Player dataCFN 1574416112

Masumi

Habits and comparisons

Reported habit rates and gauge shares, elite benchmark comparison values, and available 7-day and 30-day changes between saved last-100-match snapshots.

Reported last-100-match habits

23 rows

Scroll if needed to compare columns.

Reported last-100-match habits. 23 rows on page 1; 23 rows total.
MetricMeaningValuesee unit columnUnit
drive_impactDrive Impact / game0.4events/game
drive_parryDrive Parry / game0.3events/game
just_parryPerfect Parry / game0events/game
drive_reversalDrive Reversal / game0.9events/game
punish_counterPunish Counter / game0.2events/game
received_punish_counterGot PC'd / game0.1events/game
throw_countThrows / game1.6events/game
throw_techThrow techs / game0.2events/game
throw_drive_parryThrow parries / game0.2events/game
received_throw_countGot thrown / game1.9events/game
stunStuns / game0events/game
received_stunGot stunned / game0events/game
corner_timeCorner pressure time10Buckler aggregate rate (unit unverified)
cornered_timeTime cornered9Buckler aggregate rate (unit unverified)
gauge_rate_drive_rush_from_cancelDrive Rush (cancel) share0fraction
gauge_rate_drive_rush_from_parryDrive Rush (parry) share0.0352fraction
gauge_rate_drive_artsDrive Arts share0.2616fraction
gauge_rate_drive_impactDrive Impact gauge share0.0697fraction
gauge_rate_drive_guardDrive Guard share0.0556fraction
gauge_rate_sa_lv1SA1 usage share0.5258fraction
gauge_rate_sa_lv2SA2 usage share0.1551fraction
gauge_rate_sa_lv3SA3 usage share0.2931fraction
gauge_rate_caCA usage share0.0258fraction
Field definitions 4 fields
Metric
Metric · identifier. key
Meaning
Meaning · text. label
Value
Value · see unit column. value
Unit
Unit · text. unit

