Player dataCFN 1463246708
Gemini
Habits and comparisons
Reported habit rates and gauge shares, elite benchmark comparison values, and available 7-day and 30-day changes between saved last-100-match snapshots.
Reported last-100-match habits
23 rowsScroll if needed to compare columns.
| Metric | Meaning | Valuesee unit column | Unit |
|---|---|---|---|
| drive_impact | Drive Impact / game | 0.7 | events/game |
| drive_parry | Drive Parry / game | 2.1 | events/game |
| just_parry | Perfect Parry / game | 0.4 | events/game |
| drive_reversal | Drive Reversal / game | 0 | events/game |
| punish_counter | Punish Counter / game | 0.4 | events/game |
| received_punish_counter | Got PC'd / game | 0.4 | events/game |
| throw_count | Throws / game | 1.5 | events/game |
| throw_tech | Throw techs / game | 0.6 | events/game |
| throw_drive_parry | Throw parries / game | 0.2 | events/game |
| received_throw_count | Got thrown / game | 2.6 | events/game |
| stun | Stuns / game | 0.1 | events/game |
| received_stun | Got stunned / game | 0.1 | events/game |
| corner_time | Corner pressure time | 13 | Buckler aggregate rate (unit unverified) |
| cornered_time | Time cornered | 10.7 | Buckler aggregate rate (unit unverified) |
| gauge_rate_drive_rush_from_cancel | Drive Rush (cancel) share | 0.465 | fraction |
| gauge_rate_drive_rush_from_parry | Drive Rush (parry) share | 0.0257 | fraction |
| gauge_rate_drive_arts | Drive Arts share | 0.0633 | fraction |
| gauge_rate_drive_impact | Drive Impact gauge share | 0.0737 | fraction |
| gauge_rate_drive_guard | Drive Guard share | 0.0934 | fraction |
| gauge_rate_sa_lv1 | SA1 usage share | 0.28 | fraction |
| gauge_rate_sa_lv2 | SA2 usage share | 0.1333 | fraction |
| gauge_rate_sa_lv3 | SA3 usage share | 0.5333 | fraction |
| gauge_rate_ca | CA usage share | 0.0533 | fraction |
Field definitions 4 fields
- Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Value
- Value · see unit column.
value - Unit
- Unit · text.
unit
Saved elite comparisons for played characters
100 of 184 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Meaning | Playersee unit column | Elite meansee unit column | Player minus meansee unit column | Unit | Details |
|---|---|---|---|---|---|
| Drive Impact | 0.7 | 0.19666666666666674 | 0.5033333333333332 | events/game | Details for Saved elite comparisons for played characters, row 1
|
| Drive Parry | 2.1 | 1.8699999999999999 | 0.2300000000000002 | events/game | Details for Saved elite comparisons for played characters, row 2
|
| Perfect Parry | 0.4 | 0.7699999999999998 | -0.3699999999999998 | events/game | Details for Saved elite comparisons for played characters, row 3
|
| Drive Reversal | 0 | 0.21666666666666667 | -0.21666666666666667 | events/game | Details for Saved elite comparisons for played characters, row 4
|
| Punish Counters landed | 0.4 | 0.10000000000000005 | 0.3 | events/game | Details for Saved elite comparisons for played characters, row 5
|
| Got Punish Countered | 0.4 | 0.09000000000000004 | 0.31 | events/game | Details for Saved elite comparisons for played characters, row 6
|
| Throws | 1.5 | 2.3466666666666667 | -0.8466666666666667 | events/game | Details for Saved elite comparisons for played characters, row 7
|
| Throw techs | 0.6 | 0.45999999999999996 | 0.14 | events/game | Details for Saved elite comparisons for played characters, row 8
|
| Throw parries | 0.2 | 0.21 | -0.009999999999999981 | events/game | Details for Saved elite comparisons for played characters, row 9
|
