Latest game
DEsenfkopf

Ranked MR
0 local · 0 imported · 0 on chart · 223 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 Dee Jay
Benchmark refreshed Sep 15, 2026, 7:28 PM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | senfkopf | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA3 | 68.4% | 33.0% | +35.4% | |
| SA1 | 5.3% | 33.3% | -28.0% | |
| SA2 | 5.3% | 23.8% | -18.5% | |
| Drive Rush (cancel) | 7.7% | 22.8% | -15.1% | |
| CA | 21.1% | 9.9% | +11.1% | |
| Drive Impact gauge | 10.5% | 1.5% | +8.9% | |
| Corner pressure | 5.90 | 12.34 | -6.44 | |
| Drive Guard | 11.2% | 14.9% | -3.7% | |
| Drive Rush (parry) | 6.1% | 9.1% | -3.1% | |
| Drive Arts | 22.5% | 25.1% | -2.6% | |
| Drive Impact | 1.00 | 0.20 | +0.80 | |
| Time cornered | 10.10 | 9.45 | +0.65 | |
| Punish Counters landed | 0.60 | 0.12 | +0.48 | |
| Drive Parry | 1.20 | 1.67 | -0.47 | |
| Got Punish Countered | 0.50 | 0.10 | +0.40 | |
| Throw techs | 0.80 | 0.46 | +0.34 | |
| Drive Reversal | 0.50 | 0.18 | +0.32 | |
| Got thrown | 2.00 | 2.22 | -0.22 | |
| Perfect Parry | 0.40 | 0.55 | -0.15 | |
| Throws | 2.40 | 2.52 | -0.12 | |
| Throw parries | 0.20 | 0.27 | -0.07 | |
| Stuns landed | 0.00 | 0.07 | -0.07 | |
| Got stunned | 0.10 | 0.04 | +0.06 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Local matchups
From stored matches · Community W/R from Capcom’s monthly matchup data (mirrors and new characters may be missing)
| Record | |||||
|---|---|---|---|---|---|
| CClassic | 15W · 21L | 41.7% | — | 36 | |
| CClassic | 13W · 17L | 43.3% | 50.2% | 30 | |
| CClassic | 13W · 15L | 46.4% | 47.6% | 28 | |
| CClassic | 11W · 10L | 52.4% | 54.2% | 21 | |
| CClassic | 10W · 5L · 1D | 65.6% | 50.0% | 16 | |
| CClassic | 10W · 3L | 76.9% | 37.2% | 13 | |
| CClassic | 8W · 4L | 66.7% | 57.1% | 12 | |
| CClassic | 2W · 8L | 20.0% | 50.0% | 10 | |
| CClassic | 4W · 5L | 44.4% | 48.3% | 9 | |
| CClassic | 5W · 4L | 55.6% | 48.4% | 9 | |
| CClassic | 6W · 2L | 75.0% | 51.6% | 8 | |
| CClassic | 5W · 2L | 71.4% | 42.3% | 7 | |
| CClassic | 3W · 3L | 50.0% | 52.7% | 6 | |
| CClassic | 5W · 1L | 83.3% | 47.8% | 6 | |
| CClassic | 1W · 2L | 33.3% | 56.5% | 3 | |
| CClassic | 0W · 3L | 0.0% | 38.7% | 3 | |
| CClassic | 0W · 2L | 0.0% | 50.0% | 2 | |
| CClassic | 0W · 2L | 0.0% | 59.9% | 2 | |
| MModern | 1W · 1L | 50.0% | 42.3% | 2 |
Public statistics and datasets
Public CFN identity, current character ratings, official mode totals and results in the stored match sample for this Street Fighter 6 player.
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.
Last saved update: 2026-09-15T00:54:21.703Z. Sample: 223 of 223 stored matches.
| Winsgames | Lossesgames | Drawsgames | Gamesgames | Win rate (draw = half win)percent |
|---|---|---|---|---|
| 112 | 110 | 1 | 223 | 50.44843049327354 |
| Character IDidentifier | Charactertext | Master RatingMR points | League PointsLP points |
|---|---|---|---|
| 11 | Dee Jay | 1500 | 39095 |

