction |
| gauge_rate_drive_guard | Drive Guard share | 0.0259 | fraction |
| gauge_rate_sa_lv1 | SA1 usage share | 0.6375 | fraction |
| gauge_rate_sa_lv2 | SA2 usage share | 0.2625 | fraction |
| gauge_rate_sa_lv3 | SA3 usage share | 0.0625 | fraction |
| gauge_rate_ca | CA usage share | 0.0375 | fraction |
Field definitions 4 fields
- Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Value
- Value · see unit column.
value - Unit
- Unit · text.
unit
Saved elite comparisons for played characters
100 of 138 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Meaning | Playersee unit column | Elite meansee unit column | Player minus meansee unit column | Unit | Details |
|---|---|---|---|---|---|
| Drive Impact | 2.7 | 0.19666666666666674 | 2.5033333333333334 | events/game | Details for Saved elite comparisons for played characters, row 1
|
| Drive Parry | 0.3 | 1.8699999999999999 | -1.5699999999999998 | events/game | Details for Saved elite comparisons for played characters, row 2
|
| Perfect Parry | 0 | 0.7699999999999998 | -0.7699999999999998 | events/game | Details for Saved elite comparisons for played characters, row 3
|
| Drive Reversal | 0.1 | 0.21666666666666667 | -0.11666666666666667 | events/game | Details for Saved elite comparisons for played characters, row 4
|
| Punish Counters landed | 1.4 | 0.10000000000000005 | 1.2999999999999998 | events/game | Details for Saved elite comparisons for played characters, row 5
|
| Got Punish Countered | 1.3 | 0.09000000000000004 | 1.21 | events/game | Details for Saved elite comparisons for played characters, row 6
|
| Throws | 1.3 | 2.3466666666666667 | -1.0466666666666666 | events/game | Details for Saved elite comparisons for played characters, row 7
|
| Throw techs | 0 | 0.45999999999999996 | -0.45999999999999996 | events/game | Details for Saved elite comparisons for played characters, row 8
|
| Throw parries | 0 | 0.21 | -0.21 | events/game | Details for Saved elite comparisons for played characters, row 9
|
| Got thrown | 0.9 | 2.1133333333333333 | -1.2133333333333334 | events/game | Details for Saved elite comparisons for played characters, row 10
|
| Stuns landed | 0 | 0.07666666666666669 | -0.07666666666666669 | events/game | Details for Saved elite comparisons for played characters, row 11
|
| Got stunned | 0.1 | 0.06666666666666668 | 0.033333333333333326 | events/game | Details for Saved elite comparisons for played characters, row 12
|
| Corner pressure | 5 | 13.809999999999995 | -8.809999999999995 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 13
|
| Time cornered | 9 | 8.849999999999998 | 0.15000000000000213 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 14
|
| Drive Rush (cancel) | 0 | 0.36986333333333327 | -0.36986333333333327 | fraction | Details for Saved elite comparisons for played characters, row 15
|
| Drive Rush (parry) | 0 | 0.07740333333333332 | -0.07740333333333332 | fraction | Details for Saved elite comparisons for played characters, row 16
|
| Drive Arts | 0.2312 | 0.16337666666666664 | 0.06782333333333335 | fraction | Details for Saved elite comparisons for played characters, row 17
|
| Drive Impact gauge | 0.453 | 0.014010000000000002 | 0.43899 | fraction | Details for Saved elite comparisons for played characters, row 18
|
| SA1 | 0.6375 | 0.30001999999999995 | 0.33748 | fraction | Details for Saved elite comparisons for played characters, row 19
|
| SA2 | 0.2625 | 0.2686166666666666 | -0.006116666666666604 | fraction | Details for Saved elite comparisons for played characters, row 20
|
| SA3 | 0.0625 | 0.33703000000000005 | -0.27453000000000005 | fraction | Details for Saved elite comparisons for played characters, row 21
|
| CA | 0.0375 | 0.09416666666666666 | -0.056666666666666664 | fraction | Details for Saved elite comparisons for played characters, row 22
|
| Drive Guard | 0.0259 | 0.13693666666666668 | -0.11103666666666667 | fraction | Details for Saved elite comparisons for played characters, row 23
|
| Drive Impact | 2.7 | 0.33333333333333337 | 2.3666666666666667 | events/game | Details for Saved elite comparisons for played characters, row 24
|