| Got thrown | 2.6 | 2.1133333333333333 | 0.4866666666666668 | events/game | Details for Saved elite comparisons for played characters, row 10
|
| Stuns landed | 0.1 | 0.07666666666666669 | 0.023333333333333317 | events/game | Details for Saved elite comparisons for played characters, row 11
|
| Got stunned | 0.1 | 0.06666666666666668 | 0.033333333333333326 | events/game | Details for Saved elite comparisons for played characters, row 12
|
| Corner pressure | 13 | 13.809999999999995 | -0.8099999999999952 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 13
|
| Time cornered | 10.7 | 8.849999999999998 | 1.8500000000000014 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 14
|
| Drive Rush (cancel) | 0.465 | 0.36986333333333327 | 0.09513666666666676 | fraction | Details for Saved elite comparisons for played characters, row 15
|
| Drive Rush (parry) | 0.0257 | 0.07740333333333332 | -0.05170333333333332 | fraction | Details for Saved elite comparisons for played characters, row 16
|
| Drive Arts | 0.0633 | 0.16337666666666664 | -0.10007666666666665 | fraction | Details for Saved elite comparisons for played characters, row 17
|
| Drive Impact gauge | 0.0737 | 0.014010000000000002 | 0.05969 | fraction | Details for Saved elite comparisons for played characters, row 18
|
| SA1 | 0.28 | 0.30001999999999995 | -0.020019999999999927 | fraction | Details for Saved elite comparisons for played characters, row 19
|
| SA2 | 0.1333 | 0.2686166666666666 | -0.1353166666666666 | fraction | Details for Saved elite comparisons for played characters, row 20
|
| SA3 | 0.5333 | 0.33703000000000005 | 0.19626999999999994 | fraction | Details for Saved elite comparisons for played characters, row 21
|
| CA | 0.0533 | 0.09416666666666666 | -0.04086666666666666 | fraction | Details for Saved elite comparisons for played characters, row 22
|
| Drive Guard | 0.0934 | 0.13693666666666668 | -0.04353666666666668 | fraction | Details for Saved elite comparisons for played characters, row 23
|
| Drive Impact | 0.7 | 0.16000000000000006 | 0.5399999999999999 | events/game | Details for Saved elite comparisons for played characters, row 24
|
| Drive Parry | 2.1 | 1.7066666666666668 | 0.3933333333333333 | events/game | Details for Saved elite comparisons for played characters, row 25
|
| Perfect Parry | 0.4 | 0.7533333333333333 | -0.3533333333333333 | events/game | Details for Saved elite comparisons for played characters, row 26
|
| Drive Reversal | 0 | 0.11333333333333334 | -0.11333333333333334 | events/game | Details for Saved elite comparisons for played characters, row 27
|
| Punish Counters landed | 0.4 | 0.07 | 0.33 | events/game | Details for Saved elite comparisons for played characters, row 28
|
| Got Punish Countered | 0.4 | 0.07333333333333335 | 0.32666666666666666 | events/game | Details for Saved elite comparisons for played characters, row 29
|
| Throws | 1.5 | 2.293333333333334 | -0.7933333333333339 | events/game | Details for Saved elite comparisons for played characters, row 30
|
| Throw techs | 0.6 | 0.4466666666666666 | 0.15333333333333338 | events/game | Details for Saved elite comparisons for played characters, row 31
|
| Throw parries | 0.2 | 0.22 | -0.01999999999999999 | events/game | Details for Saved elite comparisons for played characters, row 32
|
| Got thrown | 2.6 | 2.066666666666667 | 0.5333333333333332 | events/game | Details for Saved elite comparisons for played characters, row 33
|
| Stuns landed | 0.1 | 0.056666666666666664 | 0.04333333333333334 | events/game | Details for Saved elite comparisons for played characters, row 34
