Player dataCFN 1369073530

Popeye

Stored match history

Paginated stored Street Fighter 6 matches with participants, selected and played characters, control types, outcomes, round result codes and pre-match MR/LP.

Stored matches from player perspective

37 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Stored matches from player perspective. 37 rows on page 1; 37 rows total.
Played atUTCPlayed characterOpponentOpponent played characterResult from player perspectiveW/L/DDetails
AkumaatohkanaiCammyL
Details for Stored matches from player perspective, row 1
Replay ID
NN8LNMANA
Mode
Casual
Player CFN ID
1369073530
Player
Popeye
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
31,722LP points
Opponent CFN ID
3529532480
Opponent selected character
Cammy
Opponent controls
Classic
Opponent pre-match MR
1,486MR points
Opponent pre-match LP
25,878LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,8comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Perfect
AkumaatohkanaiCammyL
Details for Stored matches from player perspective, row 2
Replay ID
L4BQPU5TE
Mode
Casual
Player CFN ID
1369073530
Player
Popeye
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
31,722LP points
Opponent CFN ID
3529532480
Opponent selected character
Cammy
Opponent controls
Classic
Opponent pre-match MR
1,486MR points
Opponent pre-match LP
25,878LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
5,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Overdrive attack; Super Art
AkumaCREEDFANXXXRashidL
Details for Stored matches from player perspective, row 3
Replay ID
YD86VKFHS
Mode
Casual
Player CFN ID
1369073530
Player
Popeye
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
31,722LP points
Opponent CFN ID
1969529022
Opponent selected character
Rashid
Opponent controls
Classic
Opponent pre-match MR
1,514MR points
Opponent pre-match LP
26,025LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
AkumaCREEDFANXXXRashidL
Details for Stored matches from player perspective, row 4
Replay ID
AW9KBU7UR
Mode
Casual
Player CFN ID
1369073530
Player
Popeye
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
31,722LP points
Opponent CFN ID
1969529022
Opponent selected character
Rashid
Opponent controls
Classic
Opponent pre-match MR
1,514MR points
Opponent pre-match LP
26,025LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,5comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Overdrive attack
AkumaCREEDFANXXXRashidL
Details for Stored matches from player perspective, row 5
Replay ID
N3U389YX5
Mode
Casual
Player CFN ID
1369073530
Player
Popeye
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
31,722LP points
Opponent CFN ID
1969529022
Opponent selected character
Rashid
Opponent controls
Classic
Opponent pre-match MR
1,514MR points
Opponent pre-match LP
26,025LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
AkumaCREEDFANXXXRashidW
Details for Stored matches from player perspective, row 6
Replay ID
UB647HHUC
Mode
Casual
Player CFN ID
1369073530
Player
Popeye
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
31,722LP points
Opponent CFN ID
1969529022
Opponent selected character
Rashid
Opponent controls
Classic
Opponent pre-match MR
1,514MR points
Opponent pre-match LP
26,025LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Standard victory; Round lost
AkumaCREEDFANXXXRashidW
Details for Stored matches from player perspective, row 7
Replay ID
EXJNCTV66
Mode
Casual
Player CFN ID
1369073530
Player
Popeye
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
31,722LP points
Opponent CFN ID
1969529022
Opponent selected character
Rashid
Opponent controls
Classic
Opponent pre-match MR
1,514MR points
Opponent pre-match LP
26,025LP points
Player round result codes
5,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Overdrive attack; Standard victory
Opponent round outcomes
Round lost; Round lost
AkumaCREEDFANXXXRashidL
Details for Stored matches from player perspective, row 8
Replay ID
3PSV9XXXV
Mode
Casual
Player CFN ID
1369073530
Player
Popeye
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
31,722LP points
Opponent CFN ID
1969529022
Opponent selected character
Rashid
Opponent controls
Classic
Opponent pre-match MR
1,514MR points
Opponent pre-match LP
26,025LP points
Player round result codes
0,6,0comma-separated codes
Opponent round result codes
8,0,1comma-separated codes
Player round outcomes
Round lost; Super Art; Round lost
Opponent round outcomes
Perfect; Round lost; Standard victory
AkumaCREEDFANXXXRashidL
Details for Stored matches from player perspective, row 9
Replay ID
T5JDF3V3A
Mode
Casual
Player CFN ID
1369073530
Player
Popeye
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
31,722LP points
Opponent CFN ID
1969529022
Opponent selected character
Rashid
Opponent controls
Classic
Opponent pre-match MR
1,514MR points
Opponent pre-match LP
26,025LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
5,0,2comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Overdrive attack; Round lost; Chip damage
AkumaTsavong LahChun-LiW
Details for Stored matches from player perspective, row 10
Replay ID
4HTXJCTQP
Mode
Casual
Player CFN ID
1369073530
Player
