Player dataCFN 1474486394

Rakure

Stored match history

Paginated stored Street Fighter 6 matches with participants, selected and played characters, control types, outcomes, round result codes and pre-match MR/LP.

Stored matches from player perspective

18 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Stored matches from player perspective. 18 rows on page 1; 18 rows total.
Played atUTCPlayed characterOpponentOpponent played characterResult from player perspectiveW/L/DDetails
Dee JayMAZNAYOManonL
Details for Stored matches from player perspective, row 1
Replay ID
VJRREW993
Mode
Ranked
Player CFN ID
1474486394
Player
Rakure
Selected character
Dee Jay
Controls
Classic
Pre-match MR
1,548MR points
Pre-match LP
155,931LP points
Opponent CFN ID
2377973765
Opponent selected character
Manon
Opponent controls
Classic
Opponent pre-match MR
1,572MR points
Opponent pre-match LP
132,673LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
M. BisonsigousannLukeW
Details for Stored matches from player perspective, row 2
Replay ID
RQ48CSHYF
Mode
Ranked
Player CFN ID
1474486394
Player
Rakure
Selected character
M. Bison
Controls
Classic
Pre-match MR
1,637MR points
Pre-match LP
462,807LP points
Opponent CFN ID
2099466432
Opponent selected character
Luke
Opponent controls
Classic
Opponent pre-match MR
1,656MR points
Opponent pre-match LP
312,368LP points
Player round result codes
5,0,6comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Overdrive attack; Round lost; Super Art
Opponent round outcomes
Round lost; Standard victory; Round lost
M. BisonsigousannLukeL
Details for Stored matches from player perspective, row 3
Replay ID
SLHS6YEKS
Mode
Ranked
Player CFN ID
1474486394
Player
Rakure
Selected character
M. Bison
Controls
Classic
Pre-match MR
1,645MR points
Pre-match LP
462,847LP points
Opponent CFN ID
2099466432
Opponent selected character
Luke
Opponent controls
Classic
Opponent pre-match MR
1,648MR points
Opponent pre-match LP
312,118LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
M. BisonsigousannLukeW
Details for Stored matches from player perspective, row 4
Replay ID
UYWUM8458
Mode
Ranked
Player CFN ID
1474486394
Player
Rakure
Selected character
M. Bison
Controls
Classic
Pre-match MR
1,637MR points
Pre-match LP
462,797LP points
Opponent CFN ID
2099466432
Opponent selected character
Luke
Opponent controls
Classic
Opponent pre-match MR
1,656MR points
Opponent pre-match LP
312,158LP points
Player round result codes
1,7comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Critical Art
Opponent round outcomes
Round lost; Round lost
M. BisonDongDongYasmineL
Details for Stored matches from player perspective, row 5
Replay ID
9QXHJJQJ4
Mode
Ranked
Player CFN ID
1474486394
Player
Rakure
Selected character
M. Bison
Controls
Classic
Pre-match MR
1,620MR points
Pre-match LP
462,677LP points
Opponent CFN ID
1924311088
Opponent selected character
Yasmine
Opponent controls
Classic
Opponent pre-match MR
1,621MR points
Opponent pre-match LP
139,773LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,6,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Super Art; Standard victory
M. BisonDongDongYasmineL
Details for Stored matches from player perspective, row 6
Replay ID
RSEGNSG7V
Mode
Ranked
Player CFN ID
1474486394
Player
Rakure
Selected character
M. Bison
Controls
Classic
Pre-match MR
1,628MR points
Pre-match LP
462,717LP points
Opponent CFN ID
1924311088
Opponent selected character
Yasmine
Opponent controls
Classic
Opponent pre-match MR
1,613MR points
Opponent pre-match LP
139,523LP points
Player round result codes
5,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Overdrive attack; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
M. Bison島根ビトAkumaW
Details for Stored matches from player perspective, row 7
Replay ID
RS66FNMHH
Mode
Ranked
Player CFN ID
1474486394
Player
Rakure
Selected character
M. Bison
Controls
Classic
Pre-match MR
1,620MR points
Pre-match LP
462,667LP points
Opponent CFN ID
1131723943