Saved elite comparisons for played characters

92 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Saved elite comparisons for played characters. 92 rows on page 1; 92 rows total.
MeaningPlayersee unit columnElite meansee unit columnPlayer minus meansee unit columnUnitDetails
Drive Impact0.40.166666666666666690.23333333333333334events/game
Details for Saved elite comparisons for played characters, row 1
Benchmark character ID
30
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0.1see unit column
Elite maximum
0.3see unit column
Comparison
higher
Drive Parry0.31.55-1.25events/game
Details for Saved elite comparisons for played characters, row 2
Benchmark character ID
30
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0.8see unit column
Elite maximum
3see unit column
Comparison
lower
Perfect Parry00.7133333333333336-0.7133333333333336events/game
Details for Saved elite comparisons for played characters, row 3
Benchmark character ID
30
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.1see unit column
Elite maximum
1.5see unit column
Comparison
lower
Drive Reversal0.90.239999999999999960.66events/game
Details for Saved elite comparisons for played characters, row 4
Benchmark character ID
30
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0.1see unit column
Elite maximum
0.8see unit column
Comparison
higher
Punish Counters landed0.20.09666666666666670.1033333333333333events/game
Details for Saved elite comparisons for played characters, row 5
Benchmark character ID
30
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Got Punish Countered0.10.080000000000000020.01999999999999999events/game
Details for Saved elite comparisons for played characters, row 6
Benchmark character ID
30
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Throws1.62.2866666666666666-0.6866666666666665events/game
Details for Saved elite comparisons for played characters, row 7
Benchmark character ID
30
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
0.9see unit column
Elite maximum
3.3see unit column
Comparison
lower
Throw techs0.20.4866666666666667-0.2866666666666667events/game
Details for Saved elite comparisons for played characters, row 8
Benchmark character ID
30
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0see unit column
Elite maximum
1see unit column
Comparison
lower
Throw parries0.20.21333333333333332-0.013333333333333308events/game
Details for Saved elite comparisons for played characters, row 9
Benchmark character ID
30
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0see unit column
Elite maximum
0.4see unit column
Comparison
similar
Got thrown1.92.2-0.30000000000000027events/game
Details for Saved elite comparisons for played characters, row 10
Benchmark character ID
30
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.4see unit column
Elite maximum
3.3see unit column
Comparison
similar
Stuns landed00.06666666666666668-0.06666666666666668events/game
Details for Saved elite comparisons for played characters, row 11
Benchmark character ID
30
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
lower
Got stunned00.03333333333333333-0.03333333333333333events/game
Details for Saved elite comparisons for played characters, row 12
Benchmark character ID
30
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.1see unit column
Comparison
lower
Corner pressure1010.803333333333333-0.8033333333333328Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 13
Benchmark character ID
30
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
6.6see unit column
Elite maximum
15.8see unit column
Comparison
similar
Time cornered98.5966666666666660.4033333333333342Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 14
Benchmark character ID
30
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
4.8see unit column
Elite maximum
11.7see unit column
Comparison
similar
Drive Rush (cancel)00.18133999999999997-0.18133999999999997fraction
Details for Saved elite comparisons for played characters, row 15
Benchmark character ID
30
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0see unit column
Elite maximum
0.4695see unit column
Comparison
lower
Drive Rush (parry)0.03520.07259333333333333-0.03739333333333333fraction
Details for Saved elite comparisons for played characters, row 16
Benchmark character ID
30
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0303see unit column
Elite maximum
0.1155see unit column
Comparison
lower
Drive Arts0.26160.22203666666666670.03956333333333331fraction
Details for Saved elite comparisons for played characters, row 17
Benchmark character ID
30
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.1268see unit column
Elite maximum
0.3792see unit column
Comparison
higher
Drive Impact gauge0.06970.016706666666666660.05299333333333334fraction
Details for Saved elite comparisons for played characters, row 18
Benchmark character ID
30
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0072see unit column
Elite maximum
0.0381see unit column
Comparison
higher
SA10.52580.40368333333333340.12211666666666665fraction
Details for Saved elite comparisons for played characters, row 19
Benchmark character ID
30
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.1746see unit column
Elite maximum
0.5688see unit column
Comparison
higher
SA20.15510.22218000000000002-0.06708000000000003fraction
Details for Saved elite comparisons for played characters, row 20
Benchmark character ID
30
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0.1333see unit column
Elite maximum
0.4537see unit column
Comparison
lower
SA30.29310.2965233333333333-0.0034233333333332783fraction
Details for Saved elite comparisons for played characters, row 21
Benchmark character ID
30
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.1637see unit column
Elite maximum
0.48see unit column
Comparison
similar
CA0.02580.07742666666666669-0.05162666666666668fraction
Details for Saved elite comparisons for played characters, row 22
Benchmark character ID
30
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0.009see unit column
Elite maximum
0.2359see unit column
Comparison
lower
Drive Guard0.05560.1466233333333333-0.0910233333333333fraction
