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CH松マッシュ
Ranked MR · Chun-Li
5 local · 0 imported · 5 on chart · 104 battles stored
Playstyle reference
Habits vs top 30 Chun-Li
Benchmark refreshed Sep 3, 2026, 7:25 AM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | 松マッシュ | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA2 | 16.9% | 31.7% | -14.9% | |
| Drive Arts | 6.6% | 16.9% | -10.3% | |
| SA1 | 43.4% | 34.5% | +8.9% | |
| Drive Rush (cancel) | 48.7% | 40.1% | +8.6% | |
| SA3 | 33.7% | 26.2% | +7.5% | |
| Drive Guard | 12.0% | 10.2% | +1.8% | |
| CA | 6.0% | 7.6% | -1.6% | |
| Corner pressure | 10.10 | 11.27 | -1.17 | |
| Time cornered | 8.50 | 9.57 | -1.07 | |
| Drive Impact gauge | 2.2% | 1.4% | +0.8% | |
| Drive Parry | 2.10 | 1.64 | +0.46 | |
| Drive Rush (parry) | 4.7% | 5.0% | -0.3% | |
| Throws | 2.10 | 2.39 | -0.29 | |
| Drive Reversal | 0.00 | 0.17 | -0.17 | |
| Perfect Parry | 0.70 | 0.57 | +0.13 | |
| Throw techs | 0.30 | 0.40 | -0.10 | |
| Throw parries | 0.30 | 0.22 | +0.08 | |
| Stuns landed | 0.10 | 0.04 | +0.06 | |
| Got stunned | 0.00 | 0.05 | -0.05 | |
| Drive Impact | 0.20 | 0.16 | +0.04 | |
| Got thrown | 2.10 | 2.08 | +0.02 | |
| Got Punish Countered | 0.10 | 0.09 | +0.01 | |
| Punish Counters landed | 0.10 | 0.10 | -0.00 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Saved match plans
Previously generated AI plans, with their original supporting stats and data dates. Expand a plan to read both perspectives.
Juri · Latest 100
What to improve
Make Drive Impact a deliberate choice
Drive Impact: profile 0.2 · reference 0.24
Review five Drive Impacts and record the situation and outcome. Keep effective uses; investigate repeated failures rather than aiming for the reference frequency.
Try thisRecord Drive Impact and an ordinary attack in separate dummy slots. Mix playback and practice recognizing the difference with a response available in your current gauge state.
Supporting stats
- Drive Impact: profile 0.2 · reference 0.24
- Drive Impact gauge: profile 1.6% · reference 1.8%
Give each meter spend a purpose
Drive Rush (cancel): profile 50.7% · reference 31.2%
Review five resource decisions with the actual gauge visible. Note what the spend gained and what options remained; usage shares alone cannot measure efficiency.
Try thisPractice a familiar sequence with a resource spend and a conservation alternative. Compare the outcome and remaining gauge before deciding which situation calls for each.
Supporting stats
- Drive Rush (cancel): profile 50.7% · reference 31.2%
- Drive Rush (parry): profile 4.2% · reference 7.4%
AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.
Data saved Sep 5, 2026 · AI: dots-studio/dots-3-note-preview:free
How to beat this player
Use matchup records as scouting leads
vs Char 253: 32 wins in 54 games
A lower win rate suggests footage to examine, not a guaranteed counterpick. Check whether the same difficult situation appears in multiple matches.
Try thisIf you play the cited character, test one familiar situation from that footage. If the player handles it well, abandon the assumption and adapt to what they show.
Supporting stats
- vs Char 253: 32 wins in 54 games
Probe defense before committing
Drive Reversal: profile 0 · reference 0.17
Test one familiar pressure situation and observe the actual response. Use that observation to vary your next choice; do not infer a success rate from event counts.
Try thisTry your usual strike/throw decision in a situation you understand. Repeat only if the response is consistent; if they adapt, vary your timing or reset to neutral.
Supporting stats
- Drive Reversal: profile 0 · reference 0.17
- Drive Parry: profile 2.6 · reference 2.01
- Perfect Parry: profile 0.6 · reference 0.64
AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.
Data saved Sep 5, 2026 · AI: dots-studio/dots-3-note-preview:free

