Latest game
L
Gemini
Let's Do This
Good Luck, Have Fun
R36
Last 106–4+16Last 2012–8+32
Winrate
58%
43W · 31L · 74 stored
Ranked matches
74
selected mode
Wins
43
Ranked
Losses
31
Ranked
Peak MR
1,563
Luke
Ranked MR · Luke
74 local · 0 imported · 74 on chart · 75 battles stored
Replay not requested
LGemini · Luke
DJOpponent · Dee Jayバタコさん
Playstyle reference
Habits vs top 30 Luke
Benchmark refreshed Sep 14, 2026, 4:27 PM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
Largest absolute differences first23 habits
| Habit | Gemini | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA3 | 53.3% | 33.7% | +19.6% | |
| SA2 | 13.3% | 26.9% | -13.5% | |
| Drive Arts | 6.3% | 16.3% | -10.0% | |
| Drive Rush (cancel) | 46.5% | 37.0% | +9.5% | |
| Drive Impact gauge | 7.4% | 1.4% | +6.0% | |
| Drive Rush (parry) | 2.6% | 7.7% | -5.2% | |
| Drive Guard | 9.3% | 13.7% | -4.4% | |
| CA | 5.3% | 9.4% | -4.1% | |
| SA1 | 28.0% | 30.0% | -2.0% | |
| Time cornered | 10.70 | 8.85 | +1.85 | |
| Throws | 1.50 | 2.35 | -0.85 | |
| Corner pressure | 13.00 | 13.81 | -0.81 | |
| Drive Impact | 0.70 | 0.20 | +0.50 | |
| Got thrown | 2.60 | 2.11 | +0.49 | |
| Perfect Parry | 0.40 | 0.77 | -0.37 | |
| Got Punish Countered | 0.40 | 0.09 | +0.31 | |
| Punish Counters landed | 0.40 | 0.10 | +0.30 | |
| Drive Parry | 2.10 | 1.87 | +0.23 | |
| Drive Reversal | 0.00 | 0.22 | -0.22 | |
| Throw techs | 0.60 | 0.46 | +0.14 | |
| Got stunned | 0.10 | 0.07 | +0.03 | |
| Stuns landed | 0.10 | 0.08 | +0.02 | |
| Throw parries | 0.20 | 0.21 | -0.01 |
FROM STATS TO PRACTICE
Latest 100Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Public data
Public statistics and datasets
Results from 75 of 75 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 44games
- Losses
- 31games
- Draws
- 0games
- Games
- 75games
- Win rate (draw = half win)
- 58.67%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
8 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Ryu | 0 | -1 | Details for Current saved character ratings, row 1
|
| Luke | 1,525 | 180,716 | Details for Current saved character ratings, row 2
|
| Zangief | 0 | -1 | Details for Current saved character ratings, row 3
|
| Ken | 0 | -1 | Details for Current saved character ratings, row 4
|
| Juri | 0 | -1 | Details for Current saved character ratings, row 5
|
| Ed | 0 | -1 | Details for Current saved character ratings, row 6
|
| Akuma | 0 | -1 | Details for Current saved character ratings, row 7
|
| Terry | 0 | -1 | Details for Current saved character ratings, row 8
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.





