Player dataCFN 1463246708

Gemini

Habits and comparisons

Reported habit rates and gauge shares, elite benchmark comparison values, and available 7-day and 30-day changes between saved last-100-match snapshots.

Reported last-100-match habits

23 rows

Scroll if needed to compare columns.

Reported last-100-match habits. 23 rows on page 1; 23 rows total.
MetricMeaningValuesee unit columnUnit
drive_impactDrive Impact / game0.7events/game
drive_parryDrive Parry / game2.1events/game
just_parryPerfect Parry / game0.4events/game
drive_reversalDrive Reversal / game0events/game
punish_counterPunish Counter / game0.4events/game
received_punish_counterGot PC'd / game0.4events/game
throw_countThrows / game1.5events/game
throw_techThrow techs / game0.6events/game
throw_drive_parryThrow parries / game0.2events/game
received_throw_countGot thrown / game2.6events/game
stunStuns / game0.1events/game
received_stunGot stunned / game0.1events/game
corner_timeCorner pressure time13Buckler aggregate rate (unit unverified)
cornered_timeTime cornered10.7Buckler aggregate rate (unit unverified)
gauge_rate_drive_rush_from_cancelDrive Rush (cancel) share0.465fraction
gauge_rate_drive_rush_from_parryDrive Rush (parry) share0.0257fraction
gauge_rate_drive_artsDrive Arts share0.0633fraction
gauge_rate_drive_impactDrive Impact gauge share0.0737fraction
gauge_rate_drive_guardDrive Guard share0.0934fraction
gauge_rate_sa_lv1SA1 usage share0.28fraction
gauge_rate_sa_lv2SA2 usage share0.1333fraction
gauge_rate_sa_lv3SA3 usage share0.5333fraction
gauge_rate_caCA usage share0.0533fraction
Field definitions 4 fields
Metric
Metric · identifier. key
Meaning
Meaning · text. label
Value
Value · see unit column. value
Unit
Unit · text. unit

