Updated 2 days agoSteamCanadaC100%

Hali

Win Streak Grandmaster

{{message1}} Main · Cammy

R42
MR 2,003#1,425
Last 108–2+11Last 2016–4+46
Winrate
62%
231W · 139L · 370 stored
Ranked matches
370
selected mode
Wins
231
Ranked
Losses
139
Ranked
Peak MR
2,042
Cammy

Ranked MR · Cammy

394 local · 781 imported · 1175 on chart · 590 battles stored

Latest game

VictoryCustom Room

Replay not requested
Hali · Cammy
Opponent · EdPlush

Playstyle reference

Habits vs top 30 Cammy

Benchmark refreshed Sep 15, 2026, 1:17 PM

Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details

Hali’s Cammy benchmark

Compared with the average habits of the top 30 sampled Cammy players.

fumi39dc_pc 2230 · pc-jieba5512 2192 · 2BASSA 2182 · Tradz baruji 2181 · †卍♨♨卍†|ぬーどる(本人) 2180 · +25 others

Largest absolute differences first23 habits
HabitHaliLegendsDifference LessLegendsMore
SA348.1%28.1%+20.0%
Drive Rush (cancel)59.7%40.1%+19.6%
SA125.0%44.3%-19.3%
Drive Arts9.3%15.4%-6.1%
Time cornered5.509.05-3.55
Drive Guard6.8%9.7%-2.9%
SA218.5%15.6%+2.9%
Drive Rush (parry)3.5%4.9%-1.3%
Corner pressure13.4012.32+1.08
Got thrown1.602.12-0.52
Drive Impact gauge0.8%1.3%-0.5%
Drive Parry1.101.47-0.37
Throws2.702.35+0.35
CA8.3%8.6%-0.3%
Perfect Parry0.300.55-0.25
Drive Reversal0.000.20-0.20
Throw techs0.300.37-0.07
Got Punish Countered0.000.06-0.06
Got stunned0.000.05-0.05
Drive Impact0.100.15-0.05
Throw parries0.200.23-0.03
Stuns landed0.100.07+0.03
Punish Counters landed0.100.09+0.01
FROM STATS TO PRACTICE

Match plan

Latest 100

Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.

Checking for a saved match plan…

Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.

Saved match plans

Previously generated AI plans, with their original supporting stats and data dates. Expand a plan to read both perspectives.

Cammy · Latest 100

What to improve

  1. Find the cause of punish events

    Got Punish Countered: profile 0.1 · reference 0.06

    Review five Punish Counters received and five landed. Separate whiffed attacks from unsafe actions on block before choosing what to practice.

    Try this

    Recreate one repeated situation in training. Check the spacing and frame meter, then practice a safer choice or a punish that actually connects.

    Supporting stats
    • Got Punish Countered: profile 0.1 · reference 0.06
    • Punish Counters landed: profile 0.1 · reference 0.09
  2. Review defensive decisions

    Drive Reversal: profile 0 · reference 0.2

    Compare five defensive situations: what did the opponent do, what did you choose, and what happened? Low parry or throw-tech counts alone do not establish a weakness.

    Try this

    Record two different options from one troublesome situation. Practice identifying them and choosing a response, then review whether the same decision improves in your next set.

    Supporting stats
    • Drive Reversal: profile 0 · reference 0.2
    • Drive Parry: profile 1.6 · reference 1.47
  3. Study a recurring matchup situation

    vs Jamie: 15 wins in 28 games

    Use the cited matchup record to choose footage to review. Look for a repeated decision across several losses, and compare it with a win before drawing a conclusion.

    Try this

    Pick one recurring situation against that character. Recreate it in training, verify an alternative response, and track that decision across the next five matches.

    Supporting stats
    • vs Jamie: 15 wins in 28 games
    • vs M. Bison: 22 wins in 31 games
    • vs Elena: 29 wins in 53 games

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 15, 2026 · AI: nex-agi/nex-n2.5-pro:free

How to beat this player

  1. Look for a repeatable punish opportunity

    Got Punish Countered: profile 0.1 · reference 0.06

    Use the stats as a scouting lead. Watch for an action you have already verified as punishable at that spacing; do not assume every apparent opening is unsafe.

