Latest game
C.yuugg
Last 104–6-12Last 206–14-54
Winrate
53%
58W · 52L · 110 stored
Ranked matches
110
selected mode
Wins
58
Ranked
Losses
52
Ranked
Peak MR
1,769
C. Viper
Ranked MR · C. Viper
110 local · 0 imported · 110 on chart · 143 battles stored
Replay not requested
Playstyle reference
Habits vs top 30 C. Viper
Benchmark refreshed Sep 14, 2026, 1:28 AM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
Largest absolute differences first23 habits
| Habit | yuugg | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| Drive Rush (cancel) | 1.9% | 18.1% | -16.3% | |
| SA1 | 49.4% | 40.4% | +9.0% | |
| SA3 | 21.0% | 29.7% | -8.7% | |
| Drive Arts | 17.3% | 22.2% | -4.9% | |
| Time cornered | 11.90 | 8.60 | +3.30 | |
| Drive Impact gauge | 4.9% | 1.7% | +3.2% | |
| Drive Guard | 13.2% | 14.7% | -1.5% | |
| Corner pressure | 9.50 | 10.80 | -1.30 | |
| Got thrown | 2.90 | 2.20 | +0.70 | |
| Throws | 1.70 | 2.29 | -0.59 | |
| Perfect Parry | 0.20 | 0.71 | -0.51 | |
| Drive Parry | 1.10 | 1.55 | -0.45 | |
| CA | 7.4% | 7.7% | -0.3% | |
| Drive Rush (parry) | 7.0% | 7.3% | -0.2% | |
| Got Punish Countered | 0.20 | 0.08 | +0.12 | |
| Throw techs | 0.60 | 0.49 | +0.11 | |
| Punish Counters landed | 0.20 | 0.10 | +0.10 | |
| Drive Reversal | 0.20 | 0.24 | -0.04 | |
| Got stunned | 0.00 | 0.03 | -0.03 | |
| Drive Impact | 0.20 | 0.17 | +0.03 | |
| Stuns landed | 0.10 | 0.07 | +0.03 | |
| Throw parries | 0.20 | 0.21 | -0.01 | |
| SA2 | 22.2% | 22.2% | +0.0% |
FROM STATS TO PRACTICE
Latest 100Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.
