Latest game
JUpump

Ranked MR
0 local · 0 imported · 0 on chart · 13 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 Juri
Benchmark refreshed Sep 16, 2026, 10:29 AM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | pump | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA2 | 0.0% | 16.9% | -16.9% | |
| SA3 | 47.4% | 34.9% | +12.5% | |
| Drive Rush (cancel) | 44.8% | 32.9% | +11.9% | |
| Drive Arts | 10.0% | 18.9% | -8.9% | |
| CA | 15.8% | 9.8% | +6.0% | |
| Corner pressure | 8.00 | 12.56 | -4.56 | |
| Throws | 1.10 | 2.72 | -1.62 | |
| SA1 | 36.8% | 38.3% | -1.5% | |
| Time cornered | 9.70 | 8.68 | +1.02 | |
| Drive Impact gauge | 1.2% | 2.0% | -0.8% | |
| Perfect Parry | 0.20 | 0.75 | -0.55 | |
| Drive Guard | 13.8% | 13.4% | +0.4% | |
| Drive Reversal | 0.00 | 0.20 | -0.20 | |
| Throw parries | 0.10 | 0.28 | -0.18 | |
| Drive Rush (parry) | 6.8% | 7.0% | -0.1% | |
| Throw techs | 0.30 | 0.41 | -0.11 | |
| Stuns landed | 0.00 | 0.09 | -0.09 | |
| Got thrown | 2.20 | 2.13 | +0.07 | |
| Drive Parry | 2.10 | 2.03 | +0.07 | |
| Drive Impact | 0.20 | 0.26 | -0.06 | |
| Got stunned | 0.10 | 0.06 | +0.04 | |
| Punish Counters landed | 0.10 | 0.12 | -0.02 | |
| Got Punish Countered | 0.10 | 0.10 | -0.00 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Official win rates
| Record | |||
|---|---|---|---|
| 418W · 434L | 49.1% | 852 | |
| 34W · 35L | 49.3% | 69 | |
| 4W · 9L | 30.8% | 13 | |
| 6W · 2L | 75.0% | 8 | |
| 6W · 2L | 75.0% | 8 | |
| 0W · 6L | 0.0% | 6 | |
| 1W · 4L | 20.0% | 5 | |
| 0W · 3L | 0.0% | 3 | |
| 2W · 0L | 100.0% | 2 |
Play points
| Character | FG | Hub | WT | Total |
|---|---|---|---|---|
| 64,762 | 1,930 | 0 | 66,692 | |
| 1,091 | 0 | 0 | 1,091 | |
| 473 | 0 | 0 | 473 | |
| 236 | 0 | 0 | 236 | |
| 223 | 0 | 0 | 223 | |
| 206 | 0 | 0 | 206 | |
| 150 | 0 | 0 | 150 | |
| 70 | 0 | 0 | 70 | |
| 38 | 0 | 0 | 38 | |
| 37 | 0 | 0 | 37 | |
| 28 | 0 | 0 | 28 | |
| 25 | 0 | 0 | 25 | |
| 22 | 0 | 0 | 22 | |
| 20 | 0 | 0 | 20 | |
| 20 | 0 | 0 | 20 |
Public data
Public statistics and datasets
Results from 13 of 13 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 7games
- Losses
- 6games
- Draws
- 0games
- Games
- 13games
- Win rate (draw = half win)
- 53.85%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
9 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Ryu | 0 | -1 | Details for Current saved character ratings, row 1
|
| Luke | 0 | -1 | Details for Current saved character ratings, row 2
|
| Zangief | 0 | -1 | Details for Current saved character ratings, row 3
|
| Cammy | 0 | -1 | Details for Current saved character ratings, row 4
|
| Lily | 0 | -1 | Details for Current saved character ratings, row 5
|
| Juri | 0 | 23,317 | Details for Current saved character ratings, row 6
|
| Jamie | 0 | -1 | Details for Current saved character ratings, row 7
|
| Ingrid | 0 | -1 | Details for Current saved character ratings, row 8
|
| Yasmine | 0 | -1 | Details for Current saved character ratings, row 9
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.