| Drive Parry | 0.3 | 2.0000000000000004 | -1.7000000000000004 | events/game | Details for Saved elite comparisons for played characters, row 25
|
| Perfect Parry | 0 | 0.7633333333333334 | -0.7633333333333334 | events/game | Details for Saved elite comparisons for played characters, row 26
|
| Drive Reversal | 0.1 | 0.17333333333333334 | -0.07333333333333333 | events/game | Details for Saved elite comparisons for played characters, row 27
|
| Punish Counters landed | 1.4 | 0.13000000000000003 | 1.2699999999999998 | events/game | Details for Saved elite comparisons for played characters, row 28
|
| Got Punish Countered | 1.3 | 0.09333333333333335 | 1.2066666666666668 | events/game | Details for Saved elite comparisons for played characters, row 29
|
| Throws | 1.3 | 2.0166666666666666 | -0.7166666666666666 | events/game | Details for Saved elite comparisons for played characters, row 30
|
| Throw techs | 0 | 0.4066666666666666 | -0.4066666666666666 | events/game | Details for Saved elite comparisons for played characters, row 31
|
| Throw parries | 0 | 0.38333333333333336 | -0.38333333333333336 | events/game | Details for Saved elite comparisons for played characters, row 32
|
| Got thrown | 0.9 | 2.29 | -1.3900000000000001 | events/game | Details for Saved elite comparisons for played characters, row 33
|
| Stuns landed | 0 | 0.10000000000000005 | -0.10000000000000005 | events/game | Details for Saved elite comparisons for played characters, row 34
|
| Got stunned | 0.1 | 0.029999999999999995 | 0.07 | events/game | Details for Saved elite comparisons for played characters, row 35
|
| Corner pressure | 5 | 10.696666666666665 | -5.696666666666665 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 36
|
| Time cornered | 9 | 12.000000000000004 | -3.0000000000000036 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 37
|
| Drive Rush (cancel) | 0 | 0.22115666666666664 | -0.22115666666666664 | fraction | Details for Saved elite comparisons for played characters, row 38
|
| Drive Rush (parry) | 0 | 0.06729 | -0.06729 | fraction | Details for Saved elite comparisons for played characters, row 39
|
| Drive Arts | 0.2312 | 0.31380000000000013 | -0.08260000000000015 | fraction | Details for Saved elite comparisons for played characters, row 40
|
| Drive Impact gauge | 0.453 | 0.020836666666666667 | 0.43216333333333334 | fraction | Details for Saved elite comparisons for played characters, row 41
|
| SA1 | 0.6375 | 0.22584666666666656 | 0.4116533333333334 | fraction | Details for Saved elite comparisons for played characters, row 42
|
| SA2 | 0.2625 | 0.54152 | -0.27902 | fraction | Details for Saved elite comparisons for played characters, row 43
|
| SA3 | 0.0625 | 0.18078999999999995 | -0.11828999999999995 | fraction | Details for Saved elite comparisons for played characters, row 44
|
| CA | 0.0375 | 0.051636666666666664 | -0.014136666666666665 | fraction | Details for Saved elite comparisons for played characters, row 45
|
| Drive Guard | 0.0259 | 0.13032 | -0.10441999999999999 | fraction | Details for Saved elite comparisons for played characters, row 46
|
| Drive Impact | 2.7 | 0.2566666666666667 | 2.4433333333333334 | events/game | Details for Saved elite comparisons for played characters, row 47
|
| Drive Parry | 0.3 | 2.03 | -1.7299999999999998 | events/game | Details for Saved elite comparisons for played characters, row 48
|
| Perfect Parry | 0 | 0.75 | -0.75 | events/game | Details for Saved elite comparisons for played characters, row 49
|
| Drive Reversal | 0.1 | 0.20333333333333334 | -0.10333333333333333 | events/game | Details for Saved elite comparisons for played characters, row 50
|
| Punish Counters landed | 1.4 | 0.12333333333333336 | 1.2766666666666666 | events/game | Details for Saved elite comparisons for played characters, row 51
|
| Got Punish Countered | 1.3 | 0.10000000000000006 | 1.2 | events/game | Details for Saved elite comparisons for played characters, row 52
|
| Throws | 1.3 | 2.723333333333333 | -1.4233333333333331 | events/game | Details for Saved elite comparisons for played characters, row 53
|
| Throw techs | 0 | 0.41333333333333333 | -0.41333333333333333 | events/game | Details for Saved elite comparisons for played characters, row 54