Popeye
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
31,722LP points
Opponent CFN ID
4220827415
Opponent selected character
Chun-Li
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
-1LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
AkumaTsavong LahChun-LiW
Details for Stored matches from player perspective, row 11
Replay ID
Q93TBPJYG
Mode
Casual
Player CFN ID
1369073530
Player
Popeye
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
31,722LP points
Opponent CFN ID
4220827415
Opponent selected character
Chun-Li
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
-1LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
AkumaTsavong LahChun-LiW
Details for Stored matches from player perspective, row 12
Replay ID
N6VYCUJKX
Mode
Casual
Player CFN ID
1369073530
Player
Popeye
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
31,722LP points
Opponent CFN ID
4220827415
Opponent selected character
Chun-Li
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
-1LP points
Player round result codes
0,1,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
AkumaTsavong LahChun-LiL
Details for Stored matches from player perspective, row 13
Replay ID
BSWBWYMMT
Mode
Casual
Player CFN ID
1369073530
Player
Popeye
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
31,722LP points
Opponent CFN ID
4220827415
Opponent selected character
Chun-Li
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
-1LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
6,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Super Art; Round lost; Standard victory
AkumaMurdockDee JayW
Details for Stored matches from player perspective, row 14
Replay ID
T7QXJK6AB
Mode
Casual
Player CFN ID
1369073530
Player
Popeye
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
31,722LP points
Opponent CFN ID
2515277292
Opponent selected character
Dee Jay
Opponent controls
Classic
Opponent pre-match MR
1,500MR points
Opponent pre-match LP
25,100LP points
Player round result codes
1,0,8comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Perfect
Opponent round outcomes
Round lost; Standard victory; Round lost
AkumaMurdockDee JayW
Details for Stored matches from player perspective, row 15
Replay ID
TFDASEM38
Mode
Casual
Player CFN ID
1369073530
Player
Popeye
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
31,722LP points
Opponent CFN ID
2515277292
Opponent selected character
Dee Jay
Opponent controls
Classic
Opponent pre-match MR
1,500MR points
Opponent pre-match LP
25,100LP points
Player round result codes
5,0,7comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Overdrive attack; Round lost; Critical Art
Opponent round outcomes
Round lost; Standard victory; Round lost
AkumaMurdockDee JayW
Details for Stored matches from player perspective, row 16
Replay ID
HLE39YD9L
Mode
Casual
Player CFN ID
1369073530
Player
Popeye
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
31,722LP points
Opponent CFN ID
2515277292
Opponent selected character
Dee Jay
Opponent controls
Classic
Opponent pre-match MR
1,500MR points
Opponent pre-match LP
25,100LP points
Player round result codes
1,0,6comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Super Art
Opponent round outcomes
Round lost; Standard victory; Round lost
AkumaMurdockDee JayL
Details for Stored matches from player perspective, row 17
Replay ID
TPQTWCB9N
Mode
Casual
Player CFN ID
1369073530
Player
Popeye
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
31,722LP points
Opponent CFN ID
2515277292
Opponent selected character
Dee Jay
Opponent controls
Classic
Opponent pre-match MR
1,500MR points
Opponent pre-match LP
25,100LP points
Player round result codes
0,6,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Super Art; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
AkumathingamajoeMarisaW
Details for Stored matches from player perspective, row 18
Replay ID
GPHVV5F9A
Mode
Casual
Player CFN ID
1369073530
Player
Popeye
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
31,722LP points
Opponent CFN ID
4084150554
Opponent selected character
Marisa
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
25,042LP points
Player round result codes
8,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Perfect; Standard victory
Opponent round outcomes
Round lost; Round lost
AkumathingamajoeMarisaW
Details for Stored matches from player perspective, row 19
Replay ID
JXDQMPKAV
Mode
Casual
Player CFN ID
1369073530
Player
Popeye
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
31,722LP points
Opponent CFN ID
4084150554
Opponent selected character
Marisa
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
25,042LP points
Player round result codes
1,0,8comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Perfect
Opponent round outcomes
Round lost; Standard victory; Round lost
AkumathingamajoeMarisaL
Details for Stored matches from player perspective, row 20
Replay ID
LE5NAGWMA
Mode
Casual
Player CFN ID
1369073530
Player
Popeye
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
31,722LP points
Opponent CFN ID
4084150554
Opponent selected character
Marisa
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