|
| Got stunned | 0.1 | 0.05666666666666668 | 0.04333333333333333 | events/game | Details for Saved elite comparisons for played characters, row 35
|
| Corner pressure | 13 | 11.483333333333333 | 1.5166666666666675 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 36
|
| Time cornered | 10.7 | 8.743333333333334 | 1.9566666666666652 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 37
|
| Drive Rush (cancel) | 0.465 | 0.38670999999999994 | 0.07829000000000008 | fraction | Details for Saved elite comparisons for played characters, row 38
|
| Drive Rush (parry) | 0.0257 | 0.05834333333333333 | -0.03264333333333333 | fraction | Details for Saved elite comparisons for played characters, row 39
|
| Drive Arts | 0.0633 | 0.18837000000000004 | -0.12507000000000004 | fraction | Details for Saved elite comparisons for played characters, row 40
|
| Drive Impact gauge | 0.0737 | 0.010866666666666669 | 0.06283333333333334 | fraction | Details for Saved elite comparisons for played characters, row 41
|
| SA1 | 0.28 | 0.34208333333333335 | -0.062083333333333324 | fraction | Details for Saved elite comparisons for played characters, row 42
|
| SA2 | 0.1333 | 0.19278 | -0.059480000000000005 | fraction | Details for Saved elite comparisons for played characters, row 43
|
| SA3 | 0.5333 | 0.37557333333333337 | 0.15772666666666663 | fraction | Details for Saved elite comparisons for played characters, row 44
|
| CA | 0.0533 | 0.08937666666666665 | -0.036076666666666646 | fraction | Details for Saved elite comparisons for played characters, row 45
|
| Drive Guard | 0.0934 | 0.1127166666666667 | -0.019316666666666704 | fraction | Details for Saved elite comparisons for played characters, row 46
|
| Drive Impact | 0.7 | 0.2533333333333333 | 0.44666666666666666 | events/game | Details for Saved elite comparisons for played characters, row 47
|
| Drive Parry | 2.1 | 2.0300000000000007 | 0.0699999999999994 | events/game | Details for Saved elite comparisons for played characters, row 48
|
| Perfect Parry | 0.4 | 0.7533333333333334 | -0.3533333333333334 | events/game | Details for Saved elite comparisons for played characters, row 49
|
| Drive Reversal | 0 | 0.49666666666666676 | -0.49666666666666676 | events/game | Details for Saved elite comparisons for played characters, row 50
|
| Punish Counters landed | 0.4 | 0.17666666666666672 | 0.2233333333333333 | events/game | Details for Saved elite comparisons for played characters, row 51
|
| Got Punish Countered | 0.4 | 0.1366666666666667 | 0.2633333333333333 | events/game | Details for Saved elite comparisons for played characters, row 52
|
| Throws | 1.5 | 2.7100000000000004 | -1.2100000000000004 | events/game | Details for Saved elite comparisons for played characters, row 53
|
| Throw techs | 0.6 | 0.61 | -0.010000000000000009 | events/game | Details for Saved elite comparisons for played characters, row 54
|
| Throw parries | 0.2 | 0.2366666666666667 | -0.03666666666666668 | events/game | Details for Saved elite comparisons for played characters, row 55
|
| Got thrown | 2.6 | 2.4266666666666663 | 0.17333333333333378 | events/game | Details for Saved elite comparisons for played characters, row 56
|
| Stuns landed | 0.1 | 0.0666666666666667 | 0.03333333333333331 | events/game | Details for Saved elite comparisons for played characters, row 57
|
| Got stunned | 0.1 | 0.07666666666666669 | 0.023333333333333317 | events/game | Details for Saved elite comparisons for played characters, row 58
|