|
| Throw parries | 0 | 0.2766666666666666 | -0.2766666666666666 | events/game | Details for Saved elite comparisons for played characters, row 55
|
| Got thrown | 0.9 | 2.1266666666666665 | -1.2266666666666666 | events/game | Details for Saved elite comparisons for played characters, row 56
|
| Stuns landed | 0 | 0.0866666666666667 | -0.0866666666666667 | events/game | Details for Saved elite comparisons for played characters, row 57
|
| Got stunned | 0.1 | 0.05666666666666668 | 0.04333333333333333 | events/game | Details for Saved elite comparisons for played characters, row 58
|
| Corner pressure | 5 | 12.560000000000004 | -7.560000000000004 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 59
|
| Time cornered | 9 | 8.679999999999998 | 0.32000000000000206 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 60
|
| Drive Rush (cancel) | 0 | 0.3286133333333333 | -0.3286133333333333 | fraction | Details for Saved elite comparisons for played characters, row 61
|
| Drive Rush (parry) | 0 | 0.06967999999999999 | -0.06967999999999999 | fraction | Details for Saved elite comparisons for played characters, row 62
|
| Drive Arts | 0.2312 | 0.1888066666666667 | 0.04239333333333328 | fraction | Details for Saved elite comparisons for played characters, row 63
|
| Drive Impact gauge | 0.453 | 0.019799999999999995 | 0.43320000000000003 | fraction | Details for Saved elite comparisons for played characters, row 64
|
| SA1 | 0.6375 | 0.38338000000000005 | 0.2541199999999999 | fraction | Details for Saved elite comparisons for played characters, row 65
|
| SA2 | 0.2625 | 0.1694966666666667 | 0.0930033333333333 | fraction | Details for Saved elite comparisons for played characters, row 66
|
| SA3 | 0.0625 | 0.3490400000000001 | -0.2865400000000001 | fraction | Details for Saved elite comparisons for played characters, row 67
|
| CA | 0.0375 | 0.09794333333333335 | -0.060443333333333356 | fraction | Details for Saved elite comparisons for played characters, row 68
|
| Drive Guard | 0.0259 | 0.13357999999999995 | -0.10767999999999994 | fraction | Details for Saved elite comparisons for played characters, row 69
|
| Drive Impact | 2.7 | 0.20666666666666667 | 2.4933333333333336 | events/game | Details for Saved elite comparisons for played characters, row 70
|
| Drive Parry | 0.3 | 1.5 | -1.2 | events/game | Details for Saved elite comparisons for played characters, row 71
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| Perfect Parry | 0 | 0.55 | -0.55 | events/game | Details for Saved elite comparisons for played characters, row 72
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| Drive Reversal | 0.1 | 0.32333333333333336 | -0.22333333333333336 | events/game | Details for Saved elite comparisons for played characters, row 73
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| Punish Counters landed | 1.4 | 0.11666666666666668 | 1.2833333333333332 | events/game | Details for Saved elite comparisons for played characters, row 74
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| Got Punish Countered | 1.3 | 0.11666666666666672 | 1.1833333333333333 | events/game | Details for Saved elite comparisons for played characters, row 75
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| Throws | 1.3 | 2.0099999999999993 | -0.7099999999999993 | events/game | Details for Saved elite comparisons for played characters, row 76
|
| Throw techs | 0 | 0.5466666666666669 | -0.5466666666666669 | events/game | Details for Saved elite comparisons for played characters, row 77
|
| Throw parries | 0 | 0.24666666666666662 | -0.24666666666666662 | events/game | Details for Saved elite comparisons for played characters, row 78
|
| Got thrown | 0.9 | 2.3066666666666666 | -1.4066666666666667 | events/game | Details for Saved elite comparisons for played characters, row 79
|
| Stuns landed | 0 | 0.10666666666666672 | -0.10666666666666672 | events/game | Details for Saved elite comparisons for played characters, row 80
|
| Got stunned | 0.1 | 0.04333333333333334 | 0.056666666666666664 | events/game | Details for Saved elite comparisons for played characters, row 81
|