Saved elite comparisons for played characters

100 of 184 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Saved elite comparisons for played characters. 100 rows on page 1; 184 rows total.
MeaningPlayersee unit columnElite meansee unit columnPlayer minus meansee unit columnUnitDetails
Drive Impact0.70.196666666666666740.5033333333333332events/game
Details for Saved elite comparisons for played characters, row 1
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0.1see unit column
Elite maximum
0.4see unit column
Comparison
higher
Drive Parry2.11.86999999999999990.2300000000000002events/game
Details for Saved elite comparisons for played characters, row 2
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0.8see unit column
Elite maximum
2.9see unit column
Comparison
similar
Perfect Parry0.40.7699999999999998-0.3699999999999998events/game
Details for Saved elite comparisons for played characters, row 3
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.4see unit column
Elite maximum
1.4see unit column
Comparison
lower
Drive Reversal00.21666666666666667-0.21666666666666667events/game
Details for Saved elite comparisons for played characters, row 4
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
0.6see unit column
Comparison
lower
Punish Counters landed0.40.100000000000000050.3events/game
Details for Saved elite comparisons for played characters, row 5
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
higher
Got Punish Countered0.40.090000000000000040.31events/game
Details for Saved elite comparisons for played characters, row 6
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Throws1.52.3466666666666667-0.8466666666666667events/game
Details for Saved elite comparisons for played characters, row 7
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.2see unit column
Elite maximum
3.4see unit column
Comparison
lower
Throw techs0.60.459999999999999960.14events/game
Details for Saved elite comparisons for played characters, row 8
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.1see unit column
Elite maximum
1see unit column
Comparison
higher
Throw parries0.20.21-0.009999999999999981events/game
Details for Saved elite comparisons for played characters, row 9
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0.1see unit column
Elite maximum
0.4see unit column
Comparison
similar
Got thrown2.62.11333333333333330.4866666666666668events/game
Details for Saved elite comparisons for played characters, row 10
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.4see unit column
Elite maximum
3.1see unit column
Comparison
higher
Stuns landed0.10.076666666666666690.023333333333333317events/game
Details for Saved elite comparisons for played characters, row 11
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Got stunned0.10.066666666666666680.033333333333333326events/game
Details for Saved elite comparisons for played characters, row 12
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Corner pressure1313.809999999999995-0.8099999999999952Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 13
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
9.5see unit column
Elite maximum
18.6see unit column
Comparison
similar
Time cornered10.78.8499999999999981.8500000000000014Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 14
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
5.7see unit column
Elite maximum
12.1see unit column
Comparison
higher
Drive Rush (cancel)0.4650.369863333333333270.09513666666666676fraction
Details for Saved elite comparisons for played characters, row 15
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.2304see unit column
Elite maximum
0.5281see unit column
Comparison
higher
Drive Rush (parry)0.02570.07740333333333332-0.05170333333333332fraction
Details for Saved elite comparisons for played characters, row 16
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0427see unit column
Elite maximum
0.105see unit column
Comparison
lower
Drive Arts0.06330.16337666666666664-0.10007666666666665fraction
Details for Saved elite comparisons for played characters, row 17
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.1014see unit column
Elite maximum
0.2607see unit column
Comparison
lower
Drive Impact gauge0.07370.0140100000000000020.05969fraction
Details for Saved elite comparisons for played characters, row 18
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0052see unit column
Elite maximum
0.0277see unit column
Comparison
higher
SA10.280.30001999999999995-0.020019999999999927fraction
Details for Saved elite comparisons for played characters, row 19
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.1511see unit column
Elite maximum
0.4065see unit column
Comparison
similar
SA20.13330.2686166666666666-0.1353166666666666fraction
Details for Saved elite comparisons for played characters, row 20
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0.13see unit column
Elite maximum
0.5238see unit column
Comparison
lower
SA30.53330.337030000000000050.19626999999999994fraction
Details for Saved elite comparisons for played characters, row 21
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.1523see unit column
Elite maximum
0.5058see unit column
Comparison
higher
CA0.05330.09416666666666666-0.04086666666666666fraction
Details for Saved elite comparisons for played characters, row 22
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0.0273see unit column
Elite maximum
0.186see unit column
Comparison
lower
Drive Guard0.09340.13693666666666668-0.04353666666666668fraction
Details for Saved elite comparisons for played characters, row 23
Benchmark character ID
2
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.0951see unit column
Elite maximum
0.1694see unit column
Comparison
lower
Drive Impact0.70.160000000000000060.5399999999999999events/game
Details for Saved elite comparisons for played characters, row 24
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0see unit column
Elite maximum
0.5see unit column
Comparison
higher
Drive Parry2.11.70666666666666680.3933333333333333events/game
Details for Saved elite comparisons for played characters, row 25
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0.4see unit column
Elite maximum
4.3see unit column
Comparison
higher
Perfect Parry0.40.7533333333333333-0.3533333333333333events/game
Details for Saved elite comparisons for played characters, row 26