| Corner pressure | 13 | 6.466666666666665 | 6.533333333333335 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 59
|
| Time cornered | 10.7 | 10.730000000000002 | -0.030000000000002913 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 60
|
| Drive Rush (cancel) | 0.465 | 0.3424266666666667 | 0.12257333333333331 | fraction | Details for Saved elite comparisons for played characters, row 61
|
| Drive Rush (parry) | 0.0257 | 0.07858666666666667 | -0.052886666666666665 | fraction | Details for Saved elite comparisons for played characters, row 62
|
| Drive Arts | 0.0633 | 0.13010666666666665 | -0.06680666666666665 | fraction | Details for Saved elite comparisons for played characters, row 63
|
| Drive Impact gauge | 0.0737 | 0.020693333333333334 | 0.05300666666666667 | fraction | Details for Saved elite comparisons for played characters, row 64
|
| SA1 | 0.28 | 0.25316 | 0.02684000000000003 | fraction | Details for Saved elite comparisons for played characters, row 65
|
| SA2 | 0.1333 | 0.3541333333333333 | -0.2208333333333333 | fraction | Details for Saved elite comparisons for played characters, row 66
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| SA3 | 0.5333 | 0.29187666666666673 | 0.24142333333333327 | fraction | Details for Saved elite comparisons for played characters, row 67
|
| CA | 0.0533 | 0.10063000000000001 | -0.04733000000000001 | fraction | Details for Saved elite comparisons for played characters, row 68
|
| Drive Guard | 0.0934 | 0.14382666666666666 | -0.05042666666666666 | fraction | Details for Saved elite comparisons for played characters, row 69
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| Drive Impact | 0.7 | 0.19333333333333336 | 0.5066666666666666 | events/game | Details for Saved elite comparisons for played characters, row 70
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| Drive Parry | 2.1 | 1.8933333333333333 | 0.20666666666666678 | events/game | Details for Saved elite comparisons for played characters, row 71
|
| Perfect Parry | 0.4 | 0.8400000000000001 | -0.44000000000000006 | events/game | Details for Saved elite comparisons for played characters, row 72
|
| Drive Reversal | 0 | 0.22666666666666668 | -0.22666666666666668 | events/game | Details for Saved elite comparisons for played characters, row 73
|
| Punish Counters landed | 0.4 | 0.10333333333333337 | 0.29666666666666663 | events/game | Details for Saved elite comparisons for played characters, row 74
|
| Got Punish Countered | 0.4 | 0.08000000000000003 | 0.32 | events/game | Details for Saved elite comparisons for played characters, row 75
|
| Throws | 1.5 | 2.5700000000000003 | -1.0700000000000003 | events/game | Details for Saved elite comparisons for played characters, row 76
|
| Throw techs | 0.6 | 0.4366666666666667 | 0.16333333333333327 | events/game | Details for Saved elite comparisons for played characters, row 77
|
| Throw parries | 0.2 | 0.21 | -0.009999999999999981 | events/game | Details for Saved elite comparisons for played characters, row 78
|
| Got thrown | 2.6 | 2.263333333333333 | 0.3366666666666669 | events/game | Details for Saved elite comparisons for played characters, row 79
|
| Stuns landed | 0.1 | 0.07000000000000002 | 0.029999999999999985 | events/game | Details for Saved elite comparisons for played characters, row 80
|
| Got stunned | 0.1 | 0.04666666666666667 | 0.05333333333333334 | events/game | Details for Saved elite comparisons for played characters, row 81
|
| Corner pressure | 13 | 13.123333333333333 | -0.12333333333333307 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 82