Details for Saved elite comparisons for played characters, row 23
Benchmark character ID
30
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.0858see unit column
Elite maximum
0.2446see unit column
Comparison
lower
Drive Impact0.40.196666666666666740.20333333333333328events/game
Details for Saved elite comparisons for played characters, row 24
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0.1see unit column
Elite maximum
0.4see unit column
Comparison
higher
Drive Parry0.31.8699999999999999-1.5699999999999998events/game
Details for Saved elite comparisons for played characters, row 25
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0.8see unit column
Elite maximum
2.9see unit column
Comparison
lower
Perfect Parry00.7699999999999998-0.7699999999999998events/game
Details for Saved elite comparisons for played characters, row 26
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.4see unit column
Elite maximum
1.4see unit column
Comparison
lower
Drive Reversal0.90.216666666666666670.6833333333333333events/game
Details for Saved elite comparisons for played characters, row 27
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
0.6see unit column
Comparison
higher
Punish Counters landed0.20.100000000000000050.09999999999999996events/game
Details for Saved elite comparisons for played characters, row 28
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
higher
Got Punish Countered0.10.090000000000000040.009999999999999967events/game
Details for Saved elite comparisons for played characters, row 29
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
similar
Throws1.62.3466666666666667-0.7466666666666666events/game
Details for Saved elite comparisons for played characters, row 30
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.2see unit column
Elite maximum
3.4see unit column
Comparison
lower
Throw techs0.20.45999999999999996-0.25999999999999995events/game
Details for Saved elite comparisons for played characters, row 31
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.1see unit column
Elite maximum
1see unit column
Comparison
lower
Throw parries0.20.21-0.009999999999999981events/game
Details for Saved elite comparisons for played characters, row 32
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0.1see unit column
Elite maximum
0.4see unit column
Comparison
similar
Got thrown1.92.1133333333333333-0.21333333333333337events/game
Details for Saved elite comparisons for played characters, row 33
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.4see unit column
Elite maximum
3.1see unit column
Comparison
similar
Stuns landed00.07666666666666669-0.07666666666666669events/game
Details for Saved elite comparisons for played characters, row 34
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
lower
Got stunned00.06666666666666668-0.06666666666666668events/game
Details for Saved elite comparisons for played characters, row 35
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
lower
Corner pressure1013.809999999999995-3.809999999999995Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 36
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
9.5see unit column
Elite maximum
18.6see unit column
Comparison
lower
Time cornered98.8499999999999980.15000000000000213Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 37
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
5.7see unit column
Elite maximum
12.1see unit column
Comparison
similar
Drive Rush (cancel)00.36986333333333327-0.36986333333333327fraction
Details for Saved elite comparisons for played characters, row 38
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.2304see unit column
Elite maximum
0.5281see unit column
Comparison
lower
Drive Rush (parry)0.03520.07740333333333332-0.04220333333333332fraction
Details for Saved elite comparisons for played characters, row 39
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0427see unit column
Elite maximum
0.105see unit column
Comparison
lower
Drive Arts0.26160.163376666666666640.09822333333333336fraction
Details for Saved elite comparisons for played characters, row 40
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.1014see unit column
Elite maximum
0.2607see unit column
Comparison
higher
Drive Impact gauge0.06970.0140100000000000020.055689999999999996fraction
Details for Saved elite comparisons for played characters, row 41
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0052see unit column
Elite maximum
0.0277see unit column
Comparison
higher
SA10.52580.300019999999999950.2257800000000001fraction
Details for Saved elite comparisons for played characters, row 42
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.1511see unit column
Elite maximum
0.4065see unit column
Comparison
higher
SA20.15510.2686166666666666-0.11351666666666663fraction
Details for Saved elite comparisons for played characters, row 43
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0.13see unit column
Elite maximum
0.5238see unit column
Comparison
lower
SA30.29310.33703000000000005-0.043930000000000025fraction
Details for Saved elite comparisons for played characters, row 44
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.1523see unit column
Elite maximum
0.5058see unit column
Comparison
similar
CA0.02580.09416666666666666-0.06836666666666666fraction
Details for Saved elite comparisons for played characters, row 45
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0.0273see unit column
Elite maximum
0.186see unit column
Comparison
lower
Drive Guard0.05560.13693666666666668-0.08133666666666668fraction
Details for Saved elite comparisons for played characters, row 46
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.0951see unit column
Elite maximum
0.1694see unit column
Comparison
lower
Drive Impact0.40.220000000000000030.18events/game
Details for Saved elite comparisons for played characters, row 47
Benchmark character ID
15
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0see unit column
Elite maximum
0.5see unit column
Comparison
higher
Drive Parry0.31.663333333333333-1.363333333333333events/game
Details for Saved elite comparisons for played characters, row 48
Benchmark character ID
15
