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zombie_claw
{{message1}} Fan · Power Stone
Ranked MR
5 local · 0 imported · 5 on chart · 121 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 Ken
Benchmark refreshed Sep 11, 2026, 7:22 PM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | zombie_claw | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| Drive Rush (cancel) | 29.8% | 38.2% | -8.4% | |
| Drive Arts | 10.8% | 14.9% | -4.2% | |
| Corner pressure | 9.00 | 13.12 | -4.12 | |
| CA | 8.3% | 11.0% | -2.7% | |
| SA3 | 38.1% | 35.8% | +2.3% | |
| Drive Guard | 10.9% | 12.7% | -1.9% | |
| Drive Rush (parry) | 8.3% | 6.8% | +1.5% | |
| SA2 | 27.4% | 25.9% | +1.5% | |
| Throws | 1.10 | 2.57 | -1.47 | |
| Drive Parry | 0.70 | 1.89 | -1.19 | |
| SA1 | 26.2% | 27.3% | -1.1% | |
| Time cornered | 9.70 | 8.95 | +0.75 | |
| Drive Impact gauge | 1.9% | 1.4% | +0.5% | |
| Perfect Parry | 0.40 | 0.84 | -0.44 | |
| Throw techs | 0.10 | 0.44 | -0.34 | |
| Drive Impact | 0.30 | 0.19 | +0.11 | |
| Got stunned | 0.00 | 0.05 | -0.05 | |
| Got thrown | 2.30 | 2.26 | +0.04 | |
| Stuns landed | 0.10 | 0.07 | +0.03 | |
| Drive Reversal | 0.20 | 0.23 | -0.03 | |
| Got Punish Countered | 0.10 | 0.08 | +0.02 | |
| Throw parries | 0.20 | 0.21 | -0.01 | |
| Punish Counters landed | 0.10 | 0.10 | -0.00 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Local matchups
From stored matches · Community W/R from Capcom’s monthly matchup data (mirrors and new characters may be missing)
| Record | |||||
|---|---|---|---|---|---|
| Ryu | CClassic | 30W · 28L | 51.7% | 52.1% | 58 |
| Marisa | CClassic | 6W · 5L | 54.5% | 46.9% | 11 |
| Cammy | CClassic | 4W · 7L | 36.4% | 56.4% | 11 |
| Juri | CClassic | 8W · 2L | 80.0% | 60.2% | 10 |
| Ken | CClassic | 4W · 5L | 44.4% | — | 9 |
| Lily | CClassic | 3W · 2L | 60.0% | 54.1% | 5 |
| Luke | CClassic | 3W · 2L | 60.0% | 53.7% | 5 |
| Manon | CClassic | 4W · 0L | 100.0% | 57.4% | 4 |
| M. Bison | CClassic | 3W · 0L | 100.0% | 55.1% | 3 |
| Chun-Li | CClassic | 2W · 1L | 66.7% | 58.9% | 3 |
| Kimberly | CClassic | 2W · 0L | 100.0% | 59.6% | 2 |
Public data
Public statistics and datasets
Results from 121 of 121 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 69games
- Losses
- 52games
- Draws
- 0games
- Games
- 121games
- Win rate (draw = half win)
- 57.02%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
8 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Chun-Li | 0 | -1 | Details for Current saved character ratings, row 1
|
| JP | 0 | -1 | Details for Current saved character ratings, row 2
|
| Cammy | 0 | -1 | Details for Current saved character ratings, row 3
|
| Ken | 1,723 | 73,605 | Details for Current saved character ratings, row 4
|
| Lily | 0 | -1 | Details for Current saved character ratings, row 5
|
| Guile | 0 | -1 | Details for Current saved character ratings, row 6
|
| E. Honda | 0 | -1 | Details for Current saved character ratings, row 7
|
| Alex | 0 | -1 | Details for Current saved character ratings, row 8
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.


