Latest game
Shin_Gorilla
Good Luck, Have Fun
Ranked MR
0 local · 0 imported · 0 on chart · 8 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 Cammy
Benchmark refreshed Sep 15, 2026, 1:17 PM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | Shin_Gorilla | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| Drive Rush (cancel) | 1.6% | 40.1% | -38.6% | |
| SA2 | 0.0% | 15.6% | -15.6% | |
| SA1 | 57.1% | 44.3% | +12.8% | |
| Drive Impact gauge | 11.3% | 1.3% | +10.0% | |
| Corner pressure | 2.50 | 12.32 | -9.82 | |
| CA | 14.3% | 8.6% | +5.6% | |
| Drive Rush (parry) | 0.0% | 4.9% | -4.9% | |
| Time cornered | 13.00 | 9.05 | +3.95 | |
| Drive Arts | 18.8% | 15.4% | +3.4% | |
| Drive Guard | 6.9% | 9.7% | -2.9% | |
| Throws | 3.50 | 2.35 | +1.15 | |
| Got thrown | 3.00 | 2.12 | +0.88 | |
| Drive Impact | 0.70 | 0.15 | +0.55 | |
| Perfect Parry | 0.10 | 0.55 | -0.45 | |
| SA3 | 28.6% | 28.1% | +0.4% | |
| Got Punish Countered | 0.40 | 0.06 | +0.34 | |
| Throw techs | 0.70 | 0.37 | +0.33 | |
| Punish Counters landed | 0.40 | 0.09 | +0.31 | |
| Drive Reversal | 0.00 | 0.20 | -0.20 | |
| Drive Parry | 1.30 | 1.47 | -0.17 | |
| Throw parries | 0.10 | 0.23 | -0.13 | |
| Stuns landed | 0.00 | 0.07 | -0.07 | |
| Got stunned | 0.00 | 0.05 | -0.05 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Local matchups
From stored matches · Community W/R from Capcom’s monthly matchup data (mirrors and new characters may be missing)
| Record | |||||
|---|---|---|---|---|---|
| Zangief | CClassic | 2W · 1L | 66.7% | 47.6% | 3 |
| Lily | CClassic | 1W · 2L | 33.3% | 48.9% | 3 |
| A.K.I. | CClassic | 2W · 0L | 100.0% | 61.1% | 2 |
Public data
Public statistics and datasets
Results from 8 of 8 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 5games
- Losses
- 3games
- Draws
- 0games
- Games
- 8games
- Win rate (draw = half win)
- 62.5%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
5 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Ryu | 0 | -1 | Details for Current saved character ratings, row 1
|
| Zangief | 0 | -1 | Details for Current saved character ratings, row 2
|
| JP | 0 | 5,406 | Details for Current saved character ratings, row 3
|
| Cammy | 0 | 7,955 | Details for Current saved character ratings, row 4
|
| Marisa | 0 | -1 | Details for Current saved character ratings, row 5
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.