25,042LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,8comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Perfect
AkumathingamajoeMarisaW
Details for Stored matches from player perspective, row 21
Replay ID
RFR669G8A
Mode
Casual
Player CFN ID
1369073530
Player
Popeye
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
31,722LP points
Opponent CFN ID
4084150554
Opponent selected character
Marisa
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
25,042LP points
Player round result codes
5,5comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Overdrive attack; Overdrive attack
Opponent round outcomes
Round lost; Round lost
AkumaRLNDGuileL
Details for Stored matches from player perspective, row 22
Replay ID
FEEXEG5MW
Mode
Casual
Player CFN ID
1369073530
Player
Popeye
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
31,722LP points
Opponent CFN ID
1279064197
Opponent selected character
Guile
Opponent controls
Classic
Opponent pre-match MR
1,603MR points
Opponent pre-match LP
85,257LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,8comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Perfect
AkumaRLNDGuileL
Details for Stored matches from player perspective, row 23
Replay ID
LPV8TFPQS
Mode
Casual
Player CFN ID
1369073530
Player
Popeye
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
31,722LP points
Opponent CFN ID
1279064197
Opponent selected character
Guile
Opponent controls
Classic
Opponent pre-match MR
1,603MR points
Opponent pre-match LP
85,257LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
AkumaRLNDGuileL
Details for Stored matches from player perspective, row 24
Replay ID
PC9U7YK53
Mode
Casual
Player CFN ID
1369073530
Player
Popeye
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
31,722LP points
Opponent CFN ID
1279064197
Opponent selected character
Guile
Opponent controls
Classic
Opponent pre-match MR
1,603MR points
Opponent pre-match LP
85,257LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
5,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Overdrive attack; Standard victory
AkumaRLNDGuileL
Details for Stored matches from player perspective, row 25
Replay ID
DDU7MEC4K
Mode
Casual
Player CFN ID
1369073530
Player
Popeye
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
31,722LP points
Opponent CFN ID
1279064197
Opponent selected character
Guile
Opponent controls
Classic
Opponent pre-match MR
1,603MR points
Opponent pre-match LP
85,257LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
5,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Overdrive attack; Standard victory
AkumaRLNDGuileL
Details for Stored matches from player perspective, row 26
Replay ID
53SNNNKKE
Mode
Casual
Player CFN ID
1369073530
Player
Popeye
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
31,722LP points
Opponent CFN ID
1279064197
Opponent selected character
Guile
Opponent controls
Classic
Opponent pre-match MR
1,603MR points
Opponent pre-match LP
85,257LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
5,8comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Overdrive attack; Perfect
AkumaImpeccableDrawsJamieW
Details for Stored matches from player perspective, row 27
Replay ID
QTABCGG63
Mode
Casual
Player CFN ID
1369073530
Player
Popeye
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
31,722LP points
Opponent CFN ID
2270923479
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
1,501MR points
Opponent pre-match LP
131,661LP points
Player round result codes
0,6,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Super Art; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
AkumaImpeccableDrawsJamieW
Details for Stored matches from player perspective, row 28
Replay ID
T383G7H8H
Mode
Casual
Player CFN ID
1369073530
Player
Popeye
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
31,722LP points
Opponent CFN ID
2270923479
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
1,501MR points
Opponent pre-match LP
131,661LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
AkumaImpeccableDrawsJamieW
Details for Stored matches from player perspective, row 29
Replay ID
7UL6T9VPA
Mode
Casual
Player CFN ID
1369073530
Player
Popeye
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
31,722LP points
Opponent CFN ID
2270923479
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
1,501MR points
Opponent pre-match LP
131,661LP points
Player round result codes
8,0,6comma-separated codes
Opponent round result codes
0,2,0comma-separated codes
Player round outcomes
Perfect; Round lost; Super Art
Opponent round outcomes
Round lost; Chip damage; Round lost
AkumaImpeccableDrawsJamieW
Details for Stored matches from player perspective, row 30
Replay ID
EGMCJCYTT
Mode
Casual
Player CFN ID
1369073530
Player
Popeye
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
31,722LP points
Opponent CFN ID
2270923479
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
1,501MR points
Opponent pre-match LP
131,661LP points
Player round result codes
0,1,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
AkumaImpeccableDrawsJamieL
Details for Stored matches from player perspective, row 31
Replay ID
8SP9VDPWE
Mode
Casual