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.3see unit column
Elite maximum
1.7see unit column
Comparison
lower
Drive Reversal00.11333333333333334-0.11333333333333334events/game
Details for Saved elite comparisons for played characters, row 27
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
0.4see unit column
Comparison
lower
Punish Counters landed0.40.070.33events/game
Details for Saved elite comparisons for played characters, row 28
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Got Punish Countered0.40.073333333333333350.32666666666666666events/game
Details for Saved elite comparisons for played characters, row 29
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Throws1.52.293333333333334-0.7933333333333339events/game
Details for Saved elite comparisons for played characters, row 30
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1see unit column
Elite maximum
4.2see unit column
Comparison
lower
Throw techs0.60.44666666666666660.15333333333333338events/game
Details for Saved elite comparisons for played characters, row 31
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.2see unit column
Elite maximum
0.9see unit column
Comparison
higher
Throw parries0.20.22-0.01999999999999999events/game
Details for Saved elite comparisons for played characters, row 32
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0.1see unit column
Elite maximum
0.5see unit column
Comparison
similar
Got thrown2.62.0666666666666670.5333333333333332events/game
Details for Saved elite comparisons for played characters, row 33
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.2see unit column
Elite maximum
3see unit column
Comparison
higher
Stuns landed0.10.0566666666666666640.04333333333333334events/game
Details for Saved elite comparisons for played characters, row 34
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Got stunned0.10.056666666666666680.04333333333333333events/game
Details for Saved elite comparisons for played characters, row 35
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.1see unit column
Comparison
higher
Corner pressure1311.4833333333333331.5166666666666675Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 36
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
4see unit column
Elite maximum
19.2see unit column
Comparison
similar
Time cornered10.78.7433333333333341.9566666666666652Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 37
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
2.8see unit column
Elite maximum
12see unit column
Comparison
higher
Drive Rush (cancel)0.4650.386709999999999940.07829000000000008fraction
Details for Saved elite comparisons for played characters, row 38
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.1495see unit column
Elite maximum
0.6845see unit column
Comparison
higher
Drive Rush (parry)0.02570.05834333333333333-0.03264333333333333fraction
Details for Saved elite comparisons for played characters, row 39
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0253see unit column
Elite maximum
0.105see unit column
Comparison
lower
Drive Arts0.06330.18837000000000004-0.12507000000000004fraction
Details for Saved elite comparisons for played characters, row 40
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.1065see unit column
Elite maximum
0.3005see unit column
Comparison
lower
Drive Impact gauge0.07370.0108666666666666690.06283333333333334fraction
Details for Saved elite comparisons for played characters, row 41
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0004see unit column
Elite maximum
0.0345see unit column
Comparison
higher
SA10.280.34208333333333335-0.062083333333333324fraction
Details for Saved elite comparisons for played characters, row 42
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.1132see unit column
Elite maximum
0.4945see unit column
Comparison
lower
SA20.13330.19278-0.059480000000000005fraction
Details for Saved elite comparisons for played characters, row 43
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0see unit column
Elite maximum
0.3457see unit column
Comparison
lower
SA30.53330.375573333333333370.15772666666666663fraction
Details for Saved elite comparisons for played characters, row 44
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.1637see unit column
Elite maximum
0.6415see unit column
Comparison
higher
CA0.05330.08937666666666665-0.036076666666666646fraction
Details for Saved elite comparisons for played characters, row 45
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0.0215see unit column
Elite maximum
0.1645see unit column
Comparison
lower
Drive Guard0.09340.1127166666666667-0.019316666666666704fraction
Details for Saved elite comparisons for played characters, row 46
Benchmark character ID
1
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.0468see unit column
Elite maximum
0.2017see unit column
Comparison
lower
Drive Impact0.70.25333333333333330.44666666666666666events/game
Details for Saved elite comparisons for played characters, row 47
Benchmark character ID
6
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0.1see unit column
Elite maximum
0.6see unit column
Comparison
higher
Drive Parry2.12.03000000000000070.0699999999999994events/game
Details for Saved elite comparisons for played characters, row 48
Benchmark character ID
6
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
1.2see unit column
Elite maximum
3.8see unit column
Comparison
similar
Perfect Parry0.40.7533333333333334-0.3533333333333334events/game
Details for Saved elite comparisons for played characters, row 49
Benchmark character ID
6
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.2see unit column
Elite maximum
1.6see unit column
Comparison
lower
Drive Reversal00.49666666666666676-0.49666666666666676events/game
Details for Saved elite comparisons for played characters, row 50
Benchmark character ID
6
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0.1see unit column
Elite maximum
1.2see unit column
Comparison
lower
Punish Counters landed0.40.176666666666666720.2233333333333333events/game
Details for Saved elite comparisons for played characters, row 51
Benchmark character ID
6
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.4see unit column
Comparison
higher
Got Punish Countered0.40.13666666666666670.2633333333333333events/game
Details for Saved elite comparisons for played characters, row 52
