Latest game
Bubblegum
None
Ranked MR
9 local · 0 imported · 9 on chart · 9 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 Cammy
Benchmark refreshed Sep 15, 2026, 1:17 PM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | Bubblegum | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA1 | 89.9% | 44.3% | +45.6% | |
| SA3 | 2.9% | 28.1% | -25.3% | |
| SA2 | 1.4% | 15.6% | -14.1% | |
| Corner pressure | 7.10 | 12.32 | -5.22 | |
| Drive Impact gauge | 6.4% | 1.3% | +5.1% | |
| Drive Arts | 11.0% | 15.4% | -4.3% | |
| Drive Guard | 6.4% | 9.7% | -3.4% | |
| CA | 5.8% | 8.6% | -2.9% | |
| Throws | 3.90 | 2.35 | +1.55 | |
| Drive Rush (cancel) | 41.6% | 40.1% | +1.5% | |
| Drive Parry | 0.20 | 1.47 | -1.27 | |
| Time cornered | 8.10 | 9.05 | -0.95 | |
| Perfect Parry | 0.00 | 0.55 | -0.55 | |
| Drive Rush (parry) | 5.3% | 4.9% | +0.4% | |
| Drive Impact | 0.50 | 0.15 | +0.35 | |
| Got thrown | 2.40 | 2.12 | +0.28 | |
| Got Punish Countered | 0.30 | 0.06 | +0.24 | |
| Punish Counters landed | 0.30 | 0.09 | +0.21 | |
| Drive Reversal | 0.10 | 0.20 | -0.10 | |
| Stuns landed | 0.00 | 0.07 | -0.07 | |
| Throw parries | 0.30 | 0.23 | +0.07 | |
| Got stunned | 0.10 | 0.05 | +0.05 | |
| Throw techs | 0.40 | 0.37 | +0.03 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Official win rates
| Record | |||
|---|---|---|---|
| Cammy | 122W · 144L | 45.9% | 266 |
| Ken | 3W · 26L | 10.3% | 29 |
Play points
| Character | FG | Hub | WT | Total |
|---|---|---|---|---|
| Cammy | 201,732 | 3,900 | 190 | 205,822 |
| Zangief | 93,029 | 1,398 | 0 | 94,427 |
| Sagat | 33,222 | 0 | 0 | 33,222 |
| Guile | 12,367 | 150 | 0 | 12,517 |
| Ryu | 6,527 | 0 | 0 | 6,527 |
| Elena | 1,739 | 0 | 0 | 1,739 |
| Ken | 404 | 960 | 0 | 1,364 |
| Manon | 502 | 0 | 0 | 502 |
| Chun-Li | 84 | 0 | 137 | 221 |
| Dee Jay | 42 | 100 | 8 | 150 |
| Ed | 146 | 0 | 0 | 146 |
| Luke | 107 | 0 | 38 | 145 |
| Rashid | 65 | 0 | 0 | 65 |
| Juri | 63 | 0 | 0 | 63 |
| C. Viper | 40 | 0 | 0 | 40 |
Public data
Public statistics and datasets
Results from 9 of 9 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 3games
- Losses
- 6games
- Draws
- 0games
- Games
- 9games
- Win rate (draw = half win)
- 33.33%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
9 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Ryu | 0 | -1 | Details for Current saved character ratings, row 1
|
| Manon | 0 | -1 | Details for Current saved character ratings, row 2
|
| Zangief | 0 | -1 | Details for Current saved character ratings, row 3
|
| Cammy | 1,423 | 86,990 | Details for Current saved character ratings, row 4
|
| Ken | 0 | 18,890 | Details for Current saved character ratings, row 5
|
| Guile | 0 | -1 | Details for Current saved character ratings, row 6
|
| Ed | 0 | -1 | Details for Current saved character ratings, row 7
|
| Sagat | 0 | -1 | Details for Current saved character ratings, row 8
|
| Elena | 0 | -1 | Details for Current saved character ratings, row 9
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.