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0.6see unit column
Elite maximum
2.9see unit column
Comparison
lower
Perfect Parry00.5200000000000001-0.5200000000000001events/game
Details for Saved elite comparisons for played characters, row 49
Benchmark character ID
15
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.2see unit column
Elite maximum
1.3see unit column
Comparison
lower
Drive Reversal0.90.456666666666666670.44333333333333336events/game
Details for Saved elite comparisons for played characters, row 50
Benchmark character ID
15
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0.1see unit column
Elite maximum
1.5see unit column
Comparison
higher
Punish Counters landed0.20.106666666666666720.0933333333333333events/game
Details for Saved elite comparisons for played characters, row 51
Benchmark character ID
15
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.4see unit column
Comparison
higher
Got Punish Countered0.10.090000000000000020.009999999999999981events/game
Details for Saved elite comparisons for played characters, row 52
Benchmark character ID
15
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
similar
Throws1.62.6466666666666674-1.0466666666666673events/game
Details for Saved elite comparisons for played characters, row 53
Benchmark character ID
15
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.7see unit column
Elite maximum
4see unit column
Comparison
lower
Throw techs0.20.32-0.12events/game
Details for Saved elite comparisons for played characters, row 54
Benchmark character ID
15
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0see unit column
Elite maximum
0.8see unit column
Comparison
lower
Throw parries0.20.35333333333333333-0.15333333333333332events/game
Details for Saved elite comparisons for played characters, row 55
Benchmark character ID
15
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0.2see unit column
Elite maximum
0.5see unit column
Comparison
lower
Got thrown1.91.9633333333333334-0.06333333333333346events/game
Details for Saved elite comparisons for played characters, row 56
Benchmark character ID
15
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.2see unit column
Elite maximum
2.7see unit column
Comparison
similar
Stuns landed00.0866666666666667-0.0866666666666667events/game
Details for Saved elite comparisons for played characters, row 57
Benchmark character ID
15
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
lower
Got stunned00.07333333333333335-0.07333333333333335events/game
Details for Saved elite comparisons for played characters, row 58
Benchmark character ID
15
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
lower
Corner pressure1011.99-1.9900000000000002Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 59
Benchmark character ID
15
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
7.2see unit column
Elite maximum
16.2see unit column
Comparison
lower
Time cornered99.613333333333333-0.6133333333333333Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 60
Benchmark character ID
15
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
4.9see unit column
Elite maximum
12.3see unit column
Comparison
similar
Drive Rush (cancel)00.2940266666666666-0.2940266666666666fraction
Details for Saved elite comparisons for played characters, row 61
Benchmark character ID
15
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.1286see unit column
Elite maximum
0.4274see unit column
Comparison
lower
Drive Rush (parry)0.03520.06536-0.03016fraction
Details for Saved elite comparisons for played characters, row 62
Benchmark character ID
15
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.032see unit column
Elite maximum
0.0962see unit column
Comparison
lower
Drive Arts0.26160.243886666666666640.01771333333333336fraction
Details for Saved elite comparisons for played characters, row 63
Benchmark character ID
15
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.1053see unit column
Elite maximum
0.364see unit column
Comparison
similar
Drive Impact gauge0.06970.017480.05222fraction
Details for Saved elite comparisons for played characters, row 64
Benchmark character ID
15
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0064see unit column
Elite maximum
0.036see unit column
Comparison
higher
SA10.52580.285066666666666630.2407333333333334fraction
Details for Saved elite comparisons for played characters, row 65
Benchmark character ID
15
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.1134see unit column
Elite maximum
0.485see unit column
Comparison
higher
SA20.15510.5142033333333332-0.3591033333333332fraction
Details for Saved elite comparisons for played characters, row 66
Benchmark character ID
15
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0.1063see unit column
Elite maximum
0.8581see unit column
Comparison
lower
SA30.29310.158616666666666680.13448333333333334fraction
Details for Saved elite comparisons for played characters, row 67
Benchmark character ID
15
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.0145see unit column
Elite maximum
0.4626see unit column
Comparison
higher
CA0.02580.0419-0.0161fraction
Details for Saved elite comparisons for played characters, row 68
Benchmark character ID
15
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0see unit column
Elite maximum
0.1641see unit column
Comparison
lower
Drive Guard0.05560.12049333333333334-0.06489333333333334fraction
Details for Saved elite comparisons for played characters, row 69
Benchmark character ID
15
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.0692see unit column
Elite maximum
0.1515see unit column
Comparison
lower
Drive Impact0.40.206666666666666670.19333333333333336events/game
Details for Saved elite comparisons for played characters, row 70
Benchmark character ID
17
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0.1see unit column
Elite maximum
0.5see unit column
Comparison
higher
Drive Parry0.31.5-1.2events/game
Details for Saved elite comparisons for played characters, row 71
Benchmark character ID
17
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0.5see unit column
Elite maximum
2.5see unit column
Comparison
lower
Perfect Parry00.55-0.55events/game