|
| Time cornered | 10.7 | 8.953333333333331 | 1.746666666666668 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 83
|
| Drive Rush (cancel) | 0.465 | 0.3819133333333334 | 0.08308666666666664 | fraction | Details for Saved elite comparisons for played characters, row 84
|
| Drive Rush (parry) | 0.0257 | 0.06761666666666666 | -0.04191666666666666 | fraction | Details for Saved elite comparisons for played characters, row 85
|
| Drive Arts | 0.0633 | 0.14925333333333332 | -0.08595333333333333 | fraction | Details for Saved elite comparisons for played characters, row 86
|
| Drive Impact gauge | 0.0737 | 0.013870000000000002 | 0.05983 | fraction | Details for Saved elite comparisons for played characters, row 87
|
| SA1 | 0.28 | 0.2727866666666667 | 0.007213333333333349 | fraction | Details for Saved elite comparisons for played characters, row 88
|
| SA2 | 0.1333 | 0.2588066666666667 | -0.12550666666666668 | fraction | Details for Saved elite comparisons for played characters, row 89
|
| SA3 | 0.5333 | 0.35772 | 0.17558 | fraction | Details for Saved elite comparisons for played characters, row 90
|
| CA | 0.0533 | 0.11049666666666666 | -0.05719666666666666 | fraction | Details for Saved elite comparisons for played characters, row 91
|
| Drive Guard | 0.0934 | 0.12742 | -0.03402000000000001 | fraction | Details for Saved elite comparisons for played characters, row 92
|
| Drive Impact | 0.7 | 0.2566666666666667 | 0.44333333333333325 | events/game | Details for Saved elite comparisons for played characters, row 93
|
| Drive Parry | 2.1 | 2.03 | 0.07000000000000028 | events/game | Details for Saved elite comparisons for played characters, row 94
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| Perfect Parry | 0.4 | 0.75 | -0.35 | events/game | Details for Saved elite comparisons for played characters, row 95
|
| Drive Reversal | 0 | 0.20333333333333334 | -0.20333333333333334 | events/game | Details for Saved elite comparisons for played characters, row 96
|
| Punish Counters landed | 0.4 | 0.12333333333333336 | 0.27666666666666667 | events/game | Details for Saved elite comparisons for played characters, row 97
|
| Got Punish Countered | 0.4 | 0.10000000000000006 | 0.29999999999999993 | events/game | Details for Saved elite comparisons for played characters, row 98
|
| Throws | 1.5 | 2.723333333333333 | -1.2233333333333332 | events/game | Details for Saved elite comparisons for played characters, row 99
|
| Throw techs | 0.6 | 0.41333333333333333 | 0.18666666666666665 | events/game | Details for Saved elite comparisons for played characters, row 100
|
Field definitions 12 fields
- Benchmark character ID
- Benchmark character ID · identifier.
characterId - Benchmark saved at
- Benchmark saved at · UTC datetime.
updatedAt - Reference players
- Reference players · people.
sampleSize - Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Player
- Player · see unit column.
you - Elite mean
- Elite mean · see unit column.
eliteAvg - Elite minimum
- Elite minimum · see unit column.
eliteMin - Elite maximum
- Elite maximum · see unit column.
eliteMax - Player minus mean
- Player minus mean · see unit column.
delta - Unit
- Unit · text.
unit - Comparison
- Comparison · text.
verdict
Benchmark sample players
40 rowsScroll if needed to compare columns.
| Benchmark character ID | CFN ID | Player | Player character ID | MRMR points | LPLP points | Ranked gamesgames |
|---|---|---|---|---|---|---|