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
1,623MR points
Opponent pre-match LP
321,026LP points
Player round result codes
1,2comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Chip damage
Opponent round outcomes
Round lost; Round lost
M. Bison島根ビトAkumaW
Details for Stored matches from player perspective, row 8
Replay ID
GTWXPPHW8
Mode
Ranked
Player CFN ID
1474486394
Player
Rakure
Selected character
M. Bison
Controls
Classic
Pre-match MR
1,612MR points
Pre-match LP
462,617LP points
Opponent CFN ID
1131723943
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
1,631MR points
Opponent pre-match LP
321,066LP points
Player round result codes
0,6,5comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Super Art; Overdrive attack
Opponent round outcomes
Standard victory; Round lost; Round lost
M. Bison禁断症状IngridW
Details for Stored matches from player perspective, row 9
Replay ID
G47FPM3VP
Mode
Ranked
Player CFN ID
1474486394
Player
Rakure
Selected character
M. Bison
Controls
Classic
Pre-match MR
1,551MR points
Pre-match LP
462,157LP points
Opponent CFN ID
2462725173
Opponent selected character
Ingrid
Opponent controls
Classic
Opponent pre-match MR
1,517MR points
Opponent pre-match LP
309,327LP points
Player round result codes
0,1,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
M. Bison禁断症状IngridW
Details for Stored matches from player perspective, row 10
Replay ID
W9VGYC7N7
Mode
Ranked
Player CFN ID
1474486394
Player
Rakure
Selected character
M. Bison
Controls
Classic
Pre-match MR
1,543MR points
Pre-match LP
462,107LP points
Opponent CFN ID
2462725173
Opponent selected character
Ingrid
Opponent controls
Classic
Opponent pre-match MR
1,525MR points
Opponent pre-match LP
309,367LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
M. BisonSaiHaJuriL
Details for Stored matches from player perspective, row 11
Replay ID
584G8EKD6
Mode
Ranked
Player CFN ID
1474486394
Player
Rakure
Selected character
M. Bison
Controls
Classic
Pre-match MR
1,558MR points
Pre-match LP
461,657LP points
Opponent CFN ID
4209805610
Opponent selected character
Juri
Opponent controls
Classic
Opponent pre-match MR
1,528MR points
Opponent pre-match LP
244,486LP points
Player round result codes
0,2,0comma-separated codes
Opponent round result codes
1,0,7comma-separated codes
Player round outcomes
Round lost; Chip damage; Round lost
Opponent round outcomes
Standard victory; Round lost; Critical Art
M. BisonSaiHaJuriW
Details for Stored matches from player perspective, row 12
Replay ID
BK8XPX9ED
Mode
Ranked
Player CFN ID
1474486394
Player
Rakure
Selected character
M. Bison
Controls
Classic
Pre-match MR
1,550MR points
Pre-match LP
461,607LP points
Opponent CFN ID
4209805610
Opponent selected character
Juri
Opponent controls
Classic
Opponent pre-match MR
1,536MR points
Opponent pre-match LP
244,526LP points
Player round result codes
0,1,6comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Super Art
Opponent round outcomes
Standard victory; Round lost; Round lost
M. BisonSaiHaJuriL
Details for Stored matches from player perspective, row 13
Replay ID
5VKWAJ6BY
Mode
Ranked
Player CFN ID
1474486394
Player
Rakure
Selected character
M. Bison
Controls
Classic
Pre-match MR
1,559MR points
Pre-match LP
461,647LP points
Opponent CFN ID
4209805610
Opponent selected character
Juri
Opponent controls
Classic
Opponent pre-match MR
1,527MR points
Opponent pre-match LP
244,276LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,7comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Critical Art
Dee JayMayoSagatW
Details for Stored matches from player perspective, row 14
Replay ID
UQS58W55R
Mode
Ranked
Player CFN ID
1474486394
Player
Rakure
Selected character
Dee Jay
Controls
Classic
Pre-match MR
1,552MR points
Pre-match LP
150,007LP points
Opponent CFN ID
3317868935
Opponent selected character
Sagat
Opponent controls
Classic
Opponent pre-match MR
1,557MR points
Opponent pre-match LP
57,910LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Standard victory; Round lost