Details for Saved elite comparisons for played characters, row 72
Benchmark character ID
17
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.1see unit column
Elite maximum
1.2see unit column
Comparison
lower
Drive Reversal0.90.323333333333333360.5766666666666667events/game
Details for Saved elite comparisons for played characters, row 73
Benchmark character ID
17
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
1.2see unit column
Comparison
higher
Punish Counters landed0.20.116666666666666680.08333333333333333events/game
Details for Saved elite comparisons for played characters, row 74
Benchmark character ID
17
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.4see unit column
Comparison
higher
Got Punish Countered0.10.11666666666666672-0.01666666666666672events/game
Details for Saved elite comparisons for played characters, row 75
Benchmark character ID
17
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
similar
Throws1.62.0099999999999993-0.40999999999999925events/game
Details for Saved elite comparisons for played characters, row 76
Benchmark character ID
17
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.2see unit column
Elite maximum
3.3see unit column
Comparison
lower
Throw techs0.20.5466666666666669-0.34666666666666685events/game
Details for Saved elite comparisons for played characters, row 77
Benchmark character ID
17
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.2see unit column
Elite maximum
0.9see unit column
Comparison
lower
Throw parries0.20.24666666666666662-0.046666666666666606events/game
Details for Saved elite comparisons for played characters, row 78
Benchmark character ID
17
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0.1see unit column
Elite maximum
0.4see unit column
Comparison
lower
Got thrown1.92.3066666666666666-0.40666666666666673events/game
Details for Saved elite comparisons for played characters, row 79
Benchmark character ID
17
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.5see unit column
Elite maximum
3.7see unit column
Comparison
lower
Stuns landed00.10666666666666672-0.10666666666666672events/game
Details for Saved elite comparisons for played characters, row 80
Benchmark character ID
17
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
lower
Got stunned00.04333333333333334-0.04333333333333334events/game
Details for Saved elite comparisons for played characters, row 81
Benchmark character ID
17
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
lower
Corner pressure109.7333333333333360.26666666666666394Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 82
Benchmark character ID
17
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
4.8see unit column
Elite maximum
16.4see unit column
Comparison
similar
Time cornered98.6333333333333330.36666666666666714Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 83
Benchmark character ID
17
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
3.9see unit column
Elite maximum
15.7see unit column
Comparison
similar
Drive Rush (cancel)00.27743666666666666-0.27743666666666666fraction
Details for Saved elite comparisons for played characters, row 84
Benchmark character ID
17
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.0304see unit column
Elite maximum
0.5821see unit column
Comparison
lower
Drive Rush (parry)0.03520.09635666666666666-0.06115666666666666fraction
Details for Saved elite comparisons for played characters, row 85
Benchmark character ID
17
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0221see unit column
Elite maximum
0.1411see unit column
Comparison
lower
Drive Arts0.26160.196439999999999980.06516000000000002fraction
Details for Saved elite comparisons for played characters, row 86
Benchmark character ID
17
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.0573see unit column
Elite maximum
0.4553see unit column
Comparison
higher
Drive Impact gauge0.06970.0203866666666666680.049313333333333334fraction
Details for Saved elite comparisons for played characters, row 87
Benchmark character ID
17
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0067see unit column
Elite maximum
0.0471see unit column
Comparison
higher
SA10.52580.380939999999999950.1448600000000001fraction
Details for Saved elite comparisons for played characters, row 88
Benchmark character ID
17
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.1509see unit column
Elite maximum
0.6171see unit column
Comparison
higher
SA20.15510.17769333333333337-0.022593333333333382fraction
Details for Saved elite comparisons for played characters, row 89
Benchmark character ID
17
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0.0333see unit column
Elite maximum
0.3333see unit column
Comparison
similar
SA30.29310.3448633333333334-0.05176333333333338fraction
Details for Saved elite comparisons for played characters, row 90
Benchmark character ID
17
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.1395see unit column
Elite maximum
0.5862see unit column
Comparison
lower
CA0.02580.09632333333333334-0.07052333333333334fraction
Details for Saved elite comparisons for played characters, row 91
Benchmark character ID
17
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0.0106see unit column
Elite maximum
0.2see unit column
Comparison
lower
Drive Guard0.05560.1512233333333333-0.0956233333333333fraction
Details for Saved elite comparisons for played characters, row 92
Benchmark character ID
17
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.0931see unit column
Elite maximum
0.2066see unit column
Comparison
lower
Field definitions 12 fields
Benchmark character ID
Benchmark character ID · identifier. characterId
Benchmark saved at
Benchmark saved at · UTC datetime. updatedAt
Reference players
Reference players · people. sampleSize
Metric
Metric · identifier. key
Meaning
Meaning · text. label
Player
Player · see unit column. you
Elite mean
Elite mean · see unit column. eliteAvg
Elite minimum
Elite minimum · see unit column. eliteMin
Elite maximum
Elite maximum · see unit column. eliteMax
Player minus mean
Player minus mean · see unit column. delta
Unit
Unit · text. unit
Comparison
Comparison · text. verdict