Benchmark character ID
6
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
higher
Throws1.52.7100000000000004-1.2100000000000004events/game
Details for Saved elite comparisons for played characters, row 53
Benchmark character ID
6
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.8see unit column
Elite maximum
3.5see unit column
Comparison
lower
Throw techs0.60.61-0.010000000000000009events/game
Details for Saved elite comparisons for played characters, row 54
Benchmark character ID
6
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.3see unit column
Elite maximum
1.3see unit column
Comparison
similar
Throw parries0.20.2366666666666667-0.03666666666666668events/game
Details for Saved elite comparisons for played characters, row 55
Benchmark character ID
6
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0.1see unit column
Elite maximum
0.4see unit column
Comparison
lower
Got thrown2.62.42666666666666630.17333333333333378events/game
Details for Saved elite comparisons for played characters, row 56
Benchmark character ID
6
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.7see unit column
Elite maximum
3.9see unit column
Comparison
similar
Stuns landed0.10.06666666666666670.03333333333333331events/game
Details for Saved elite comparisons for played characters, row 57
Benchmark character ID
6
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Got stunned0.10.076666666666666690.023333333333333317events/game
Details for Saved elite comparisons for played characters, row 58
Benchmark character ID
6
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Corner pressure136.4666666666666656.533333333333335Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 59
Benchmark character ID
6
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
3.6see unit column
Elite maximum
13.8see unit column
Comparison
higher
Time cornered10.710.730000000000002-0.030000000000002913Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 60
Benchmark character ID
6
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
6.3see unit column
Elite maximum
15see unit column
Comparison
similar
Drive Rush (cancel)0.4650.34242666666666670.12257333333333331fraction
Details for Saved elite comparisons for played characters, row 61
Benchmark character ID
6
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.2292see unit column
Elite maximum
0.4431see unit column
Comparison
higher
Drive Rush (parry)0.02570.07858666666666667-0.052886666666666665fraction
Details for Saved elite comparisons for played characters, row 62
Benchmark character ID
6
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0463see unit column
Elite maximum
0.125see unit column
Comparison
lower
Drive Arts0.06330.13010666666666665-0.06680666666666665fraction
Details for Saved elite comparisons for played characters, row 63
Benchmark character ID
6
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.0512see unit column
Elite maximum
0.2316see unit column
Comparison
lower
Drive Impact gauge0.07370.0206933333333333340.05300666666666667fraction
Details for Saved elite comparisons for played characters, row 64
Benchmark character ID
6
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0101see unit column
Elite maximum
0.0521see unit column
Comparison
higher
SA10.280.253160.02684000000000003fraction
Details for Saved elite comparisons for played characters, row 65
Benchmark character ID
6
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.0384see unit column
Elite maximum
0.5584see unit column
Comparison
similar
SA20.13330.3541333333333333-0.2208333333333333fraction
Details for Saved elite comparisons for played characters, row 66
Benchmark character ID
6
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0.1346see unit column
Elite maximum
0.6447see unit column
Comparison
lower
SA30.53330.291876666666666730.24142333333333327fraction
Details for Saved elite comparisons for played characters, row 67
Benchmark character ID
6
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.0897see unit column
Elite maximum
0.6923see unit column
Comparison
higher
CA0.05330.10063000000000001-0.04733000000000001fraction
Details for Saved elite comparisons for played characters, row 68
Benchmark character ID
6
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0.0243see unit column
Elite maximum
0.1707see unit column
Comparison
lower
Drive Guard0.09340.14382666666666666-0.05042666666666666fraction
Details for Saved elite comparisons for played characters, row 69
Benchmark character ID
6
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.0986see unit column
Elite maximum
0.1991see unit column
Comparison
lower
Drive Impact0.70.193333333333333360.5066666666666666events/game
Details for Saved elite comparisons for played characters, row 70
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0.1see unit column
Elite maximum
0.5see unit column
Comparison
higher
Drive Parry2.11.89333333333333330.20666666666666678events/game
Details for Saved elite comparisons for played characters, row 71
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0.9see unit column
Elite maximum
3.1see unit column
Comparison
similar
Perfect Parry0.40.8400000000000001-0.44000000000000006events/game
Details for Saved elite comparisons for played characters, row 72
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.1see unit column
Elite maximum
1.4see unit column
Comparison
lower
Drive Reversal00.22666666666666668-0.22666666666666668events/game
Details for Saved elite comparisons for played characters, row 73
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0.1see unit column
Elite maximum
0.6see unit column
Comparison
lower
Punish Counters landed0.40.103333333333333370.29666666666666663events/game
Details for Saved elite comparisons for played characters, row 74
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
higher
Got Punish Countered0.40.080000000000000030.32events/game
Details for Saved elite comparisons for played characters, row 75
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Throws1.52.5700000000000003-1.0700000000000003events/game
Details for Saved elite comparisons for played characters, row 76
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.8see unit column
Elite maximum
3.8see unit column
Comparison
lower
Throw techs0.60.43666666666666670.16333333333333327events/game
Details for Saved elite comparisons for played characters, row 77
