Rashid
Updated 3 days agoSteamSteamJapanJapanClub · WAYAC100%

yama

All Will Be Mine
Rank 40
MR 1,605#81,715
Last 104–6Last 207–13
Winrate
53%
85W · 75L · 160 stored
Ranked matches
160
selected mode
Wins
85
Ranked
Losses
75
Ranked
Peak MR
1,605
Rashid

Ranked MR · Rashid

34 local · 48 imported · 48 on chart · 295 battles stored

Latest game

VictoryCasual

Replay not requested
Rashid
yama · Rashid
Alex
Opponent · AlexRYUUBO

Playstyle reference

Habits vs top 30 Rashid

Benchmark refreshed Sep 16, 2026, 4:19 AM

Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details

Rashid
yama’s Rashid benchmark

Compared with the average habits of the top 30 sampled Rashid players.

TsuneHERO 2303 · Nth_satoru 2225 · 山田の隣 2200 · とす__ 2164 · Dual_Kevin 2128 · +25 others

Largest absolute differences first23 habits
HabityamaLegendsDifference LessLegendsMore
Drive Rush (cancel)47.1%32.3%+14.8%
Drive Arts10.0%19.7%-9.7%
SA115.5%24.1%-8.6%
CA11.3%5.4%+5.9%
SA320.6%15.8%+4.8%
SA252.6%54.6%-2.0%
Corner pressure13.4015.05-1.65
Drive Impact gauge3.5%2.0%+1.5%
Time cornered10.109.10+1.00
Drive Guard12.1%13.0%-1.0%
Throws1.802.60-0.80
Perfect Parry0.300.63-0.33
Drive Impact0.500.24+0.26
Drive Reversal0.100.32-0.22
Throw techs0.200.41-0.21
Punish Counters landed0.300.12+0.18
Drive Parry1.601.77-0.17
Drive Rush (parry)7.5%7.4%+0.1%
Got Punish Countered0.200.10+0.10
Throw parries0.200.27-0.07
Got stunned0.000.06-0.06
Got thrown2.102.16-0.06
Stuns landed0.100.12-0.02
FROM STATS TO PRACTICE

Match plan

Latest 100

Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.

Checking for a saved match plan…

Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.

Saved match plans

Previously generated AI plans, with their original supporting stats and data dates. Expand a plan to read both perspectives.

Rashid · Latest 100

What to improve

  1. Make Drive Impact a deliberate choice

    Drive Impact: profile 0.5 · reference 0.24

    Review five Drive Impacts and record the situation and outcome. Keep effective uses; investigate repeated failures rather than aiming for the reference frequency.

    Try this

    Record Drive Impact and an ordinary attack in separate dummy slots. Mix playback and practice recognizing the difference with a response available in your current gauge state.

    Supporting stats
    • Drive Impact: profile 0.5 · reference 0.24
    • Drive Impact gauge: profile 3.7% · reference 2.1%
  2. Find the cause of punish events

    Punish Counters landed: profile 0.4 · reference 0.13

    Review five Punish Counters received and five landed. Separate whiffed attacks from unsafe actions on block before choosing what to practice.

    Try this

    Recreate one repeated situation in training. Check the spacing and frame meter, then practice a safer choice or a punish that actually connects.

    Supporting stats
    • Punish Counters landed: profile 0.4 · reference 0.13
    • Got Punish Countered: profile 0.2 · reference 0.11
  3. Give each meter spend a purpose

    SA3: profile 57.4% · reference 16.8%

    Review five resource decisions with the actual gauge visible. Note what the spend gained and what options remained; usage shares alone cannot measure efficiency.

    Try this

    Practice a familiar sequence with a resource spend and a conservation alternative. Compare the outcome and remaining gauge before deciding which situation calls for each.

    Supporting stats
    • SA3: profile 57.4% · reference 16.8%
    • CA: profile 21.3% · reference 5.1%

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 6, 2026 · AI: dots-studio/dots-3-note-preview:free

How to beat this player

  1. Use matchup records as scouting leads

    vs Yasmine: 12 wins in 22 games

    A lower win rate suggests footage to examine, not a guaranteed counterpick. Check whether the same difficult situation appears in multiple matches.

    Try this

    If you play the cited character, test one familiar situation from that footage. If the player handles it well, abandon the assumption and adapt to what they show.

    Supporting stats
    • vs Yasmine: 12 wins in 22 games
    • vs Ken: 6 wins in 11 games
    • vs M. Bison: 6 wins in 11 games

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 6, 2026 · AI: dots-studio/dots-3-note-preview:free

Public data

Public statistics and datasets

Results from 295 of 295 stored matches. Explore the datasets for the full saved history.

Results in stored match sample

1 row
Wins
152games
Losses
143games
Draws
0games
Games
295games
Win rate (draw = half win)
51.53%
Field definitions 5 fields
Wins
Wins · games. wins
Losses
Losses · games. losses
Draws
Draws · games. draws
Games
Games · games. total
Win rate (draw = half win)
Win rate (draw = half win) · percent. winRate Displayed to two decimal places; JSON retains full precision.

Current saved character ratings

16 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Current saved character ratings. 16 rows on page 1; 16 rows total.
CharacterMRMR pointsLPLP pointsDetails
Ryu019,747
Details for Current saved character ratings, row 1
Character ID
1
Kimberly0-1
Details for Current saved character ratings, row 2
Character ID
3
Manon0-1
Details for Current saved character ratings, row 3
Character ID
5
Zangief0-1
Details for Current saved character ratings, row 4
Character ID
6
Dee Jay023,020
Details for Current saved character ratings, row 5
Character ID
11
Rashid1,60588,899
Details for Current saved character ratings, row 6
Character ID
14
Blanka0-1
Details for Current saved character ratings, row 7
Character ID
15
Juri0-1
Details for Current saved character ratings, row 8
Character ID
16
Marisa0-1
Details for Current saved character ratings, row 9
Character ID
17
Guile0-1
Details for Current saved character ratings, row 10
Character ID
18
Ed0-1
Details for Current saved character ratings, row 11
Character ID
19
E. Honda0-1
Details for Current saved character ratings, row 12
Character ID
20
Jamie0-1
Details for Current saved character ratings, row 13
Character ID
21
Akuma015,715
Details for Current saved character ratings, row 14
Character ID
22
Terry0-1
Details for Current saved character ratings, row 15
Character ID
27
Random0-1
Details for Current saved character ratings, row 16
Character ID
254
Field definitions 4 fields
Character ID
Character ID · identifier. characterId
Character
Character · text. character
MR
Master Rating · MR points. mr
LP
League Points · LP points. lp

Last saved update: .

Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.

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