Latest game
sigurui
Good Luck, Have Fun
Ranked MR
0 local · 0 imported · 0 on chart · 74 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 Yasmine
Benchmark refreshed Sep 14, 2026, 10:26 AM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | sigurui | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA3 | 77.3% | 35.7% | +41.6% | |
| Drive Rush (cancel) | 3.5% | 29.7% | -26.2% | |
| SA2 | 0.0% | 24.2% | -24.2% | |
| SA1 | 9.1% | 30.9% | -21.8% | |
| Drive Arts | 23.0% | 17.5% | +5.5% | |
| Drive Impact gauge | 6.9% | 1.4% | +5.5% | |
| Drive Rush (parry) | 13.0% | 8.4% | +4.6% | |
| CA | 13.6% | 9.2% | +4.4% | |
| Time cornered | 6.30 | 9.07 | -2.77 | |
| Drive Guard | 16.8% | 14.5% | +2.3% | |
| Drive Parry | 0.40 | 1.90 | -1.50 | |
| Corner pressure | 11.90 | 13.01 | -1.11 | |
| Perfect Parry | 0.00 | 0.70 | -0.70 | |
| Got thrown | 2.90 | 2.34 | +0.56 | |
| Got Punish Countered | 0.30 | 0.06 | +0.24 | |
| Drive Reversal | 0.00 | 0.23 | -0.23 | |
| Drive Impact | 0.40 | 0.17 | +0.23 | |
| Throw techs | 0.30 | 0.48 | -0.18 | |
| Throws | 2.70 | 2.52 | +0.18 | |
| Throw parries | 0.10 | 0.23 | -0.13 | |
| Punish Counters landed | 0.20 | 0.10 | +0.10 | |
| Got stunned | 0.00 | 0.06 | -0.06 | |
| Stuns landed | 0.10 | 0.08 | +0.02 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Official win rates
| Record | |||
|---|---|---|---|
| Yasmine | 319W · 320L | 49.9% | 639 |
| Akuma | 1W · 7L | 12.5% | 8 |
| Chun-Li | 1W · 2L | 33.3% | 3 |
| Guile | 0W · 2L | 0.0% | 2 |
| Edmond Honda | 1W · 1L | 50.0% | 2 |
| Ryu | 1W · 0L | 100.0% | 1 |
| Juri | 0W · 1L | 0.0% | 1 |
| Ed | 0W · 1L | 0.0% | 1 |
Play points
| Character | FG | Hub | WT | Total |
|---|---|---|---|---|
| Yasmine | 23,648 | 0 | 0 | 23,648 |
| Akuma | 418 | 0 | 0 | 418 |
| Ryu | 364 | 0 | 0 | 364 |
| Ed | 304 | 0 | 0 | 304 |
| Zangief | 181 | 0 | 0 | 181 |
| Marisa | 180 | 0 | 0 | 180 |
| Juri | 110 | 0 | 0 | 110 |
| Luke | 105 | 0 | 0 | 105 |
| Jamie | 90 | 0 | 0 | 90 |
| Chun-Li | 30 | 0 | 0 | 30 |
| Guile | 25 | 0 | 0 | 25 |
| Edmond Honda | 20 | 0 | 0 | 20 |
| Manon | 17 | 0 | 0 | 17 |
Public data
Public statistics and datasets
Results from 74 of 74 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 35games
- Losses
- 39games
- Draws
- 0games
- Games
- 74games
- Win rate (draw = half win)
- 47.3%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
8 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Ryu | 0 | -1 | Details for Current saved character ratings, row 1
|
| Chun-Li | 0 | -1 | Details for Current saved character ratings, row 2
|
| Juri | 0 | -1 | Details for Current saved character ratings, row 3
|
| Guile | 0 | -1 | Details for Current saved character ratings, row 4
|
| Ed | 0 | -1 | Details for Current saved character ratings, row 5
|
| E. Honda | 0 | -1 | Details for Current saved character ratings, row 6
|
| Akuma | 0 | -1 | Details for Current saved character ratings, row 7
|
| Yasmine | 0 | 19,011 | Details for Current saved character ratings, row 8
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.


