Akuma
Updated 3 hours agoSteamSteamParaguayParaguayClub · GoukiMasterC100%

xSnakeMan

Momma's Boy
Rank 36MR 1,706#27,261
Last 106–4+15Last 2010–10+38
Winrate
47%
21W · 24L · 45 stored
Ranked matches
45
selected mode
Wins
21
Ranked
Losses
24
Ranked
Peak MR
1,706
Akuma

Ranked MR · Akuma

45 local · 0 imported · 45 on chart · 45 battles stored

Latest game

VictoryRanked

Replay not requested
Akuma
xSnakeMan · Akuma
Ingrid
Opponent · IngridTDF I Neru

Playstyle reference

Habits vs top 30 Akuma

Benchmark refreshed Sep 13, 2026, 7:27 AM

Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details

Akuma
xSnakeMan’s Akuma benchmark

Compared with the average habits of the top 30 sampled Akuma players.

Naooonn 2213 · DaigoTheBeasTV 2204 · 一瞬一瞬 2158 · touwa 2114 · ドスバギイ 2113 · +25 others

Largest absolute differences first23 habits
HabitxSnakeManLegendsDifference LessLegendsMore
Drive Arts46.2%19.2%+26.9%
Drive Rush (cancel)8.1%32.7%-24.6%
SA116.7%28.6%-12.0%
Drive Impact gauge13.2%1.5%+11.7%
CA19.7%9.9%+9.8%
SA230.3%22.8%+7.5%
SA333.3%38.7%-5.3%
Drive Rush (parry)2.6%7.4%-4.8%
Time cornered5.408.55-3.15
Drive Guard11.0%13.1%-2.2%
Drive Impact1.300.20+1.10
Corner pressure12.2011.47+0.73
Got thrown1.502.09-0.59
Punish Counters landed0.700.13+0.57
Drive Parry2.201.65+0.55
Got Punish Countered0.500.09+0.41
Perfect Parry0.500.77-0.27
Throws3.002.74+0.26
Throw parries0.500.27+0.23
Drive Reversal0.000.20-0.20
Stuns landed0.200.03+0.17
Throw techs0.300.45-0.15
Got stunned0.100.04+0.06
FROM STATS TO PRACTICE

Match plan

Latest 100

Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.

Checking for a saved match plan…

Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.

Saved match plans

Previously generated AI plans, with their original supporting stats and data dates. Expand a plan to read both perspectives.

Akuma · Latest 100

What to improve

  1. Make Drive Impact a deliberate choice

    Drive Impact: profile 1.3 · reference 0.2

    Review five Drive Impacts and record the situation and outcome. Keep effective uses; investigate repeated failures rather than aiming for the reference frequency.

    Try this

    Record Drive Impact and an ordinary attack in separate dummy slots. Mix playback and practice recognizing the difference with a response available in your current gauge state.

    Supporting stats
    • Drive Impact: profile 1.3 · reference 0.2
  2. Review defensive decisions

    Drive Parry: profile 2.2 · reference 1.65

    Compare five defensive situations: what did the opponent do, what did you choose, and what happened? Low parry or throw-tech counts alone do not establish a weakness.

    Try this

    Record two different options from one troublesome situation. Practice identifying them and choosing a response, then review whether the same decision improves in your next set.

    Supporting stats
    • Drive Parry: profile 2.2 · reference 1.65
    • Perfect Parry: profile 0.5 · reference 0.77
  3. Find the cause of punish events

    Punish Counters landed: profile 0.7 · reference 0.13

    Review five Punish Counters received and five landed. Separate whiffed attacks from unsafe actions on block before choosing what to practice.

    Try this

    Recreate one repeated situation in training. Check the spacing and frame meter, then practice a safer choice or a punish that actually connects.

    Supporting stats
    • Punish Counters landed: profile 0.7 · reference 0.13

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 13, 2026 · AI: nex-agi/nex-n2.5-mini:free

How to beat this player

  1. Separate a tendency from a one-off event

    Recent stored ranked sample: 21 wins in 45 games

    Scout several recent matches and compare wins with losses. Prepare around a repeated situation rather than one memorable mistake.

    Try this

    Use the first round to check one scouting hypothesis. If it repeats, apply your prepared adjustment; if it does not, discard it and observe a new pattern.

    Supporting stats
    • Recent stored ranked sample: 21 wins in 45 games
  2. Test the Drive Impact tendency

    Drive Impact: profile 1.3 · reference 0.2

    Observe whether Drive Impact repeats in a particular situation. Prepare a response you have verified in training, while respecting range, recovery and available gauge.

    Try this

    Revisit that situation with a less committal approach. If the Impact appears, use your practiced response; if it does not, resume your usual game plan.

    Supporting stats
    • Drive Impact: profile 1.3 · reference 0.2
  3. Probe defense before committing

    Drive Parry: profile 2.2 · reference 1.65

    Test one familiar pressure situation and observe the actual response. Use that observation to vary your next choice; do not infer a success rate from event counts.

    Try this

    Try your usual strike/throw decision in a situation you understand. Repeat only if the response is consistent; if they adapt, vary your timing or reset to neutral.

    Supporting stats
    • Drive Parry: profile 2.2 · reference 1.65
    • Perfect Parry: profile 0.5 · reference 0.77

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 13, 2026 · AI: nex-agi/nex-n2.5-mini:free