| 2 | 3552769545 | jazzzzy | 2 | 2,275 | 879,765 | 44,658 |
| 2 | 3274317482 | kuromame | 2 | 2,251 | 956,773 | 67,516 |
| 2 | 2606550179 | ChrisWong | 2 | 2,223 | 883,658 | 53,842 |
| 2 | 3705769796 | watyawacha | 2 | 2,212 | 720,623 | 8,551 |
| 2 | 4067979107 | コウキ_ルーク使いの人 | 2 | 2,206 | 442,493 | 4,009 |
| 1 | 1304269231 | Shuto | 1 | 2,303 | 785,521 | 42,370 |
| 1 | 1051410689 | Sahara | 1 | 2,231 | 622,004 | 58,229 |
| 1 | 1825731477 | Tigger | 1 | 2,230 | 927,275 | 53,491 |
| 1 | 2399060619 | hinao | 1 | 2,224 | 912,055 | 35,520 |
| 1 | 3501662962 | SDUINJNKPAADQQE | 1 | 2,184 | 83,795 | 880 |
| 6 | 2028457703 | 海底撈月 | 6 | 2,244 | 944,690 | 22,731 |
| 6 | 2838390560 | めんたらこ | 6 | 2,215 | 959,253 | 58,484 |
| 6 | 3363933856 | ザンギ太郎 | 6 | 2,207 | 149,459 | 1,092 |
| 6 | 2467341012 | Junior | 6 | 2,200 | 881,001 | 47,178 |
| 6 | 1213256182 | kobayan | 6 | 2,184 | 954,721 | 44,841 |
| 10 | 4159348779 | shion | 10 | 2,255 | 376,299 | 7,663 |
| 10 | 4088416704 | orarin | 10 | 2,235 | 955,207 | 53,341 |
| 10 | 2235576711 | ゴトーー | 10 | 2,215 | 948,707 | 41,315 |
| 10 | 2650298964 | naruo | 10 | 2,185 | 359,882 | 62,594 |
| 10 | 1713289305 | 一瞬一瞬 | 10 | 2,177 | 653,597 | 21,238 |
| 16 | 2649234087 | でんせつえすぴ~ | 16 | 2,239 | 987,147 | 26,455 |
| 16 | 1997833069 | Maroto | 16 | 2,221 | 948,519 | 40,408 |
| 16 | 2215317639 | JACK_DOLL | 16 | 2,205 | 944,109 | 64,713 |
| 16 | 1165687704 | Malulu | 16 | 2,204 | 920,259 | 35,472 |
| 16 | 1245557136 | aiai | 16 | 2,193 | 937,684 | 31,619 |
| 19 | 3297851278 | あでりい | 19 | 2,268 | 758,000 | 20,523 |
| 19 | 1051410689 | Sahara | 19 | 2,209 | 904,331 | 58,458 |
| 19 | 3927143850 | ONYX | えびはら | 19 | 2,203 | 944,729 | 45,178 |
| 19 | 4024172770 | IGZ ssm | 19 | 2,171 | 953,936 | 26,801 |
| 19 | 1780568425 | Yassa | 19 | 2,151 | 161,173 | 1,792 |
| 22 | 2011017170 | Naooonn | 22 | 2,213 | 975,805 | 74,966 |
| 22 | 3466035121 | DaigoTheBeasTV | 22 | 2,204 | 960,438 | 39,520 |
| 22 | 1713289305 | 一瞬一瞬 | 22 | 2,158 | 349,231 | 21,238 |
| 22 | 1924478936 | touwa | 22 | 2,114 | 907,629 | 26,137 |
| 22 | 2275763050 | ドスバギイ | 22 | 2,113 | 937,124 | 46,321 |
| 27 | 3400122682 | kincho | 27 | 2,229 | 966,707 | 57,316 |
| 27 | 4210220386 | なっつだよ | 27 | 2,210 | 586,815 | 46,979 |
| 27 | 1780568425 | Yassa | 27 | 2,187 | 72,702 | 1,792 |
| 27 | 3592602051 | ばやしこ|VLY | 27 | 2,181 | 688,853 | 38,865 |
| 27 | 3469023159 | あ か た | 27 | 2,151 | 952,129 | 33,071 |
Field definitions 7 fields
- Benchmark character ID
- Benchmark character ID · identifier.
benchmarkCharacterId - CFN ID
- CFN ID · identifier.
shortId - Player
- Player · text.
name - Player character ID
- Player character ID · identifier.
characterId - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp - Ranked games
- Ranked games · games.
rankedGames
Snapshot comparison availability
2 rowsScroll if needed to compare columns.
| Requested interval7d/30d | Availability | Baseline capturedUTC | Latest capturedUTC | Games between snapshotsgames | Missing data reason |
|---|---|---|---|---|---|
| 7d | ready | 116 | Not available | ||
| 30d | collecting | 588 | history |
Field definitions 6 fields
- Requested interval
- Requested interval · 7d/30d.
range - Availability
- Availability · text.
status - Baseline captured
- Baseline captured · UTC datetime.
from - Latest captured
- Latest captured · UTC datetime.
to - Games between snapshots
- Games between snapshots · games.
matches - Missing data reason
- Missing data reason · text.
reason
Changes between last-100-match snapshots
23 rowsScroll if needed to compare columns.