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.1see unit column
Elite maximum
1see unit column
Comparison
higher
Throw parries0.20.21-0.009999999999999981events/game
Details for Saved elite comparisons for played characters, row 78
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0.1see unit column
Elite maximum
0.5see unit column
Comparison
similar
Got thrown2.62.2633333333333330.3366666666666669events/game
Details for Saved elite comparisons for played characters, row 79
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.5see unit column
Elite maximum
3see unit column
Comparison
similar
Stuns landed0.10.070000000000000020.029999999999999985events/game
Details for Saved elite comparisons for played characters, row 80
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Got stunned0.10.046666666666666670.05333333333333334events/game
Details for Saved elite comparisons for played characters, row 81
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Corner pressure1313.123333333333333-0.12333333333333307Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 82
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
6.3see unit column
Elite maximum
17.2see unit column
Comparison
similar
Time cornered10.78.9533333333333311.746666666666668Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 83
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
3.9see unit column
Elite maximum
13.1see unit column
Comparison
higher
Drive Rush (cancel)0.4650.38191333333333340.08308666666666664fraction
Details for Saved elite comparisons for played characters, row 84
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.2725see unit column
Elite maximum
0.558see unit column
Comparison
higher
Drive Rush (parry)0.02570.06761666666666666-0.04191666666666666fraction
Details for Saved elite comparisons for played characters, row 85
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0271see unit column
Elite maximum
0.1234see unit column
Comparison
lower
Drive Arts0.06330.14925333333333332-0.08595333333333333fraction
Details for Saved elite comparisons for played characters, row 86
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.0896see unit column
Elite maximum
0.2393see unit column
Comparison
lower
Drive Impact gauge0.07370.0138700000000000020.05983fraction
Details for Saved elite comparisons for played characters, row 87
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0057see unit column
Elite maximum
0.0335see unit column
Comparison
higher
SA10.280.27278666666666670.007213333333333349fraction
Details for Saved elite comparisons for played characters, row 88
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.1084see unit column
Elite maximum
0.5737see unit column
Comparison
similar
SA20.13330.2588066666666667-0.12550666666666668fraction
Details for Saved elite comparisons for played characters, row 89
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0.0937see unit column
Elite maximum
0.5106see unit column
Comparison
lower
SA30.53330.357720.17558fraction
Details for Saved elite comparisons for played characters, row 90
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.1891see unit column
Elite maximum
0.5652see unit column
Comparison
higher
CA0.05330.11049666666666666-0.05719666666666666fraction
Details for Saved elite comparisons for played characters, row 91
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0.0406see unit column
Elite maximum
0.1875see unit column
Comparison
lower
Drive Guard0.09340.12742-0.03402000000000001fraction
Details for Saved elite comparisons for played characters, row 92
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.0682see unit column
Elite maximum
0.2071see unit column
Comparison
lower
Drive Impact0.70.25666666666666670.44333333333333325events/game
Details for Saved elite comparisons for played characters, row 93
Benchmark character ID
16
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0.1see unit column
Elite maximum
0.5see unit column
Comparison
higher
Drive Parry2.12.030.07000000000000028events/game
Details for Saved elite comparisons for played characters, row 94
Benchmark character ID
16
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0.9see unit column
Elite maximum
3.7see unit column
Comparison
similar
Perfect Parry0.40.75-0.35events/game
Details for Saved elite comparisons for played characters, row 95
Benchmark character ID
16
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.3see unit column
Elite maximum
1.3see unit column
Comparison
lower
Drive Reversal00.20333333333333334-0.20333333333333334events/game
Details for Saved elite comparisons for played characters, row 96
Benchmark character ID
16
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
0.6see unit column
Comparison
lower
Punish Counters landed0.40.123333333333333360.27666666666666667events/game
Details for Saved elite comparisons for played characters, row 97
Benchmark character ID
16
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
higher
Got Punish Countered0.40.100000000000000060.29999999999999993events/game
Details for Saved elite comparisons for played characters, row 98
Benchmark character ID
16
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Throws1.52.723333333333333-1.2233333333333332events/game
Details for Saved elite comparisons for played characters, row 99
Benchmark character ID
16
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.6see unit column
Elite maximum
4.6see unit column
Comparison
lower
Throw techs0.60.413333333333333330.18666666666666665events/game
Details for Saved elite comparisons for played characters, row 100
Benchmark character ID
16
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.1see unit column
Elite maximum
0.9see unit column
Comparison
higher
Field definitions 12 fields
Benchmark character ID
Benchmark character ID · identifier. characterId
Benchmark saved at
Benchmark saved at · UTC datetime. updatedAt
Reference players
Reference players · people. sampleSize
Metric
Metric · identifier. key
Meaning
Meaning · text. label
Player
Player · see unit column. you
Elite mean
Elite mean · see unit column. eliteAvg
Elite minimum
Elite minimum · see unit column. eliteMin
Elite maximum
Elite maximum · see unit column. eliteMax
Player minus mean
Player minus mean · see unit column. delta
Unit
Unit · text. unit
Comparison
Comparison · text. verdict