Player CFN ID
1369073530
Player
Popeye
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
31,722LP points
Opponent CFN ID
2270923479
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
1,501MR points
Opponent pre-match LP
131,661LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,5comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Overdrive attack
AkumaImpeccableDrawsJamieW
Details for Stored matches from player perspective, row 32
Replay ID
8QLQ8BU6F
Mode
Casual
Player CFN ID
1369073530
Player
Popeye
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
31,722LP points
Opponent CFN ID
2270923479
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
1,501MR points
Opponent pre-match LP
131,661LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
AkumaImpeccableDrawsJamieW
Details for Stored matches from player perspective, row 33
Replay ID
KJ66HKQ6X
Mode
Casual
Player CFN ID
1369073530
Player
Popeye
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
31,722LP points
Opponent CFN ID
2270923479
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
1,501MR points
Opponent pre-match LP
131,661LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
AkumaImpeccableDrawsJamieL
Details for Stored matches from player perspective, row 34
Replay ID
83NW5JLTX
Mode
Casual
Player CFN ID
1369073530
Player
Popeye
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
31,722LP points
Opponent CFN ID
2270923479
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
1,501MR points
Opponent pre-match LP
131,661LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
8,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Perfect; Standard victory
AkumaImpeccableDrawsJamieL
Details for Stored matches from player perspective, row 35
Replay ID
DUQJGLK3B
Mode
Casual
Player CFN ID
1369073530
Player
Popeye
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
31,722LP points
Opponent CFN ID
2270923479
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
1,501MR points
Opponent pre-match LP
131,661LP points
Player round result codes
5,0,0comma-separated codes
Opponent round result codes
0,6,1comma-separated codes
Player round outcomes
Overdrive attack; Round lost; Round lost
Opponent round outcomes
Round lost; Super Art; Standard victory
AkumaImpeccableDrawsJamieL
Details for Stored matches from player perspective, row 36
Replay ID
3PXMF35VM
Mode
Casual
Player CFN ID
1369073530
Player
Popeye
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
31,722LP points
Opponent CFN ID
2270923479
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
1,501MR points
Opponent pre-match LP
131,661LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,7comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Critical Art
AkumaImpeccableDrawsJamieL
Details for Stored matches from player perspective, row 37
Replay ID
RC3QA4JXY
Mode
Casual
Player CFN ID
1369073530
Player
Popeye
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
31,722LP points
Opponent CFN ID
2270923479
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
1,501MR points
Opponent pre-match LP
131,661LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
Field definitions 23 fields
Replay ID
Replay ID · identifier. replayId
Replay
Replay · URL. replayUrl
Played at
Played at · UTC datetime. playedAt
Mode
Mode · text. battleType
Player CFN ID
Player CFN ID · identifier. homeId
Player
Player · text. homeName
Selected character
Selected character · text. homeCharacter
Played character
Played character · text. homePlayedCharacter
Controls
Controls · text. homeControls
Pre-match MR
Pre-match MR · MR points. homeMr
Pre-match LP
Pre-match LP · LP points. homeLp
Opponent CFN ID
Opponent CFN ID · identifier. awayId
Opponent
Opponent · text. awayName
Opponent selected character
Opponent selected character · text. awayCharacter
Opponent played character
Opponent played character · text. awayPlayedCharacter
Opponent controls
Opponent controls · text. awayControls
Opponent pre-match MR
Opponent pre-match MR · MR points. awayMr
Opponent pre-match LP
Opponent pre-match LP · LP points. awayLp
Result from player perspective
Result from player perspective · W/L/D. result
Player round result codes
Player round result codes · comma-separated codes. homeRoundCodes
Opponent round result codes
Opponent round result codes · comma-separated codes. awayRoundCodes
Player round outcomes
Player round outcomes · text. homeRounds
Opponent round outcomes
Opponent round outcomes · text. awayRounds
Source, coverage & limitations How to read this data

Persisted Capcom Battle Log records, projected from the selected player's perspective.

All locally stored matches, newest first; 100 matches per page.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Oldest stored match
Stored matches
37
Archived rating observations
Not available
  • Only matches collected by this site are available; upstream battle logs have limited history.
  • MR changes are estimates when consecutive observations are missing. This export publishes recorded pre-match MR/LP without inventing a post-match value.
Sources, units and JSON reference

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