| Requested interval7d/30d | Metric | Meaning | Baselinesee unit column | Latestsee unit column | Latest minus baselinesee unit column | Unit |
|---|---|---|---|---|---|---|
| 7d | drive_impact | Drive Impact / game | 0.8 | 0.7 | -0.10000000000000009 | events/game |
| 7d | drive_parry | Drive Parry / game | 2.6 | 2.1 | -0.5 | events/game |
| 7d | just_parry | Perfect Parry / game | 0.6 | 0.4 | -0.19999999999999996 | events/game |
| 7d | drive_reversal | Drive Reversal / game | 0.1 | 0 | -0.1 | events/game |
| 7d | punish_counter | Punish Counter / game | 0.5 | 0.4 | -0.09999999999999998 | events/game |
| 7d | received_punish_counter | Got PC'd / game | 0.3 | 0.4 | 0.10000000000000003 | events/game |
| 7d | throw_count | Throws / game | 1.6 | 1.5 | -0.10000000000000009 | events/game |
| 7d | throw_tech | Throw techs / game | 0.6 | 0.6 | 0 | events/game |
| 7d | throw_drive_parry | Throw parries / game | 0.2 | 0.2 | 0 | events/game |
| 7d | received_throw_count | Got thrown / game | 2.4 | 2.6 | 0.20000000000000018 | events/game |
| 7d | stun | Stuns / game | 0 | 0.1 | 0.1 | events/game |
| 7d | received_stun | Got stunned / game | 0.1 | 0.1 | 0 | events/game |
| 7d | corner_time | Corner pressure time | 14.4 | 13 | -1.4000000000000004 | Buckler aggregate rate (unit unverified) |
| 7d | cornered_time | Time cornered | 9.7 | 10.7 | 1 | Buckler aggregate rate (unit unverified) |
| 7d | gauge_rate_drive_rush_from_cancel | Drive Rush (cancel) share | 0.4572 | 0.465 | 0.007800000000000029 | fraction |
| 7d | gauge_rate_drive_rush_from_parry | Drive Rush (parry) share | 0.0308 | 0.0257 | -0.0051 | fraction |
| 7d | gauge_rate_drive_arts | Drive Arts share | 0.0625 | 0.0633 | 0.0007999999999999952 | fraction |
| 7d | gauge_rate_drive_impact | Drive Impact gauge share | 0.0792 | 0.0737 | -0.005500000000000005 | fraction |
| 7d | gauge_rate_drive_guard | Drive Guard share | 0.109 | 0.0934 | -0.015600000000000003 | fraction |
| 7d | gauge_rate_sa_lv1 | SA1 usage share | 0.3333 | 0.28 | -0.05329999999999996 | fraction |
| 7d | gauge_rate_sa_lv2 | SA2 usage share | 0.0555 | 0.1333 | 0.07780000000000001 | fraction |
| 7d | gauge_rate_sa_lv3 | SA3 usage share | 0.4861 | 0.5333 | 0.04720000000000002 | fraction |
| 7d | gauge_rate_ca | CA usage share | 0.125 | 0.0533 | -0.0717 | fraction |
Field definitions 7 fields
- Requested interval
- Requested interval · 7d/30d.
range - Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Baseline
- Baseline · see unit column.
before - Latest
- Latest · see unit column.
after - Latest minus baseline
- Latest minus baseline · see unit column.
delta - Unit
- Unit · text.
unit
Each table is paginated independently. Follow all pages for all retained rows. Collections may change as new data is saved.
Source, coverage & limitations How to read this data
Stored Buckler battle_stats, saved elite benchmark and same-season HabitSnapshot comparisons.
Reported habits reflect Buckler's last-100-match trends. 7d/30d compare snapshots near those dates, not matches isolated to those periods.
Last saved update: . Reading this page does not refresh the source.
- Profile saved
- Matches in local sample
- 75
- Stored matches
- 75
- Local sample limit
- 10,000
- Local sample limited
- No
- Sample starts (UTC)
- 2026-08-21
- Sample ends (UTC)
- 2026-09-08
- Season
- 13
- Benchmark saved
- Benchmark players
- 30
- Benchmark character ID
- 2
- Gauge shares are fractions (0–1); per-game rates are counts/game. Corner values retain Buckler's aggregate rate with no verified time unit.
- Benchmark players and sample size may be limited or stale. Player habits are profile-wide, even when compared to a character ladder.
- Snapshot deltas are changes in overlapping aggregate windows, not interval event counts or causal improvement. Missing baselines remain collecting.

