Latest game
riine
Goal: {{message1}} · Escaping Newbie Status
Ranked MR
80 local · 0 imported · 80 on chart · 80 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 Guile
Benchmark refreshed Sep 16, 2026, 4:28 PM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | riine | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| Drive Rush (cancel) | 21.6% | 29.5% | -7.9% | |
| Corner pressure | 4.70 | 9.04 | -4.34 | |
| Drive Rush (parry) | 12.0% | 9.0% | +3.0% | |
| Drive Arts | 20.1% | 17.7% | +2.4% | |
| SA3 | 23.9% | 21.8% | +2.1% | |
| SA1 | 43.3% | 45.3% | -2.1% | |
| Drive Parry | 1.00 | 2.12 | -1.12 | |
| Drive Impact gauge | 0.9% | 1.8% | -0.9% | |
| Drive Guard | 16.2% | 15.5% | +0.8% | |
| Throws | 1.10 | 1.83 | -0.73 | |
| Time cornered | 11.20 | 10.55 | +0.65 | |
| Perfect Parry | 0.30 | 0.74 | -0.44 | |
| Got thrown | 2.50 | 2.07 | +0.43 | |
| Throw techs | 0.20 | 0.45 | -0.25 | |
| CA | 6.0% | 6.2% | -0.2% | |
| SA2 | 26.9% | 26.7% | +0.2% | |
| Drive Reversal | 0.00 | 0.16 | -0.16 | |
| Throw parries | 0.20 | 0.27 | -0.07 | |
| Got Punish Countered | 0.20 | 0.13 | +0.07 | |
| Punish Counters landed | 0.10 | 0.16 | -0.06 | |
| Stuns landed | 0.00 | 0.06 | -0.06 | |
| Drive Impact | 0.20 | 0.25 | -0.05 | |
| Got stunned | 0.10 | 0.05 | +0.05 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Official win rates
| Record | |||
|---|---|---|---|
| GGuile | 347W · 352L | 49.6% | 699 |
| RRyu | 15W · 50L | 23.1% | 65 |
Play points
| Character | FG | Hub | WT | Total |
|---|---|---|---|---|
| GGuile | 180,476 | 5,050 | 6,010 | 191,536 |
| LLuke | 449 | 0 | 2,510 | 2,959 |
| RRyu | 2,213 | 0 | 0 | 2,213 |
| JJuri | 341 | 0 | 0 | 341 |
| AAkuma | 0 | 0 | 30 | 30 |
| CLChun-Li | 0 | 0 | 20 | 20 |
| LLily | 0 | 0 | 10 | 10 |
Public data
Public statistics and datasets
Results from 80 of 80 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 37games
- Losses
- 43games
- Draws
- 0games
- Games
- 80games
- Win rate (draw = half win)
- 46.25%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
4 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Ryu | 0 | 18,453 | Details for Current saved character ratings, row 1
|
| Luke | 0 | -1 | Details for Current saved character ratings, row 2
|
| Juri | 0 | -1 | Details for Current saved character ratings, row 3
|
| Guile | 1,621 | 180,826 | Details for Current saved character ratings, row 4
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.








