Latest game
runaharu
Fun-Loving Fighter
Ranked MR
15 local · 0 imported · 15 on chart · 18 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 Akuma
Benchmark refreshed Sep 13, 2026, 7:27 AM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | runaharu | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA2 | 82.4% | 22.8% | +59.6% | |
| SA3 | 0.0% | 38.7% | -38.7% | |
| Drive Rush (cancel) | 14.8% | 32.7% | -17.9% | |
| Drive Arts | 33.3% | 19.2% | +14.1% | |
| SA1 | 17.6% | 28.6% | -11.0% | |
| CA | 0.0% | 9.9% | -9.9% | |
| Drive Guard | 6.6% | 13.1% | -6.6% | |
| Drive Rush (parry) | 4.3% | 7.4% | -3.1% | |
| Corner pressure | 8.40 | 11.47 | -3.07 | |
| Drive Parry | 0.50 | 1.65 | -1.15 | |
| Perfect Parry | 0.10 | 0.77 | -0.67 | |
| Got thrown | 2.60 | 2.09 | +0.51 | |
| Drive Impact gauge | 1.8% | 1.5% | +0.3% | |
| Throws | 2.40 | 2.74 | -0.34 | |
| Got Punish Countered | 0.30 | 0.09 | +0.21 | |
| Drive Reversal | 0.00 | 0.20 | -0.20 | |
| Punish Counters landed | 0.20 | 0.13 | +0.07 | |
| Stuns landed | 0.10 | 0.03 | +0.07 | |
| Throw parries | 0.20 | 0.27 | -0.07 | |
| Throw techs | 0.50 | 0.45 | +0.05 | |
| Time cornered | 8.50 | 8.55 | -0.05 | |
| Got stunned | 0.00 | 0.04 | -0.04 | |
| Drive Impact | 0.20 | 0.20 | -0.00 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Local matchups
From stored matches · Community W/R from Capcom’s monthly matchup data (mirrors and new characters may be missing)
| Record | |||||
|---|---|---|---|---|---|
| RRyu | CClassic | 4W · 1L | 80.0% | 47.5% | 5 |
| ZZangief | CClassic | 0W · 4L | 0.0% | 42.8% | 4 |
| KKimberly | CClassic | 2W · 1L | 66.7% | 51.5% | 3 |
| DJDee Jay | CClassic | 2W · 1L | 66.7% | 55.9% | 3 |
| KKen | CClassic | 0W · 2L | 0.0% | 45.9% | 2 |
| AAkuma | CClassic | 1W · 0L | 100.0% | — | 1 |
Public data
Public statistics and datasets
Results from 18 of 18 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 9games
- Losses
- 9games
- Draws
- 0games
- Games
- 18games
- Win rate (draw = half win)
- 50%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
5 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Ryu | 0 | -1 | Details for Current saved character ratings, row 1
|
| Akuma | 1,475 | 249,991 | Details for Current saved character ratings, row 2
|
| Terry | 0 | -1 | Details for Current saved character ratings, row 3
|
| Mai | 0 | -1 | Details for Current saved character ratings, row 4
|
| Ingrid | 1,419 | 31,668 | Details for Current saved character ratings, row 5
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.





