Juri
Updated 1 day agoSteamSteamJapanJapanClub · yamatyomaCUPC100%

stone

Sick! Wicked Sick!!
Rank 36
MR 1,561#131,649
Last 107–3+37Last 2010–10+10
Winrate
46%
79W · 92L · 171 stored
Ranked matches
171
selected mode
Wins
79
Ranked
Losses
92
Ranked
Peak MR
1,621
Juri

Ranked MR · Juri

159 local · 11 imported · 170 on chart · 206 battles stored

Latest game

VictoryRanked

Replay not requested
Juri
stone · Juri
JP
Opponent · JPMoby

Playstyle reference

Habits vs top — Juri

Loading Juri…

Saved match plans

Previously generated AI plans, with their original supporting stats and data dates. Expand a plan to read both perspectives.

Juri · Latest 100

What to improve

  1. Find the cause of punish events

    Got Punish Countered: profile 0.2 · reference 0.09

    Review five Punish Counters received and five landed. Separate whiffed attacks from unsafe actions on block before choosing what to practice.

    Try this

    Recreate one repeated situation in training. Check the spacing and frame meter, then practice a safer choice or a punish that actually connects.

    Supporting stats
    • Got Punish Countered: profile 0.2 · reference 0.09
  2. Trace how you lose or gain space

    Time cornered: profile 11 · reference 9.2

    Review five trips into the corner. Identify the earlier decision that gave up space, not just the final escape attempt. Check successful corner pressure too.

    Try this

    Recreate one recurring position in training. Compare your usual response with a less committal alternative, then track whether you reach the corner less often over the next set.

    Supporting stats
    • Time cornered: profile 11 · reference 9.2
  3. Give each meter spend a purpose

    Drive Rush (cancel): profile 41.4% · reference 31.9%

    Review five resource decisions with the actual gauge visible. Note what the spend gained and what options remained; usage shares alone cannot measure efficiency.

    Try this

    Practice a familiar sequence with a resource spend and a conservation alternative. Compare the outcome and remaining gauge before deciding which situation calls for each.

    Supporting stats
    • Drive Rush (cancel): profile 41.4% · reference 31.9%
    • SA1: profile 51.4% · reference 36.7%
    • SA2: profile 1.4% · reference 19.5%

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 12, 2026 · AI: nex-agi/nex-n2.5-mini:free

How to beat this player

  1. Probe defense before committing

    Drive Parry: profile 1.1 · reference 2.07

    Test one familiar pressure situation and observe the actual response. Use that observation to vary your next choice; do not infer a success rate from event counts.

    Try this

    Try your usual strike/throw decision in a situation you understand. Repeat only if the response is consistent; if they adapt, vary your timing or reset to neutral.

    Supporting stats
    • Drive Parry: profile 1.1 · reference 2.07
    • Perfect Parry: profile 0.3 · reference 0.64
  2. Use matchup records as scouting leads

    vs Terry: 46 wins in 73 games

    A lower win rate suggests footage to examine, not a guaranteed counterpick. Check whether the same difficult situation appears in multiple matches.

    Try this

    If you play the cited character, test one familiar situation from that footage. If the player handles it well, abandon the assumption and adapt to what they show.

    Supporting stats
    • vs Terry: 46 wins in 73 games
    • vs Luke: 26 wins in 37 games
    • vs Cammy: 10 wins in 15 games

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 12, 2026 · AI: nex-agi/nex-n2.5-mini:free

Public data

Public statistics and datasets

Results from 206 of 206 stored matches. Explore the datasets for the full saved history.

Results in stored match sample

1 row
Wins
99games
Losses
107games
Draws
0games
Games
206games
Win rate (draw = half win)
48.06%
Field definitions 5 fields
Wins
Wins · games. wins
Losses
Losses · games. losses
Draws
Draws · games. draws
Games
Games · games. total
Win rate (draw = half win)
Win rate (draw = half win) · percent. winRate Displayed to two decimal places; JSON retains full precision.

Current saved character ratings

30 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Current saved character ratings. 30 rows on page 1; 30 rows total.
CharacterMRMR pointsLPLP pointsDetails
Ryu0-1
Details for Current saved character ratings, row 1
Character ID
1
Luke1,46051,338
Details for Current saved character ratings, row 2
Character ID
2
Kimberly0-1
Details for Current saved character ratings, row 3
Character ID
3
Chun-Li0-1
Details for Current saved character ratings, row 4
Character ID
4
Manon0-1
Details for Current saved character ratings, row 5
Character ID
5
Zangief0-1
Details for Current saved character ratings, row 6
Character ID
6
JP0-1
Details for Current saved character ratings, row 7
Character ID
7
Dhalsim0-1
Details for Current saved character ratings, row 8
Character ID
8
Cammy0-1
Details for Current saved character ratings, row 9
Character ID
9
Ken1,50033,593
Details for Current saved character ratings, row 10
Character ID
10
Dee Jay0-1
Details for Current saved character ratings, row 11
Character ID
11
A.K.I.0-1
Details for Current saved character ratings, row 12
Character ID
13
Rashid0-1
Details for Current saved character ratings, row 13
Character ID
14
Juri1,561131,835
Details for Current saved character ratings, row 14
Character ID
16
Marisa0-1
Details for Current saved character ratings, row 15
Character ID
17
Guile0-1
Details for Current saved character ratings, row 16
Character ID
18
Ed1,46458,519
Details for Current saved character ratings, row 17
Character ID
19
E. Honda0-1
Details for Current saved character ratings, row 18
Character ID
20
Jamie1,46632,774
Details for Current saved character ratings, row 19
Character ID
21
Akuma0-1
Details for Current saved character ratings, row 20
Character ID
22
Sagat0-1
Details for Current saved character ratings, row 21
Character ID
25
M. Bison0-1
Details for Current saved character ratings, row 22
Character ID
26
Terry0-1
Details for Current saved character ratings, row 23
Character ID
27
Mai0-1
Details for Current saved character ratings, row 24
Character ID
28
Elena0-1
Details for Current saved character ratings, row 25
Character ID
29
C. Viper0-1
Details for Current saved character ratings, row 26
Character ID
30
Alex0-1
Details for Current saved character ratings, row 27
Character ID
31
Ingrid0-1
Details for Current saved character ratings, row 28
Character ID
32
Yasmine1,60338,280
Details for Current saved character ratings, row 29
Character ID
33
Random0-1
Details for Current saved character ratings, row 30
Character ID
254
Field definitions 4 fields
Character ID
Character ID · identifier. characterId
Character
Character · text. character
MR
Master Rating · MR points. mr
LP
League Points · LP points. lp

Last saved update: .

Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.

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