Latest game
taimengx
I Want to Play Sets!
Ranked MR
2 local · 0 imported · 2 on chart · 618 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 M. Bison
Benchmark refreshed Sep 13, 2026, 1:26 PM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | taimengx | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA3 | 50.0% | 35.2% | +14.8% | |
| SA2 | 10.8% | 21.0% | -10.1% | |
| Drive Guard | 18.9% | 13.4% | +5.5% | |
| Drive Impact gauge | 5.8% | 1.5% | +4.2% | |
| Drive Parry | 5.60 | 1.75 | +3.85 | |
| Drive Rush (parry) | 3.5% | 7.2% | -3.7% | |
| CA | 6.8% | 10.2% | -3.4% | |
| Corner pressure | 13.80 | 11.91 | +1.89 | |
| Drive Arts | 17.0% | 18.7% | -1.8% | |
| SA1 | 32.4% | 33.7% | -1.2% | |
| Throws | 3.10 | 2.42 | +0.68 | |
| Time cornered | 9.20 | 9.85 | -0.65 | |
| Perfect Parry | 0.20 | 0.74 | -0.54 | |
| Drive Rush (cancel) | 29.5% | 30.0% | -0.5% | |
| Drive Reversal | 0.80 | 0.33 | +0.47 | |
| Throw techs | 0.10 | 0.57 | -0.47 | |
| Drive Impact | 0.60 | 0.19 | +0.41 | |
| Throw parries | 0.40 | 0.26 | +0.14 | |
| Got Punish Countered | 0.20 | 0.09 | +0.11 | |
| Got thrown | 2.70 | 2.59 | +0.11 | |
| Punish Counters landed | 0.20 | 0.11 | +0.09 | |
| Got stunned | 0.00 | 0.04 | -0.04 | |
| Stuns landed | 0.10 | 0.07 | +0.03 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Official win rates
| Record | |||
|---|---|---|---|
| M. Bison | 971W · 792L | 55.1% | 1,763 |
Play points
| Character | FG | Hub | WT | Total |
|---|---|---|---|---|
| M. Bison | 60,496 | 1,108,994 | 2,010 | 1,171,500 |
| Guile | 37,049 | 646,076 | 1,017 | 684,142 |
| Ryu | 1,392 | 3,450 | 3 | 4,845 |
| Chun-Li | 3,534 | 420 | 602 | 4,556 |
| Akuma | 1,248 | 2,370 | 0 | 3,618 |
| Cammy | 165 | 2,730 | 0 | 2,895 |
| Zangief | 1,513 | 200 | 4 | 1,717 |
| Juri | 185 | 510 | 4 | 699 |
| Ken | 387 | 210 | 0 | 597 |
| Mai | 219 | 0 | 0 | 219 |
| Sagat | 145 | 0 | 0 | 145 |
| Terry | 17 | 0 | 0 | 17 |
| Blanka | 0 | 0 | 11 | 11 |
| Luke | 1 | 0 | 9 | 10 |
| Edmond Honda | 5 | 0 | 0 | 5 |
Public data
Public statistics and datasets
Results from 618 of 618 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 385games
- Losses
- 233games
- Draws
- 0games
- Games
- 618games
- Win rate (draw = half win)
- 62.3%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
9 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Ryu | 0 | -1 | Details for Current saved character ratings, row 1
|
| Chun-Li | 0 | -1 | Details for Current saved character ratings, row 2
|
| Zangief | 0 | -1 | Details for Current saved character ratings, row 3
|
| Cammy | 0 | -1 | Details for Current saved character ratings, row 4
|
| Ken | 0 | -1 | Details for Current saved character ratings, row 5
|
| Juri | 0 | -1 | Details for Current saved character ratings, row 6
|
| Guile | 0 | -1 | Details for Current saved character ratings, row 7
|
| Akuma | 0 | -1 | Details for Current saved character ratings, row 8
|
| M. Bison | 1,701 | 145,379 | Details for Current saved character ratings, row 9
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.