Dee JayMayoSagatL
Details for Stored matches from player perspective, row 15
Replay ID
P7UDFL6TK
Mode
Ranked
Player CFN ID
1474486394
Player
Rakure
Selected character
Dee Jay
Controls
Classic
Pre-match MR
1,560MR points
Pre-match LP
150,047LP points
Opponent CFN ID
3317868935
Opponent selected character
Sagat
Opponent controls
Classic
Opponent pre-match MR
1,549MR points
Opponent pre-match LP
57,660LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,7comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Critical Art
Dee JayMayoSagatW
Details for Stored matches from player perspective, row 16
Replay ID
3W48TUT5J
Mode
Ranked
Player CFN ID
1474486394
Player
Rakure
Selected character
Dee Jay
Controls
Classic
Pre-match MR
1,552MR points
Pre-match LP
149,997LP points
Opponent CFN ID
3317868935
Opponent selected character
Sagat
Opponent controls
Classic
Opponent pre-match MR
1,557MR points
Opponent pre-match LP
57,700LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
Dee JayTrack57MarisaL
Details for Stored matches from player perspective, row 17
Replay ID
WKNVKBAE8
Mode
Ranked
Player CFN ID
1474486394
Player
Rakure
Selected character
Dee Jay
Controls
Classic
Pre-match MR
1,596MR points
Pre-match LP
147,877LP points
Opponent CFN ID
3890285582
Opponent selected character
Marisa
Opponent controls
Classic
Opponent pre-match MR
1,574MR points
Opponent pre-match LP
316,022LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,2comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Chip damage
Dee JayTrack57MarisaL
Details for Stored matches from player perspective, row 18
Replay ID
NQQSCE59X
Mode
Ranked
Player CFN ID
1474486394
Player
Rakure
Selected character
Dee Jay
Controls
Classic
Pre-match MR
1,605MR points
Pre-match LP
147,917LP points
Opponent CFN ID
3890285582
Opponent selected character
Marisa
Opponent controls
Classic
Opponent pre-match MR
1,565MR points
Opponent pre-match LP
315,972LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
Field definitions 23 fields
Replay ID
Replay ID · identifier. replayId
Replay
Replay · URL. replayUrl
Played at
Played at · UTC datetime. playedAt
Mode
Mode · text. battleType
Player CFN ID
Player CFN ID · identifier. homeId
Player
Player · text. homeName
Selected character
Selected character · text. homeCharacter
Played character
Played character · text. homePlayedCharacter
Controls
Controls · text. homeControls
Pre-match MR
Pre-match MR · MR points. homeMr
Pre-match LP
Pre-match LP · LP points. homeLp
Opponent CFN ID
Opponent CFN ID · identifier. awayId
Opponent
Opponent · text. awayName
Opponent selected character
Opponent selected character · text. awayCharacter
Opponent played character
Opponent played character · text. awayPlayedCharacter
Opponent controls
Opponent controls · text. awayControls
Opponent pre-match MR
Opponent pre-match MR · MR points. awayMr
Opponent pre-match LP
Opponent pre-match LP · LP points. awayLp
Result from player perspective
Result from player perspective · W/L/D. result
Player round result codes
Player round result codes · comma-separated codes. homeRoundCodes
Opponent round result codes
Opponent round result codes · comma-separated codes. awayRoundCodes
Player round outcomes
Player round outcomes · text. homeRounds
Opponent round outcomes
Opponent round outcomes · text. awayRounds
Source, coverage & limitations How to read this data

Persisted Capcom Battle Log records, projected from the selected player's perspective.

All locally stored matches, newest first; 100 matches per page.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Oldest stored match
Stored matches
18
Archived rating observations
Not available
  • Only matches collected by this site are available; upstream battle logs have limited history.
  • MR changes are estimates when consecutive observations are missing. This export publishes recorded pre-match MR/LP without inventing a post-match value.
Sources, units and JSON reference

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