Benchmark sample players

20 rows

Scroll if needed to compare columns.

Benchmark sample players. 20 rows on page 1; 20 rows total.
Benchmark character IDCFN IDPlayerPlayer character IDMRMR pointsLPLP pointsRanked gamesgames
302626960876Kazunoko302,345694,49148,724
302884396961Fuudo302,340234,75515,956
302596827813Yoske302,257920,50049,402
301219809704やまでステーキやきたい302,238557,90430,462
304009642679Fujimura302,238191,57312,294
23552769545jazzzzy22,275879,76544,658
23274317482kuromame22,251956,77367,516
22606550179ChrisWong22,223883,65853,842
23705769796watyawacha22,212720,6238,551
24067979107コウキ_ルーク使いの人22,206442,4934,009
153249813921高木サンダー152,224791,83435,291
152844369681光のZeno152,215685,11511,947
151666271660ACQUA152,189793,72927,900
153913795402NISHIKIN152,186930,15433,264
153826769979big mo dilly152,158723,69434,978
171077978863Tucker Ducker172,257938,16542,613
172242457440karura172,236748,0606,462
172219324073jjnj172,164840,61424,735
174026369719zeno172,163861,90240,707
174242475722紺外郎/Kon_Uiro172,158910,25538,026
Field definitions 7 fields
Benchmark character ID
Benchmark character ID · identifier. benchmarkCharacterId
CFN ID
CFN ID · identifier. shortId
Player
Player · text. name
Player character ID
Player character ID · identifier. characterId
MR
Master Rating · MR points. mr
LP
League Points · LP points. lp
Ranked games
Ranked games · games. rankedGames

Snapshot comparison availability

2 rows

Scroll if needed to compare columns.