| Corner pressure | 5 | 9.733333333333336 | -4.733333333333336 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 82
|
| Time cornered | 9 | 8.633333333333333 | 0.36666666666666714 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 83
|
| Drive Rush (cancel) | 0 | 0.27743666666666666 | -0.27743666666666666 | fraction | Details for Saved elite comparisons for played characters, row 84
|
| Drive Rush (parry) | 0 | 0.09635666666666666 | -0.09635666666666666 | fraction | Details for Saved elite comparisons for played characters, row 85
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| Drive Arts | 0.2312 | 0.19643999999999998 | 0.03476000000000001 | fraction | Details for Saved elite comparisons for played characters, row 86
|
| Drive Impact gauge | 0.453 | 0.020386666666666668 | 0.43261333333333335 | fraction | Details for Saved elite comparisons for played characters, row 87
|
| SA1 | 0.6375 | 0.38093999999999995 | 0.25656 | fraction | Details for Saved elite comparisons for played characters, row 88
|
| SA2 | 0.2625 | 0.17769333333333337 | 0.08480666666666664 | fraction | Details for Saved elite comparisons for played characters, row 89
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| SA3 | 0.0625 | 0.3448633333333334 | -0.2823633333333334 | fraction | Details for Saved elite comparisons for played characters, row 90
|
| CA | 0.0375 | 0.09632333333333334 | -0.058823333333333346 | fraction | Details for Saved elite comparisons for played characters, row 91
|
| Drive Guard | 0.0259 | 0.1512233333333333 | -0.1253233333333333 | fraction | Details for Saved elite comparisons for played characters, row 92
|
| Drive Impact | 2.7 | 0.22000000000000006 | 2.48 | events/game | Details for Saved elite comparisons for played characters, row 93
|
| Drive Parry | 0.3 | 1.6766666666666667 | -1.3766666666666667 | events/game | Details for Saved elite comparisons for played characters, row 94
|
| Perfect Parry | 0 | 0.7166666666666667 | -0.7166666666666667 | events/game | Details for Saved elite comparisons for played characters, row 95
|
| Drive Reversal | 0.1 | 0.17333333333333334 | -0.07333333333333333 | events/game | Details for Saved elite comparisons for played characters, row 96
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| Punish Counters landed | 1.4 | 0.13333333333333336 | 1.2666666666666666 | events/game | Details for Saved elite comparisons for played characters, row 97
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| Got Punish Countered | 1.3 | 0.1066666666666667 | 1.1933333333333334 | events/game | Details for Saved elite comparisons for played characters, row 98
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| Throws | 1.3 | 2.4 | -1.0999999999999999 | events/game | Details for Saved elite comparisons for played characters, row 99
|
| Throw techs | 0 | 0.5666666666666669 | -0.5666666666666669 | events/game | Details for Saved elite comparisons for played characters, row 100
|
Field definitions 12 fields
- Benchmark character ID
- Benchmark character ID · identifier.
characterId - Benchmark saved at
- Benchmark saved at · UTC datetime.
updatedAt - Reference players
- Reference players · people.
sampleSize - Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Player
- Player · see unit column.
you - Elite mean
- Elite mean · see unit column.
eliteAvg - Elite minimum
- Elite minimum · see unit column.
eliteMin - Elite maximum
- Elite maximum · see unit column.
eliteMax - Player minus mean
- Player minus mean · see unit column.
delta - Unit
- Unit · text.
unit - Comparison
- Comparison · text.
verdict
Benchmark sample players
30 rowsScroll if needed to compare columns.
| Benchmark character ID | CFN ID | Player | Player character ID | MRMR points | LPLP points | Ranked gamesgames |
|---|---|---|---|---|---|---|
| 2 | 3552769545 | jazzzzy | 2 | 2,275 | 879,765 | 44,658 |
| 2 | 3274317482 | kuromame | 2 | 2,251 | 956,773 | 67,516 |
| 2 | 2606550179 | ChrisWong | 2 | 2,223 | 883,658 | 53,842 |
| 2 | 3705769796 | watyawacha | 2 | 2,212 | 720,623 | 8,551 |
| 2 | 4067979107 | コウキ_ルーク使いの人 | 2 | 2,206 | 442,493 | 4,009 |
| 7 | 3139764784 | takepi | 7 | 2,275 | 1,132,999 | 23,189 |
