Latest game
A.Hata
Ranked MR · A.K.I.
47 local · 0 imported · 47 on chart · 47 battles stored
Playstyle reference
Habits vs top 30 A.K.I.
Benchmark refreshed Sep 12, 2026, 4:20 AM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | Hata | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| Drive Rush (cancel) | 12.9% | 23.3% | -10.4% | |
| SA2 | 11.8% | 22.0% | -10.2% | |
| Drive Arts | 12.8% | 21.0% | -8.2% | |
| Drive Rush (parry) | 19.1% | 11.0% | +8.1% | |
| SA3 | 38.2% | 30.6% | +7.7% | |
| Drive Guard | 22.4% | 17.0% | +5.4% | |
| SA1 | 42.6% | 37.8% | +4.8% | |
| CA | 7.4% | 9.6% | -2.3% | |
| Time cornered | 7.90 | 9.83 | -1.93 | |
| Drive Impact gauge | 3.3% | 1.8% | +1.5% | |
| Throws | 3.80 | 2.34 | +1.46 | |
| Corner pressure | 9.90 | 11.29 | -1.39 | |
| Drive Parry | 1.10 | 1.93 | -0.83 | |
| Drive Reversal | 1.10 | 0.40 | +0.70 | |
| Got thrown | 2.00 | 2.30 | -0.30 | |
| Perfect Parry | 0.30 | 0.60 | -0.30 | |
| Throw techs | 0.40 | 0.52 | -0.12 | |
| Throw parries | 0.30 | 0.22 | +0.08 | |
| Drive Impact | 0.30 | 0.24 | +0.06 | |
| Got stunned | 0.00 | 0.04 | -0.04 | |
| Stuns landed | 0.10 | 0.08 | +0.02 | |
| Punish Counters landed | 0.10 | 0.12 | -0.02 | |
| Got Punish Countered | 0.10 | 0.11 | -0.01 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Saved match plans
Previously generated AI plans, with their original supporting stats and data dates. Expand a plan to read both perspectives.
A.K.I. · Latest 100
What to improve
Review defensive decisions
Drive Reversal: profile 1.1 · reference 0.4
Compare five defensive situations: what did the opponent do, what did you choose, and what happened? Low parry or throw-tech counts alone do not establish a weakness.
Try thisRecord two different options from one troublesome situation. Practice identifying them and choosing a response, then review whether the same decision improves in your next set.
Supporting stats
- Drive Reversal: profile 1.1 · reference 0.4
- Drive Parry: profile 1.1 · reference 1.77
- Perfect Parry: profile 0.3 · reference 0.54
Give each meter spend a purpose
Drive Rush (cancel): profile 12.9% · reference 23%
Review five resource decisions with the actual gauge visible. Note what the spend gained and what options remained; usage shares alone cannot measure efficiency.
Try thisPractice a familiar sequence with a resource spend and a conservation alternative. Compare the outcome and remaining gauge before deciding which situation calls for each.
Supporting stats
- Drive Rush (cancel): profile 12.9% · reference 23%
- Drive Rush (parry): profile 19.1% · reference 11.5%
Review close-range choices
Throws: profile 3.8 · reference 2.31
Look at five close-range exchanges. Separate throw opportunities, throw attempts and defensive choices; the aggregate counts cannot show which option was correct.
Try thisReplay one recurring situation in training with both a strike and a throw recorded. Practice your chosen responses, then check how often you make that choice deliberately in matches.
Supporting stats
- Throws: profile 3.8 · reference 2.31
- Got thrown: profile 2 · reference 2.33
- Throw techs: profile 0.4 · reference 0.53
AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.
Data saved Sep 9, 2026 · AI: nex-agi/nex-n2.5-mini:free
How to beat this player
Use matchup records as scouting leads
vs Yasmine: 34 wins in 69 games
A lower win rate suggests footage to examine, not a guaranteed counterpick. Check whether the same difficult situation appears in multiple matches.
Try thisIf you play the cited character, test one familiar situation from that footage. If the player handles it well, abandon the assumption and adapt to what they show.
Supporting stats
- vs Yasmine: 34 wins in 69 games
- vs Luke: 31 wins in 53 games
- vs Akuma: 21 wins in 34 games
Separate a tendency from a one-off event
Recent stored ranked sample: 28 wins in 46 games
Scout several recent matches and compare wins with losses. Prepare around a repeated situation rather than one memorable mistake.
Try thisUse the first round to check one scouting hypothesis. If it repeats, apply your prepared adjustment; if it does not, discard it and observe a new pattern.
Supporting stats
- Recent stored ranked sample: 28 wins in 46 games
AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.
Data saved Sep 9, 2026 · AI: nex-agi/nex-n2.5-mini:free

