JP
Updated 4 hours agoSteamSteamJapanJapanClub · RiasuClubC100%

tora レバレス練習中

Demon Destroyer
Rank 36MR 1,923#2,682
Last 107–3+22Last 2012–8+25
Winrate
48%
113W · 122L · 235 stored
Ranked matches
235
selected mode
Wins
113
Ranked
Losses
122
Ranked
Peak MR
2,065
JP

Ranked MR · JP

235 local · 0 imported · 235 on chart · 282 battles stored

Latest game

DefeatCustom Room

Replay not requested
JP
tora レバレス練習中 · JP
E. Honda
Opponent · E. Hondaあまうれ

Playstyle reference

Habits vs top 30 JP

Benchmark refreshed Sep 3, 2026, 4:26 PM

Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details

JP
tora レバレス練習中’s JP benchmark

Compared with the average habits of the top 30 sampled JP players.

takepi 2276 · 三田JP 2142 · あーるゆーおー 2134 · -DingChunQiu- 2121 · Nth Oniki 2110 · +25 others

Largest absolute differences first23 habits
Habittora レバレス練習中LegendsDifference LessLegendsMore
SA276.0%56.6%+19.3%
SA35.4%19.2%-13.7%
Drive Rush (cancel)14.8%23.1%-8.3%
Drive Arts39.9%32.1%+7.8%
Corner pressure7.3010.77-3.47
SA116.3%19.2%-2.9%
CA2.3%5.0%-2.6%
Drive Guard11.3%12.8%-1.5%
Drive Rush (parry)5.1%6.5%-1.4%
Time cornered13.2012.04+1.16
Drive Impact gauge2.6%2.1%+0.5%
Throws1.501.97-0.47
Drive Parry1.702.07-0.37
Drive Impact0.500.34+0.16
Throw parries0.300.41-0.11
Throw techs0.300.39-0.09
Got thrown2.202.13+0.07
Got stunned0.100.04+0.06
Punish Counters landed0.100.13-0.03
Drive Reversal0.100.13-0.03
Got Punish Countered0.100.08+0.02
Perfect Parry0.800.79+0.01
Stuns landed0.100.09+0.01
FROM STATS TO PRACTICE

Match plan

Latest 100

Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.

Checking for a saved match plan…

Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.

Saved match plans

Previously generated AI plans, with their original supporting stats and data dates. Expand a plan to read both perspectives.

JP · Latest 100

What to improve

  1. Make Drive Impact a deliberate choice

    Drive Impact: profile 0.6 · reference 0.34

    Review five Drive Impacts and record the situation and outcome. Keep effective uses; investigate repeated failures rather than aiming for the reference frequency.

    Try this

    Record Drive Impact and an ordinary attack in separate dummy slots. Mix playback and practice recognizing the difference with a response available in your current gauge state.

    Supporting stats
    • Drive Impact: profile 0.6 · reference 0.34
    • Drive Impact gauge: profile 3.5% · reference 2.1%
  2. Review defensive decisions

    Perfect Parry: profile 0.5 · reference 0.79

    Compare five defensive situations: what did the opponent do, what did you choose, and what happened? Low parry or throw-tech counts alone do not establish a weakness.

    Try this

    Record two different options from one troublesome situation. Practice identifying them and choosing a response, then review whether the same decision improves in your next set.

    Supporting stats
    • Perfect Parry: profile 0.5 · reference 0.79
    • Drive Parry: profile 1.7 · reference 2.07

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 6, 2026 · AI: dots-studio/dots-3-note-preview:free

How to beat this player

  1. Use matchup records as scouting leads

    vs M. Bison: 138 wins in 192 games

    A lower win rate suggests footage to examine, not a guaranteed counterpick. Check whether the same difficult situation appears in multiple matches.

    Try this

    If you play the cited character, test one familiar situation from that footage. If the player handles it well, abandon the assumption and adapt to what they show.

    Supporting stats
    • vs M. Bison: 138 wins in 192 games
  2. Separate a tendency from a one-off event

    Recent stored ranked sample: 50 wins in 100 games

    Scout several recent matches and compare wins with losses. Prepare around a repeated situation rather than one memorable mistake.

    Try this

    Use the first round to check one scouting hypothesis. If it repeats, apply your prepared adjustment; if it does not, discard it and observe a new pattern.

    Supporting stats
    • Recent stored ranked sample: 50 wins in 100 games

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 6, 2026 · AI: dots-studio/dots-3-note-preview:free

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