Benchmark sample players

40 rows

Scroll if needed to compare columns.

Benchmark sample players. 40 rows on page 1; 40 rows total.
Benchmark character IDCFN IDPlayerPlayer character IDMRMR pointsLPLP pointsRanked gamesgames
23552769545jazzzzy22,275879,76544,658
23274317482kuromame22,251956,77367,516
22606550179ChrisWong22,223883,65853,842
23705769796watyawacha22,212720,6238,551
24067979107コウキ_ルーク使いの人22,206442,4934,009
11304269231Shuto12,303785,52142,370
11051410689Sahara12,231622,00458,229
11825731477Tigger12,230927,27553,491
12399060619hinao12,224912,05535,520
13501662962SDUINJNKPAADQQE12,18483,795880
62028457703海底撈月62,244944,69022,731
62838390560めんたらこ62,215959,25358,484
63363933856ザンギ太郎62,207149,4591,092
62467341012Junior62,200881,00147,178
61213256182kobayan62,184954,72144,841
104159348779shion102,255376,2997,663
104088416704orarin102,235955,20753,341
102235576711ゴトーー102,215948,70741,315
102650298964naruo102,185359,88262,594
101713289305一瞬一瞬102,177653,59721,238
162649234087でんせつえすぴ~162,239987,14726,455
161997833069Maroto162,221948,51940,408
162215317639JACK_DOLL162,205944,10964,713
161165687704Malulu162,204920,25935,472
161245557136aiai162,193937,68431,619
193297851278あでりい192,268758,00020,523
191051410689Sahara192,209904,33158,458
193927143850ONYX | えびはら192,203944,72945,178
194024172770IGZ ssm192,171953,93626,801
191780568425Yassa192,151161,1731,792
222011017170Naooonn222,213975,80574,966
223466035121DaigoTheBeasTV222,204960,43839,520
221713289305一瞬一瞬222,158349,23121,238
221924478936touwa222,114907,62926,137
222275763050ドスバギイ222,113937,12446,321
273400122682kincho272,229966,70757,316
274210220386なっつだよ272,210586,81546,979
271780568425Yassa272,18772,7021,792
273592602051ばやしこ|VLY272,181688,85338,865
273469023159あ か た272,151952,12933,071
Field definitions 7 fields
Benchmark character ID
Benchmark character ID · identifier. benchmarkCharacterId
CFN ID
CFN ID · identifier. shortId
Player
Player · text. name
Player character ID
Player character ID · identifier. characterId
MR
Master Rating · MR points. mr
LP
League Points · LP points. lp
Ranked games
Ranked games · games. rankedGames

Snapshot comparison availability

2 rows

Scroll if needed to compare columns.