Snapshot comparison availability. 2 rows on page 1; 2 rows total.
Requested interval7d/30dAvailabilityBaseline capturedUTCLatest capturedUTCGames between snapshotsgamesMissing data reason
7dready1,009Not available
30dcollecting1,555history
Field definitions 6 fields
Requested interval
Requested interval · 7d/30d. range
Availability
Availability · text. status
Baseline captured
Baseline captured · UTC datetime. from
Latest captured
Latest captured · UTC datetime. to
Games between snapshots
Games between snapshots · games. matches
Missing data reason
Missing data reason · text. reason

Changes between last-100-match snapshots

23 rows

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Changes between last-100-match snapshots. 23 rows on page 1; 23 rows total.
Requested interval7d/30dMetricMeaningBaselinesee unit columnLatestsee unit columnLatest minus baselinesee unit columnUnit
7ddrive_impactDrive Impact / game0.30.40.10000000000000003events/game
7ddrive_parryDrive Parry / game0.40.3-0.10000000000000003events/game
7djust_parryPerfect Parry / game0.10-0.1events/game
7ddrive_reversalDrive Reversal / game1.10.9-0.20000000000000007events/game
7dpunish_counterPunish Counter / game0.10.20.1events/game
7dreceived_punish_counterGot PC'd / game0.10.10events/game
7dthrow_countThrows / game1.31.60.30000000000000004events/game
7dthrow_techThrow techs / game0.40.2-0.2events/game
7dthrow_drive_parryThrow parries / game0.30.2-0.09999999999999998events/game
7dreceived_throw_countGot thrown / game1.91.90events/game
7dstunStuns / game0.10-0.1events/game
7dreceived_stunGot stunned / game000events/game
7dcorner_timeCorner pressure time8.4101.5999999999999996Buckler aggregate rate (unit unverified)
7dcornered_timeTime cornered9.19-0.09999999999999964Buckler aggregate rate (unit unverified)
7dgauge_rate_drive_rush_from_cancelDrive Rush (cancel) share000fraction
7dgauge_rate_drive_rush_from_parryDrive Rush (parry) share0.02410.03520.011100000000000002fraction
7dgauge_rate_drive_artsDrive Arts share0.19690.26160.06470000000000001fraction
7dgauge_rate_drive_impactDrive Impact gauge share0.06410.06970.005599999999999994fraction
7dgauge_rate_drive_guardDrive Guard share0.05190.05560.003699999999999995fraction
7dgauge_rate_sa_lv1SA1 usage share0.58510.5258-0.05929999999999991fraction
7dgauge_rate_sa_lv2SA2 usage share0.13330.15510.021799999999999986fraction
7dgauge_rate_sa_lv3SA3 usage share0.21480.29310.07830000000000004fraction
7dgauge_rate_caCA usage share0.06660.0258-0.0408fraction
Field definitions 7 fields
Requested interval
Requested interval · 7d/30d. range
Metric
Metric · identifier. key
Meaning
Meaning · text. label
Baseline
Baseline · see unit column. before
Latest
Latest · see unit column. after
Latest minus baseline
Latest minus baseline · see unit column. delta
Unit
Unit · text. unit
Source, coverage & limitations How to read this data

Stored Buckler battle_stats, saved elite benchmark and same-season HabitSnapshot comparisons.

Reported habits reflect Buckler's last-100-match trends. 7d/30d compare snapshots near those dates, not matches isolated to those periods.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Matches in local sample
792
Stored matches
792
Local sample limit
10,000
Local sample limited
No
Sample starts (UTC)
2026-07-18
Sample ends (UTC)
2026-09-16
Season
13
Benchmark saved
Benchmark players
30
Benchmark character ID
30
  • Gauge shares are fractions (0–1); per-game rates are counts/game. Corner values retain Buckler's aggregate rate with no verified time unit.
  • Benchmark players and sample size may be limited or stale. Player habits are profile-wide, even when compared to a character ladder.
  • Snapshot deltas are changes in overlapping aggregate windows, not interval event counts or causal improvement. Missing baselines remain collecting.
Sources, units and JSON reference

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