| 7 | 1514694876 | m1Ng | 7 | 2,239 | 963,540 | 55,434 |
| 7 | 3211815315 | Erua/えるあ | 7 | 2,201 | 939,177 | 18,145 |
| 7 | 1776730157 | Juicyjoe2000 | 7 | 2,200 | 797,860 | 16,518 |
| 7 | 1213065008 | byako | 7 | 2,170 | 918,386 | 75,313 |
| 16 | 2649234087 | でんせつえすぴ~ | 16 | 2,239 | 987,147 | 26,455 |
| 16 | 1997833069 | Maroto | 16 | 2,221 | 948,519 | 40,408 |
| 16 | 2215317639 | JACK_DOLL | 16 | 2,205 | 944,109 | 64,713 |
| 16 | 1165687704 | Malulu | 16 | 2,204 | 920,259 | 35,472 |
| 16 | 1245557136 | aiai | 16 | 2,193 | 937,684 | 31,619 |
| 17 | 1077978863 | Tucker Ducker | 17 | 2,257 | 938,165 | 42,613 |
| 17 | 2242457440 | karura | 17 | 2,236 | 748,060 | 6,462 |
| 17 | 2219324073 | jjnj | 17 | 2,164 | 840,614 | 24,735 |
| 17 | 4026369719 | zeno | 17 | 2,163 | 861,902 | 40,707 |
| 17 | 4242475722 | 紺外郎/Kon_Uiro | 17 | 2,158 | 910,255 | 38,026 |
| 19 | 3297851278 | あでりい | 19 | 2,268 | 758,000 | 20,523 |
| 19 | 1051410689 | Sahara | 19 | 2,209 | 904,331 | 58,458 |
| 19 | 3927143850 | ONYX | えびはら | 19 | 2,203 | 944,729 | 45,178 |
| 19 | 4024172770 | IGZ ssm | 19 | 2,171 | 953,936 | 26,801 |
| 19 | 1780568425 | Yassa | 19 | 2,151 | 161,173 | 1,792 |
| 25 | 4076601818 | Hand Me Downs | 25 | 2,230 | 656,769 | 26,922 |
| 25 | 2344551857 | BonchanRB | 25 | 2,209 | 652,766 | 20,544 |
| 25 | 1775935259 | Kushina | 25 | 2,201 | 504,167 | 29,993 |
| 25 | 2399060619 | hinao | 25 | 2,199 | 699,065 | 35,477 |
| 25 | 1471410494 | Yanai | 25 | 2,142 | 925,224 | 53,257 |
Field definitions 7 fields
- Benchmark character ID
- Benchmark character ID · identifier.
benchmarkCharacterId - CFN ID
- CFN ID · identifier.
shortId - Player
- Player · text.
name - Player character ID
- Player character ID · identifier.
characterId - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp - Ranked games
- Ranked games · games.
rankedGames
Snapshot comparison availability
2 rowsScroll if needed to compare columns.
| Requested interval7d/30d | Availability | Baseline capturedUTC | Latest capturedUTC | Games between snapshotsgames | Missing data reason |
|---|---|---|---|---|---|
| 7d | collecting | 0 | history | ||
| 30d | collecting | 0 | history |
Field definitions 6 fields
- Requested interval
- Requested interval · 7d/30d.
range - Availability
- Availability · text.
status - Baseline captured
- Baseline captured · UTC datetime.
from - Latest captured
- Latest captured · UTC datetime.
to - Games between snapshots
- Games between snapshots · games.
matches - Missing data reason
- Missing data reason · text.
reason
Changes between last-100-match snapshots
0 rowsNo rows are available in the saved data. Missing observations do not mean a measured zero.
Field definitions 7 fields
- Requested interval
- Requested interval · 7d/30d.
range - Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Baseline
- Baseline · see unit column.
before - Latest
- Latest · see unit column.
after - Latest minus baseline
- Latest minus baseline · see unit column.
delta - Unit
- Unit · text.
unit
Each table is paginated independently. Follow all pages for all retained rows. Collections may change as new data is saved.
Source, coverage & limitations How to read this data
Stored Buckler battle_stats, saved elite benchmark and same-season HabitSnapshot comparisons.
Reported habits reflect Buckler's last-100-match trends. 7d/30d compare snapshots near those dates, not matches isolated to those periods.
Last saved update: . Reading this page does not refresh the source.
- Profile saved
- Matches in local sample
- 35
- Stored matches
- 35
- Local sample limit
- 10,000
- Local sample limited
- No
- Sample starts (UTC)
- 2026-08-15
- Sample ends (UTC)
- 2026-09-04
- Season
- 13
- Benchmark saved
- Benchmark players
- 30
- Benchmark character ID
- 2
- Gauge shares are fractions (0–1); per-game rates are counts/game. Corner values retain Buckler's aggregate rate with no verified time unit.
- Benchmark players and sample size may be limited or stale. Player habits are profile-wide, even when compared to a character ladder.
- Snapshot deltas are changes in overlapping aggregate windows, not interval event counts or causal improvement. Missing baselines remain collecting.