    Try this

    Test one confirmed response when that action appears. If it stops appearing, return to your normal spacing instead of forcing the punish.

    Supporting stats
    • Got Punish Countered: profile 0.1 · reference 0.06
    • Punish Counters landed: profile 0.1 · reference 0.09
  2. Probe defense before committing

    Perfect Parry: profile 0.4 · reference 0.55

    Test one familiar pressure situation and observe the actual response. Use that observation to vary your next choice; do not infer a success rate from event counts.

    Try this

    Try your usual strike/throw decision in a situation you understand. Repeat only if the response is consistent; if they adapt, vary your timing or reset to neutral.

    Supporting stats
    • Perfect Parry: profile 0.4 · reference 0.55
    • Drive Parry: profile 1.6 · reference 1.47
  3. Test the Drive Impact tendency

    Drive Impact: profile 0.2 · reference 0.15

    Observe whether Drive Impact repeats in a particular situation. Prepare a response you have verified in training, while respecting range, recovery and available gauge.

    Try this

    Revisit that situation with a less committal approach. If the Impact appears, use your practiced response; if it does not, resume your usual game plan.

    Supporting stats
    • Drive Impact: profile 0.2 · reference 0.15
    • Drive Impact gauge: profile 1.2% · reference 1.3%

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 15, 2026 · AI: nex-agi/nex-n2.5-pro:free

Public data

Public statistics and datasets

Results from 590 of 590 stored matches. Explore the datasets for the full saved history.

Results in stored match sample

1 row
Wins
393games
Losses
197games
Draws
0games
Games
590games
Win rate (draw = half win)
66.61%
Field definitions 5 fields
Wins
Wins · games. wins
Losses
Losses · games. losses
Draws
Draws · games. draws
Games
Games · games. total
Win rate (draw = half win)
Win rate (draw = half win) · percent. winRate Displayed to two decimal places; JSON retains full precision.

Current saved character ratings

24 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Current saved character ratings. 24 rows on page 1; 24 rows total.
CharacterMRMR pointsLPLP pointsDetails
Ryu1,584231,169
Details for Current saved character ratings, row 1
Character ID
1
Luke0-1
Details for Current saved character ratings, row 2
Character ID
2
Kimberly0-1
Details for Current saved character ratings, row 3
Character ID
3
Chun-Li0-1
Details for Current saved character ratings, row 4
Character ID
4
Manon0-1
Details for Current saved character ratings, row 5
Character ID
5
Zangief0-1
Details for Current saved character ratings, row 6
Character ID
6
JP0-1
Details for Current saved character ratings, row 7
Character ID
7
Dhalsim0-1
Details for Current saved character ratings, row 8
Character ID
8
Cammy2,003618,355
Details for Current saved character ratings, row 9
Character ID
9
Ken0-1
Details for Current saved character ratings, row 10
Character ID
10
Lily0-1
Details for Current saved character ratings, row 11
Character ID
12
Rashid0-1
Details for Current saved character ratings, row 12
Character ID
14
Blanka0-1
Details for Current saved character ratings, row 13
Character ID
15
Juri1,53867,206
Details for Current saved character ratings, row 14
Character ID
16
Ed0-1
Details for Current saved character ratings, row 15
Character ID
19
Jamie0-1
Details for Current saved character ratings, row 16
Character ID
21
Akuma1,704125,758
Details for Current saved character ratings, row 17
Character ID
22
Sagat0-1
Details for Current saved character ratings, row 18
Character ID
25
M. Bison1,52727,044
Details for Current saved character ratings, row 19
Character ID
26
Terry1,60844,094
Details for Current saved character ratings, row 20
Character ID
27
Mai1,709245,351
Details for Current saved character ratings, row 21
Character ID
28
Ingrid0-1
Details for Current saved character ratings, row 22
Character ID
32
Yasmine1,48625,223
Details for Current saved character ratings, row 23
Character ID
33
Random0-1
Details for Current saved character ratings, row 24
Character ID
254
Field definitions 4 fields
Character ID
Character ID · identifier. characterId
Character
Character · text. character
MR
Master Rating · MR points. mr
LP
League Points · LP points. lp

Last saved update: .

Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.

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