Snapshot comparison availability. 2 rows on page 1; 2 rows total.
Requested interval7d/30dAvailabilityBaseline capturedUTCLatest capturedUTCGames between snapshotsgamesMissing data reason
7dready116Not available
30dcollecting588history
Field definitions 6 fields
Requested interval
Requested interval · 7d/30d. range
Availability
Availability · text. status
Baseline captured
Baseline captured · UTC datetime. from
Latest captured
Latest captured · UTC datetime. to
Games between snapshots
Games between snapshots · games. matches
Missing data reason
Missing data reason · text. reason

Changes between last-100-match snapshots

23 rows

Scroll if needed to compare columns.

Changes between last-100-match snapshots. 23 rows on page 1; 23 rows total.
Requested interval7d/30dMetricMeaningBaselinesee unit columnLatestsee unit columnLatest minus baselinesee unit columnUnit
7ddrive_impactDrive Impact / game0.80.7-0.10000000000000009events/game
7ddrive_parryDrive Parry / game2.62.1-0.5events/game
7djust_parryPerfect Parry / game0.60.4-0.19999999999999996events/game
7ddrive_reversalDrive Reversal / game0.10-0.1events/game
7dpunish_counterPunish Counter / game0.50.4-0.09999999999999998events/game
7dreceived_punish_counterGot PC'd / game0.30.40.10000000000000003events/game
7dthrow_countThrows / game1.61.5-0.10000000000000009events/game
7dthrow_techThrow techs / game0.60.60events/game
7dthrow_drive_parryThrow parries / game0.20.20events/game
7dreceived_throw_countGot thrown / game2.42.60.20000000000000018events/game
7dstunStuns / game00.10.1events/game
7dreceived_stunGot stunned / game0.10.10events/game
7dcorner_timeCorner pressure time14.413-1.4000000000000004Buckler aggregate rate (unit unverified)
7dcornered_timeTime cornered9.710.71Buckler aggregate rate (unit unverified)
7dgauge_rate_drive_rush_from_cancelDrive Rush (cancel) share0.45720.4650.007800000000000029fraction
7dgauge_rate_drive_rush_from_parryDrive Rush (parry) share0.03080.0257-0.0051fraction
7dgauge_rate_drive_artsDrive Arts share0.06250.06330.0007999999999999952fraction
7dgauge_rate_drive_impactDrive Impact gauge share0.07920.0737-0.005500000000000005fraction
7dgauge_rate_drive_guardDrive Guard share0.1090.0934-0.015600000000000003fraction
7dgauge_rate_sa_lv1SA1 usage share0.33330.28-0.05329999999999996fraction
7dgauge_rate_sa_lv2SA2 usage share0.05550.13330.07780000000000001fraction
7dgauge_rate_sa_lv3SA3 usage share0.48610.53330.04720000000000002fraction
7dgauge_rate_caCA usage share0.1250.0533-0.0717fraction
Field definitions 7 fields
Requested interval
Requested interval · 7d/30d. range
Metric
Metric · identifier. key
Meaning
Meaning · text. label
Baseline
Baseline · see unit column. before
Latest
Latest · see unit column. after
Latest minus baseline
Latest minus baseline · see unit column. delta
Unit
Unit · text. unit

Each table is paginated independently. Follow all pages for all retained rows. Collections may change as new data is saved.

Source, coverage & limitations How to read this data

Stored Buckler battle_stats, saved elite benchmark and same-season HabitSnapshot comparisons.

Reported habits reflect Buckler's last-100-match trends. 7d/30d compare snapshots near those dates, not matches isolated to those periods.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Matches in local sample
75
Stored matches
75
Local sample limit
10,000
Local sample limited
No
Sample starts (UTC)
2026-08-21
Sample ends (UTC)
2026-09-08
Season
13
Benchmark saved
Benchmark players
30
Benchmark character ID
2
  • Gauge shares are fractions (0–1); per-game rates are counts/game. Corner values retain Buckler's aggregate rate with no verified time unit.
  • Benchmark players and sample size may be limited or stale. Player habits are profile-wide, even when compared to a character ladder.
  • Snapshot deltas are changes in overlapping aggregate windows, not interval event counts or causal improvement. Missing baselines remain collecting.
Sources, units and JSON reference

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